1 /* Extended regular expression matching and search library, version
2 0.12. (Implements POSIX draft P1003.2/D11.2, except for some of the
3 internationalization features.)
5 Copyright (C) 1993,94,95,96,97,98,99,2000 Free Software Foundation, Inc.
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
23 - structure the opcode space into opcode+flag.
24 - merge with glibc's regex.[ch].
25 - replace (succeed_n + jump_n + set_number_at) with something that doesn't
26 need to modify the compiled regexp so that re_match can be reentrant.
27 - get rid of on_failure_jump_smart by doing the optimization in re_comp
28 rather than at run-time, so that re_match can be reentrant.
31 /* AIX requires this to be the first thing in the file. */
32 #if defined _AIX && !defined REGEX_MALLOC
43 #if defined STDC_HEADERS && !defined emacs
46 /* We need this for `regex.h', and perhaps for the Emacs include files. */
47 # include <sys/types.h>
50 /* Whether to use ISO C Amendment 1 wide char functions.
51 Those should not be used for Emacs since it uses its own. */
53 #define WIDE_CHAR_SUPPORT 1
55 #define WIDE_CHAR_SUPPORT \
56 (HAVE_WCTYPE_H && HAVE_WCHAR_H && HAVE_BTOWC && !emacs)
59 /* For platform which support the ISO C amendement 1 functionality we
60 support user defined character classes. */
62 /* Solaris 2.5 has a bug: <wchar.h> must be included before <wctype.h>. */
68 /* We have to keep the namespace clean. */
69 # define regfree(preg) __regfree (preg)
70 # define regexec(pr, st, nm, pm, ef) __regexec (pr, st, nm, pm, ef)
71 # define regcomp(preg, pattern, cflags) __regcomp (preg, pattern, cflags)
72 # define regerror(errcode, preg, errbuf, errbuf_size) \
73 __regerror(errcode, preg, errbuf, errbuf_size)
74 # define re_set_registers(bu, re, nu, st, en) \
75 __re_set_registers (bu, re, nu, st, en)
76 # define re_match_2(bufp, string1, size1, string2, size2, pos, regs, stop) \
77 __re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
78 # define re_match(bufp, string, size, pos, regs) \
79 __re_match (bufp, string, size, pos, regs)
80 # define re_search(bufp, string, size, startpos, range, regs) \
81 __re_search (bufp, string, size, startpos, range, regs)
82 # define re_compile_pattern(pattern, length, bufp) \
83 __re_compile_pattern (pattern, length, bufp)
84 # define re_set_syntax(syntax) __re_set_syntax (syntax)
85 # define re_search_2(bufp, st1, s1, st2, s2, startpos, range, regs, stop) \
86 __re_search_2 (bufp, st1, s1, st2, s2, startpos, range, regs, stop)
87 # define re_compile_fastmap(bufp) __re_compile_fastmap (bufp)
89 /* Make sure we call libc's function even if the user overrides them. */
90 # define btowc __btowc
91 # define iswctype __iswctype
92 # define wctype __wctype
94 # define WEAK_ALIAS(a,b) weak_alias (a, b)
96 /* We are also using some library internals. */
97 # include <locale/localeinfo.h>
98 # include <locale/elem-hash.h>
99 # include <langinfo.h>
101 # define WEAK_ALIAS(a,b)
104 /* This is for other GNU distributions with internationalized messages. */
105 #if HAVE_LIBINTL_H || defined _LIBC
106 # include <libintl.h>
108 # define gettext(msgid) (msgid)
112 /* This define is so xgettext can find the internationalizable
114 # define gettext_noop(String) String
117 /* The `emacs' switch turns on certain matching commands
118 that make sense only in Emacs. */
124 /* Make syntax table lookup grant data in gl_state. */
125 # define SYNTAX_ENTRY_VIA_PROPERTY
128 # include "charset.h"
129 # include "category.h"
134 # define malloc xmalloc
138 # define realloc xrealloc
144 /* Converts the pointer to the char to BEG-based offset from the start. */
145 # define PTR_TO_OFFSET(d) POS_AS_IN_BUFFER (POINTER_TO_OFFSET (d))
146 # define POS_AS_IN_BUFFER(p) ((p) + (NILP (re_match_object) || BUFFERP (re_match_object)))
148 # define RE_MULTIBYTE_P(bufp) ((bufp)->multibyte)
149 # define RE_STRING_CHAR(p, s) \
150 (multibyte ? (STRING_CHAR (p, s)) : (*(p)))
151 # define RE_STRING_CHAR_AND_LENGTH(p, s, len) \
152 (multibyte ? (STRING_CHAR_AND_LENGTH (p, s, len)) : ((len) = 1, *(p)))
154 /* Set C a (possibly multibyte) character before P. P points into a
155 string which is the virtual concatenation of STR1 (which ends at
156 END1) or STR2 (which ends at END2). */
157 # define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \
161 re_char *dtemp = (p) == (str2) ? (end1) : (p); \
162 re_char *dlimit = ((p) > (str2) && (p) <= (end2)) ? (str2) : (str1); \
163 while (dtemp-- > dlimit && !CHAR_HEAD_P (*dtemp)); \
164 c = STRING_CHAR (dtemp, (p) - dtemp); \
167 (c = ((p) == (str2) ? (end1) : (p))[-1]); \
171 #else /* not emacs */
173 /* If we are not linking with Emacs proper,
174 we can't use the relocating allocator
175 even if config.h says that we can. */
178 # if defined STDC_HEADERS || defined _LIBC
185 /* When used in Emacs's lib-src, we need to get bzero and bcopy somehow.
186 If nothing else has been done, use the method below. */
187 # ifdef INHIBIT_STRING_HEADER
188 # if !(defined HAVE_BZERO && defined HAVE_BCOPY)
189 # if !defined bzero && !defined bcopy
190 # undef INHIBIT_STRING_HEADER
195 /* This is the normal way of making sure we have memcpy, memcmp and bzero.
196 This is used in most programs--a few other programs avoid this
197 by defining INHIBIT_STRING_HEADER. */
198 # ifndef INHIBIT_STRING_HEADER
199 # if defined HAVE_STRING_H || defined STDC_HEADERS || defined _LIBC
203 # define bzero(s, n) (memset (s, '\0', n), (s))
205 # define bzero(s, n) __bzero (s, n)
209 # include <strings.h>
211 # define memcmp(s1, s2, n) bcmp (s1, s2, n)
214 # define memcpy(d, s, n) (bcopy (s, d, n), (d))
219 /* Define the syntax stuff for \<, \>, etc. */
221 /* Sword must be nonzero for the wordchar pattern commands in re_match_2. */
222 enum syntaxcode { Swhitespace = 0, Sword = 1 };
224 # ifdef SWITCH_ENUM_BUG
225 # define SWITCH_ENUM_CAST(x) ((int)(x))
227 # define SWITCH_ENUM_CAST(x) (x)
230 /* Dummy macros for non-Emacs environments. */
231 # define BASE_LEADING_CODE_P(c) (0)
232 # define CHAR_CHARSET(c) 0
233 # define CHARSET_LEADING_CODE_BASE(c) 0
234 # define MAX_MULTIBYTE_LENGTH 1
235 # define RE_MULTIBYTE_P(x) 0
236 # define WORD_BOUNDARY_P(c1, c2) (0)
237 # define CHAR_HEAD_P(p) (1)
238 # define SINGLE_BYTE_CHAR_P(c) (1)
239 # define SAME_CHARSET_P(c1, c2) (1)
240 # define MULTIBYTE_FORM_LENGTH(p, s) (1)
241 # define STRING_CHAR(p, s) (*(p))
242 # define RE_STRING_CHAR STRING_CHAR
243 # define CHAR_STRING(c, s) (*(s) = (c), 1)
244 # define STRING_CHAR_AND_LENGTH(p, s, actual_len) ((actual_len) = 1, *(p))
245 # define RE_STRING_CHAR_AND_LENGTH STRING_CHAR_AND_LENGTH
246 # define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \
247 (c = ((p) == (str2) ? *((end1) - 1) : *((p) - 1)))
248 # define MAKE_CHAR(charset, c1, c2) (c1)
249 #endif /* not emacs */
252 # define RE_TRANSLATE(TBL, C) ((unsigned char)(TBL)[C])
253 # define RE_TRANSLATE_P(TBL) (TBL)
256 /* Get the interface, including the syntax bits. */
259 /* isalpha etc. are used for the character classes. */
264 /* 1 if C is an ASCII character. */
265 # define IS_REAL_ASCII(c) ((c) < 0200)
267 /* 1 if C is a unibyte character. */
268 # define ISUNIBYTE(c) (SINGLE_BYTE_CHAR_P ((c)))
270 /* The Emacs definitions should not be directly affected by locales. */
272 /* In Emacs, these are only used for single-byte characters. */
273 # define ISDIGIT(c) ((c) >= '0' && (c) <= '9')
274 # define ISCNTRL(c) ((c) < ' ')
275 # define ISXDIGIT(c) (((c) >= '0' && (c) <= '9') \
276 || ((c) >= 'a' && (c) <= 'f') \
277 || ((c) >= 'A' && (c) <= 'F'))
279 /* This is only used for single-byte characters. */
280 # define ISBLANK(c) ((c) == ' ' || (c) == '\t')
282 /* The rest must handle multibyte characters. */
284 # define ISGRAPH(c) (SINGLE_BYTE_CHAR_P (c) \
285 ? (c) > ' ' && !((c) >= 0177 && (c) <= 0237) \
288 # define ISPRINT(c) (SINGLE_BYTE_CHAR_P (c) \
289 ? (c) >= ' ' && !((c) >= 0177 && (c) <= 0237) \
292 # define ISALNUM(c) (IS_REAL_ASCII (c) \
293 ? (((c) >= 'a' && (c) <= 'z') \
294 || ((c) >= 'A' && (c) <= 'Z') \
295 || ((c) >= '0' && (c) <= '9')) \
296 : SYNTAX (c) == Sword)
298 # define ISALPHA(c) (IS_REAL_ASCII (c) \
299 ? (((c) >= 'a' && (c) <= 'z') \
300 || ((c) >= 'A' && (c) <= 'Z')) \
301 : SYNTAX (c) == Sword)
303 # define ISLOWER(c) (LOWERCASEP (c))
305 # define ISPUNCT(c) (IS_REAL_ASCII (c) \
306 ? ((c) > ' ' && (c) < 0177 \
307 && !(((c) >= 'a' && (c) <= 'z') \
308 || ((c) >= 'A' && (c) <= 'Z') \
309 || ((c) >= '0' && (c) <= '9'))) \
310 : SYNTAX (c) != Sword)
312 # define ISSPACE(c) (SYNTAX (c) == Swhitespace)
314 # define ISUPPER(c) (UPPERCASEP (c))
316 # define ISWORD(c) (SYNTAX (c) == Sword)
318 #else /* not emacs */
320 /* Jim Meyering writes:
322 "... Some ctype macros are valid only for character codes that
323 isascii says are ASCII (SGI's IRIX-4.0.5 is one such system --when
324 using /bin/cc or gcc but without giving an ansi option). So, all
325 ctype uses should be through macros like ISPRINT... If
326 STDC_HEADERS is defined, then autoconf has verified that the ctype
327 macros don't need to be guarded with references to isascii. ...
328 Defining isascii to 1 should let any compiler worth its salt
329 eliminate the && through constant folding."
330 Solaris defines some of these symbols so we must undefine them first. */
333 # if defined STDC_HEADERS || (!defined isascii && !defined HAVE_ISASCII)
334 # define ISASCII(c) 1
336 # define ISASCII(c) isascii(c)
339 /* 1 if C is an ASCII character. */
340 # define IS_REAL_ASCII(c) ((c) < 0200)
342 /* This distinction is not meaningful, except in Emacs. */
343 # define ISUNIBYTE(c) 1
346 # define ISBLANK(c) (ISASCII (c) && isblank (c))
348 # define ISBLANK(c) ((c) == ' ' || (c) == '\t')
351 # define ISGRAPH(c) (ISASCII (c) && isgraph (c))
353 # define ISGRAPH(c) (ISASCII (c) && isprint (c) && !isspace (c))
357 # define ISPRINT(c) (ISASCII (c) && isprint (c))
358 # define ISDIGIT(c) (ISASCII (c) && isdigit (c))
359 # define ISALNUM(c) (ISASCII (c) && isalnum (c))
360 # define ISALPHA(c) (ISASCII (c) && isalpha (c))
361 # define ISCNTRL(c) (ISASCII (c) && iscntrl (c))
362 # define ISLOWER(c) (ISASCII (c) && islower (c))
363 # define ISPUNCT(c) (ISASCII (c) && ispunct (c))
364 # define ISSPACE(c) (ISASCII (c) && isspace (c))
365 # define ISUPPER(c) (ISASCII (c) && isupper (c))
366 # define ISXDIGIT(c) (ISASCII (c) && isxdigit (c))
368 # define ISWORD(c) ISALPHA(c)
371 # define TOLOWER(c) _tolower(c)
373 # define TOLOWER(c) tolower(c)
376 /* How many characters in the character set. */
377 # define CHAR_SET_SIZE 256
381 extern char *re_syntax_table;
383 # else /* not SYNTAX_TABLE */
385 static char re_syntax_table[CHAR_SET_SIZE];
396 bzero (re_syntax_table, sizeof re_syntax_table);
398 for (c = 0; c < CHAR_SET_SIZE; ++c)
400 re_syntax_table[c] = Sword;
402 re_syntax_table['_'] = Sword;
407 # endif /* not SYNTAX_TABLE */
409 # define SYNTAX(c) re_syntax_table[(c)]
411 #endif /* not emacs */
414 # define NULL (void *)0
417 /* We remove any previous definition of `SIGN_EXTEND_CHAR',
418 since ours (we hope) works properly with all combinations of
419 machines, compilers, `char' and `unsigned char' argument types.
420 (Per Bothner suggested the basic approach.) */
421 #undef SIGN_EXTEND_CHAR
423 # define SIGN_EXTEND_CHAR(c) ((signed char) (c))
424 #else /* not __STDC__ */
425 /* As in Harbison and Steele. */
426 # define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128)
429 /* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we
430 use `alloca' instead of `malloc'. This is because using malloc in
431 re_search* or re_match* could cause memory leaks when C-g is used in
432 Emacs; also, malloc is slower and causes storage fragmentation. On
433 the other hand, malloc is more portable, and easier to debug.
435 Because we sometimes use alloca, some routines have to be macros,
436 not functions -- `alloca'-allocated space disappears at the end of the
437 function it is called in. */
441 # define REGEX_ALLOCATE malloc
442 # define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize)
443 # define REGEX_FREE free
445 #else /* not REGEX_MALLOC */
447 /* Emacs already defines alloca, sometimes. */
450 /* Make alloca work the best possible way. */
452 # define alloca __builtin_alloca
453 # else /* not __GNUC__ */
456 # endif /* HAVE_ALLOCA_H */
457 # endif /* not __GNUC__ */
459 # endif /* not alloca */
461 # define REGEX_ALLOCATE alloca
463 /* Assumes a `char *destination' variable. */
464 # define REGEX_REALLOCATE(source, osize, nsize) \
465 (destination = (char *) alloca (nsize), \
466 memcpy (destination, source, osize))
468 /* No need to do anything to free, after alloca. */
469 # define REGEX_FREE(arg) ((void)0) /* Do nothing! But inhibit gcc warning. */
471 #endif /* not REGEX_MALLOC */
473 /* Define how to allocate the failure stack. */
475 #if defined REL_ALLOC && defined REGEX_MALLOC
477 # define REGEX_ALLOCATE_STACK(size) \
478 r_alloc (&failure_stack_ptr, (size))
479 # define REGEX_REALLOCATE_STACK(source, osize, nsize) \
480 r_re_alloc (&failure_stack_ptr, (nsize))
481 # define REGEX_FREE_STACK(ptr) \
482 r_alloc_free (&failure_stack_ptr)
484 #else /* not using relocating allocator */
488 # define REGEX_ALLOCATE_STACK malloc
489 # define REGEX_REALLOCATE_STACK(source, osize, nsize) realloc (source, nsize)
490 # define REGEX_FREE_STACK free
492 # else /* not REGEX_MALLOC */
494 # define REGEX_ALLOCATE_STACK alloca
496 # define REGEX_REALLOCATE_STACK(source, osize, nsize) \
497 REGEX_REALLOCATE (source, osize, nsize)
498 /* No need to explicitly free anything. */
499 # define REGEX_FREE_STACK(arg) ((void)0)
501 # endif /* not REGEX_MALLOC */
502 #endif /* not using relocating allocator */
505 /* True if `size1' is non-NULL and PTR is pointing anywhere inside
506 `string1' or just past its end. This works if PTR is NULL, which is
508 #define FIRST_STRING_P(ptr) \
509 (size1 && string1 <= (ptr) && (ptr) <= string1 + size1)
511 /* (Re)Allocate N items of type T using malloc, or fail. */
512 #define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t)))
513 #define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t)))
514 #define RETALLOC_IF(addr, n, t) \
515 if (addr) RETALLOC((addr), (n), t); else (addr) = TALLOC ((n), t)
516 #define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t)))
518 #define BYTEWIDTH 8 /* In bits. */
520 #define STREQ(s1, s2) ((strcmp (s1, s2) == 0))
524 #define MAX(a, b) ((a) > (b) ? (a) : (b))
525 #define MIN(a, b) ((a) < (b) ? (a) : (b))
527 /* Type of source-pattern and string chars. */
528 typedef const unsigned char re_char;
530 typedef char boolean;
534 static int re_match_2_internal _RE_ARGS ((struct re_pattern_buffer *bufp,
535 re_char *string1, int size1,
536 re_char *string2, int size2,
538 struct re_registers *regs,
541 /* These are the command codes that appear in compiled regular
542 expressions. Some opcodes are followed by argument bytes. A
543 command code can specify any interpretation whatsoever for its
544 arguments. Zero bytes may appear in the compiled regular expression. */
550 /* Succeed right away--no more backtracking. */
553 /* Followed by one byte giving n, then by n literal bytes. */
556 /* Matches any (more or less) character. */
559 /* Matches any one char belonging to specified set. First
560 following byte is number of bitmap bytes. Then come bytes
561 for a bitmap saying which chars are in. Bits in each byte
562 are ordered low-bit-first. A character is in the set if its
563 bit is 1. A character too large to have a bit in the map is
564 automatically not in the set.
566 If the length byte has the 0x80 bit set, then that stuff
567 is followed by a range table:
568 2 bytes of flags for character sets (low 8 bits, high 8 bits)
569 See RANGE_TABLE_WORK_BITS below.
570 2 bytes, the number of pairs that follow (upto 32767)
571 pairs, each 2 multibyte characters,
572 each multibyte character represented as 3 bytes. */
575 /* Same parameters as charset, but match any character that is
576 not one of those specified. */
579 /* Start remembering the text that is matched, for storing in a
580 register. Followed by one byte with the register number, in
581 the range 0 to one less than the pattern buffer's re_nsub
585 /* Stop remembering the text that is matched and store it in a
586 memory register. Followed by one byte with the register
587 number, in the range 0 to one less than `re_nsub' in the
591 /* Match a duplicate of something remembered. Followed by one
592 byte containing the register number. */
595 /* Fail unless at beginning of line. */
598 /* Fail unless at end of line. */
601 /* Succeeds if at beginning of buffer (if emacs) or at beginning
602 of string to be matched (if not). */
605 /* Analogously, for end of buffer/string. */
608 /* Followed by two byte relative address to which to jump. */
611 /* Followed by two-byte relative address of place to resume at
612 in case of failure. */
615 /* Like on_failure_jump, but pushes a placeholder instead of the
616 current string position when executed. */
617 on_failure_keep_string_jump,
619 /* Just like `on_failure_jump', except that it checks that we
620 don't get stuck in an infinite loop (matching an empty string
622 on_failure_jump_loop,
624 /* Just like `on_failure_jump_loop', except that it checks for
625 a different kind of loop (the kind that shows up with non-greedy
626 operators). This operation has to be immediately preceded
628 on_failure_jump_nastyloop,
630 /* A smart `on_failure_jump' used for greedy * and + operators.
631 It analyses the loop before which it is put and if the
632 loop does not require backtracking, it changes itself to
633 `on_failure_keep_string_jump' and short-circuits the loop,
634 else it just defaults to changing itself into `on_failure_jump'.
635 It assumes that it is pointing to just past a `jump'. */
636 on_failure_jump_smart,
638 /* Followed by two-byte relative address and two-byte number n.
639 After matching N times, jump to the address upon failure.
640 Does not work if N starts at 0: use on_failure_jump_loop
644 /* Followed by two-byte relative address, and two-byte number n.
