+
+ dnl Test against glibc-2.7 Linux/SPARC64 bug.
+ REPLACE_ITOLD=0
+ AC_CACHE_CHECK([whether conversion from 'int' to 'long double' works],
+ [gl_cv_func_itold_works],
+ [
+ AC_RUN_IFELSE(
+ [AC_LANG_SOURCE([[
+int i = -1;
+volatile long double ld;
+int main ()
+{
+ ld += i * 1.0L;
+ if (ld > 0)
+ return 1;
+ return 0;
+}]])],
+ [gl_cv_func_itold_works=yes],
+ [gl_cv_func_itold_works=no],
+ [case "$host" in
+ sparc*-*-linux*)
+ AC_EGREP_CPP([yes],
+ [#if defined __LP64__ || defined __arch64__
+ yes
+ #endif],
+ [gl_cv_func_itold_works="guessing no"],
+ [gl_cv_func_itold_works="guessing yes"])
+ ;;
+ *) gl_cv_func_itold_works="guessing yes" ;;
+ esac
+ ])
+ ])
+ case "$gl_cv_func_itold_works" in
+ *no)
+ REPLACE_ITOLD=1
+ dnl We add the workaround to <float.h> but also to <math.h>,
+ dnl to increase the chances that the fix function gets pulled in.
+ FLOAT_H=float.h
+ ;;
+ esac
+
+ if test -n "$FLOAT_H"; then
+ gl_NEXT_HEADERS([float.h])
+ fi