2 Test whether a Unicode character is "quotation mark".
5 lib/unictype/pr_quotation_mark.c
6 lib/unictype/pr_quotation_mark.h
13 AC_REQUIRE([AC_C_INLINE])
14 gl_LIBUNISTRING_MODULE([0.9], [unictype/property-quotation-mark])
17 if LIBUNISTRING_COMPILE_UNICTYPE_PROPERTY_QUOTATION_MARK
18 lib_SOURCES += unictype/pr_quotation_mark.c