645 Jump to the address N times, then fail. */
648 /* Set the following two-byte relative address to the
649 subsequent two-byte number. The address *includes* the two
653 wordbeg, /* Succeeds if at word beginning. */
654 wordend, /* Succeeds if at word end. */
656 wordbound, /* Succeeds if at a word boundary. */
657 notwordbound, /* Succeeds if not at a word boundary. */
659 /* Matches any character whose syntax is specified. Followed by
660 a byte which contains a syntax code, e.g., Sword. */
663 /* Matches any character whose syntax is not that specified. */
667 ,before_dot, /* Succeeds if before point. */
668 at_dot, /* Succeeds if at point. */
669 after_dot, /* Succeeds if after point. */
671 /* Matches any character whose category-set contains the specified
672 category. The operator is followed by a byte which contains a
673 category code (mnemonic ASCII character). */
676 /* Matches any character whose category-set does not contain the
677 specified category. The operator is followed by a byte which
678 contains the category code (mnemonic ASCII character). */
683 /* Common operations on the compiled pattern. */
685 /* Store NUMBER in two contiguous bytes starting at DESTINATION. */
687 #define STORE_NUMBER(destination, number) \
689 (destination)[0] = (number) & 0377; \
690 (destination)[1] = (number) >> 8; \
693 /* Same as STORE_NUMBER, except increment DESTINATION to
694 the byte after where the number is stored. Therefore, DESTINATION
695 must be an lvalue. */
697 #define STORE_NUMBER_AND_INCR(destination, number) \
699 STORE_NUMBER (destination, number); \
700 (destination) += 2; \
703 /* Put into DESTINATION a number stored in two contiguous bytes starting
706 #define EXTRACT_NUMBER(destination, source) \
708 (destination) = *(source) & 0377; \
709 (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \
713 static void extract_number _RE_ARGS ((int *dest, re_char *source));
715 extract_number (dest, source)
719 int temp = SIGN_EXTEND_CHAR (*(source + 1));
720 *dest = *source & 0377;
724 # ifndef EXTRACT_MACROS /* To debug the macros. */
725 # undef EXTRACT_NUMBER
726 # define EXTRACT_NUMBER(dest, src) extract_number (&dest, src)
727 # endif /* not EXTRACT_MACROS */
731 /* Same as EXTRACT_NUMBER, except increment SOURCE to after the number.
732 SOURCE must be an lvalue. */
734 #define EXTRACT_NUMBER_AND_INCR(destination, source) \
736 EXTRACT_NUMBER (destination, source); \
741 static void extract_number_and_incr _RE_ARGS ((int *destination,
744 extract_number_and_incr (destination, source)
748 extract_number (destination, *source);
752 # ifndef EXTRACT_MACROS
753 # undef EXTRACT_NUMBER_AND_INCR
754 # define EXTRACT_NUMBER_AND_INCR(dest, src) \
755 extract_number_and_incr (&dest, &src)
756 # endif /* not EXTRACT_MACROS */
760 /* Store a multibyte character in three contiguous bytes starting
761 DESTINATION, and increment DESTINATION to the byte after where the
762 character is stored. Therefore, DESTINATION must be an lvalue. */
764 #define STORE_CHARACTER_AND_INCR(destination, character) \
766 (destination)[0] = (character) & 0377; \
767 (destination)[1] = ((character) >> 8) & 0377; \
768 (destination)[2] = (character) >> 16; \
769 (destination) += 3; \
772 /* Put into DESTINATION a character stored in three contiguous bytes
773 starting at SOURCE. */
775 #define EXTRACT_CHARACTER(destination, source) \
777 (destination) = ((source)[0] \
778 | ((source)[1] << 8) \
779 | ((source)[2] << 16)); \
783 /* Macros for charset. */
785 /* Size of bitmap of charset P in bytes. P is a start of charset,
786 i.e. *P is (re_opcode_t) charset or (re_opcode_t) charset_not. */
787 #define CHARSET_BITMAP_SIZE(p) ((p)[1] & 0x7F)
789 /* Nonzero if charset P has range table. */
790 #define CHARSET_RANGE_TABLE_EXISTS_P(p) ((p)[1] & 0x80)
792 /* Return the address of range table of charset P. But not the start
793 of table itself, but the before where the number of ranges is
794 stored. `2 +' means to skip re_opcode_t and size of bitmap,
795 and the 2 bytes of flags at the start of the range table. */
796 #define CHARSET_RANGE_TABLE(p) (&(p)[4 + CHARSET_BITMAP_SIZE (p)])
798 /* Extract the bit flags that start a range table. */
799 #define CHARSET_RANGE_TABLE_BITS(p) \
800 ((p)[2 + CHARSET_BITMAP_SIZE (p)] \
801 + (p)[3 + CHARSET_BITMAP_SIZE (p)] * 0x100)
803 /* Test if C is listed in the bitmap of charset P. */
804 #define CHARSET_LOOKUP_BITMAP(p, c) \
805 ((c) < CHARSET_BITMAP_SIZE (p) * BYTEWIDTH \
806 && (p)[2 + (c) / BYTEWIDTH] & (1 << ((c) % BYTEWIDTH)))
808 /* Return the address of end of RANGE_TABLE. COUNT is number of
809 ranges (which is a pair of (start, end)) in the RANGE_TABLE. `* 2'
810 is start of range and end of range. `* 3' is size of each start
812 #define CHARSET_RANGE_TABLE_END(range_table, count) \
813 ((range_table) + (count) * 2 * 3)
815 /* Test if C is in RANGE_TABLE. A flag NOT is negated if C is in.
816 COUNT is number of ranges in RANGE_TABLE. */
817 #define CHARSET_LOOKUP_RANGE_TABLE_RAW(not, c, range_table, count) \
820 re_wchar_t range_start, range_end; \
822 re_char *range_table_end \
823 = CHARSET_RANGE_TABLE_END ((range_table), (count)); \
825 for (p = (range_table); p < range_table_end; p += 2 * 3) \
827 EXTRACT_CHARACTER (range_start, p); \
828 EXTRACT_CHARACTER (range_end, p + 3); \
830 if (range_start <= (c) && (c) <= range_end) \
839 /* Test if C is in range table of CHARSET. The flag NOT is negated if
840 C is listed in it. */
841 #define CHARSET_LOOKUP_RANGE_TABLE(not, c, charset) \
844 /* Number of ranges in range table. */ \
846 re_char *range_table = CHARSET_RANGE_TABLE (charset); \
848 EXTRACT_NUMBER_AND_INCR (count, range_table); \
849 CHARSET_LOOKUP_RANGE_TABLE_RAW ((not), (c), range_table, count); \
853 /* If DEBUG is defined, Regex prints many voluminous messages about what
854 it is doing (if the variable `debug' is nonzero). If linked with the
855 main program in `iregex.c', you can enter patterns and strings
856 interactively. And if linked with the main program in `main.c' and
857 the other test files, you can run the already-written tests. */
861 /* We use standard I/O for debugging. */
864 /* It is useful to test things that ``must'' be true when debugging. */
867 static int debug = -100000;
869 # define DEBUG_STATEMENT(e) e
870 # define DEBUG_PRINT1(x) if (debug > 0) printf (x)
871 # define DEBUG_PRINT2(x1, x2) if (debug > 0) printf (x1, x2)
872 # define DEBUG_PRINT3(x1, x2, x3) if (debug > 0) printf (x1, x2, x3)
873 # define DEBUG_PRINT4(x1, x2, x3, x4) if (debug > 0) printf (x1, x2, x3, x4)
874 # define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \
875 if (debug > 0) print_partial_compiled_pattern (s, e)
876 # define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \
877 if (debug > 0) print_double_string (w, s1, sz1, s2, sz2)
880 /* Print the fastmap in human-readable form. */
883 print_fastmap (fastmap)
886 unsigned was_a_range = 0;
889 while (i < (1 << BYTEWIDTH))
895 while (i < (1 << BYTEWIDTH) && fastmap[i])
911 /* Print a compiled pattern string in human-readable form, starting at
912 the START pointer into it and ending just before the pointer END. */
915 print_partial_compiled_pattern (start, end)
929 /* Loop over pattern commands. */
932 printf ("%d:\t", p - start);
934 switch ((re_opcode_t) *p++)
946 printf ("/exactn/%d", mcnt);
956 printf ("/start_memory/%d", *p++);
960 printf ("/stop_memory/%d", *p++);
964 printf ("/duplicate/%d", *p++);
974 register int c, last = -100;
975 register int in_range = 0;
976 int length = CHARSET_BITMAP_SIZE (p - 1);
977 int has_range_table = CHARSET_RANGE_TABLE_EXISTS_P (p - 1);
979 printf ("/charset [%s",
980 (re_opcode_t) *(p - 1) == charset_not ? "^" : "");
982 assert (p + *p < pend);
984 for (c = 0; c < 256; c++)
986 && (p[1 + (c/8)] & (1 << (c % 8))))
988 /* Are we starting a range? */
989 if (last + 1 == c && ! in_range)
994 /* Have we broken a range? */
995 else if (last + 1 != c && in_range)
1014 if (has_range_table)
1017 printf ("has-range-table");
1019 /* ??? Should print the range table; for now, just skip it. */
1020 p += 2; /* skip range table bits */
1021 EXTRACT_NUMBER_AND_INCR (count, p);
1022 p = CHARSET_RANGE_TABLE_END (p, count);
1028 printf ("/begline");
1032 printf ("/endline");
1035 case on_failure_jump:
1036 extract_number_and_incr (&mcnt, &p);
1037 printf ("/on_failure_jump to %d", p + mcnt - start);
1040 case on_failure_keep_string_jump:
1041 extract_number_and_incr (&mcnt, &p);
1042 printf ("/on_failure_keep_string_jump to %d", p + mcnt - start);
1045 case on_failure_jump_nastyloop:
1046 extract_number_and_incr (&mcnt, &p);
1047 printf ("/on_failure_jump_nastyloop to %d", p + mcnt - start);
1050 case on_failure_jump_loop:
1051 extract_number_and_incr (&mcnt, &p);
1052 printf ("/on_failure_jump_loop to %d", p + mcnt - start);
1055 case on_failure_jump_smart:
1056 extract_number_and_incr (&mcnt, &p);
1057 printf ("/on_failure_jump_smart to %d", p + mcnt - start);
1061 extract_number_and_incr (&mcnt, &p);
1062 printf ("/jump to %d", p + mcnt - start);
1066 extract_number_and_incr (&mcnt, &p);
1067 extract_number_and_incr (&mcnt2, &p);
1068 printf ("/succeed_n to %d, %d times", p - 2 + mcnt - start, mcnt2);
1072 extract_number_and_incr (&mcnt, &p);
1073 extract_number_and_incr (&mcnt2, &p);
1074 printf ("/jump_n to %d, %d times", p - 2 + mcnt - start, mcnt2);
1078 extract_number_and_incr (&mcnt, &p);
1079 extract_number_and_incr (&mcnt2, &p);
1080 printf ("/set_number_at location %d to %d", p - 2 + mcnt - start, mcnt2);
1084 printf ("/wordbound");
1088 printf ("/notwordbound");
1092 printf ("/wordbeg");
1096 printf ("/wordend");
1099 printf ("/syntaxspec");
1101 printf ("/%d", mcnt);
1105 printf ("/notsyntaxspec");
1107 printf ("/%d", mcnt);
1112 printf ("/before_dot");
1120 printf ("/after_dot");
1124 printf ("/categoryspec");
1126 printf ("/%d", mcnt);
1129 case notcategoryspec:
1130 printf ("/notcategoryspec");
1132 printf ("/%d", mcnt);
1145 printf ("?%d", *(p-1));
1151 printf ("%d:\tend of pattern.\n", p - start);
1156 print_compiled_pattern (bufp)
1157 struct re_pattern_buffer *bufp;
1159 re_char *buffer = bufp->buffer;
1161 print_partial_compiled_pattern (buffer, buffer + bufp->used);
1162 printf ("%ld bytes used/%ld bytes allocated.\n",
1163 bufp->used, bufp->allocated);
1165 if (bufp->fastmap_accurate && bufp->fastmap)
1167 printf ("fastmap: ");
1168 print_fastmap (bufp->fastmap);
1171 printf ("re_nsub: %d\t", bufp->re_nsub);
1172 printf ("regs_alloc: %d\t", bufp->regs_allocated);
1173 printf ("can_be_null: %d\t", bufp->can_be_null);
1174 printf ("no_sub: %d\t", bufp->no_sub);
1175 printf ("not_bol: %d\t", bufp->not_bol);
1176 printf ("not_eol: %d\t", bufp->not_eol);
1177 printf ("syntax: %lx\n", bufp->syntax);
1179 /* Perhaps we should print the translate table? */
1184 print_double_string (where, string1, size1, string2, size2)
1197 if (FIRST_STRING_P (where))
1199 for (this_char = where - string1; this_char < size1; this_char++)
1200 putchar (string1[this_char]);
1205 for (this_char = where - string2; this_char < size2; this_char++)
1206 putchar (string2[this_char]);
1210 #else /* not DEBUG */
1215 # define DEBUG_STATEMENT(e)
1216 # define DEBUG_PRINT1(x)
1217 # define DEBUG_PRINT2(x1, x2)
1218 # define DEBUG_PRINT3(x1, x2, x3)
1219 # define DEBUG_PRINT4(x1, x2, x3, x4)
1220 # define DEBUG_PRINT_COMPILED_PATTERN(p, s, e)
1221 # define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2)
1223 #endif /* not DEBUG */
1225 /* Set by `re_set_syntax' to the current regexp syntax to recognize. Can
1226 also be assigned to arbitrarily: each pattern buffer stores its own
1227 syntax, so it can be changed between regex compilations. */
1228 /* This has no initializer because initialized variables in Emacs
1229 become read-only after dumping. */
1230 reg_syntax_t re_syntax_options;
1233 /* Specify the precise syntax of regexps for compilation. This provides
1234 for compatibility for various utilities which historically have
1235 different, incompatible syntaxes.
1237 The argument SYNTAX is a bit mask comprised of the various bits
1238 defined in regex.h. We return the old syntax. */
1241 re_set_syntax (syntax)
1242 reg_syntax_t syntax;
1244 reg_syntax_t ret = re_syntax_options;
1246 re_syntax_options = syntax;
1249 WEAK_ALIAS (__re_set_syntax, re_set_syntax)
1251 /* This table gives an error message for each of the error codes listed
1252 in regex.h. Obviously the order here has to be same as there.
1253 POSIX doesn't require that we do anything for REG_NOERROR,
1254 but why not be nice? */
1256 static const char *re_error_msgid[] =
1258 gettext_noop ("Success"), /* REG_NOERROR */
1259 gettext_noop ("No match"), /* REG_NOMATCH */
1260 gettext_noop ("Invalid regular expression"), /* REG_BADPAT */
1261 gettext_noop ("Invalid collation character"), /* REG_ECOLLATE */
1262 gettext_noop ("Invalid character class name"), /* REG_ECTYPE */
1263 gettext_noop ("Trailing backslash"), /* REG_EESCAPE */
1264 gettext_noop ("Invalid back reference"), /* REG_ESUBREG */
1265 gettext_noop ("Unmatched [ or [^"), /* REG_EBRACK */
1266 gettext_noop ("Unmatched ( or \\("), /* REG_EPAREN */
1267 gettext_noop ("Unmatched \\{"), /* REG_EBRACE */
1268 gettext_noop ("Invalid content of \\{\\}"), /* REG_BADBR */
1269 gettext_noop ("Invalid range end"), /* REG_ERANGE */
1270 gettext_noop ("Memory exhausted"), /* REG_ESPACE */
1271 gettext_noop ("Invalid preceding regular expression"), /* REG_BADRPT */
1272 gettext_noop ("Premature end of regular expression"), /* REG_EEND */
1273 gettext_noop ("Regular expression too big"), /* REG_ESIZE */
1274 gettext_noop ("Unmatched ) or \\)"), /* REG_ERPAREN */
1277 /* Avoiding alloca during matching, to placate r_alloc. */
1279 /* Define MATCH_MAY_ALLOCATE unless we need to make sure that the
1280 searching and matching functions should not call alloca. On some
1281 systems, alloca is implemented in terms of malloc, and if we're
1282 using the relocating allocator routines, then malloc could cause a
1283 relocation, which might (if the strings being searched are in the
1284 ralloc heap) shift the data out from underneath the regexp
1287 Here's another reason to avoid allocation: Emacs
1288 processes input from X in a signal handler; processing X input may
1289 call malloc; if input arrives while a matching routine is calling
1290 malloc, then we're scrod. But Emacs can't just block input while
1291 calling matching routines; then we don't notice interrupts when
1292 they come in. So, Emacs blocks input around all regexp calls
1293 except the matching calls, which it leaves unprotected, in the
1294 faith that they will not malloc. */
1296 /* Normally, this is fine. */
1297 #define MATCH_MAY_ALLOCATE
1299 /* When using GNU C, we are not REALLY using the C alloca, no matter
1300 what config.h may say. So don't take precautions for it. */
1305 /* The match routines may not allocate if (1) they would do it with malloc
1306 and (2) it's not safe for them to use malloc.
1307 Note that if REL_ALLOC is defined, matching would not use malloc for the
1308 failure stack, but we would still use it for the register vectors;
1309 so REL_ALLOC should not affect this. */
1310 #if (defined C_ALLOCA || defined REGEX_MALLOC) && defined emacs
1311 # undef MATCH_MAY_ALLOCATE
1315 /* Failure stack declarations and macros; both re_compile_fastmap and
1316 re_match_2 use a failure stack. These have to be macros because of
1317 REGEX_ALLOCATE_STACK. */
1320 /* Approximate number of failure points for which to initially allocate space
1321 when matching. If this number is exceeded, we allocate more
1322 space, so it is not a hard limit. */
1323 #ifndef INIT_FAILURE_ALLOC
1324 # define INIT_FAILURE_ALLOC 20
1327 /* Roughly the maximum number of failure points on the stack. Would be
1328 exactly that if always used TYPICAL_FAILURE_SIZE items each time we failed.
1329 This is a variable only so users of regex can assign to it; we never
1330 change it ourselves. We always multiply it by TYPICAL_FAILURE_SIZE
1331 before using it, so it should probably be a byte-count instead. */
1332 # if defined MATCH_MAY_ALLOCATE
1333 /* Note that 4400 was enough to cause a crash on Alpha OSF/1,
1334 whose default stack limit is 2mb. In order for a larger
1335 value to work reliably, you have to try to make it accord
1336 with the process stack limit. */
1337 size_t re_max_failures = 40000;
1339 size_t re_max_failures = 4000;
1342 union fail_stack_elt
1345 /* This should be the biggest `int' that's no bigger than a pointer. */
1349 typedef union fail_stack_elt fail_stack_elt_t;
1353 fail_stack_elt_t *stack;
1355 size_t avail; /* Offset of next open position. */
1356 size_t frame; /* Offset of the cur constructed frame. */
1359 #define FAIL_STACK_EMPTY() (fail_stack.frame == 0)
1360 #define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size)
1363 /* Define macros to initialize and free the failure stack.
1364 Do `return -2' if the alloc fails. */
1366 #ifdef MATCH_MAY_ALLOCATE
1367 # define INIT_FAIL_STACK() \
1369 fail_stack.stack = (fail_stack_elt_t *) \
1370 REGEX_ALLOCATE_STACK (INIT_FAILURE_ALLOC * TYPICAL_FAILURE_SIZE \
1371 * sizeof (fail_stack_elt_t)); \
1373 if (fail_stack.stack == NULL) \
1376 fail_stack.size = INIT_FAILURE_ALLOC; \
1377 fail_stack.avail = 0; \
1378 fail_stack.frame = 0; \
1381 # define RESET_FAIL_STACK() REGEX_FREE_STACK (fail_stack.stack)
1383 # define INIT_FAIL_STACK() \
1385 fail_stack.avail = 0; \
1386 fail_stack.frame = 0; \
1389 # define RESET_FAIL_STACK() ((void)0)
1393 /* Double the size of FAIL_STACK, up to a limit
1394 which allows approximately `re_max_failures' items.
1396 Return 1 if succeeds, and 0 if either ran out of memory
1397 allocating space for it or it was already too large.
1399 REGEX_REALLOCATE_STACK requires `destination' be declared. */
1401 /* Factor to increase the failure stack size by
1402 when we increase it.
1403 This used to be 2, but 2 was too wasteful
1404 because the old discarded stacks added up to as much space
1405 were as ultimate, maximum-size stack. */
1406 #define FAIL_STACK_GROWTH_FACTOR 4
1408 #define GROW_FAIL_STACK(fail_stack) \
1409 (((fail_stack).size * sizeof (fail_stack_elt_t) \
1410 >= re_max_failures * TYPICAL_FAILURE_SIZE) \
1412 : ((fail_stack).stack \
1413 = (fail_stack_elt_t *) \
1414 REGEX_REALLOCATE_STACK ((fail_stack).stack, \
1415 (fail_stack).size * sizeof (fail_stack_elt_t), \
1416 MIN (re_max_failures * TYPICAL_FAILURE_SIZE, \
1417 ((fail_stack).size * sizeof (fail_stack_elt_t) \
1418 * FAIL_STACK_GROWTH_FACTOR))), \
1420 (fail_stack).stack == NULL \
1422 : ((fail_stack).size \
1423 = (MIN (re_max_failures * TYPICAL_FAILURE_SIZE, \
1424 ((fail_stack).size * sizeof (fail_stack_elt_t) \
1425 * FAIL_STACK_GROWTH_FACTOR)) \
1426 / sizeof (fail_stack_elt_t)), \
1430 /* Push a pointer value onto the failure stack.
1431 Assumes the variable `fail_stack'. Probably should only
1432 be called from within `PUSH_FAILURE_POINT'. */
1433 #define PUSH_FAILURE_POINTER(item) \
1434 fail_stack.stack[fail_stack.avail++].pointer = (item)
1436 /* This pushes an integer-valued item onto the failure stack.
1437 Assumes the variable `fail_stack'. Probably should only
1438 be called from within `PUSH_FAILURE_POINT'. */
1439 #define PUSH_FAILURE_INT(item) \
1440 fail_stack.stack[fail_stack.avail++].integer = (item)
1442 /* Push a fail_stack_elt_t value onto the failure stack.
1443 Assumes the variable `fail_stack'. Probably should only
1444 be called from within `PUSH_FAILURE_POINT'. */
1445 #define PUSH_FAILURE_ELT(item) \
1446 fail_stack.stack[fail_stack.avail++] = (item)
1448 /* These three POP... operations complement the three PUSH... operations.
