((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
But in fact it might be less smart and round addresses to as much as
DEFAULT_ROUNDING. So we prepare for it to do that. */
union fooround {long x; double d;};
((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
But in fact it might be less smart and round addresses to as much as
DEFAULT_ROUNDING. So we prepare for it to do that. */
union fooround {long x; double d;};