+/* This has no initializer because initialized variables in Emacs
+ become read-only after dumping. */
+reg_syntax_t re_syntax_options;
+
+
+/* Specify the precise syntax of regexps for compilation. This provides
+ for compatibility for various utilities which historically have
+ different, incompatible syntaxes.
+
+ The argument SYNTAX is a bit mask comprised of the various bits
+ defined in regex.h. We return the old syntax. */
+
+reg_syntax_t
+re_set_syntax (syntax)
+ reg_syntax_t syntax;
+{
+ reg_syntax_t ret = re_syntax_options;
+
+ re_syntax_options = syntax;
+ return ret;
+}
+\f
+/* This table gives an error message for each of the error codes listed
+ in regex.h. Obviously the order here has to be same as there.
+ POSIX doesn't require that we do anything for REG_NOERROR,
+ but why not be nice? */
+
+static const char *re_error_msgid[] =
+ { "Success", /* REG_NOERROR */
+ "No match", /* REG_NOMATCH */
+ "Invalid regular expression", /* REG_BADPAT */
+ "Invalid collation character", /* REG_ECOLLATE */
+ "Invalid character class name", /* REG_ECTYPE */
+ "Trailing backslash", /* REG_EESCAPE */
+ "Invalid back reference", /* REG_ESUBREG */
+ "Unmatched [ or [^", /* REG_EBRACK */
+ "Unmatched ( or \\(", /* REG_EPAREN */
+ "Unmatched \\{", /* REG_EBRACE */
+ "Invalid content of \\{\\}", /* REG_BADBR */
+ "Invalid range end", /* REG_ERANGE */
+ "Memory exhausted", /* REG_ESPACE */
+ "Invalid preceding regular expression", /* REG_BADRPT */
+ "Premature end of regular expression", /* REG_EEND */
+ "Regular expression too big", /* REG_ESIZE */
+ "Unmatched ) or \\)", /* REG_ERPAREN */
+ };
+\f
+/* Avoiding alloca during matching, to placate r_alloc. */
+
+/* Define MATCH_MAY_ALLOCATE unless we need to make sure that the
+ searching and matching functions should not call alloca. On some
+ systems, alloca is implemented in terms of malloc, and if we're
+ using the relocating allocator routines, then malloc could cause a
+ relocation, which might (if the strings being searched are in the
+ ralloc heap) shift the data out from underneath the regexp
+ routines.
+
+ Here's another reason to avoid allocation: Emacs
+ processes input from X in a signal handler; processing X input may
+ call malloc; if input arrives while a matching routine is calling
+ malloc, then we're scrod. But Emacs can't just block input while
+ calling matching routines; then we don't notice interrupts when
+ they come in. So, Emacs blocks input around all regexp calls
+ except the matching calls, which it leaves unprotected, in the
+ faith that they will not malloc. */
+
+/* Normally, this is fine. */
+#define MATCH_MAY_ALLOCATE
+
+/* When using GNU C, we are not REALLY using the C alloca, no matter
+ what config.h may say. So don't take precautions for it. */
+#ifdef __GNUC__
+#undef C_ALLOCA
+#endif
+
+/* The match routines may not allocate if (1) they would do it with malloc
+ and (2) it's not safe for them to use malloc.
+ Note that if REL_ALLOC is defined, matching would not use malloc for the
+ failure stack, but we would still use it for the register vectors;
+ so REL_ALLOC should not affect this. */
+#if (defined (C_ALLOCA) || defined (REGEX_MALLOC)) && defined (emacs)
+#undef MATCH_MAY_ALLOCATE
+#endif
+
+\f
+/* Failure stack declarations and macros; both re_compile_fastmap and
+ re_match_2 use a failure stack. These have to be macros because of
+ REGEX_ALLOCATE_STACK. */
+
+
+/* Number of failure points for which to initially allocate space
+ when matching. If this number is exceeded, we allocate more
+ space, so it is not a hard limit. */
+#ifndef INIT_FAILURE_ALLOC
+#define INIT_FAILURE_ALLOC 5
+#endif
+
+/* Roughly the maximum number of failure points on the stack. Would be
+ exactly that if always used MAX_FAILURE_SPACE each time we failed.