1449 All assume that `fail_stack' is nonempty. */
1450 #define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer
1451 #define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer
1452 #define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail]
1454 /* Individual items aside from the registers. */
1455 #define NUM_NONREG_ITEMS 3
1457 /* Used to examine the stack (to detect infinite loops). */
1458 #define FAILURE_PAT(h) fail_stack.stack[(h) - 1].pointer
1459 #define FAILURE_STR(h) (fail_stack.stack[(h) - 2].pointer)
1460 #define NEXT_FAILURE_HANDLE(h) fail_stack.stack[(h) - 3].integer
1461 #define TOP_FAILURE_HANDLE() fail_stack.frame
1464 #define ENSURE_FAIL_STACK(space) \
1465 while (REMAINING_AVAIL_SLOTS <= space) { \
1466 if (!GROW_FAIL_STACK (fail_stack)) \
1468 DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", (fail_stack).size);\
1469 DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\
1472 /* Push register NUM onto the stack. */
1473 #define PUSH_FAILURE_REG(num) \
1475 char *destination; \
1476 ENSURE_FAIL_STACK(3); \
1477 DEBUG_PRINT4 (" Push reg %d (spanning %p -> %p)\n", \
1478 num, regstart[num], regend[num]); \
1479 PUSH_FAILURE_POINTER (regstart[num]); \
1480 PUSH_FAILURE_POINTER (regend[num]); \
1481 PUSH_FAILURE_INT (num); \
1484 /* Change the counter's value to VAL, but make sure that it will
1485 be reset when backtracking. */
1486 #define PUSH_NUMBER(ptr,val) \
1488 char *destination; \
1490 ENSURE_FAIL_STACK(3); \
1491 EXTRACT_NUMBER (c, ptr); \
1492 DEBUG_PRINT4 (" Push number %p = %d -> %d\n", ptr, c, val); \
1493 PUSH_FAILURE_INT (c); \
1494 PUSH_FAILURE_POINTER (ptr); \
1495 PUSH_FAILURE_INT (-1); \
1496 STORE_NUMBER (ptr, val); \
1499 /* Pop a saved register off the stack. */
1500 #define POP_FAILURE_REG_OR_COUNT() \
1502 int reg = POP_FAILURE_INT (); \
1505 /* It's a counter. */ \
1506 /* Here, we discard `const', making re_match non-reentrant. */ \
1507 unsigned char *ptr = (unsigned char*) POP_FAILURE_POINTER (); \
1508 reg = POP_FAILURE_INT (); \
1509 STORE_NUMBER (ptr, reg); \
1510 DEBUG_PRINT3 (" Pop counter %p = %d\n", ptr, reg); \
1514 regend[reg] = POP_FAILURE_POINTER (); \
1515 regstart[reg] = POP_FAILURE_POINTER (); \
1516 DEBUG_PRINT4 (" Pop reg %d (spanning %p -> %p)\n", \
1517 reg, regstart[reg], regend[reg]); \
1521 /* Discard a saved register off the stack. */
1522 #define DISCARD_FAILURE_REG_OR_COUNT() \
1524 int reg = POP_FAILURE_INT (); \
1527 /* It's a counter. */ \
1528 POP_FAILURE_POINTER (); \
1529 reg = POP_FAILURE_INT (); \
1530 DEBUG_PRINT3 (" Discard counter %p = %d\n", ptr, reg); \
1534 POP_FAILURE_POINTER (); \
1535 POP_FAILURE_POINTER (); \
1536 DEBUG_PRINT4 (" Discard reg %d (spanning %p -> %p)\n", \
1537 reg, regstart[reg], regend[reg]); \
1541 /* Check that we are not stuck in an infinite loop. */
1542 #define CHECK_INFINITE_LOOP(pat_cur, string_place) \
1544 int failure = TOP_FAILURE_HANDLE (); \
1545 /* Check for infinite matching loops */ \
1546 while (failure > 0 \
1547 && (FAILURE_STR (failure) == string_place \
1548 || FAILURE_STR (failure) == NULL)) \
1550 assert (FAILURE_PAT (failure) >= bufp->buffer \
1551 && FAILURE_PAT (failure) <= bufp->buffer + bufp->used); \
1552 if (FAILURE_PAT (failure) == pat_cur) \
1554 while (fail_stack.frame < fail_stack.avail) \
1555 DISCARD_FAILURE_REG_OR_COUNT (); \
1558 DEBUG_PRINT2 (" Other pattern: %p\n", FAILURE_PAT (failure)); \
1559 failure = NEXT_FAILURE_HANDLE(failure); \
1561 DEBUG_PRINT2 (" Other string: %p\n", FAILURE_STR (failure)); \
1564 /* Push the information about the state we will need
1565 if we ever fail back to it.
1567 Requires variables fail_stack, regstart, regend and
1568 num_regs be declared. GROW_FAIL_STACK requires `destination' be
1571 Does `return FAILURE_CODE' if runs out of memory. */
1573 #define PUSH_FAILURE_POINT(pattern, string_place) \
1575 char *destination; \
1576 /* Must be int, so when we don't save any registers, the arithmetic \
1577 of 0 + -1 isn't done as unsigned. */ \
1579 DEBUG_STATEMENT (nfailure_points_pushed++); \
1580 DEBUG_PRINT1 ("\nPUSH_FAILURE_POINT:\n"); \
1581 DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail); \
1582 DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\
1584 ENSURE_FAIL_STACK (NUM_NONREG_ITEMS); \
1586 DEBUG_PRINT1 ("\n"); \
1588 DEBUG_PRINT2 (" Push frame index: %d\n", fail_stack.frame); \
1589 PUSH_FAILURE_INT (fail_stack.frame); \
1591 DEBUG_PRINT2 (" Push string %p: `", string_place); \
1592 DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, size2);\
1593 DEBUG_PRINT1 ("'\n"); \
1594 PUSH_FAILURE_POINTER (string_place); \
1596 DEBUG_PRINT2 (" Push pattern %p: ", pattern); \
1597 DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern, pend); \
1598 PUSH_FAILURE_POINTER (pattern); \
1600 /* Close the frame by moving the frame pointer past it. */ \
1601 fail_stack.frame = fail_stack.avail; \
1604 /* Estimate the size of data pushed by a typical failure stack entry.
1605 An estimate is all we need, because all we use this for
1606 is to choose a limit for how big to make the failure stack. */
1607 /* BEWARE, the value `20' is hard-coded in emacs.c:main(). */
1608 #define TYPICAL_FAILURE_SIZE 20
1610 /* How many items can still be added to the stack without overflowing it. */
1611 #define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail)
1614 /* Pops what PUSH_FAIL_STACK pushes.
1616 We restore into the parameters, all of which should be lvalues:
1617 STR -- the saved data position.
1618 PAT -- the saved pattern position.
1619 REGSTART, REGEND -- arrays of string positions.
1621 Also assumes the variables `fail_stack' and (if debugging), `bufp',
1622 `pend', `string1', `size1', `string2', and `size2'. */
1624 #define POP_FAILURE_POINT(str, pat) \
1626 assert (!FAIL_STACK_EMPTY ()); \
1628 /* Remove failure points and point to how many regs pushed. */ \
1629 DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \
1630 DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \
1631 DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \
1633 /* Pop the saved registers. */ \
1634 while (fail_stack.frame < fail_stack.avail) \
1635 POP_FAILURE_REG_OR_COUNT (); \
1637 pat = POP_FAILURE_POINTER (); \
1638 DEBUG_PRINT2 (" Popping pattern %p: ", pat); \
1639 DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \
1641 /* If the saved string location is NULL, it came from an \
1642 on_failure_keep_string_jump opcode, and we want to throw away the \
1643 saved NULL, thus retaining our current position in the string. */ \
1644 str = POP_FAILURE_POINTER (); \
1645 DEBUG_PRINT2 (" Popping string %p: `", str); \
1646 DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \
1647 DEBUG_PRINT1 ("'\n"); \
1649 fail_stack.frame = POP_FAILURE_INT (); \
1650 DEBUG_PRINT2 (" Popping frame index: %d\n", fail_stack.frame); \
1652 assert (fail_stack.avail >= 0); \
1653 assert (fail_stack.frame <= fail_stack.avail); \
1655 DEBUG_STATEMENT (nfailure_points_popped++); \
1656 } while (0) /* POP_FAILURE_POINT */
1660 /* Registers are set to a sentinel when they haven't yet matched. */
1661 #define REG_UNSET(e) ((e) == NULL)
1663 /* Subroutine declarations and macros for regex_compile. */
1665 static reg_errcode_t regex_compile _RE_ARGS ((re_char *pattern, size_t size,
1666 reg_syntax_t syntax,
1667 struct re_pattern_buffer *bufp));
1668 static void store_op1 _RE_ARGS ((re_opcode_t op, unsigned char *loc, int arg));
1669 static void store_op2 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
1670 int arg1, int arg2));
1671 static void insert_op1 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
1672 int arg, unsigned char *end));
1673 static void insert_op2 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
1674 int arg1, int arg2, unsigned char *end));
1675 static boolean at_begline_loc_p _RE_ARGS ((re_char *pattern,
1677 reg_syntax_t syntax));
1678 static boolean at_endline_loc_p _RE_ARGS ((re_char *p,
1680 reg_syntax_t syntax));
1681 static re_char *skip_one_char _RE_ARGS ((re_char *p));
1682 static int analyse_first _RE_ARGS ((re_char *p, re_char *pend,
1683 char *fastmap, const int multibyte));
1685 /* Fetch the next character in the uncompiled pattern---translating it
1687 #define PATFETCH(c) \
1690 c = TRANSLATE (c); \
1693 /* Fetch the next character in the uncompiled pattern, with no
1695 #define PATFETCH_RAW(c) \
1698 if (p == pend) return REG_EEND; \
1699 c = RE_STRING_CHAR_AND_LENGTH (p, pend - p, len); \
1704 /* If `translate' is non-null, return translate[D], else just D. We
1705 cast the subscript to translate because some data is declared as
1706 `char *', to avoid warnings when a string constant is passed. But
1707 when we use a character as a subscript we must make it unsigned. */
1709 # define TRANSLATE(d) \
1710 (RE_TRANSLATE_P (translate) ? RE_TRANSLATE (translate, (d)) : (d))
1714 /* Macros for outputting the compiled pattern into `buffer'. */
1716 /* If the buffer isn't allocated when it comes in, use this. */
1717 #define INIT_BUF_SIZE 32
1719 /* Make sure we have at least N more bytes of space in buffer. */
1720 #define GET_BUFFER_SPACE(n) \
1721 while ((size_t) (b - bufp->buffer + (n)) > bufp->allocated) \
1724 /* Make sure we have one more byte of buffer space and then add C to it. */
1725 #define BUF_PUSH(c) \
1727 GET_BUFFER_SPACE (1); \
1728 *b++ = (unsigned char) (c); \
1732 /* Ensure we have two more bytes of buffer space and then append C1 and C2. */
1733 #define BUF_PUSH_2(c1, c2) \
1735 GET_BUFFER_SPACE (2); \
1736 *b++ = (unsigned char) (c1); \
1737 *b++ = (unsigned char) (c2); \
1741 /* As with BUF_PUSH_2, except for three bytes. */
1742 #define BUF_PUSH_3(c1, c2, c3) \
1744 GET_BUFFER_SPACE (3); \
1745 *b++ = (unsigned char) (c1); \
1746 *b++ = (unsigned char) (c2); \
1747 *b++ = (unsigned char) (c3); \
1751 /* Store a jump with opcode OP at LOC to location TO. We store a
1752 relative address offset by the three bytes the jump itself occupies. */
1753 #define STORE_JUMP(op, loc, to) \
1754 store_op1 (op, loc, (to) - (loc) - 3)
1756 /* Likewise, for a two-argument jump. */
1757 #define STORE_JUMP2(op, loc, to, arg) \
1758 store_op2 (op, loc, (to) - (loc) - 3, arg)
1760 /* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */
1761 #define INSERT_JUMP(op, loc, to) \
1762 insert_op1 (op, loc, (to) - (loc) - 3, b)
1764 /* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */
1765 #define INSERT_JUMP2(op, loc, to, arg) \
1766 insert_op2 (op, loc, (to) - (loc) - 3, arg, b)
1769 /* This is not an arbitrary limit: the arguments which represent offsets
1770 into the pattern are two bytes long. So if 2^16 bytes turns out to
1771 be too small, many things would have to change. */
1772 /* Any other compiler which, like MSC, has allocation limit below 2^16
1773 bytes will have to use approach similar to what was done below for
1774 MSC and drop MAX_BUF_SIZE a bit. Otherwise you may end up
1775 reallocating to 0 bytes. Such thing is not going to work too well.
1776 You have been warned!! */
1777 #if defined _MSC_VER && !defined WIN32
1778 /* Microsoft C 16-bit versions limit malloc to approx 65512 bytes. */
1779 # define MAX_BUF_SIZE 65500L
1781 # define MAX_BUF_SIZE (1L << 16)
1784 /* Extend the buffer by twice its current size via realloc and
1785 reset the pointers that pointed into the old block to point to the
1786 correct places in the new one. If extending the buffer results in it
1787 being larger than MAX_BUF_SIZE, then flag memory exhausted. */
1788 #if __BOUNDED_POINTERS__
1789 # define SET_HIGH_BOUND(P) (__ptrhigh (P) = __ptrlow (P) + bufp->allocated)
1790 # define MOVE_BUFFER_POINTER(P) \
1791 (__ptrlow (P) += incr, SET_HIGH_BOUND (P), __ptrvalue (P) += incr)
1792 # define ELSE_EXTEND_BUFFER_HIGH_BOUND \
1795 SET_HIGH_BOUND (b); \
1796 SET_HIGH_BOUND (begalt); \
1797 if (fixup_alt_jump) \
1798 SET_HIGH_BOUND (fixup_alt_jump); \
1800 SET_HIGH_BOUND (laststart); \
1801 if (pending_exact) \
1802 SET_HIGH_BOUND (pending_exact); \
1805 # define MOVE_BUFFER_POINTER(P) (P) += incr
1806 # define ELSE_EXTEND_BUFFER_HIGH_BOUND
1808 #define EXTEND_BUFFER() \
1810 re_char *old_buffer = bufp->buffer; \
1811 if (bufp->allocated == MAX_BUF_SIZE) \
1813 bufp->allocated <<= 1; \
1814 if (bufp->allocated > MAX_BUF_SIZE) \
1815 bufp->allocated = MAX_BUF_SIZE; \
1816 RETALLOC (bufp->buffer, bufp->allocated, unsigned char); \
1817 if (bufp->buffer == NULL) \
1818 return REG_ESPACE; \
1819 /* If the buffer moved, move all the pointers into it. */ \
1820 if (old_buffer != bufp->buffer) \
1822 int incr = bufp->buffer - old_buffer; \
1823 MOVE_BUFFER_POINTER (b); \
1824 MOVE_BUFFER_POINTER (begalt); \
1825 if (fixup_alt_jump) \
1826 MOVE_BUFFER_POINTER (fixup_alt_jump); \
1828 MOVE_BUFFER_POINTER (laststart); \
1829 if (pending_exact) \
1830 MOVE_BUFFER_POINTER (pending_exact); \
1832 ELSE_EXTEND_BUFFER_HIGH_BOUND \
1836 /* Since we have one byte reserved for the register number argument to
1837 {start,stop}_memory, the maximum number of groups we can report
1838 things about is what fits in that byte. */
1839 #define MAX_REGNUM 255
1841 /* But patterns can have more than `MAX_REGNUM' registers. We just
1842 ignore the excess. */
1843 typedef unsigned regnum_t;
1846 /* Macros for the compile stack. */
1848 /* Since offsets can go either forwards or backwards, this type needs to
1849 be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */
1850 /* int may be not enough when sizeof(int) == 2. */
1851 typedef long pattern_offset_t;
1855 pattern_offset_t begalt_offset;
1856 pattern_offset_t fixup_alt_jump;
1857 pattern_offset_t laststart_offset;
1859 } compile_stack_elt_t;
1864 compile_stack_elt_t *stack;
1866 unsigned avail; /* Offset of next open position. */
1867 } compile_stack_type;
1870 #define INIT_COMPILE_STACK_SIZE 32
1872 #define COMPILE_STACK_EMPTY (compile_stack.avail == 0)
1873 #define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size)
1875 /* The next available element. */
1876 #define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])
1879 /* Structure to manage work area for range table. */
1880 struct range_table_work_area
1882 int *table; /* actual work area. */
1883 int allocated; /* allocated size for work area in bytes. */
1884 int used; /* actually used size in words. */
1885 int bits; /* flag to record character classes */
1888 /* Make sure that WORK_AREA can hold more N multibyte characters. */
1889 #define EXTEND_RANGE_TABLE_WORK_AREA(work_area, n) \
1891 if (((work_area).used + (n)) * sizeof (int) > (work_area).allocated) \
1893 (work_area).allocated += 16 * sizeof (int); \
1894 if ((work_area).table) \
1896 = (int *) realloc ((work_area).table, (work_area).allocated); \
1899 = (int *) malloc ((work_area).allocated); \
1900 if ((work_area).table == 0) \
1901 FREE_STACK_RETURN (REG_ESPACE); \
1905 #define SET_RANGE_TABLE_WORK_AREA_BIT(work_area, bit) \
1906 (work_area).bits |= (bit)
1908 /* Bits used to implement the multibyte-part of the various character classes
1909 such as [:alnum:] in a charset's range table. */
1910 #define BIT_WORD 0x1
1911 #define BIT_LOWER 0x2
1912 #define BIT_PUNCT 0x4
1913 #define BIT_SPACE 0x8
1914 #define BIT_UPPER 0x10
1915 #define BIT_MULTIBYTE 0x20
1917 /* Set a range (RANGE_START, RANGE_END) to WORK_AREA. */
1918 #define SET_RANGE_TABLE_WORK_AREA(work_area, range_start, range_end) \
1920 EXTEND_RANGE_TABLE_WORK_AREA ((work_area), 2); \
1921 (work_area).table[(work_area).used++] = (range_start); \
1922 (work_area).table[(work_area).used++] = (range_end); \
1925 /* Free allocated memory for WORK_AREA. */
1926 #define FREE_RANGE_TABLE_WORK_AREA(work_area) \
1928 if ((work_area).table) \
1929 free ((work_area).table); \
1932 #define CLEAR_RANGE_TABLE_WORK_USED(work_area) ((work_area).used = 0, (work_area).bits = 0)
1933 #define RANGE_TABLE_WORK_USED(work_area) ((work_area).used)
1934 #define RANGE_TABLE_WORK_BITS(work_area) ((work_area).bits)
1935 #define RANGE_TABLE_WORK_ELT(work_area, i) ((work_area).table[i])
1938 /* Set the bit for character C in a list. */
1939 #define SET_LIST_BIT(c) (b[((c)) / BYTEWIDTH] |= 1 << ((c) % BYTEWIDTH))
1942 /* Get the next unsigned number in the uncompiled pattern. */
1943 #define GET_UNSIGNED_NUMBER(num) \
1944 do { if (p != pend) \
1947 while (c == ' ') PATFETCH (c); \
1948 while ('0' <= c && c <= '9') \
1954 num = num * 10 + c - '0'; \
1955 if (num / 10 != prev) \
1956 FREE_STACK_RETURN (REG_BADBR); \
1961 while (c == ' ') PATFETCH (c); \
1965 #if WIDE_CHAR_SUPPORT
1966 /* The GNU C library provides support for user-defined character classes
1967 and the functions from ISO C amendement 1. */
1968 # ifdef CHARCLASS_NAME_MAX
1969 # define CHAR_CLASS_MAX_LENGTH CHARCLASS_NAME_MAX
1971 /* This shouldn't happen but some implementation might still have this
1972 problem. Use a reasonable default value. */
1973 # define CHAR_CLASS_MAX_LENGTH 256
1975 typedef wctype_t re_wctype_t;
1976 typedef wchar_t re_wchar_t;
1977 # define re_wctype wctype
1978 # define re_iswctype iswctype
1979 # define re_wctype_to_bit(cc) 0
1981 # define CHAR_CLASS_MAX_LENGTH 9 /* Namely, `multibyte'. */
1984 /* Character classes. */
1985 typedef enum { RECC_ERROR = 0,
1986 RECC_ALNUM, RECC_ALPHA, RECC_WORD,
1987 RECC_GRAPH, RECC_PRINT,
1988 RECC_LOWER, RECC_UPPER,
1989 RECC_PUNCT, RECC_CNTRL,
1990 RECC_DIGIT, RECC_XDIGIT,
1991 RECC_BLANK, RECC_SPACE,
1992 RECC_MULTIBYTE, RECC_NONASCII,
1993 RECC_ASCII, RECC_UNIBYTE
1996 typedef int re_wchar_t;
1998 /* Map a string to the char class it names (if any). */
2003 const char *string = str;
2004 if (STREQ (string, "alnum")) return RECC_ALNUM;
2005 else if (STREQ (string, "alpha")) return RECC_ALPHA;
2006 else if (STREQ (string, "word")) return RECC_WORD;
2007 else if (STREQ (string, "ascii")) return RECC_ASCII;
2008 else if (STREQ (string, "nonascii")) return RECC_NONASCII;
2009 else if (STREQ (string, "graph")) return RECC_GRAPH;
2010 else if (STREQ (string, "lower")) return RECC_LOWER;
2011 else if (STREQ (string, "print")) return RECC_PRINT;
2012 else if (STREQ (string, "punct")) return RECC_PUNCT;
2013 else if (STREQ (string, "space")) return RECC_SPACE;
2014 else if (STREQ (string, "upper")) return RECC_UPPER;
2015 else if (STREQ (string, "unibyte")) return RECC_UNIBYTE;
2016 else if (STREQ (string, "multibyte")) return RECC_MULTIBYTE;
2017 else if (STREQ (string, "digit")) return RECC_DIGIT;
2018 else if (STREQ (string, "xdigit")) return RECC_XDIGIT;
2019 else if (STREQ (string, "cntrl")) return RECC_CNTRL;
2020 else if (STREQ (string, "blank")) return RECC_BLANK;
2024 /* True iff CH is in the char class CC. */
2026 re_iswctype (ch, cc)
2032 case RECC_ALNUM: return ISALNUM (ch);
2033 case RECC_ALPHA: return ISALPHA (ch);
2034 case RECC_BLANK: return ISBLANK (ch);
2035 case RECC_CNTRL: return ISCNTRL (ch);
2036 case RECC_DIGIT: return ISDIGIT (ch);
2037 case RECC_GRAPH: return ISGRAPH (ch);
2038 case RECC_LOWER: return ISLOWER (ch);
2039 case RECC_PRINT: return ISPRINT (ch);
2040 case RECC_PUNCT: return ISPUNCT (ch);
2041 case RECC_SPACE: return ISSPACE (ch);
2042 case RECC_UPPER: return ISUPPER (ch);
2043 case RECC_XDIGIT: return ISXDIGIT (ch);
2044 case RECC_ASCII: return IS_REAL_ASCII (ch);
2045 case RECC_NONASCII: return !IS_REAL_ASCII (ch);
2046 case RECC_UNIBYTE: return ISUNIBYTE (ch);
2047 case RECC_MULTIBYTE: return !ISUNIBYTE (ch);
2048 case RECC_WORD: return ISWORD (ch);
2049 case RECC_ERROR: return false;
2055 /* Return a bit-pattern to use in the range-table bits to match multibyte
2056 chars of class CC. */
2058 re_wctype_to_bit (cc)
2063 case RECC_NONASCII: case RECC_PRINT: case RECC_GRAPH:
2064 case RECC_MULTIBYTE: return BIT_MULTIBYTE;
2065 case RECC_ALPHA: case RECC_ALNUM: case RECC_WORD: return BIT_WORD;
2066 case RECC_LOWER: return BIT_LOWER;
2067 case RECC_UPPER: return BIT_UPPER;
2068 case RECC_PUNCT: return BIT_PUNCT;
2069 case RECC_SPACE: return BIT_SPACE;
2070 case RECC_ASCII: case RECC_DIGIT: case RECC_XDIGIT: case RECC_CNTRL:
2071 case RECC_BLANK: case RECC_UNIBYTE: case RECC_ERROR: return 0;
2078 /* Explicit quit checking is only used on NTemacs. */
2079 #if defined WINDOWSNT && defined emacs && defined QUIT
2080 extern int immediate_quit;
2081 # define IMMEDIATE_QUIT_CHECK \
2083 if (immediate_quit) QUIT; \
2086 # define IMMEDIATE_QUIT_CHECK ((void)0)
2089 #ifndef MATCH_MAY_ALLOCATE
2091 /* If we cannot allocate large objects within re_match_2_internal,
2092 we make the fail stack and register vectors global.
