+# define shutdown shutdown_used_without_including_sys_socket_h
+# else
+ _GL_WARN_ON_USE (socket,
+ "socket() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (connect,
+ "connect() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (accept,
+ "accept() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (bind,
+ "bind() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (getpeername,
+ "getpeername() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (getsockname,
+ "getsockname() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (getsockopt,
+ "getsockopt() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (listen,
+ "listen() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (recv,
+ "recv() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (send,
+ "send() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (recvfrom,
+ "recvfrom() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (sendto,
+ "sendto() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (setsockopt,
+ "setsockopt() used without including <sys/socket.h>");
+ _GL_WARN_ON_USE (shutdown,
+ "shutdown() used without including <sys/socket.h>");