2 Test whether a Unicode character is "private use".
5 lib/unictype/pr_private_use.c
6 lib/unictype/pr_private_use.h
13 AC_REQUIRE([AC_C_INLINE])
14 gl_LIBUNISTRING_MODULE([0.9], [unictype/property-private-use])
17 if LIBUNISTRING_COMPILE_UNICTYPE_PROPERTY_PRIVATE_USE
18 lib_SOURCES += unictype/pr_private_use.c