+# endif
+
+# define TRY_MSVC_INVAL \
+ do \
+ { \
+ struct gl_msvc_inval_per_thread *msvc_inval_current; \
+ gl_msvc_inval_ensure_handler (); \
+ msvc_inval_current = gl_msvc_inval_current (); \
+ /* First, initialize gl_msvc_inval_restart. */ \
+ if (setjmp (msvc_inval_current->restart) == 0) \
+ { \
+ /* Then, mark it as valid. */ \
+ msvc_inval_current->restart_valid = 1;
+# define CATCH_MSVC_INVAL \
+ /* Execution completed. \
+ Mark gl_msvc_inval_restart as invalid. */ \
+ msvc_inval_current->restart_valid = 0; \
+ } \
+ else \
+ { \
+ /* Execution triggered an invalid parameter notification. \
+ Mark gl_msvc_inval_restart as invalid. */ \
+ msvc_inval_current->restart_valid = 0;
+# define DONE_MSVC_INVAL \
+ } \
+ } \
+ while (0)