2 Test whether a Unicode character is "pattern syntax".
5 lib/unictype/pr_pattern_syntax.c
6 lib/unictype/pr_pattern_syntax.h
13 AC_REQUIRE([AC_C_INLINE])
14 gl_LIBUNISTRING_MODULE([0.9], [unictype/property-pattern-syntax])
17 if LIBUNISTRING_COMPILE_UNICTYPE_PROPERTY_PATTERN_SYNTAX
18 lib_SOURCES += unictype/pr_pattern_syntax.c