2 Base layer for Unicode character names.
6 m4/libunistring-base.m4
12 gl_LIBUNISTRING_LIBHEADER([0.9], [uniname.h])
15 BUILT_SOURCES += $(LIBUNISTRING_UNINAME_H)
17 uniname.h: uniname.in.h
18 $(AM_V_GEN)rm -f $@-t $@ && \
19 { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */'; \
20 cat $(srcdir)/uniname.in.h; \
23 MOSTLYCLEANFILES += uniname.h uniname.h-t