+ {
+ memory_error:
+ while (1)
+ {
+ struct globnames *old = names;
+ for (size_t i = 0; i < cur; ++i)
+ free (names->name[i]);
+ names = names->next;
+ /* NB: we will not leak memory here if we exit without
+ freeing the current block assigned to OLD. At least
+ the very first block is always allocated on the stack
+ and this is the block assigned to OLD here. */
+ if (names == NULL)
+ {
+ assert (old == &init_names);
+ break;
+ }
+ cur = names->count;
+ if (old == names_alloca)
+ names_alloca = names;
+ else
+ free (old);
+ }
+ result = GLOB_NOSPACE;
+ }
+ else
+ {
+ while (1)
+ {
+ struct globnames *old = names;
+ for (size_t i = 0; i < cur; ++i)
+ new_gl_pathv[pglob->gl_offs + pglob->gl_pathc++]
+ = names->name[i];
+ names = names->next;
+ /* NB: we will not leak memory here if we exit without
+ freeing the current block assigned to OLD. At least
+ the very first block is always allocated on the stack
+ and this is the block assigned to OLD here. */
+ if (names == NULL)
+ {
+ assert (old == &init_names);
+ break;
+ }
+ cur = names->count;
+ if (old == names_alloca)
+ names_alloca = names;
+ else
+ free (old);
+ }
+
+ pglob->gl_pathv = new_gl_pathv;