2093 The fail stack, we grow to the maximum size when a regexp
2095 The register vectors, we adjust in size each time we
2096 compile a regexp, according to the number of registers it needs. */
2098 static fail_stack_type fail_stack;
2100 /* Size with which the following vectors are currently allocated.
2101 That is so we can make them bigger as needed,
2102 but never make them smaller. */
2103 static int regs_allocated_size;
2105 static re_char ** regstart, ** regend;
2106 static re_char **best_regstart, **best_regend;
2108 /* Make the register vectors big enough for NUM_REGS registers,
2109 but don't make them smaller. */
2112 regex_grow_registers (num_regs)
2115 if (num_regs > regs_allocated_size)
2117 RETALLOC_IF (regstart, num_regs, re_char *);
2118 RETALLOC_IF (regend, num_regs, re_char *);
2119 RETALLOC_IF (best_regstart, num_regs, re_char *);
2120 RETALLOC_IF (best_regend, num_regs, re_char *);
2122 regs_allocated_size = num_regs;
2126 #endif /* not MATCH_MAY_ALLOCATE */
2128 static boolean group_in_compile_stack _RE_ARGS ((compile_stack_type
2132 /* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
2133 Returns one of error codes defined in `regex.h', or zero for success.
2135 Assumes the `allocated' (and perhaps `buffer') and `translate'
2136 fields are set in BUFP on entry.
2138 If it succeeds, results are put in BUFP (if it returns an error, the
2139 contents of BUFP are undefined):
2140 `buffer' is the compiled pattern;
2141 `syntax' is set to SYNTAX;
2142 `used' is set to the length of the compiled pattern;
2143 `fastmap_accurate' is zero;
2144 `re_nsub' is the number of subexpressions in PATTERN;
2145 `not_bol' and `not_eol' are zero;
2147 The `fastmap' field is neither examined nor set. */
2149 /* Insert the `jump' from the end of last alternative to "here".
2150 The space for the jump has already been allocated. */
2151 #define FIXUP_ALT_JUMP() \
2153 if (fixup_alt_jump) \
2154 STORE_JUMP (jump, fixup_alt_jump, b); \
2158 /* Return, freeing storage we allocated. */
2159 #define FREE_STACK_RETURN(value) \
2161 FREE_RANGE_TABLE_WORK_AREA (range_table_work); \
2162 free (compile_stack.stack); \
2166 static reg_errcode_t
2167 regex_compile (pattern, size, syntax, bufp)
2170 reg_syntax_t syntax;
2171 struct re_pattern_buffer *bufp;
2173 /* We fetch characters from PATTERN here. */
2174 register re_wchar_t c, c1;
2176 /* A random temporary spot in PATTERN. */
2179 /* Points to the end of the buffer, where we should append. */
2180 register unsigned char *b;
2182 /* Keeps track of unclosed groups. */
2183 compile_stack_type compile_stack;
2185 /* Points to the current (ending) position in the pattern. */
2187 /* `const' makes AIX compiler fail. */
2188 unsigned char *p = pattern;
2190 re_char *p = pattern;
2192 re_char *pend = pattern + size;
2194 /* How to translate the characters in the pattern. */
2195 RE_TRANSLATE_TYPE translate = bufp->translate;
2197 /* Address of the count-byte of the most recently inserted `exactn'
2198 command. This makes it possible to tell if a new exact-match
2199 character can be added to that command or if the character requires
2200 a new `exactn' command. */
2201 unsigned char *pending_exact = 0;
2203 /* Address of start of the most recently finished expression.
2204 This tells, e.g., postfix * where to find the start of its
2205 operand. Reset at the beginning of groups and alternatives. */
2206 unsigned char *laststart = 0;
2208 /* Address of beginning of regexp, or inside of last group. */
2209 unsigned char *begalt;
2211 /* Place in the uncompiled pattern (i.e., the {) to
2212 which to go back if the interval is invalid. */
2213 re_char *beg_interval;
2215 /* Address of the place where a forward jump should go to the end of
2216 the containing expression. Each alternative of an `or' -- except the
2217 last -- ends with a forward jump of this sort. */
2218 unsigned char *fixup_alt_jump = 0;
2220 /* Counts open-groups as they are encountered. Remembered for the
2221 matching close-group on the compile stack, so the same register
2222 number is put in the stop_memory as the start_memory. */
2223 regnum_t regnum = 0;
2225 /* Work area for range table of charset. */
2226 struct range_table_work_area range_table_work;
2228 /* If the object matched can contain multibyte characters. */
2229 const boolean multibyte = RE_MULTIBYTE_P (bufp);
2233 DEBUG_PRINT1 ("\nCompiling pattern: ");
2236 unsigned debug_count;
2238 for (debug_count = 0; debug_count < size; debug_count++)
2239 putchar (pattern[debug_count]);
2244 /* Initialize the compile stack. */
2245 compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t);
2246 if (compile_stack.stack == NULL)
2249 compile_stack.size = INIT_COMPILE_STACK_SIZE;
2250 compile_stack.avail = 0;
2252 range_table_work.table = 0;
2253 range_table_work.allocated = 0;
2255 /* Initialize the pattern buffer. */
2256 bufp->syntax = syntax;
2257 bufp->fastmap_accurate = 0;
2258 bufp->not_bol = bufp->not_eol = 0;
2260 /* Set `used' to zero, so that if we return an error, the pattern
2261 printer (for debugging) will think there's no pattern. We reset it
2265 /* Always count groups, whether or not bufp->no_sub is set. */
2268 #if !defined emacs && !defined SYNTAX_TABLE
2269 /* Initialize the syntax table. */
2270 init_syntax_once ();
2273 if (bufp->allocated == 0)
2276 { /* If zero allocated, but buffer is non-null, try to realloc
2277 enough space. This loses if buffer's address is bogus, but
2278 that is the user's responsibility. */
2279 RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char);
2282 { /* Caller did not allocate a buffer. Do it for them. */
2283 bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char);
2285 if (!bufp->buffer) FREE_STACK_RETURN (REG_ESPACE);
2287 bufp->allocated = INIT_BUF_SIZE;
2290 begalt = b = bufp->buffer;
2292 /* Loop through the uncompiled pattern until we're at the end. */
2301 if ( /* If at start of pattern, it's an operator. */
2303 /* If context independent, it's an operator. */
2304 || syntax & RE_CONTEXT_INDEP_ANCHORS
2305 /* Otherwise, depends on what's come before. */
2306 || at_begline_loc_p (pattern, p, syntax))
2307 BUF_PUSH ((syntax & RE_NO_NEWLINE_ANCHOR) ? begbuf : begline);
2316 if ( /* If at end of pattern, it's an operator. */
2318 /* If context independent, it's an operator. */
2319 || syntax & RE_CONTEXT_INDEP_ANCHORS
2320 /* Otherwise, depends on what's next. */
2321 || at_endline_loc_p (p, pend, syntax))
2322 BUF_PUSH ((syntax & RE_NO_NEWLINE_ANCHOR) ? endbuf : endline);
2331 if ((syntax & RE_BK_PLUS_QM)
2332 || (syntax & RE_LIMITED_OPS))
2336 /* If there is no previous pattern... */
2339 if (syntax & RE_CONTEXT_INVALID_OPS)
2340 FREE_STACK_RETURN (REG_BADRPT);
2341 else if (!(syntax & RE_CONTEXT_INDEP_OPS))
2346 /* 1 means zero (many) matches is allowed. */
2347 boolean zero_times_ok = 0, many_times_ok = 0;
2350 /* If there is a sequence of repetition chars, collapse it
2351 down to just one (the right one). We can't combine
2352 interval operators with these because of, e.g., `a{2}*',
2353 which should only match an even number of `a's. */
2357 if ((syntax & RE_FRUGAL)
2358 && c == '?' && (zero_times_ok || many_times_ok))
2362 zero_times_ok |= c != '+';
2363 many_times_ok |= c != '?';
2369 || (!(syntax & RE_BK_PLUS_QM)
2370 && (*p == '+' || *p == '?')))
2372 else if (syntax & RE_BK_PLUS_QM && *p == '\\')
2375 FREE_STACK_RETURN (REG_EESCAPE);
2376 if (p[1] == '+' || p[1] == '?')
2377 PATFETCH (c); /* Gobble up the backslash. */
2383 /* If we get here, we found another repeat character. */
2387 /* Star, etc. applied to an empty pattern is equivalent
2388 to an empty pattern. */
2389 if (!laststart || laststart == b)
2392 /* Now we know whether or not zero matches is allowed
2393 and also whether or not two or more matches is allowed. */
2398 boolean simple = skip_one_char (laststart) == b;
2399 unsigned int startoffset = 0;
2401 /* Check if the loop can match the empty string. */
2402 (simple || !analyse_first (laststart, b, NULL, 0)) ?
2403 on_failure_jump : on_failure_jump_loop;
2404 assert (skip_one_char (laststart) <= b);
2406 if (!zero_times_ok && simple)
2407 { /* Since simple * loops can be made faster by using
2408 on_failure_keep_string_jump, we turn simple P+
2409 into PP* if P is simple. */
2410 unsigned char *p1, *p2;
2411 startoffset = b - laststart;
2412 GET_BUFFER_SPACE (startoffset);
2413 p1 = b; p2 = laststart;
2419 GET_BUFFER_SPACE (6);
2422 STORE_JUMP (ofj, b, b + 6);
2424 /* Simple * loops can use on_failure_keep_string_jump
2425 depending on what follows. But since we don't know
2426 that yet, we leave the decision up to
2427 on_failure_jump_smart. */
2428 INSERT_JUMP (simple ? on_failure_jump_smart : ofj,
2429 laststart + startoffset, b + 6);
2431 STORE_JUMP (jump, b, laststart + startoffset);
2436 /* A simple ? pattern. */
2437 assert (zero_times_ok);
2438 GET_BUFFER_SPACE (3);
2439 INSERT_JUMP (on_failure_jump, laststart, b + 3);
2443 else /* not greedy */
2444 { /* I wish the greedy and non-greedy cases could be merged. */
2446 GET_BUFFER_SPACE (7); /* We might use less. */
2449 boolean emptyp = analyse_first (laststart, b, NULL, 0);
2451 /* The non-greedy multiple match looks like a repeat..until:
2452 we only need a conditional jump at the end of the loop */
2453 if (emptyp) BUF_PUSH (no_op);
2454 STORE_JUMP (emptyp ? on_failure_jump_nastyloop
2455 : on_failure_jump, b, laststart);
2459 /* The repeat...until naturally matches one or more.
2460 To also match zero times, we need to first jump to
2461 the end of the loop (its conditional jump). */
2462 INSERT_JUMP (jump, laststart, b);
2468 /* non-greedy a?? */
2469 INSERT_JUMP (jump, laststart, b + 3);
2471 INSERT_JUMP (on_failure_jump, laststart, laststart + 6);
2488 CLEAR_RANGE_TABLE_WORK_USED (range_table_work);
2490 if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
2492 /* Ensure that we have enough space to push a charset: the
2493 opcode, the length count, and the bitset; 34 bytes in all. */
2494 GET_BUFFER_SPACE (34);
2498 /* We test `*p == '^' twice, instead of using an if
2499 statement, so we only need one BUF_PUSH. */
2500 BUF_PUSH (*p == '^' ? charset_not : charset);
2504 /* Remember the first position in the bracket expression. */
2507 /* Push the number of bytes in the bitmap. */
2508 BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH);
2510 /* Clear the whole map. */
2511 bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH);
2513 /* charset_not matches newline according to a syntax bit. */
2514 if ((re_opcode_t) b[-2] == charset_not
2515 && (syntax & RE_HAT_LISTS_NOT_NEWLINE))
2516 SET_LIST_BIT ('\n');
2518 /* Read in characters and ranges, setting map bits. */
2521 boolean escaped_char = false;
2522 const unsigned char *p2 = p;
2524 if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
2528 /* \ might escape characters inside [...] and [^...]. */
2529 if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\')
2531 if (p == pend) FREE_STACK_RETURN (REG_EESCAPE);
2534 escaped_char = true;
2538 /* Could be the end of the bracket expression. If it's
2539 not (i.e., when the bracket expression is `[]' so
2540 far), the ']' character bit gets set way below. */
2541 if (c == ']' && p2 != p1)
2545 /* What should we do for the character which is
2546 greater than 0x7F, but not BASE_LEADING_CODE_P?
2549 /* See if we're at the beginning of a possible character
2552 if (!escaped_char &&
2553 syntax & RE_CHAR_CLASSES && c == '[' && *p == ':')
2555 /* Leave room for the null. */
2556 unsigned char str[CHAR_CLASS_MAX_LENGTH + 1];
2557 const unsigned char *class_beg;
2563 /* If pattern is `[[:'. */
2564 if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
2569 if ((c == ':' && *p == ']') || p == pend)
2571 if (c1 < CHAR_CLASS_MAX_LENGTH)
2574 /* This is in any case an invalid class name. */
2579 /* If isn't a word bracketed by `[:' and `:]':
2580 undo the ending character, the letters, and
2581 leave the leading `:' and `[' (but set bits for
2583 if (c == ':' && *p == ']')
2588 cc = re_wctype (str);
2591 FREE_STACK_RETURN (REG_ECTYPE);
2593 /* Throw away the ] at the end of the character
2597 if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
2599 /* Most character classes in a multibyte match
2600 just set a flag. Exceptions are is_blank,
2601 is_digit, is_cntrl, and is_xdigit, since
2602 they can only match ASCII characters. We
2603 don't need to handle them for multibyte.
2604 They are distinguished by a negative wctype. */
2607 SET_RANGE_TABLE_WORK_AREA_BIT (range_table_work,
2608 re_wctype_to_bit (cc));
2610 for (ch = 0; ch < 1 << BYTEWIDTH; ++ch)
2612 int translated = TRANSLATE (ch);
2613 if (re_iswctype (btowc (ch), cc))
2614 SET_LIST_BIT (translated);
2617 /* Repeat the loop. */
2622 /* Go back to right after the "[:". */
2626 /* Because the `:' may starts the range, we
2627 can't simply set bit and repeat the loop.
2628 Instead, just set it to C and handle below. */
2633 if (p < pend && p[0] == '-' && p[1] != ']')
2636 /* Discard the `-'. */
2639 /* Fetch the character which ends the range. */
2642 if (SINGLE_BYTE_CHAR_P (c))
2644 if (! SINGLE_BYTE_CHAR_P (c1))
2646 /* Handle a range starting with a
2647 character of less than 256, and ending
2648 with a character of not less than 256.
2649 Split that into two ranges, the low one
2650 ending at 0377, and the high one
2651 starting at the smallest character in
2652 the charset of C1 and ending at C1. */
2653 int charset = CHAR_CHARSET (c1);
2654 int c2 = MAKE_CHAR (charset, 0, 0);
2656 SET_RANGE_TABLE_WORK_AREA (range_table_work,
2661 else if (!SAME_CHARSET_P (c, c1))
2662 FREE_STACK_RETURN (REG_ERANGE);
2665 /* Range from C to C. */
2668 /* Set the range ... */
2669 if (SINGLE_BYTE_CHAR_P (c))
2670 /* ... into bitmap. */
2672 re_wchar_t this_char;
2673 int range_start = c, range_end = c1;
2675 /* If the start is after the end, the range is empty. */
2676 if (range_start > range_end)
2678 if (syntax & RE_NO_EMPTY_RANGES)
2679 FREE_STACK_RETURN (REG_ERANGE);
2680 /* Else, repeat the loop. */
2684 for (this_char = range_start; this_char <= range_end;
2686 SET_LIST_BIT (TRANSLATE (this_char));
2690 /* ... into range table. */
2691 SET_RANGE_TABLE_WORK_AREA (range_table_work, c, c1);
2694 /* Discard any (non)matching list bytes that are all 0 at the
2695 end of the map. Decrease the map-length byte too. */
2696 while ((int) b[-1] > 0 && b[b[-1] - 1] == 0)
2700 /* Build real range table from work area. */
2701 if (RANGE_TABLE_WORK_USED (range_table_work)
2702 || RANGE_TABLE_WORK_BITS (range_table_work))
2705 int used = RANGE_TABLE_WORK_USED (range_table_work);
2707 /* Allocate space for COUNT + RANGE_TABLE. Needs two
2708 bytes for flags, two for COUNT, and three bytes for
2710 GET_BUFFER_SPACE (4 + used * 3);
2712 /* Indicate the existence of range table. */
2713 laststart[1] |= 0x80;
2715 /* Store the character class flag bits into the range table.
2716 If not in emacs, these flag bits are always 0. */
2717 *b++ = RANGE_TABLE_WORK_BITS (range_table_work) & 0xff;
2718 *b++ = RANGE_TABLE_WORK_BITS (range_table_work) >> 8;
2720 STORE_NUMBER_AND_INCR (b, used / 2);
2721 for (i = 0; i < used; i++)
2722 STORE_CHARACTER_AND_INCR
2723 (b, RANGE_TABLE_WORK_ELT (range_table_work, i));
2730 if (syntax & RE_NO_BK_PARENS)
2737 if (syntax & RE_NO_BK_PARENS)
2744 if (syntax & RE_NEWLINE_ALT)
2751 if (syntax & RE_NO_BK_VBAR)
2758 if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES)
2759 goto handle_interval;
2765 if (p == pend) FREE_STACK_RETURN (REG_EESCAPE);
2767 /* Do not translate the character after the \, so that we can
2768 distinguish, e.g., \B from \b, even if we normally would
2769 translate, e.g., B to b. */
2775 if (syntax & RE_NO_BK_PARENS)
2776 goto normal_backslash;
2783 /* Look for a special (?...) construct */
2784 if ((syntax & RE_SHY_GROUPS) && *p == '?')
