2 Find a Unicode character bidi category, given its name.
5 lib/unictype/bidi_byname.c
11 gl_LIBUNISTRING_MODULE([0.9.4], [unictype/bidicategory-byname])
14 if LIBUNISTRING_COMPILE_UNICTYPE_BIDICATEGORY_BYNAME
15 lib_SOURCES += unictype/bidi_byname.c