+ This is a variable only so users of regex can assign to it; we never
+ change it ourselves. */
+#if defined (MATCH_MAY_ALLOCATE)
+int re_max_failures = 200000;
+#else
+int re_max_failures = 2000;
+#endif
+
+union fail_stack_elt
+{
+ unsigned char *pointer;
+ int integer;
+};
+
+typedef union fail_stack_elt fail_stack_elt_t;
+
+typedef struct
+{
+ fail_stack_elt_t *stack;
+ unsigned size;
+ unsigned avail; /* Offset of next open position. */
+} fail_stack_type;
+
+#define FAIL_STACK_EMPTY() (fail_stack.avail == 0)
+#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0)
+#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size)
+
+
+/* Define macros to initialize and free the failure stack.
+ Do `return -2' if the alloc fails. */
+
+#ifdef MATCH_MAY_ALLOCATE
+#define INIT_FAIL_STACK() \
+ do { \
+ fail_stack.stack = (fail_stack_elt_t *) \
+ REGEX_ALLOCATE_STACK (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \
+ \
+ if (fail_stack.stack == NULL) \
+ return -2; \
+ \
+ fail_stack.size = INIT_FAILURE_ALLOC; \
+ fail_stack.avail = 0; \
+ } while (0)
+
+#define RESET_FAIL_STACK() REGEX_FREE_STACK (fail_stack.stack)
+#else
+#define INIT_FAIL_STACK() \
+ do { \
+ fail_stack.avail = 0; \
+ } while (0)
+
+#define RESET_FAIL_STACK()
+#endif
+
+
+/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items.
+
+ Return 1 if succeeds, and 0 if either ran out of memory
+ allocating space for it or it was already too large.
+
+ REGEX_REALLOCATE_STACK requires `destination' be declared. */
+
+#define DOUBLE_FAIL_STACK(fail_stack) \
+ ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS \
+ ? 0 \
+ : ((fail_stack).stack = (fail_stack_elt_t *) \
+ REGEX_REALLOCATE_STACK ((fail_stack).stack, \
+ (fail_stack).size * sizeof (fail_stack_elt_t), \
+ ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \
+ \
+ (fail_stack).stack == NULL \
+ ? 0 \
+ : ((fail_stack).size <<= 1, \
+ 1)))
+
+
+/* Push pointer POINTER on FAIL_STACK.
+ Return 1 if was able to do so and 0 if ran out of memory allocating
+ space to do so. */
+#define PUSH_PATTERN_OP(POINTER, FAIL_STACK) \
+ ((FAIL_STACK_FULL () \
+ && !DOUBLE_FAIL_STACK (FAIL_STACK)) \
+ ? 0 \
+ : ((FAIL_STACK).stack[(FAIL_STACK).avail++].pointer = POINTER, \
+ 1))
+
+/* Push a pointer value onto the failure stack.
+ Assumes the variable `fail_stack'. Probably should only
+ be called from within `PUSH_FAILURE_POINT'. */
+#define PUSH_FAILURE_POINTER(item) \
+ fail_stack.stack[fail_stack.avail++].pointer = (unsigned char *) (item)
+
+/* This pushes an integer-valued item onto the failure stack.
+ Assumes the variable `fail_stack'. Probably should only
+ be called from within `PUSH_FAILURE_POINT'. */
+#define PUSH_FAILURE_INT(item) \
+ fail_stack.stack[fail_stack.avail++].integer = (item)
+
+/* Push a fail_stack_elt_t value onto the failure stack.
+ Assumes the variable `fail_stack'. Probably should only
+ be called from within `PUSH_FAILURE_POINT'. */
+#define PUSH_FAILURE_ELT(item) \
+ fail_stack.stack[fail_stack.avail++] = (item)
+
+/* These three POP... operations complement the three PUSH... operations.