2786 PATFETCH (c); /* Gobble up the '?'. */
2790 case ':': shy = 1; break;
2792 /* Only (?:...) is supported right now. */
2793 FREE_STACK_RETURN (REG_BADPAT);
2804 if (COMPILE_STACK_FULL)
2806 RETALLOC (compile_stack.stack, compile_stack.size << 1,
2807 compile_stack_elt_t);
2808 if (compile_stack.stack == NULL) return REG_ESPACE;
2810 compile_stack.size <<= 1;
2813 /* These are the values to restore when we hit end of this
2814 group. They are all relative offsets, so that if the
2815 whole pattern moves because of realloc, they will still
2817 COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer;
2818 COMPILE_STACK_TOP.fixup_alt_jump
2819 = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0;
2820 COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer;
2821 COMPILE_STACK_TOP.regnum = shy ? -regnum : regnum;
2824 start_memory for groups beyond the last one we can
2825 represent in the compiled pattern. */
2826 if (regnum <= MAX_REGNUM && !shy)
2827 BUF_PUSH_2 (start_memory, regnum);
2829 compile_stack.avail++;
2834 /* If we've reached MAX_REGNUM groups, then this open
2835 won't actually generate any code, so we'll have to
2836 clear pending_exact explicitly. */
2842 if (syntax & RE_NO_BK_PARENS) goto normal_backslash;
2844 if (COMPILE_STACK_EMPTY)
2846 if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
2847 goto normal_backslash;
2849 FREE_STACK_RETURN (REG_ERPAREN);
2855 /* See similar code for backslashed left paren above. */
2856 if (COMPILE_STACK_EMPTY)
2858 if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
2861 FREE_STACK_RETURN (REG_ERPAREN);
2864 /* Since we just checked for an empty stack above, this
2865 ``can't happen''. */
2866 assert (compile_stack.avail != 0);
2868 /* We don't just want to restore into `regnum', because
2869 later groups should continue to be numbered higher,
2870 as in `(ab)c(de)' -- the second group is #2. */
2871 regnum_t this_group_regnum;
2873 compile_stack.avail--;
2874 begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset;
2876 = COMPILE_STACK_TOP.fixup_alt_jump
2877 ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1
2879 laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset;
2880 this_group_regnum = COMPILE_STACK_TOP.regnum;
2881 /* If we've reached MAX_REGNUM groups, then this open
2882 won't actually generate any code, so we'll have to
2883 clear pending_exact explicitly. */
2886 /* We're at the end of the group, so now we know how many
2887 groups were inside this one. */
2888 if (this_group_regnum <= MAX_REGNUM && this_group_regnum > 0)
2889 BUF_PUSH_2 (stop_memory, this_group_regnum);
2894 case '|': /* `\|'. */
2895 if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR)
2896 goto normal_backslash;
2898 if (syntax & RE_LIMITED_OPS)
2901 /* Insert before the previous alternative a jump which
2902 jumps to this alternative if the former fails. */
2903 GET_BUFFER_SPACE (3);
2904 INSERT_JUMP (on_failure_jump, begalt, b + 6);
2908 /* The alternative before this one has a jump after it
2909 which gets executed if it gets matched. Adjust that
2910 jump so it will jump to this alternative's analogous
2911 jump (put in below, which in turn will jump to the next
2912 (if any) alternative's such jump, etc.). The last such
2913 jump jumps to the correct final destination. A picture:
2919 If we are at `b', then fixup_alt_jump right now points to a
2920 three-byte space after `a'. We'll put in the jump, set
2921 fixup_alt_jump to right after `b', and leave behind three
2922 bytes which we'll fill in when we get to after `c'. */
2926 /* Mark and leave space for a jump after this alternative,
2927 to be filled in later either by next alternative or
2928 when know we're at the end of a series of alternatives. */
2930 GET_BUFFER_SPACE (3);
2939 /* If \{ is a literal. */
2940 if (!(syntax & RE_INTERVALS)
2941 /* If we're at `\{' and it's not the open-interval
2943 || (syntax & RE_NO_BK_BRACES))
2944 goto normal_backslash;
2948 /* If got here, then the syntax allows intervals. */
2950 /* At least (most) this many matches must be made. */
2951 int lower_bound = 0, upper_bound = -1;
2956 FREE_STACK_RETURN (REG_EBRACE);
2958 GET_UNSIGNED_NUMBER (lower_bound);
2961 GET_UNSIGNED_NUMBER (upper_bound);
2963 /* Interval such as `{1}' => match exactly once. */
2964 upper_bound = lower_bound;
2966 if (lower_bound < 0 || upper_bound > RE_DUP_MAX
2967 || (upper_bound >= 0 && lower_bound > upper_bound))
2968 FREE_STACK_RETURN (REG_BADBR);
2970 if (!(syntax & RE_NO_BK_BRACES))
2973 FREE_STACK_RETURN (REG_BADBR);
2979 FREE_STACK_RETURN (REG_BADBR);
2981 /* We just parsed a valid interval. */
2983 /* If it's invalid to have no preceding re. */
2986 if (syntax & RE_CONTEXT_INVALID_OPS)
2987 FREE_STACK_RETURN (REG_BADRPT);
2988 else if (syntax & RE_CONTEXT_INDEP_OPS)
2991 goto unfetch_interval;
2994 if (upper_bound == 0)
2995 /* If the upper bound is zero, just drop the sub pattern
2998 else if (lower_bound == 1 && upper_bound == 1)
2999 /* Just match it once: nothing to do here. */
3002 /* Otherwise, we have a nontrivial interval. When
3003 we're all done, the pattern will look like:
3004 set_number_at <jump count> <upper bound>
3005 set_number_at <succeed_n count> <lower bound>
3006 succeed_n <after jump addr> <succeed_n count>
3008 jump_n <succeed_n addr> <jump count>
3009 (The upper bound and `jump_n' are omitted if
3010 `upper_bound' is 1, though.) */
3012 { /* If the upper bound is > 1, we need to insert
3013 more at the end of the loop. */
3014 unsigned int nbytes = (upper_bound < 0 ? 3
3015 : upper_bound > 1 ? 5 : 0);
3016 unsigned int startoffset = 0;
3018 GET_BUFFER_SPACE (20); /* We might use less. */
3020 if (lower_bound == 0)
3022 /* A succeed_n that starts with 0 is really a
3023 a simple on_failure_jump_loop. */
3024 INSERT_JUMP (on_failure_jump_loop, laststart,
3030 /* Initialize lower bound of the `succeed_n', even
3031 though it will be set during matching by its
3032 attendant `set_number_at' (inserted next),
3033 because `re_compile_fastmap' needs to know.
3034 Jump to the `jump_n' we might insert below. */
3035 INSERT_JUMP2 (succeed_n, laststart,
3040 /* Code to initialize the lower bound. Insert
3041 before the `succeed_n'. The `5' is the last two
3042 bytes of this `set_number_at', plus 3 bytes of
3043 the following `succeed_n'. */
3044 insert_op2 (set_number_at, laststart, 5, lower_bound, b);
3049 if (upper_bound < 0)
3051 /* A negative upper bound stands for infinity,
3052 in which case it degenerates to a plain jump. */
3053 STORE_JUMP (jump, b, laststart + startoffset);
3056 else if (upper_bound > 1)
3057 { /* More than one repetition is allowed, so
3058 append a backward jump to the `succeed_n'
3059 that starts this interval.
3061 When we've reached this during matching,
3062 we'll have matched the interval once, so
3063 jump back only `upper_bound - 1' times. */
3064 STORE_JUMP2 (jump_n, b, laststart + startoffset,
3068 /* The location we want to set is the second
3069 parameter of the `jump_n'; that is `b-2' as
3070 an absolute address. `laststart' will be
3071 the `set_number_at' we're about to insert;
3072 `laststart+3' the number to set, the source
3073 for the relative address. But we are
3074 inserting into the middle of the pattern --
3075 so everything is getting moved up by 5.
3076 Conclusion: (b - 2) - (laststart + 3) + 5,
3077 i.e., b - laststart.
3079 We insert this at the beginning of the loop
3080 so that if we fail during matching, we'll
3081 reinitialize the bounds. */
3082 insert_op2 (set_number_at, laststart, b - laststart,
3083 upper_bound - 1, b);
3088 beg_interval = NULL;
3093 /* If an invalid interval, match the characters as literals. */
3094 assert (beg_interval);
3096 beg_interval = NULL;
3098 /* normal_char and normal_backslash need `c'. */
3101 if (!(syntax & RE_NO_BK_BRACES))
3103 assert (p > pattern && p[-1] == '\\');
3104 goto normal_backslash;
3110 /* There is no way to specify the before_dot and after_dot
3111 operators. rms says this is ok. --karl */
3119 BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]);
3125 BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]);
3131 BUF_PUSH_2 (categoryspec, c);
3137 BUF_PUSH_2 (notcategoryspec, c);
3143 if (syntax & RE_NO_GNU_OPS)
3146 BUF_PUSH_2 (syntaxspec, Sword);
3151 if (syntax & RE_NO_GNU_OPS)
3154 BUF_PUSH_2 (notsyntaxspec, Sword);
3159 if (syntax & RE_NO_GNU_OPS)
3165 if (syntax & RE_NO_GNU_OPS)
3171 if (syntax & RE_NO_GNU_OPS)
3173 BUF_PUSH (wordbound);
3177 if (syntax & RE_NO_GNU_OPS)
3179 BUF_PUSH (notwordbound);
3183 if (syntax & RE_NO_GNU_OPS)
3189 if (syntax & RE_NO_GNU_OPS)
3194 case '1': case '2': case '3': case '4': case '5':
3195 case '6': case '7': case '8': case '9':
3199 if (syntax & RE_NO_BK_REFS)
3200 goto normal_backslash;
3204 /* Can't back reference to a subexpression before its end. */
3205 if (reg > regnum || group_in_compile_stack (compile_stack, reg))
3206 FREE_STACK_RETURN (REG_ESUBREG);
3209 BUF_PUSH_2 (duplicate, reg);
3216 if (syntax & RE_BK_PLUS_QM)
3219 goto normal_backslash;
3223 /* You might think it would be useful for \ to mean
3224 not to translate; but if we don't translate it
3225 it will never match anything. */
3233 /* Expects the character in `c'. */
3235 /* If no exactn currently being built. */
3238 /* If last exactn not at current position. */
3239 || pending_exact + *pending_exact + 1 != b
3241 /* We have only one byte following the exactn for the count. */
3242 || *pending_exact >= (1 << BYTEWIDTH) - MAX_MULTIBYTE_LENGTH
3244 /* If followed by a repetition operator. */
3245 || (p != pend && (*p == '*' || *p == '^'))
3246 || ((syntax & RE_BK_PLUS_QM)
3247 ? p + 1 < pend && *p == '\\' && (p[1] == '+' || p[1] == '?')
3248 : p != pend && (*p == '+' || *p == '?'))
3249 || ((syntax & RE_INTERVALS)
3250 && ((syntax & RE_NO_BK_BRACES)
3251 ? p != pend && *p == '{'
3252 : p + 1 < pend && p[0] == '\\' && p[1] == '{')))
3254 /* Start building a new exactn. */
3258 BUF_PUSH_2 (exactn, 0);
3259 pending_exact = b - 1;
3262 GET_BUFFER_SPACE (MAX_MULTIBYTE_LENGTH);
3267 len = CHAR_STRING (c, b);
3271 (*pending_exact) += len;
3276 } /* while p != pend */
3279 /* Through the pattern now. */
3283 if (!COMPILE_STACK_EMPTY)
3284 FREE_STACK_RETURN (REG_EPAREN);
3286 /* If we don't want backtracking, force success
3287 the first time we reach the end of the compiled pattern. */
3288 if (syntax & RE_NO_POSIX_BACKTRACKING)
3291 free (compile_stack.stack);
3293 /* We have succeeded; set the length of the buffer. */
3294 bufp->used = b - bufp->buffer;
3299 re_compile_fastmap (bufp);
3300 DEBUG_PRINT1 ("\nCompiled pattern: \n");
3301 print_compiled_pattern (bufp);
3306 #ifndef MATCH_MAY_ALLOCATE
3307 /* Initialize the failure stack to the largest possible stack. This
3308 isn't necessary unless we're trying to avoid calling alloca in
3309 the search and match routines. */
3311 int num_regs = bufp->re_nsub + 1;
3313 if (fail_stack.size < re_max_failures * TYPICAL_FAILURE_SIZE)
3315 fail_stack.size = re_max_failures * TYPICAL_FAILURE_SIZE;
3317 if (! fail_stack.stack)
3319 = (fail_stack_elt_t *) malloc (fail_stack.size
3320 * sizeof (fail_stack_elt_t));
3323 = (fail_stack_elt_t *) realloc (fail_stack.stack,
3325 * sizeof (fail_stack_elt_t)));
3328 regex_grow_registers (num_regs);
3330 #endif /* not MATCH_MAY_ALLOCATE */
3333 } /* regex_compile */
3335 /* Subroutines for `regex_compile'. */
3337 /* Store OP at LOC followed by two-byte integer parameter ARG. */
3340 store_op1 (op, loc, arg)
3345 *loc = (unsigned char) op;
3346 STORE_NUMBER (loc + 1, arg);
3350 /* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */
3353 store_op2 (op, loc, arg1, arg2)
3358 *loc = (unsigned char) op;
3359 STORE_NUMBER (loc + 1, arg1);
3360 STORE_NUMBER (loc + 3, arg2);
3364 /* Copy the bytes from LOC to END to open up three bytes of space at LOC
3365 for OP followed by two-byte integer parameter ARG. */
3368 insert_op1 (op, loc, arg, end)
3374 register unsigned char *pfrom = end;
3375 register unsigned char *pto = end + 3;
3377 while (pfrom != loc)
3380 store_op1 (op, loc, arg);
3384 /* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */
3387 insert_op2 (op, loc, arg1, arg2, end)
3393 register unsigned char *pfrom = end;
3394 register unsigned char *pto = end + 5;
3396 while (pfrom != loc)
3399 store_op2 (op, loc, arg1, arg2);
3403 /* P points to just after a ^ in PATTERN. Return true if that ^ comes
3404 after an alternative or a begin-subexpression. We assume there is at
3405 least one character before the ^. */
3408 at_begline_loc_p (pattern, p, syntax)
3409 re_char *pattern, *p;
3410 reg_syntax_t syntax;
3412 re_char *prev = p - 2;
3413 boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\';
3416 /* After a subexpression? */
3417 (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash))
3418 /* After an alternative? */
3419 || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash))
3420 /* After a shy subexpression? */
3421 || ((syntax & RE_SHY_GROUPS) && prev - 2 >= pattern
3422 && prev[-1] == '?' && prev[-2] == '('
3423 && (syntax & RE_NO_BK_PARENS
3424 || (prev - 3 >= pattern && prev[-3] == '\\')));
3428 /* The dual of at_begline_loc_p. This one is for $. We assume there is
3429 at least one character after the $, i.e., `P < PEND'. */
3432 at_endline_loc_p (p, pend, syntax)
3434 reg_syntax_t syntax;
3437 boolean next_backslash = *next == '\\';
3438 re_char *next_next = p + 1 < pend ? p + 1 : 0;
3441 /* Before a subexpression? */
3442 (syntax & RE_NO_BK_PARENS ? *next == ')'
3443 : next_backslash && next_next && *next_next == ')')
3444 /* Before an alternative? */
3445 || (syntax & RE_NO_BK_VBAR ? *next == '|'
3446 : next_backslash && next_next && *next_next == '|');
3450 /* Returns true if REGNUM is in one of COMPILE_STACK's elements and
3451 false if it's not. */
3454 group_in_compile_stack (compile_stack, regnum)
3455 compile_stack_type compile_stack;
3460 for (this_element = compile_stack.avail - 1;
3463 if (compile_stack.stack[this_element].regnum == regnum)
3470 If fastmap is non-NULL, go through the pattern and fill fastmap
3471 with all the possible leading chars. If fastmap is NULL, don't
3472 bother filling it up (obviously) and only return whether the
3473 pattern could potentially match the empty string.
3475 Return 1 if p..pend might match the empty string.
3476 Return 0 if p..pend matches at least one char.
3477 Return -1 if fastmap was not updated accurately. */
3480 analyse_first (p, pend, fastmap, multibyte)
3483 const int multibyte;
3488 /* If all elements for base leading-codes in fastmap is set, this
3489 flag is set true. */
3490 boolean match_any_multibyte_characters = false;
3494 /* The loop below works as follows:
3495 - It has a working-list kept in the PATTERN_STACK and which basically
3496 starts by only containing a pointer to the first operation.
3497 - If the opcode we're looking at is a match against some set of
3498 chars, then we add those chars to the fastmap and go on to the
3499 next work element from the worklist (done via `break').
3500 - If the opcode is a control operator on the other hand, we either
3501 ignore it (if it's meaningless at this point, such as `start_memory')
3502 or execute it (if it's a jump). If the jump has several destinations
3503 (i.e. `on_failure_jump'), then we push the other destination onto the
3505 We guarantee termination by ignoring backward jumps (more or less),
3506 so that `p' is monotonically increasing. More to the point, we
3507 never set `p' (or push) anything `<= p1'. */
3511 /* `p1' is used as a marker of how far back a `on_failure_jump'
3512 can go without being ignored. It is normally equal to `p'
3513 (which prevents any backward `on_failure_jump') except right
3514 after a plain `jump', to allow patterns such as:
3517 10: on_failure_jump 3
3518 as used for the *? operator. */
3521 switch (SWITCH_ENUM_CAST ((re_opcode_t) *p++))
3528 /* If the first character has to match a backreference, that means
3529 that the group was empty (since it already matched). Since this
3530 is the only case that interests us here, we can assume that the
3531 backreference must match the empty string. */
3536 /* Following are the cases which match a character. These end
3542 int c = RE_STRING_CHAR (p + 1, pend - p);
3544 if (SINGLE_BYTE_CHAR_P (c))
3553 /* We could put all the chars except for \n (and maybe \0)
3554 but we don't bother since it is generally not worth it. */
3555 if (!fastmap) break;
3560 /* Chars beyond end of bitmap are possible matches.
3561 All the single-byte codes can occur in multibyte buffers.
3562 So any that are not listed in the charset
3563 are possible matches, even in multibyte buffers. */
3564 if (!fastmap) break;
3565 for (j = CHARSET_BITMAP_SIZE (&p[-1]) * BYTEWIDTH;
3566 j < (1 << BYTEWIDTH); j++)
3570 if (!fastmap) break;
3571 not = (re_opcode_t) *(p - 1) == charset_not;
3572 for (j = CHARSET_BITMAP_SIZE (&p[-1]) * BYTEWIDTH - 1, p++;
3574 if (!!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))) ^ not)
3577 if ((not && multibyte)
3578 /* Any character set can possibly contain a character
3579 which doesn't match the specified set of characters. */
3580 || (CHARSET_RANGE_TABLE_EXISTS_P (&p[-2])
3581 && CHARSET_RANGE_TABLE_BITS (&p[-2]) != 0))
3582 /* If we can match a character class, we can match
3583 any character set. */
3585 set_fastmap_for_multibyte_characters:
3586 if (match_any_multibyte_characters == false)
3588 for (j = 0x80; j < 0xA0; j++) /* XXX */
3589 if (BASE_LEADING_CODE_P (j))
3591 match_any_multibyte_characters = true;
3595 else if (!not && CHARSET_RANGE_TABLE_EXISTS_P (&p[-2])
3596 && match_any_multibyte_characters == false)
3598 /* Set fastmap[I] 1 where I is a base leading code of each
3599 multibyte character in the range table. */
3602 /* Make P points the range table. `+ 2' is to skip flag
3603 bits for a character class. */
3604 p += CHARSET_BITMAP_SIZE (&p[-2]) + 2;
3606 /* Extract the number of ranges in range table into COUNT. */
3607 EXTRACT_NUMBER_AND_INCR (count, p);
3608 for (; count > 0; count--, p += 2 * 3) /* XXX */
3610 /* Extract the start of each range. */
3611 EXTRACT_CHARACTER (c, p);
3612 j = CHAR_CHARSET (c);
3613 fastmap[CHARSET_LEADING_CODE_BASE (j)] = 1;
3620 if (!fastmap) break;
3622 not = (re_opcode_t)p[-1] == notsyntaxspec;
3624 for (j = 0; j < (1 << BYTEWIDTH); j++)
3625 if ((SYNTAX (j) == (enum syntaxcode) k) ^ not)
3629 /* This match depends on text properties. These end with
3630 aborting optimizations. */
3634 case notcategoryspec:
3635 if (!fastmap) break;
3636 not = (re_opcode_t)p[-1] == notcategoryspec;
3638 for (j = 0; j < (1 << BYTEWIDTH); j++)
3639 if ((CHAR_HAS_CATEGORY (j, k)) ^ not)
3643 /* Any character set can possibly contain a character
3644 whose category is K (or not). */
3645 goto set_fastmap_for_multibyte_characters;
3648 /* All cases after this match the empty string. These end with
3668 EXTRACT_NUMBER_AND_INCR (j, p);
3670 /* Backward jumps can only go back to code that we've already
3671 visited. `re_compile' should make sure this is true. */
3674 switch (SWITCH_ENUM_CAST ((re_opcode_t) *p))
3676 case on_failure_jump:
3677 case on_failure_keep_string_jump:
3678 case on_failure_jump_loop:
3679 case on_failure_jump_nastyloop:
3680 case on_failure_jump_smart:
3686 /* Keep `p1' to allow the `on_failure_jump' we are jumping to
3687 to jump back to "just after here". */
3690 case on_failure_jump:
3691 case on_failure_keep_string_jump:
3692 case on_failure_jump_nastyloop:
3693 case on_failure_jump_loop:
3694 case on_failure_jump_smart:
3695 EXTRACT_NUMBER_AND_INCR (j, p);
3697 ; /* Backward jump to be ignored. */
3699 { /* We have to look down both arms.
