2 Find a Unicode character bidi class, given its name.
5 lib/unictype/bidi_byname.c
6 lib/unictype/bidi_byname.gperf
13 gl_LIBUNISTRING_MODULE([0.9.4], [unictype/bidiclass-byname])
16 if LIBUNISTRING_COMPILE_UNICTYPE_BIDICLASS_BYNAME
17 lib_SOURCES += unictype/bidi_byname.c
20 unictype/bidi_byname.h: unictype/bidi_byname.gperf
21 $(GPERF) -m 10 $(srcdir)/unictype/bidi_byname.gperf > $(srcdir)/unictype/bidi_byname.h-t
22 mv $(srcdir)/unictype/bidi_byname.h-t $(srcdir)/unictype/bidi_byname.h
23 BUILT_SOURCES += unictype/bidi_byname.h
24 MOSTLYCLEANFILES += unictype/bidi_byname.h-t
25 MAINTAINERCLEANFILES += unictype/bidi_byname.h
26 EXTRA_DIST += unictype/bidi_byname.h