(void (*) (void *)) obstack_chunk_free)
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
_obstack_begin ((h), (size), (alignment), \
(void (*) (void *)) obstack_chunk_free)
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
_obstack_begin ((h), (size), (alignment), \