3700 We first go down the "straight" path so as to minimize
3701 stack usage when going through alternatives. */
3702 int r = analyse_first (p, pend, fastmap, multibyte);
3710 /* This code simply does not properly handle forward jump_n. */
3711 DEBUG_STATEMENT (EXTRACT_NUMBER (j, p); assert (j < 0));
3713 /* jump_n can either jump or fall through. The (backward) jump
3714 case has already been handled, so we only need to look at the
3715 fallthrough case. */
3719 /* If N == 0, it should be an on_failure_jump_loop instead. */
3720 DEBUG_STATEMENT (EXTRACT_NUMBER (j, p + 2); assert (j > 0));
3722 /* We only care about one iteration of the loop, so we don't
3723 need to consider the case where this behaves like an
3740 abort (); /* We have listed all the cases. */
3743 /* Getting here means we have found the possible starting
3744 characters for one path of the pattern -- and that the empty
3745 string does not match. We need not follow this path further. */
3749 /* We reached the end without matching anything. */
3752 } /* analyse_first */
3754 /* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in
3755 BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible
3756 characters can start a string that matches the pattern. This fastmap
3757 is used by re_search to skip quickly over impossible starting points.
3759 Character codes above (1 << BYTEWIDTH) are not represented in the
3760 fastmap, but the leading codes are represented. Thus, the fastmap
3761 indicates which character sets could start a match.
3763 The caller must supply the address of a (1 << BYTEWIDTH)-byte data
3764 area as BUFP->fastmap.
3766 We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in
3769 Returns 0 if we succeed, -2 if an internal error. */
3772 re_compile_fastmap (bufp)
3773 struct re_pattern_buffer *bufp;
3775 char *fastmap = bufp->fastmap;
3778 assert (fastmap && bufp->buffer);
3780 bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */
3781 bufp->fastmap_accurate = 1; /* It will be when we're done. */
3783 analysis = analyse_first (bufp->buffer, bufp->buffer + bufp->used,
3784 fastmap, RE_MULTIBYTE_P (bufp));
3785 bufp->can_be_null = (analysis != 0);
3787 } /* re_compile_fastmap */
3789 /* Set REGS to hold NUM_REGS registers, storing them in STARTS and
3790 ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use
3791 this memory for recording register information. STARTS and ENDS
3792 must be allocated using the malloc library routine, and must each
3793 be at least NUM_REGS * sizeof (regoff_t) bytes long.
3795 If NUM_REGS == 0, then subsequent matches should allocate their own
3798 Unless this function is called, the first search or match using
3799 PATTERN_BUFFER will allocate its own register data, without
3800 freeing the old data. */
3803 re_set_registers (bufp, regs, num_regs, starts, ends)
3804 struct re_pattern_buffer *bufp;
3805 struct re_registers *regs;
3807 regoff_t *starts, *ends;
3811 bufp->regs_allocated = REGS_REALLOCATE;
3812 regs->num_regs = num_regs;
3813 regs->start = starts;
3818 bufp->regs_allocated = REGS_UNALLOCATED;
3820 regs->start = regs->end = (regoff_t *) 0;
3823 WEAK_ALIAS (__re_set_registers, re_set_registers)
3825 /* Searching routines. */
3827 /* Like re_search_2, below, but only one string is specified, and
3828 doesn't let you say where to stop matching. */
3831 re_search (bufp, string, size, startpos, range, regs)
3832 struct re_pattern_buffer *bufp;
3834 int size, startpos, range;
3835 struct re_registers *regs;
3837 return re_search_2 (bufp, NULL, 0, string, size, startpos, range,
3840 WEAK_ALIAS (__re_search, re_search)
3842 /* End address of virtual concatenation of string. */
3843 #define STOP_ADDR_VSTRING(P) \
3844 (((P) >= size1 ? string2 + size2 : string1 + size1))
3846 /* Address of POS in the concatenation of virtual string. */
3847 #define POS_ADDR_VSTRING(POS) \
3848 (((POS) >= size1 ? string2 - size1 : string1) + (POS))
3850 /* Using the compiled pattern in BUFP->buffer, first tries to match the
3851 virtual concatenation of STRING1 and STRING2, starting first at index
3852 STARTPOS, then at STARTPOS + 1, and so on.
3854 STRING1 and STRING2 have length SIZE1 and SIZE2, respectively.
3856 RANGE is how far to scan while trying to match. RANGE = 0 means try
3857 only at STARTPOS; in general, the last start tried is STARTPOS +
3860 In REGS, return the indices of the virtual concatenation of STRING1
3861 and STRING2 that matched the entire BUFP->buffer and its contained
3864 Do not consider matching one past the index STOP in the virtual
3865 concatenation of STRING1 and STRING2.
3867 We return either the position in the strings at which the match was
3868 found, -1 if no match, or -2 if error (such as failure
3872 re_search_2 (bufp, str1, size1, str2, size2, startpos, range, regs, stop)
3873 struct re_pattern_buffer *bufp;
3874 const char *str1, *str2;
3878 struct re_registers *regs;
3882 re_char *string1 = (re_char*) str1;
3883 re_char *string2 = (re_char*) str2;
3884 register char *fastmap = bufp->fastmap;
3885 register RE_TRANSLATE_TYPE translate = bufp->translate;
3886 int total_size = size1 + size2;
3887 int endpos = startpos + range;
3888 boolean anchored_start;
3890 /* Nonzero if we have to concern multibyte character. */
3891 const boolean multibyte = RE_MULTIBYTE_P (bufp);
3893 /* Check for out-of-range STARTPOS. */
3894 if (startpos < 0 || startpos > total_size)
3897 /* Fix up RANGE if it might eventually take us outside
3898 the virtual concatenation of STRING1 and STRING2.
3899 Make sure we won't move STARTPOS below 0 or above TOTAL_SIZE. */
3901 range = 0 - startpos;
3902 else if (endpos > total_size)
3903 range = total_size - startpos;
3905 /* If the search isn't to be a backwards one, don't waste time in a
3906 search for a pattern anchored at beginning of buffer. */
3907 if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0)
3916 /* In a forward search for something that starts with \=.
3917 don't keep searching past point. */
3918 if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == at_dot && range > 0)
3920 range = PT_BYTE - BEGV_BYTE - startpos;
3926 /* Update the fastmap now if not correct already. */
3927 if (fastmap && !bufp->fastmap_accurate)
3928 re_compile_fastmap (bufp);
3930 /* See whether the pattern is anchored. */
3931 anchored_start = (bufp->buffer[0] == begline);
3934 gl_state.object = re_match_object;
3936 int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (startpos));
3938 SETUP_SYNTAX_TABLE_FOR_OBJECT (re_match_object, charpos, 1);
3942 /* Loop through the string, looking for a place to start matching. */
3945 /* If the pattern is anchored,
3946 skip quickly past places we cannot match.
3947 We don't bother to treat startpos == 0 specially
3948 because that case doesn't repeat. */
3949 if (anchored_start && startpos > 0)
3951 if (! ((startpos <= size1 ? string1[startpos - 1]
3952 : string2[startpos - size1 - 1])
3957 /* If a fastmap is supplied, skip quickly over characters that
3958 cannot be the start of a match. If the pattern can match the
3959 null string, however, we don't need to skip characters; we want
3960 the first null string. */
3961 if (fastmap && startpos < total_size && !bufp->can_be_null)
3963 register re_char *d;
3964 register re_wchar_t buf_ch;
3966 d = POS_ADDR_VSTRING (startpos);
3968 if (range > 0) /* Searching forwards. */
3970 register int lim = 0;
3973 if (startpos < size1 && startpos + range >= size1)
3974 lim = range - (size1 - startpos);
3976 /* Written out as an if-else to avoid testing `translate'
3978 if (RE_TRANSLATE_P (translate))
3985 buf_ch = STRING_CHAR_AND_LENGTH (d, range - lim,
3988 buf_ch = RE_TRANSLATE (translate, buf_ch);
3993 range -= buf_charlen;
3998 && !fastmap[RE_TRANSLATE (translate, *d)])
4005 while (range > lim && !fastmap[*d])
4011 startpos += irange - range;
4013 else /* Searching backwards. */
4015 int room = (startpos >= size1
4016 ? size2 + size1 - startpos
4017 : size1 - startpos);
4018 buf_ch = RE_STRING_CHAR (d, room);
4019 buf_ch = TRANSLATE (buf_ch);
4021 if (! (buf_ch >= 0400
4022 || fastmap[buf_ch]))
4027 /* If can't match the null string, and that's all we have left, fail. */
4028 if (range >= 0 && startpos == total_size && fastmap
4029 && !bufp->can_be_null)
4032 val = re_match_2_internal (bufp, string1, size1, string2, size2,
4033 startpos, regs, stop);
4034 #ifndef REGEX_MALLOC
4051 /* Update STARTPOS to the next character boundary. */
4054 re_char *p = POS_ADDR_VSTRING (startpos);
4055 re_char *pend = STOP_ADDR_VSTRING (startpos);
4056 int len = MULTIBYTE_FORM_LENGTH (p, pend - p);
4074 /* Update STARTPOS to the previous character boundary. */
4077 re_char *p = POS_ADDR_VSTRING (startpos);
4080 /* Find the head of multibyte form. */
4081 while (!CHAR_HEAD_P (*p))
4086 if (MULTIBYTE_FORM_LENGTH (p, len + 1) != (len + 1))
4102 WEAK_ALIAS (__re_search_2, re_search_2)
4104 /* Declarations and macros for re_match_2. */
4106 static int bcmp_translate _RE_ARGS((re_char *s1, re_char *s2,
4108 RE_TRANSLATE_TYPE translate,
4109 const int multibyte));
4111 /* This converts PTR, a pointer into one of the search strings `string1'
4112 and `string2' into an offset from the beginning of that string. */
4113 #define POINTER_TO_OFFSET(ptr) \
4114 (FIRST_STRING_P (ptr) \
4115 ? ((regoff_t) ((ptr) - string1)) \
4116 : ((regoff_t) ((ptr) - string2 + size1)))
4118 /* Call before fetching a character with *d. This switches over to
4119 string2 if necessary.
4120 Check re_match_2_internal for a discussion of why end_match_2 might
4121 not be within string2 (but be equal to end_match_1 instead). */
4122 #define PREFETCH() \
4125 /* End of string2 => fail. */ \
4126 if (dend == end_match_2) \
4128 /* End of string1 => advance to string2. */ \
4130 dend = end_match_2; \
4133 /* Call before fetching a char with *d if you already checked other limits.
4134 This is meant for use in lookahead operations like wordend, etc..
4135 where we might need to look at parts of the string that might be
4136 outside of the LIMITs (i.e past `stop'). */
4137 #define PREFETCH_NOLIMIT() \
4141 dend = end_match_2; \
4144 /* Test if at very beginning or at very end of the virtual concatenation
4145 of `string1' and `string2'. If only one string, it's `string2'. */
4146 #define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2)
4147 #define AT_STRINGS_END(d) ((d) == end2)
4150 /* Test if D points to a character which is word-constituent. We have
4151 two special cases to check for: if past the end of string1, look at
4152 the first character in string2; and if before the beginning of
4153 string2, look at the last character in string1. */
4154 #define WORDCHAR_P(d) \
4155 (SYNTAX ((d) == end1 ? *string2 \
4156 : (d) == string2 - 1 ? *(end1 - 1) : *(d)) \
4159 /* Disabled due to a compiler bug -- see comment at case wordbound */
4161 /* The comment at case wordbound is following one, but we don't use
4162 AT_WORD_BOUNDARY anymore to support multibyte form.
4164 The DEC Alpha C compiler 3.x generates incorrect code for the
4165 test WORDCHAR_P (d - 1) != WORDCHAR_P (d) in the expansion of
4166 AT_WORD_BOUNDARY, so this code is disabled. Expanding the
4167 macro and introducing temporary variables works around the bug. */
4170 /* Test if the character before D and the one at D differ with respect
4171 to being word-constituent. */
4172 #define AT_WORD_BOUNDARY(d) \
4173 (AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \
4174 || WORDCHAR_P (d - 1) != WORDCHAR_P (d))
4177 /* Free everything we malloc. */
4178 #ifdef MATCH_MAY_ALLOCATE
4179 # define FREE_VAR(var) if (var) { REGEX_FREE (var); var = NULL; } else
4180 # define FREE_VARIABLES() \
4182 REGEX_FREE_STACK (fail_stack.stack); \
4183 FREE_VAR (regstart); \
4184 FREE_VAR (regend); \
4185 FREE_VAR (best_regstart); \
4186 FREE_VAR (best_regend); \
4189 # define FREE_VARIABLES() ((void)0) /* Do nothing! But inhibit gcc warning. */
4190 #endif /* not MATCH_MAY_ALLOCATE */
4193 /* Optimization routines. */
4195 /* If the operation is a match against one or more chars,
4196 return a pointer to the next operation, else return NULL. */
4201 switch (SWITCH_ENUM_CAST (*p++))
4212 if (CHARSET_RANGE_TABLE_EXISTS_P (p - 1))
4215 p = CHARSET_RANGE_TABLE (p - 1);
4216 EXTRACT_NUMBER_AND_INCR (mcnt, p);
4217 p = CHARSET_RANGE_TABLE_END (p, mcnt);
4220 p += 1 + CHARSET_BITMAP_SIZE (p - 1);
4227 case notcategoryspec:
4239 /* Jump over non-matching operations. */
4240 static unsigned char *
4241 skip_noops (p, pend)
4242 unsigned char *p, *pend;
4247 switch (SWITCH_ENUM_CAST ((re_opcode_t) *p))
4256 EXTRACT_NUMBER_AND_INCR (mcnt, p);
4267 /* Non-zero if "p1 matches something" implies "p2 fails". */
4269 mutually_exclusive_p (bufp, p1, p2)
4270 struct re_pattern_buffer *bufp;
4271 unsigned char *p1, *p2;
4274 const boolean multibyte = RE_MULTIBYTE_P (bufp);
4275 unsigned char *pend = bufp->buffer + bufp->used;
4277 assert (p1 >= bufp->buffer && p1 < pend
4278 && p2 >= bufp->buffer && p2 <= pend);
4280 /* Skip over open/close-group commands.
4281 If what follows this loop is a ...+ construct,
4282 look at what begins its body, since we will have to
4283 match at least one of that. */
4284 p2 = skip_noops (p2, pend);
4285 /* The same skip can be done for p1, except that this function
4286 is only used in the case where p1 is a simple match operator. */
4287 /* p1 = skip_noops (p1, pend); */
4289 assert (p1 >= bufp->buffer && p1 < pend
4290 && p2 >= bufp->buffer && p2 <= pend);
4292 op2 = p2 == pend ? succeed : *p2;
4294 switch (SWITCH_ENUM_CAST (op2))
4298 /* If we're at the end of the pattern, we can change. */
4299 if (skip_one_char (p1))
4301 DEBUG_PRINT1 (" End of pattern: fast loop.\n");
4309 register re_wchar_t c
4310 = (re_opcode_t) *p2 == endline ? '\n'
4311 : RE_STRING_CHAR (p2 + 2, pend - p2 - 2);
4313 if ((re_opcode_t) *p1 == exactn)
4315 if (c != RE_STRING_CHAR (p1 + 2, pend - p1 - 2))
4317 DEBUG_PRINT3 (" '%c' != '%c' => fast loop.\n", c, p1[2]);
4322 else if ((re_opcode_t) *p1 == charset
4323 || (re_opcode_t) *p1 == charset_not)
4325 int not = (re_opcode_t) *p1 == charset_not;
4327 /* Test if C is listed in charset (or charset_not)
4329 if (SINGLE_BYTE_CHAR_P (c))
4331 if (c < CHARSET_BITMAP_SIZE (p1) * BYTEWIDTH
4332 && p1[2 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
4335 else if (CHARSET_RANGE_TABLE_EXISTS_P (p1))
4336 CHARSET_LOOKUP_RANGE_TABLE (not, c, p1);
4338 /* `not' is equal to 1 if c would match, which means
4339 that we can't change to pop_failure_jump. */
4342 DEBUG_PRINT1 (" No match => fast loop.\n");
4346 else if ((re_opcode_t) *p1 == anychar
4349 DEBUG_PRINT1 (" . != \\n => fast loop.\n");
4357 if ((re_opcode_t) *p1 == exactn)
4358 /* Reuse the code above. */
4359 return mutually_exclusive_p (bufp, p2, p1);
4361 /* It is hard to list up all the character in charset
4362 P2 if it includes multibyte character. Give up in
4364 else if (!multibyte || !CHARSET_RANGE_TABLE_EXISTS_P (p2))
4366 /* Now, we are sure that P2 has no range table.
4367 So, for the size of bitmap in P2, `p2[1]' is
4368 enough. But P1 may have range table, so the
4369 size of bitmap table of P1 is extracted by
4370 using macro `CHARSET_BITMAP_SIZE'.
4372 Since we know that all the character listed in
4373 P2 is ASCII, it is enough to test only bitmap
4376 if ((re_opcode_t) *p1 == charset)
4379 /* We win if the charset inside the loop
4380 has no overlap with the one after the loop. */
4383 && idx < CHARSET_BITMAP_SIZE (p1));
4385 if ((p2[2 + idx] & p1[2 + idx]) != 0)
4389 || idx == CHARSET_BITMAP_SIZE (p1))
4391 DEBUG_PRINT1 (" No match => fast loop.\n");
4395 else if ((re_opcode_t) *p1 == charset_not)
4398 /* We win if the charset_not inside the loop lists
4399 every character listed in the charset after. */
4400 for (idx = 0; idx < (int) p2[1]; idx++)
4401 if (! (p2[2 + idx] == 0
4402 || (idx < CHARSET_BITMAP_SIZE (p1)
4403 && ((p2[2 + idx] & ~ p1[2 + idx]) == 0))))
4408 DEBUG_PRINT1 (" No match => fast loop.\n");
4417 switch (SWITCH_ENUM_CAST (*p1))
4421 /* Reuse the code above. */
4422 return mutually_exclusive_p (bufp, p2, p1);
4424 /* When we have two charset_not, it's very unlikely that
4425 they don't overlap. The union of the two sets of excluded
4426 chars should cover all possible chars, which, as a matter of
4427 fact, is virtually impossible in multibyte buffers. */
4434 return ((re_opcode_t) *p1 == syntaxspec
4435 && p1[1] == (op2 == wordend ? Sword : p2[1]));
4439 return ((re_opcode_t) *p1 == notsyntaxspec
4440 && p1[1] == (op2 == wordend ? Sword : p2[1]));
4443 return (((re_opcode_t) *p1 == notsyntaxspec
4444 || (re_opcode_t) *p1 == syntaxspec)
4449 return ((re_opcode_t) *p1 == notcategoryspec && p1[1] == p2[1]);
4450 case notcategoryspec:
4451 return ((re_opcode_t) *p1 == categoryspec && p1[1] == p2[1]);
4463 /* Matching routines. */
4465 #ifndef emacs /* Emacs never uses this. */
4466 /* re_match is like re_match_2 except it takes only a single string. */
4469 re_match (bufp, string, size, pos, regs)
4470 struct re_pattern_buffer *bufp;
4473 struct re_registers *regs;
4475 int result = re_match_2_internal (bufp, NULL, 0, (re_char*) string, size,
4477 # if defined C_ALLOCA && !defined REGEX_MALLOC
4482 WEAK_ALIAS (__re_match, re_match)
4483 #endif /* not emacs */
4486 /* In Emacs, this is the string or buffer in which we
4487 are matching. It is used for looking up syntax properties. */
4488 Lisp_Object re_match_object;
4491 /* re_match_2 matches the compiled pattern in BUFP against the
4492 the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1
4493 and SIZE2, respectively). We start matching at POS, and stop
4496 If REGS is non-null and the `no_sub' field of BUFP is nonzero, we
4497 store offsets for the substring each group matched in REGS. See the
4498 documentation for exactly how many groups we fill.
4500 We return -1 if no match, -2 if an internal error (such as the
4501 failure stack overflowing). Otherwise, we return the length of the
4502 matched substring. */
4505 re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
4506 struct re_pattern_buffer *bufp;
4507 const char *string1, *string2;
4510 struct re_registers *regs;
4517 gl_state.object = re_match_object;
4518 charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (pos));
4519 SETUP_SYNTAX_TABLE_FOR_OBJECT (re_match_object, charpos, 1);
4522 result = re_match_2_internal (bufp, (re_char*) string1, size1,
4523 (re_char*) string2, size2,
4525 #if defined C_ALLOCA && !defined REGEX_MALLOC
4530 WEAK_ALIAS (__re_match_2, re_match_2)
4532 /* This is a separate function so that we can force an alloca cleanup
4535 re_match_2_internal (bufp, string1, size1, string2, size2, pos, regs, stop)
4536 struct re_pattern_buffer *bufp;
4537 re_char *string1, *string2;
4540 struct re_registers *regs;
4543 /* General temporaries. */
4548 /* Just past the end of the corresponding string. */
4549 re_char *end1, *end2;
4551 /* Pointers into string1 and string2, just past the last characters in
4552 each to consider matching. */
4553 re_char *end_match_1, *end_match_2;
4555 /* Where we are in the data, and the end of the current string. */
4558 /* Used sometimes to remember where we were before starting matching
4559 an operator so that we can go back in case of failure. This "atomic"
4560 behavior of matching opcodes is indispensable to the correctness
4561 of the on_failure_keep_string_jump optimization. */
4564 /* Where we are in the pattern, and the end of the pattern. */
4565 re_char *p = bufp->buffer;
4566 re_char *pend = p + bufp->used;
4568 /* We use this to map every character in the string. */
4569 RE_TRANSLATE_TYPE translate = bufp->translate;
4571 /* Nonzero if we have to concern multibyte character. */
4572 const boolean multibyte = RE_MULTIBYTE_P (bufp);
4574 /* Failure point stack. Each place that can handle a failure further
4575 down the line pushes a failure point on this stack. It consists of
4576 regstart, and regend for all registers corresponding to
4577 the subexpressions we're currently inside, plus the number of such
4578 registers, and, finally, two char *'s. The first char * is where
4579 to resume scanning the pattern; the second one is where to resume
4580 scanning the strings. */
4581 #ifdef MATCH_MAY_ALLOCATE /* otherwise, this is global. */
4582 fail_stack_type fail_stack;
4585 unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0;
4588 #if defined REL_ALLOC && defined REGEX_MALLOC
4589 /* This holds the pointer to the failure stack, when
4590 it is allocated relocatably. */
4591 fail_stack_elt_t *failure_stack_ptr;
4594 /* We fill all the registers internally, independent of what we
4595 return, for use in backreferences. The number here includes
4596 an element for register zero. */
4597 size_t num_regs = bufp->re_nsub + 1;
4599 /* Information on the contents of registers. These are pointers into
4600 the input strings; they record just what was matched (on this
4601 attempt) by a subexpression part of the pattern, that is, the
4602 regnum-th regstart pointer points to where in the pattern we began
4603 matching and the regnum-th regend points to right after where we
4604 stopped matching the regnum-th subexpression. (The zeroth register
4605 keeps track of what the whole pattern matches.) */
4606 #ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */
4607 re_char **regstart, **regend;
4610 /* The following record the register info as found in the above
4611 variables when we find a match better than any we've seen before.