+ All assume that `fail_stack' is nonempty. */
+#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer
+#define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer
+#define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail]
+
+/* Used to omit pushing failure point id's when we're not debugging. */
+#ifdef DEBUG
+#define DEBUG_PUSH PUSH_FAILURE_INT
+#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_INT ()
+#else
+#define DEBUG_PUSH(item)
+#define DEBUG_POP(item_addr)
+#endif
+
+
+/* Push the information about the state we will need
+ if we ever fail back to it.
+
+ Requires variables fail_stack, regstart, regend, reg_info, and
+ num_regs be declared. DOUBLE_FAIL_STACK requires `destination' be
+ declared.
+
+ Does `return FAILURE_CODE' if runs out of memory. */
+
+#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \
+ do { \
+ char *destination; \
+ /* Must be int, so when we don't save any registers, the arithmetic \
+ of 0 + -1 isn't done as unsigned. */ \
+ int this_reg; \
+ \
+ DEBUG_STATEMENT (failure_id++); \
+ DEBUG_STATEMENT (nfailure_points_pushed++); \
+ DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \
+ DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\
+ DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\
+ \
+ DEBUG_PRINT2 (" slots needed: %d\n", NUM_FAILURE_ITEMS); \
+ DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \
+ \
+ /* Ensure we have enough space allocated for what we will push. */ \
+ while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \
+ { \
+ if (!DOUBLE_FAIL_STACK (fail_stack)) \
+ return failure_code; \
+ \
+ DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \
+ (fail_stack).size); \
+ DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\
+ } \
+ \
+ /* Push the info, starting with the registers. */ \
+ DEBUG_PRINT1 ("\n"); \
+ \
+ if (!(RE_NO_POSIX_BACKTRACKING & bufp->syntax)) \
+ for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \
+ this_reg++) \
+ { \
+ DEBUG_PRINT2 (" Pushing reg: %d\n", this_reg); \
+ DEBUG_STATEMENT (num_regs_pushed++); \
+ \
+ DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \
+ PUSH_FAILURE_POINTER (regstart[this_reg]); \
+ \
+ DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \
+ PUSH_FAILURE_POINTER (regend[this_reg]); \
+ \
+ DEBUG_PRINT2 (" info: 0x%x\n ", reg_info[this_reg]); \
+ DEBUG_PRINT2 (" match_null=%d", \
+ REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \
+ DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \
+ DEBUG_PRINT2 (" matched_something=%d", \
+ MATCHED_SOMETHING (reg_info[this_reg])); \
+ DEBUG_PRINT2 (" ever_matched=%d", \
+ EVER_MATCHED_SOMETHING (reg_info[this_reg])); \
+ DEBUG_PRINT1 ("\n"); \
+ PUSH_FAILURE_ELT (reg_info[this_reg].word); \
+ } \
+ \
+ DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\
+ PUSH_FAILURE_INT (lowest_active_reg); \
+ \
+ DEBUG_PRINT2 (" Pushing high active reg: %d\n", highest_active_reg);\
+ PUSH_FAILURE_INT (highest_active_reg); \
+ \
+ DEBUG_PRINT2 (" Pushing pattern 0x%x: ", pattern_place); \
+ DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \
+ PUSH_FAILURE_POINTER (pattern_place); \
+ \
+ DEBUG_PRINT2 (" Pushing string 0x%x: `", string_place); \
+ DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \
+ size2); \
+ DEBUG_PRINT1 ("'\n"); \
+ PUSH_FAILURE_POINTER (string_place); \
+ \
+ DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \
+ DEBUG_PUSH (failure_id); \
+ } while (0)
+
+/* This is the number of items that are pushed and popped on the stack
+ for each register. */
+#define NUM_REG_ITEMS 3
+
+/* Individual items aside from the registers. */
+#ifdef DEBUG
+#define NUM_NONREG_ITEMS 5 /* Includes failure point id. */
+#else
+#define NUM_NONREG_ITEMS 4
+#endif