+ ;
+
+/* This function is useful it you create a socket using gnulib's
+ Winsock wrappers but needs to pass on the socket handle to some
+ other library that only accepts sockets. */
+#if WINDOWS_SOCKETS
+
+#include <sys/socket.h>
+
+#include "msvc-nothrow.h"
+
+static inline SOCKET
+gl_fd_to_handle (int fd)
+{
+ return _get_osfhandle (fd);
+}
+
+#else
+
+#define gl_fd_to_handle(x) (x)
+
+#endif /* WINDOWS_SOCKETS */
+
+#endif /* SOCKETS_H */