4612 This happens as we backtrack through the failure points, which in
4613 turn happens only if we have not yet matched the entire string. */
4614 unsigned best_regs_set = false;
4615 #ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */
4616 re_char **best_regstart, **best_regend;
4619 /* Logically, this is `best_regend[0]'. But we don't want to have to
4620 allocate space for that if we're not allocating space for anything
4621 else (see below). Also, we never need info about register 0 for
4622 any of the other register vectors, and it seems rather a kludge to
4623 treat `best_regend' differently than the rest. So we keep track of
4624 the end of the best match so far in a separate variable. We
4625 initialize this to NULL so that when we backtrack the first time
4626 and need to test it, it's not garbage. */
4627 re_char *match_end = NULL;
4630 /* Counts the total number of registers pushed. */
4631 unsigned num_regs_pushed = 0;
4634 DEBUG_PRINT1 ("\n\nEntering re_match_2.\n");
4638 #ifdef MATCH_MAY_ALLOCATE
4639 /* Do not bother to initialize all the register variables if there are
4640 no groups in the pattern, as it takes a fair amount of time. If
4641 there are groups, we include space for register 0 (the whole
4642 pattern), even though we never use it, since it simplifies the
4643 array indexing. We should fix this. */
4646 regstart = REGEX_TALLOC (num_regs, re_char *);
4647 regend = REGEX_TALLOC (num_regs, re_char *);
4648 best_regstart = REGEX_TALLOC (num_regs, re_char *);
4649 best_regend = REGEX_TALLOC (num_regs, re_char *);
4651 if (!(regstart && regend && best_regstart && best_regend))
4659 /* We must initialize all our variables to NULL, so that
4660 `FREE_VARIABLES' doesn't try to free them. */
4661 regstart = regend = best_regstart = best_regend = NULL;
4663 #endif /* MATCH_MAY_ALLOCATE */
4665 /* The starting position is bogus. */
4666 if (pos < 0 || pos > size1 + size2)
4672 /* Initialize subexpression text positions to -1 to mark ones that no
4673 start_memory/stop_memory has been seen for. Also initialize the
4674 register information struct. */
4675 for (reg = 1; reg < num_regs; reg++)
4676 regstart[reg] = regend[reg] = NULL;
4678 /* We move `string1' into `string2' if the latter's empty -- but not if
4679 `string1' is null. */
4680 if (size2 == 0 && string1 != NULL)
4687 end1 = string1 + size1;
4688 end2 = string2 + size2;
4690 /* `p' scans through the pattern as `d' scans through the data.
4691 `dend' is the end of the input string that `d' points within. `d'
4692 is advanced into the following input string whenever necessary, but
4693 this happens before fetching; therefore, at the beginning of the
4694 loop, `d' can be pointing at the end of a string, but it cannot
4698 /* Only match within string2. */
4699 d = string2 + pos - size1;
4700 dend = end_match_2 = string2 + stop - size1;
4701 end_match_1 = end1; /* Just to give it a value. */
4707 /* Only match within string1. */
4708 end_match_1 = string1 + stop;
4710 When we reach end_match_1, PREFETCH normally switches to string2.
4711 But in the present case, this means that just doing a PREFETCH
4712 makes us jump from `stop' to `gap' within the string.
4713 What we really want here is for the search to stop as
4714 soon as we hit end_match_1. That's why we set end_match_2
4715 to end_match_1 (since PREFETCH fails as soon as we hit
4717 end_match_2 = end_match_1;
4720 { /* It's important to use this code when stop == size so that
4721 moving `d' from end1 to string2 will not prevent the d == dend
4722 check from catching the end of string. */
4724 end_match_2 = string2 + stop - size1;
4730 DEBUG_PRINT1 ("The compiled pattern is: ");
4731 DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend);
4732 DEBUG_PRINT1 ("The string to match is: `");
4733 DEBUG_PRINT_DOUBLE_STRING (d, string1, size1, string2, size2);
4734 DEBUG_PRINT1 ("'\n");
4736 /* This loops over pattern commands. It exits by returning from the
4737 function if the match is complete, or it drops through if the match
4738 fails at this starting point in the input data. */
4741 DEBUG_PRINT2 ("\n%p: ", p);
4744 { /* End of pattern means we might have succeeded. */
4745 DEBUG_PRINT1 ("end of pattern ... ");
4747 /* If we haven't matched the entire string, and we want the
4748 longest match, try backtracking. */
4749 if (d != end_match_2)
4751 /* 1 if this match ends in the same string (string1 or string2)
4752 as the best previous match. */
4753 boolean same_str_p = (FIRST_STRING_P (match_end)
4754 == FIRST_STRING_P (d));
4755 /* 1 if this match is the best seen so far. */
4756 boolean best_match_p;
4758 /* AIX compiler got confused when this was combined
4759 with the previous declaration. */
4761 best_match_p = d > match_end;
4763 best_match_p = !FIRST_STRING_P (d);
4765 DEBUG_PRINT1 ("backtracking.\n");
4767 if (!FAIL_STACK_EMPTY ())
4768 { /* More failure points to try. */
4770 /* If exceeds best match so far, save it. */
4771 if (!best_regs_set || best_match_p)
4773 best_regs_set = true;
4776 DEBUG_PRINT1 ("\nSAVING match as best so far.\n");
4778 for (reg = 1; reg < num_regs; reg++)
4780 best_regstart[reg] = regstart[reg];
4781 best_regend[reg] = regend[reg];
4787 /* If no failure points, don't restore garbage. And if
4788 last match is real best match, don't restore second
4790 else if (best_regs_set && !best_match_p)
4793 /* Restore best match. It may happen that `dend ==
4794 end_match_1' while the restored d is in string2.
4795 For example, the pattern `x.*y.*z' against the
4796 strings `x-' and `y-z-', if the two strings are
4797 not consecutive in memory. */
4798 DEBUG_PRINT1 ("Restoring best registers.\n");
4801 dend = ((d >= string1 && d <= end1)
4802 ? end_match_1 : end_match_2);
4804 for (reg = 1; reg < num_regs; reg++)
4806 regstart[reg] = best_regstart[reg];
4807 regend[reg] = best_regend[reg];
4810 } /* d != end_match_2 */
4813 DEBUG_PRINT1 ("Accepting match.\n");
4815 /* If caller wants register contents data back, do it. */
4816 if (regs && !bufp->no_sub)
4818 /* Have the register data arrays been allocated? */
4819 if (bufp->regs_allocated == REGS_UNALLOCATED)
4820 { /* No. So allocate them with malloc. We need one
4821 extra element beyond `num_regs' for the `-1' marker
4823 regs->num_regs = MAX (RE_NREGS, num_regs + 1);
4824 regs->start = TALLOC (regs->num_regs, regoff_t);
4825 regs->end = TALLOC (regs->num_regs, regoff_t);
4826 if (regs->start == NULL || regs->end == NULL)
4831 bufp->regs_allocated = REGS_REALLOCATE;
4833 else if (bufp->regs_allocated == REGS_REALLOCATE)
4834 { /* Yes. If we need more elements than were already
4835 allocated, reallocate them. If we need fewer, just
4837 if (regs->num_regs < num_regs + 1)
4839 regs->num_regs = num_regs + 1;
4840 RETALLOC (regs->start, regs->num_regs, regoff_t);
4841 RETALLOC (regs->end, regs->num_regs, regoff_t);
4842 if (regs->start == NULL || regs->end == NULL)
4851 /* These braces fend off a "empty body in an else-statement"
4852 warning under GCC when assert expands to nothing. */
4853 assert (bufp->regs_allocated == REGS_FIXED);
4856 /* Convert the pointer data in `regstart' and `regend' to
4857 indices. Register zero has to be set differently,
4858 since we haven't kept track of any info for it. */
4859 if (regs->num_regs > 0)
4861 regs->start[0] = pos;
4862 regs->end[0] = POINTER_TO_OFFSET (d);
4865 /* Go through the first `min (num_regs, regs->num_regs)'
4866 registers, since that is all we initialized. */
4867 for (reg = 1; reg < MIN (num_regs, regs->num_regs); reg++)
4869 if (REG_UNSET (regstart[reg]) || REG_UNSET (regend[reg]))
4870 regs->start[reg] = regs->end[reg] = -1;
4874 = (regoff_t) POINTER_TO_OFFSET (regstart[reg]);
4876 = (regoff_t) POINTER_TO_OFFSET (regend[reg]);
4880 /* If the regs structure we return has more elements than
4881 were in the pattern, set the extra elements to -1. If
4882 we (re)allocated the registers, this is the case,
4883 because we always allocate enough to have at least one
4885 for (reg = num_regs; reg < regs->num_regs; reg++)
4886 regs->start[reg] = regs->end[reg] = -1;
4887 } /* regs && !bufp->no_sub */
4889 DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n",
4890 nfailure_points_pushed, nfailure_points_popped,
4891 nfailure_points_pushed - nfailure_points_popped);
4892 DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed);
4894 mcnt = POINTER_TO_OFFSET (d) - pos;
4896 DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt);
4902 /* Otherwise match next pattern command. */
4903 switch (SWITCH_ENUM_CAST ((re_opcode_t) *p++))
4905 /* Ignore these. Used to ignore the n of succeed_n's which
4906 currently have n == 0. */
4908 DEBUG_PRINT1 ("EXECUTING no_op.\n");
4912 DEBUG_PRINT1 ("EXECUTING succeed.\n");
4915 /* Match the next n pattern characters exactly. The following
4916 byte in the pattern defines n, and the n bytes after that
4917 are the characters to match. */
4920 DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt);
4922 /* Remember the start point to rollback upon failure. */
4925 /* This is written out as an if-else so we don't waste time
4926 testing `translate' inside the loop. */
4927 if (RE_TRANSLATE_P (translate))
4932 int pat_charlen, buf_charlen;
4933 unsigned int pat_ch, buf_ch;
4936 pat_ch = STRING_CHAR_AND_LENGTH (p, pend - p, pat_charlen);
4937 buf_ch = STRING_CHAR_AND_LENGTH (d, dend - d, buf_charlen);
4939 if (RE_TRANSLATE (translate, buf_ch)
4948 mcnt -= pat_charlen;
4955 if (RE_TRANSLATE (translate, *d) != *p++)
4980 /* Match any character except possibly a newline or a null. */
4986 DEBUG_PRINT1 ("EXECUTING anychar.\n");
4989 buf_ch = RE_STRING_CHAR_AND_LENGTH (d, dend - d, buf_charlen);
4990 buf_ch = TRANSLATE (buf_ch);
4992 if ((!(bufp->syntax & RE_DOT_NEWLINE)
4994 || ((bufp->syntax & RE_DOT_NOT_NULL)
4995 && buf_ch == '\000'))
4998 DEBUG_PRINT2 (" Matched `%d'.\n", *d);
5007 register unsigned int c;
5008 boolean not = (re_opcode_t) *(p - 1) == charset_not;
5011 /* Start of actual range_table, or end of bitmap if there is no
5013 re_char *range_table;
5015 /* Nonzero if there is a range table. */
5016 int range_table_exists;
5018 /* Number of ranges of range table. This is not included
5019 in the initial byte-length of the command. */
5022 DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : "");
5024 range_table_exists = CHARSET_RANGE_TABLE_EXISTS_P (&p[-1]);
5026 if (range_table_exists)
5028 range_table = CHARSET_RANGE_TABLE (&p[-1]); /* Past the bitmap. */
5029 EXTRACT_NUMBER_AND_INCR (count, range_table);
5033 c = RE_STRING_CHAR_AND_LENGTH (d, dend - d, len);
5034 c = TRANSLATE (c); /* The character to match. */
5036 if (SINGLE_BYTE_CHAR_P (c))
5037 { /* Lookup bitmap. */
5038 /* Cast to `unsigned' instead of `unsigned char' in
5039 case the bit list is a full 32 bytes long. */
5040 if (c < (unsigned) (CHARSET_BITMAP_SIZE (&p[-1]) * BYTEWIDTH)
5041 && p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
5045 else if (range_table_exists)
5047 int class_bits = CHARSET_RANGE_TABLE_BITS (&p[-1]);
5049 if ( (class_bits & BIT_LOWER && ISLOWER (c))
5050 | (class_bits & BIT_MULTIBYTE)
5051 | (class_bits & BIT_PUNCT && ISPUNCT (c))
5052 | (class_bits & BIT_SPACE && ISSPACE (c))
5053 | (class_bits & BIT_UPPER && ISUPPER (c))
5054 | (class_bits & BIT_WORD && ISWORD (c)))
5057 CHARSET_LOOKUP_RANGE_TABLE_RAW (not, c, range_table, count);
5061 if (range_table_exists)
5062 p = CHARSET_RANGE_TABLE_END (range_table, count);
5064 p += CHARSET_BITMAP_SIZE (&p[-1]) + 1;
5066 if (!not) goto fail;
5073 /* The beginning of a group is represented by start_memory.
5074 The argument is the register number. The text
5075 matched within the group is recorded (in the internal
5076 registers data structure) under the register number. */
5078 DEBUG_PRINT2 ("EXECUTING start_memory %d:\n", *p);
5080 /* In case we need to undo this operation (via backtracking). */
5081 PUSH_FAILURE_REG ((unsigned int)*p);
5084 regend[*p] = NULL; /* probably unnecessary. -sm */
5085 DEBUG_PRINT2 (" regstart: %d\n", POINTER_TO_OFFSET (regstart[*p]));
5087 /* Move past the register number and inner group count. */
5092 /* The stop_memory opcode represents the end of a group. Its
5093 argument is the same as start_memory's: the register number. */
5095 DEBUG_PRINT2 ("EXECUTING stop_memory %d:\n", *p);
5097 assert (!REG_UNSET (regstart[*p]));
5098 /* Strictly speaking, there should be code such as:
5100 assert (REG_UNSET (regend[*p]));
5101 PUSH_FAILURE_REGSTOP ((unsigned int)*p);
5103 But the only info to be pushed is regend[*p] and it is known to
5104 be UNSET, so there really isn't anything to push.
5105 Not pushing anything, on the other hand deprives us from the
5106 guarantee that regend[*p] is UNSET since undoing this operation
5107 will not reset its value properly. This is not important since
5108 the value will only be read on the next start_memory or at
5109 the very end and both events can only happen if this stop_memory
5113 DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p]));
5115 /* Move past the register number and the inner group count. */
5120 /* \<digit> has been turned into a `duplicate' command which is
5121 followed by the numeric value of <digit> as the register number. */
5124 register re_char *d2, *dend2;
5125 int regno = *p++; /* Get which register to match against. */
5126 DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno);
5128 /* Can't back reference a group which we've never matched. */
5129 if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno]))
5132 /* Where in input to try to start matching. */
5133 d2 = regstart[regno];
5135 /* Remember the start point to rollback upon failure. */
5138 /* Where to stop matching; if both the place to start and
5139 the place to stop matching are in the same string, then
5140 set to the place to stop, otherwise, for now have to use
5141 the end of the first string. */
5143 dend2 = ((FIRST_STRING_P (regstart[regno])
5144 == FIRST_STRING_P (regend[regno]))
5145 ? regend[regno] : end_match_1);
5148 /* If necessary, advance to next segment in register
5152 if (dend2 == end_match_2) break;
5153 if (dend2 == regend[regno]) break;
5155 /* End of string1 => advance to string2. */
5157 dend2 = regend[regno];
5159 /* At end of register contents => success */
5160 if (d2 == dend2) break;
5162 /* If necessary, advance to next segment in data. */
5165 /* How many characters left in this segment to match. */
5168 /* Want how many consecutive characters we can match in
5169 one shot, so, if necessary, adjust the count. */
5170 if (mcnt > dend2 - d2)
5173 /* Compare that many; failure if mismatch, else move
5175 if (RE_TRANSLATE_P (translate)
5176 ? bcmp_translate (d, d2, mcnt, translate, multibyte)
5177 : memcmp (d, d2, mcnt))
5182 d += mcnt, d2 += mcnt;
5188 /* begline matches the empty string at the beginning of the string
5189 (unless `not_bol' is set in `bufp'), and after newlines. */
5191 DEBUG_PRINT1 ("EXECUTING begline.\n");
5193 if (AT_STRINGS_BEG (d))
5195 if (!bufp->not_bol) break;
5200 GET_CHAR_BEFORE_2 (c, d, string1, end1, string2, end2);
5204 /* In all other cases, we fail. */
5208 /* endline is the dual of begline. */
5210 DEBUG_PRINT1 ("EXECUTING endline.\n");
5212 if (AT_STRINGS_END (d))
5214 if (!bufp->not_eol) break;
5218 PREFETCH_NOLIMIT ();
5225 /* Match at the very beginning of the data. */
5227 DEBUG_PRINT1 ("EXECUTING begbuf.\n");
5228 if (AT_STRINGS_BEG (d))
5233 /* Match at the very end of the data. */
5235 DEBUG_PRINT1 ("EXECUTING endbuf.\n");
5236 if (AT_STRINGS_END (d))
5241 /* on_failure_keep_string_jump is used to optimize `.*\n'. It
5242 pushes NULL as the value for the string on the stack. Then
5243 `POP_FAILURE_POINT' will keep the current value for the
5244 string, instead of restoring it. To see why, consider
5245 matching `foo\nbar' against `.*\n'. The .* matches the foo;
5246 then the . fails against the \n. But the next thing we want
5247 to do is match the \n against the \n; if we restored the
5248 string value, we would be back at the foo.
5250 Because this is used only in specific cases, we don't need to
5251 check all the things that `on_failure_jump' does, to make
5252 sure the right things get saved on the stack. Hence we don't
5253 share its code. The only reason to push anything on the
5254 stack at all is that otherwise we would have to change
5255 `anychar's code to do something besides goto fail in this
5256 case; that seems worse than this. */
5257 case on_failure_keep_string_jump:
5258 EXTRACT_NUMBER_AND_INCR (mcnt, p);
5259 DEBUG_PRINT3 ("EXECUTING on_failure_keep_string_jump %d (to %p):\n",
5262 PUSH_FAILURE_POINT (p - 3, NULL);
5265 /* A nasty loop is introduced by the non-greedy *? and +?.
5266 With such loops, the stack only ever contains one failure point
5267 at a time, so that a plain on_failure_jump_loop kind of
5268 cycle detection cannot work. Worse yet, such a detection
5269 can not only fail to detect a cycle, but it can also wrongly
5270 detect a cycle (between different instantiations of the same
5272 So the method used for those nasty loops is a little different:
5273 We use a special cycle-detection-stack-frame which is pushed
5274 when the on_failure_jump_nastyloop failure-point is *popped*.
5275 This special frame thus marks the beginning of one iteration
5276 through the loop and we can hence easily check right here
5277 whether something matched between the beginning and the end of
5279 case on_failure_jump_nastyloop:
5280 EXTRACT_NUMBER_AND_INCR (mcnt, p);
5281 DEBUG_PRINT3 ("EXECUTING on_failure_jump_nastyloop %d (to %p):\n",
5284 assert ((re_opcode_t)p[-4] == no_op);
5285 CHECK_INFINITE_LOOP (p - 4, d);
5286 PUSH_FAILURE_POINT (p - 3, d);
5290 /* Simple loop detecting on_failure_jump: just check on the
5291 failure stack if the same spot was already hit earlier. */
5292 case on_failure_jump_loop:
5294 EXTRACT_NUMBER_AND_INCR (mcnt, p);
5295 DEBUG_PRINT3 ("EXECUTING on_failure_jump_loop %d (to %p):\n",
5298 CHECK_INFINITE_LOOP (p - 3, d);
5299 PUSH_FAILURE_POINT (p - 3, d);
5303 /* Uses of on_failure_jump:
5305 Each alternative starts with an on_failure_jump that points
5306 to the beginning of the next alternative. Each alternative
5307 except the last ends with a jump that in effect jumps past
5308 the rest of the alternatives. (They really jump to the
5309 ending jump of the following alternative, because tensioning
5310 these jumps is a hassle.)
5312 Repeats start with an on_failure_jump that points past both
5313 the repetition text and either the following jump or
5314 pop_failure_jump back to this on_failure_jump. */
5315 case on_failure_jump:
5316 IMMEDIATE_QUIT_CHECK;
5317 EXTRACT_NUMBER_AND_INCR (mcnt, p);
5318 DEBUG_PRINT3 ("EXECUTING on_failure_jump %d (to %p):\n",
5321 PUSH_FAILURE_POINT (p -3, d);
5324 /* This operation is used for greedy *.
5325 Compare the beginning of the repeat with what in the
5326 pattern follows its end. If we can establish that there
5327 is nothing that they would both match, i.e., that we
5328 would have to backtrack because of (as in, e.g., `a*a')
5329 then we can use a non-backtracking loop based on
5330 on_failure_keep_string_jump instead of on_failure_jump. */
5331 case on_failure_jump_smart:
5332 IMMEDIATE_QUIT_CHECK;
5333 EXTRACT_NUMBER_AND_INCR (mcnt, p);
5334 DEBUG_PRINT3 ("EXECUTING on_failure_jump_smart %d (to %p).\n",
5337 re_char *p1 = p; /* Next operation. */
5338 /* Here, we discard `const', making re_match non-reentrant. */
5339 unsigned char *p2 = (unsigned char*) p + mcnt; /* Jump dest. */
5340 unsigned char *p3 = (unsigned char*) p - 3; /* opcode location. */
5342 p -= 3; /* Reset so that we will re-execute the
5343 instruction once it's been changed. */
5345 EXTRACT_NUMBER (mcnt, p2 - 2);
5347 /* Ensure this is a indeed the trivial kind of loop
5348 we are expecting. */
5349 assert (skip_one_char (p1) == p2 - 3);
5350 assert ((re_opcode_t) p2[-3] == jump && p2 + mcnt == p);
5351 DEBUG_STATEMENT (debug += 2);
5352 if (mutually_exclusive_p (bufp, p1, p2))
5354 /* Use a fast `on_failure_keep_string_jump' loop. */
5355 DEBUG_PRINT1 (" smart exclusive => fast loop.\n");
5356 *p3 = (unsigned char) on_failure_keep_string_jump;
5357 STORE_NUMBER (p2 - 2, mcnt + 3);
5361 /* Default to a safe `on_failure_jump' loop. */
5362 DEBUG_PRINT1 (" smart default => slow loop.\n");
5363 *p3 = (unsigned char) on_failure_jump;
5365 DEBUG_STATEMENT (debug -= 2);
5369 /* Unconditionally jump (without popping any failure points). */
5372 IMMEDIATE_QUIT_CHECK;
5373 EXTRACT_NUMBER_AND_INCR (mcnt, p); /* Get the amount to jump. */
5374 DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt);
5375 p += mcnt; /* Do the jump. */
5376 DEBUG_PRINT2 ("(to %p).\n", p);
5380 /* Have to succeed matching what follows at least n times.
5381 After that, handle like `on_failure_jump'. */
5383 /* Signedness doesn't matter since we only compare MCNT to 0. */
5384 EXTRACT_NUMBER (mcnt, p + 2);
5385 DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt);
5387 /* Originally, mcnt is how many times we HAVE to succeed. */
5390 /* Here, we discard `const', making re_match non-reentrant. */
5391 unsigned char *p2 = (unsigned char*) p + 2; /* counter loc. */
5394 PUSH_NUMBER (p2, mcnt);
5397 /* The two bytes encoding mcnt == 0 are two no_op opcodes. */
5402 /* Signedness doesn't matter since we only compare MCNT to 0. */
5403 EXTRACT_NUMBER (mcnt, p + 2);
5404 DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt);
5406 /* Originally, this is how many times we CAN jump. */
5409 /* Here, we discard `const', making re_match non-reentrant. */
5410 unsigned char *p2 = (unsigned char*) p + 2; /* counter loc. */
5412 PUSH_NUMBER (p2, mcnt);
5413 goto unconditional_jump;
5415 /* If don't have to jump any more, skip over the rest of command. */
5422 unsigned char *p2; /* Location of the counter. */
5423 DEBUG_PRINT1 ("EXECUTING set_number_at.\n");
5425 EXTRACT_NUMBER_AND_INCR (mcnt, p);
5426 /* Here, we discard `const', making re_match non-reentrant. */
5427 p2 = (unsigned char*) p + mcnt;
5428 /* Signedness doesn't matter since we only copy MCNT's bits . */
5429 EXTRACT_NUMBER_AND_INCR (mcnt, p);
5430 DEBUG_PRINT3 (" Setting %p to %d.\n", p2, mcnt);
5431 PUSH_NUMBER (p2, mcnt);
5437 not = (re_opcode_t) *(p - 1) == notwordbound;
5438 DEBUG_PRINT2 ("EXECUTING %swordbound.\n", not?"not":"");
5440 /* We SUCCEED (or FAIL) in one of the following cases: */
5442 /* Case 1: D is at the beginning or the end of string. */
5443 if (AT_STRINGS_BEG (d) || AT_STRINGS_END (d))
5447 /* C1 is the character before D, S1 is the syntax of C1, C2
5448 is the character at D, and S2 is the syntax of C2. */
5452 int offset = PTR_TO_OFFSET (d - 1);
5453 int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
5454 UPDATE_SYNTAX_TABLE (charpos);
5456 GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
5459 UPDATE_SYNTAX_TABLE_FORWARD (charpos + 1);
5461 PREFETCH_NOLIMIT ();
5462 c2 = RE_STRING_CHAR (d, dend - d);
5465 if (/* Case 2: Only one of S1 and S2 is Sword. */
5466 ((s1 == Sword) != (s2 == Sword))
5467 /* Case 3: Both of S1 and S2 are Sword, and macro
5468 WORD_BOUNDARY_P (C1, C2) returns nonzero. */
5469 || ((s1 == Sword) && WORD_BOUNDARY_P (c1, c2)))
5478 DEBUG_PRINT1 ("EXECUTING wordbeg.\n");
5480 /* We FAIL in one of the following cases: */
5482 /* Case 1: D is at the end of string. */
5483 if (AT_STRINGS_END (d))
5487 /* C1 is the character before D, S1 is the syntax of C1, C2
5488 is the character at D, and S2 is the syntax of C2. */
5492 int offset = PTR_TO_OFFSET (d);
5493 int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
5494 UPDATE_SYNTAX_TABLE (charpos);
5497 c2 = RE_STRING_CHAR (d, dend - d);
5500 /* Case 2: S2 is not Sword. */
5504 /* Case 3: D is not at the beginning of string ... */
5505 if (!AT_STRINGS_BEG (d))
5507 GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
5509 UPDATE_SYNTAX_TABLE_BACKWARD (charpos - 1);
5513 /* ... and S1 is Sword, and WORD_BOUNDARY_P (C1, C2)
5515 if ((s1 == Sword) && !WORD_BOUNDARY_P (c1, c2))
5522 DEBUG_PRINT1 ("EXECUTING wordend.\n");
5524 /* We FAIL in one of the following cases: */
5526 /* Case 1: D is at the beginning of string. */
5527 if (AT_STRINGS_BEG (d))
5531 /* C1 is the character before D, S1 is the syntax of C1, C2
5532 is the character at D, and S2 is the syntax of C2. */
5536 int offset = PTR_TO_OFFSET (d) - 1;
5537 int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
5538 UPDATE_SYNTAX_TABLE (charpos);
5540 GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
5543 /* Case 2: S1 is not Sword. */
5547 /* Case 3: D is not at the end of string ... */
5548 if (!AT_STRINGS_END (d))
5550 PREFETCH_NOLIMIT ();
5551 c2 = RE_STRING_CHAR (d, dend - d);
5553 UPDATE_SYNTAX_TABLE_FORWARD (charpos);
5557 /* ... and S2 is Sword, and WORD_BOUNDARY_P (C1, C2)
5559 if ((s2 == Sword) && !WORD_BOUNDARY_P (c1, c2))
5567 not = (re_opcode_t) *(p - 1) == notsyntaxspec;
5569 DEBUG_PRINT3 ("EXECUTING %ssyntaxspec %d.\n", not?"not":"", mcnt);
5573 int offset = PTR_TO_OFFSET (d);
5574 int pos1 = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
5575 UPDATE_SYNTAX_TABLE (pos1);
5582 c = RE_STRING_CHAR_AND_LENGTH (d, dend - d, len);
5584 if ((SYNTAX (c) != (enum syntaxcode) mcnt) ^ not)
5592 DEBUG_PRINT1 ("EXECUTING before_dot.\n");
5593 if (PTR_BYTE_POS (d) >= PT_BYTE)
5598 DEBUG_PRINT1 ("EXECUTING at_dot.\n");
5599 if (PTR_BYTE_POS (d) != PT_BYTE)
5604 DEBUG_PRINT1 ("EXECUTING after_dot.\n");
5605 if (PTR_BYTE_POS (d) <= PT_BYTE)
5610 case notcategoryspec:
5611 not = (re_opcode_t) *(p - 1) == notcategoryspec;
5613 DEBUG_PRINT3 ("EXECUTING %scategoryspec %d.\n", not?"not":"", mcnt);
5619 c = RE_STRING_CHAR_AND_LENGTH (d, dend - d, len);
5621 if ((!CHAR_HAS_CATEGORY (c, mcnt)) ^ not)
5632 continue; /* Successfully executed one pattern command; keep going. */
5635 /* We goto here if a matching operation fails. */
5637 IMMEDIATE_QUIT_CHECK;
5638 if (!FAIL_STACK_EMPTY ())
5641 /* A restart point is known. Restore to that state. */
5642 DEBUG_PRINT1 ("\nFAIL:\n");
5643 POP_FAILURE_POINT (str, pat);
5644 switch (SWITCH_ENUM_CAST ((re_opcode_t) *pat++))
5646 case on_failure_keep_string_jump:
5647 assert (str == NULL);
5648 goto continue_failure_jump;
5650 case on_failure_jump_nastyloop:
5651 assert ((re_opcode_t)pat[-2] == no_op);
5652 PUSH_FAILURE_POINT (pat - 2, str);
5655 case on_failure_jump_loop:
5656 case on_failure_jump:
5659 continue_failure_jump:
5660 EXTRACT_NUMBER_AND_INCR (mcnt, pat);
5665 /* A special frame used for nastyloops. */
5672 assert (p >= bufp->buffer && p <= pend);
5674 if (d >= string1 && d <= end1)
5678 break; /* Matching at this starting point really fails. */
5682 goto restore_best_regs;
5686 return -1; /* Failure to match. */
5689 /* Subroutine definitions for re_match_2. */
5691 /* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN
5692 bytes; nonzero otherwise. */
5695 bcmp_translate (s1, s2, len, translate, multibyte)
5698 RE_TRANSLATE_TYPE translate;
5699 const int multibyte;
5701 register re_char *p1 = s1, *p2 = s2;
5702 re_char *p1_end = s1 + len;
5703 re_char *p2_end = s2 + len;
5705 /* FIXME: Checking both p1 and p2 presumes that the two strings might have
5706 different lengths, but relying on a single `len' would break this. -sm */
5707 while (p1 < p1_end && p2 < p2_end)
5709 int p1_charlen, p2_charlen;
5710 re_wchar_t p1_ch, p2_ch;
5712 p1_ch = RE_STRING_CHAR_AND_LENGTH (p1, p1_end - p1, p1_charlen);
5713 p2_ch = RE_STRING_CHAR_AND_LENGTH (p2, p2_end - p2, p2_charlen);
5715 if (RE_TRANSLATE (translate, p1_ch)
5716 != RE_TRANSLATE (translate, p2_ch))
5719 p1 += p1_charlen, p2 += p2_charlen;
5722 if (p1 != p1_end || p2 != p2_end)
5728 /* Entry points for GNU code. */
5730 /* re_compile_pattern is the GNU regular expression compiler: it
5731 compiles PATTERN (of length SIZE) and puts the result in BUFP.
5732 Returns 0 if the pattern was valid, otherwise an error string.
5734 Assumes the `allocated' (and perhaps `buffer') and `translate' fields
5735 are set in BUFP on entry.
5737 We call regex_compile to do the actual compilation. */
5740 re_compile_pattern (pattern, length, bufp)
5741 const char *pattern;
5743 struct re_pattern_buffer *bufp;
5747 /* GNU code is written to assume at least RE_NREGS registers will be set
5748 (and at least one extra will be -1). */
5749 bufp->regs_allocated = REGS_UNALLOCATED;
5751 /* And GNU code determines whether or not to get register information
5752 by passing null for the REGS argument to re_match, etc., not by
5756 ret = regex_compile ((re_char*) pattern, length, re_syntax_options, bufp);
5760 return gettext (re_error_msgid[(int) ret]);
5762 WEAK_ALIAS (__re_compile_pattern, re_compile_pattern)
5764 /* Entry points compatible with 4.2 BSD regex library. We don't define
5765 them unless specifically requested. */
5767 #if defined _REGEX_RE_COMP || defined _LIBC
5769 /* BSD has one and only one pattern buffer. */
5770 static struct re_pattern_buffer re_comp_buf;
5774 /* Make these definitions weak in libc, so POSIX programs can redefine
5775 these names if they don't use our functions, and still use
5776 regcomp/regexec below without link errors. */
5786 if (!re_comp_buf.buffer)
5787 /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
5788 return (char *) gettext ("No previous regular expression");
5792 if (!re_comp_buf.buffer)
5794 re_comp_buf.buffer = (unsigned char *) malloc (200);
5795 if (re_comp_buf.buffer == NULL)
5796 /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
5797 return (char *) gettext (re_error_msgid[(int) REG_ESPACE]);
5798 re_comp_buf.allocated = 200;
5800 re_comp_buf.fastmap = (char *) malloc (1 << BYTEWIDTH);
5801 if (re_comp_buf.fastmap == NULL)
5802 /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
5803 return (char *) gettext (re_error_msgid[(int) REG_ESPACE]);
5806 /* Since `re_exec' always passes NULL for the `regs' argument, we
5807 don't need to initialize the pattern buffer fields which affect it. */
5809 ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf);
5814 /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
5815 return (char *) gettext (re_error_msgid[(int) ret]);
5826 const int len = strlen (s);
5828 0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0);
5830 #endif /* _REGEX_RE_COMP */
5832 /* POSIX.2 functions. Don't define these for Emacs. */
5836 /* regcomp takes a regular expression as a string and compiles it.
5838 PREG is a regex_t *. We do not expect any fields to be initialized,
5839 since POSIX says we shouldn't. Thus, we set
5841 `buffer' to the compiled pattern;
5842 `used' to the length of the compiled pattern;
5843 `syntax' to RE_SYNTAX_POSIX_EXTENDED if the
5844 REG_EXTENDED bit in CFLAGS is set; otherwise, to
5845 RE_SYNTAX_POSIX_BASIC;
5846 `fastmap' to an allocated space for the fastmap;
5847 `fastmap_accurate' to zero;
5848 `re_nsub' to the number of subexpressions in PATTERN.
5850 PATTERN is the address of the pattern string.
5852 CFLAGS is a series of bits which affect compilation.
5854 If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we
5855 use POSIX basic syntax.
5857 If REG_NEWLINE is set, then . and [^...] don't match newline.
5858 Also, regexec will try a match beginning after every newline.
5860 If REG_ICASE is set, then we considers upper- and lowercase
5861 versions of letters to be equivalent when matching.
5863 If REG_NOSUB is set, then when PREG is passed to regexec, that
5864 routine will report only success or failure, and nothing about the
5867 It returns 0 if it succeeds, nonzero if it doesn't. (See regex.h for
5868 the return codes and their meanings.) */
5871 regcomp (preg, pattern, cflags)
5872 regex_t *__restrict preg;
5873 const char *__restrict pattern;
5878 = (cflags & REG_EXTENDED) ?
5879 RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC;
5881 /* regex_compile will allocate the space for the compiled pattern. */
5883 preg->allocated = 0;
5886 /* Try to allocate space for the fastmap. */
5887 preg->fastmap = (char *) malloc (1 << BYTEWIDTH);
5889 if (cflags & REG_ICASE)
5894 = (RE_TRANSLATE_TYPE) malloc (CHAR_SET_SIZE
5895 * sizeof (*(RE_TRANSLATE_TYPE)0));
5896 if (preg->translate == NULL)
5897 return (int) REG_ESPACE;
5899 /* Map uppercase characters to corresponding lowercase ones. */
5900 for (i = 0; i < CHAR_SET_SIZE; i++)
5901 preg->translate[i] = ISUPPER (i) ? TOLOWER (i) : i;
5904 preg->translate = NULL;
5906 /* If REG_NEWLINE is set, newlines are treated differently. */
5907 if (cflags & REG_NEWLINE)
5908 { /* REG_NEWLINE implies neither . nor [^...] match newline. */
5909 syntax &= ~RE_DOT_NEWLINE;
5910 syntax |= RE_HAT_LISTS_NOT_NEWLINE;
5913 syntax |= RE_NO_NEWLINE_ANCHOR;
5915 preg->no_sub = !!(cflags & REG_NOSUB);
5917 /* POSIX says a null character in the pattern terminates it, so we
5918 can use strlen here in compiling the pattern. */
5919 ret = regex_compile ((re_char*) pattern, strlen (pattern), syntax, preg);
5921 /* POSIX doesn't distinguish between an unmatched open-group and an
5922 unmatched close-group: both are REG_EPAREN. */
5923 if (ret == REG_ERPAREN)
5926 if (ret == REG_NOERROR && preg->fastmap)
5927 { /* Compute the fastmap now, since regexec cannot modify the pattern
5929 re_compile_fastmap (preg);
5930 if (preg->can_be_null)
5931 { /* The fastmap can't be used anyway. */
5932 free (preg->fastmap);
5933 preg->fastmap = NULL;
5938 WEAK_ALIAS (__regcomp, regcomp)
5941 /* regexec searches for a given pattern, specified by PREG, in the
5944 If NMATCH is zero or REG_NOSUB was set in the cflags argument to
5945 `regcomp', we ignore PMATCH. Otherwise, we assume PMATCH has at
5946 least NMATCH elements, and we set them to the offsets of the
5947 corresponding matched substrings.
5949 EFLAGS specifies `execution flags' which affect matching: if
5950 REG_NOTBOL is set, then ^ does not match at the beginning of the
5951 string; if REG_NOTEOL is set, then $ does not match at the end.
5953 We return 0 if we find a match and REG_NOMATCH if not. */
5956 regexec (preg, string, nmatch, pmatch, eflags)
5957 const regex_t *__restrict preg;
5958 const char *__restrict string;
5960 regmatch_t pmatch[];
5964 struct re_registers regs;
5965 regex_t private_preg;
5966 int len = strlen (string);
5967 boolean want_reg_info = !preg->no_sub && nmatch > 0 && pmatch;
5969 private_preg = *preg;
5971 private_preg.not_bol = !!(eflags & REG_NOTBOL);
5972 private_preg.not_eol = !!(eflags & REG_NOTEOL);
5974 /* The user has told us exactly how many registers to return
5975 information about, via `nmatch'. We have to pass that on to the
5976 matching routines. */
5977 private_preg.regs_allocated = REGS_FIXED;
5981 regs.num_regs = nmatch;
5982 regs.start = TALLOC (nmatch * 2, regoff_t);
5983 if (regs.start == NULL)
5984 return (int) REG_NOMATCH;
5985 regs.end = regs.start + nmatch;
5988 /* Instead of using not_eol to implement REG_NOTEOL, we could simply
5989 pass (&private_preg, string, len + 1, 0, len, ...) pretending the string
5990 was a little bit longer but still only matching the real part.
5991 This works because the `endline' will check for a '\n' and will find a
5992 '\0', correctly deciding that this is not the end of a line.
5993 But it doesn't work out so nicely for REG_NOTBOL, since we don't have
5994 a convenient '\0' there. For all we know, the string could be preceded
5995 by '\n' which would throw things off. */
5997 /* Perform the searching operation. */
5998 ret = re_search (&private_preg, string, len,
5999 /* start: */ 0, /* range: */ len,
6000 want_reg_info ? ®s : (struct re_registers *) 0);
6002 /* Copy the register information to the POSIX structure. */
6009 for (r = 0; r < nmatch; r++)
6011 pmatch[r].rm_so = regs.start[r];
6012 pmatch[r].rm_eo = regs.end[r];
6016 /* If we needed the temporary register info, free the space now. */
6020 /* We want zero return to mean success, unlike `re_search'. */
6021 return ret >= 0 ? (int) REG_NOERROR : (int) REG_NOMATCH;
6023 WEAK_ALIAS (__regexec, regexec)
6026 /* Returns a message corresponding to an error code, ERRCODE, returned
6027 from either regcomp or regexec. We don't use PREG here. */
6030 regerror (errcode, preg, errbuf, errbuf_size)
6032 const regex_t *preg;
6040 || errcode >= (sizeof (re_error_msgid) / sizeof (re_error_msgid[0])))
6041 /* Only error codes returned by the rest of the code should be passed
6042 to this routine. If we are given anything else, or if other regex
6043 code generates an invalid error code, then the program has a bug.
6044 Dump core so we can fix it. */
6047 msg = gettext (re_error_msgid[errcode]);
6049 msg_size = strlen (msg) + 1; /* Includes the null. */
6051 if (errbuf_size != 0)
6053 if (msg_size > errbuf_size)
6055 strncpy (errbuf, msg, errbuf_size - 1);
6056 errbuf[errbuf_size - 1] = 0;
6059 strcpy (errbuf, msg);
6064 WEAK_ALIAS (__regerror, regerror)
6067 /* Free dynamically allocated space used by PREG. */
6073 if (preg->buffer != NULL)
6074 free (preg->buffer);
6075 preg->buffer = NULL;
6077 preg->allocated = 0;
6080 if (preg->fastmap != NULL)
6081 free (preg->fastmap);
6082 preg->fastmap = NULL;
6083 preg->fastmap_accurate = 0;
6085 if (preg->translate != NULL)
6086 free (preg->translate);
6087 preg->translate = NULL;
6089 WEAK_ALIAS (__regfree, regfree)
6091 #endif /* not emacs */