+ AC_REQUIRE([gl_INTTYPES_H_DEFAULTS])
+ gl_CHECK_NEXT_HEADERS([inttypes.h])
+
+ AC_REQUIRE([gl_MULTIARCH])
+
+ dnl Ensure that <stdint.h> defines the limit macros, since gnulib's
+ dnl <inttypes.h> relies on them. This macro is only needed when a
+ dnl C++ compiler is in use; it has no effect for a C compiler.
+ dnl Also be careful to define __STDC_LIMIT_MACROS only when gnulib's
+ dnl <inttypes.h> is going to be created, and to avoid redefinition warnings
+ dnl if the __STDC_LIMIT_MACROS is already defined through the CPPFLAGS.
+ AC_DEFINE([GL_TRIGGER_STDC_LIMIT_MACROS], [1],
+ [Define to make the limit macros in <stdint.h> visible.])
+ AH_VERBATIM([__STDC_LIMIT_MACROS_ZZZ],
+[/* Ensure that <stdint.h> defines the limit macros, since gnulib's
+ <inttypes.h> relies on them. */
+#if defined __cplusplus && !defined __STDC_LIMIT_MACROS && GL_TRIGGER_STDC_LIMIT_MACROS
+# define __STDC_LIMIT_MACROS 1
+#endif
+])
+
+ dnl Check for declarations of anything we want to poison if the
+ dnl corresponding gnulib module is not in use.
+ gl_WARN_ON_USE_PREPARE([[#include <inttypes.h>
+ ]], [imaxabs imaxdiv strtoimax strtoumax])
+])
+
+# Ensure that the PRI* and SCN* macros are defined appropriately.
+AC_DEFUN([gl_INTTYPES_PRI_SCN],
+[
+ AC_REQUIRE([gt_INTTYPES_PRI])
+
+ PRIPTR_PREFIX=
+ if test -n "$STDINT_H"; then
+ dnl Using the gnulib <stdint.h>. It always defines intptr_t to 'long'.
+ PRIPTR_PREFIX='"l"'
+ else
+ dnl Using the system's <stdint.h>.
+ for glpfx in '' l ll I64; do
+ case $glpfx in
+ '') gltype1='int';;
+ l) gltype1='long int';;
+ ll) gltype1='long long int';;
+ I64) gltype1='__int64';;
+ esac
+ AC_COMPILE_IFELSE(
+ [AC_LANG_PROGRAM([[#include <stdint.h>
+ extern intptr_t foo;
+ extern $gltype1 foo;]])],
+ [PRIPTR_PREFIX='"'$glpfx'"'])
+ test -n "$PRIPTR_PREFIX" && break
+ done
+ fi
+ AC_SUBST([PRIPTR_PREFIX])
+
+ gl_INTTYPES_CHECK_LONG_LONG_INT_CONDITION(
+ [INT32_MAX_LT_INTMAX_MAX],
+ [defined INT32_MAX && defined INTMAX_MAX],
+ [INT32_MAX < INTMAX_MAX],
+ [sizeof (int) < sizeof (long long int)])
+ if test $APPLE_UNIVERSAL_BUILD = 0; then
+ gl_INTTYPES_CHECK_LONG_LONG_INT_CONDITION(
+ [INT64_MAX_EQ_LONG_MAX],
+ [defined INT64_MAX],
+ [INT64_MAX == LONG_MAX],
+ [sizeof (long long int) == sizeof (long int)])
+ else
+ INT64_MAX_EQ_LONG_MAX=-1
+ fi
+ gl_INTTYPES_CHECK_LONG_LONG_INT_CONDITION(
+ [UINT32_MAX_LT_UINTMAX_MAX],
+ [defined UINT32_MAX && defined UINTMAX_MAX],
+ [UINT32_MAX < UINTMAX_MAX],
+ [sizeof (unsigned int) < sizeof (unsigned long long int)])
+ if test $APPLE_UNIVERSAL_BUILD = 0; then
+ gl_INTTYPES_CHECK_LONG_LONG_INT_CONDITION(
+ [UINT64_MAX_EQ_ULONG_MAX],
+ [defined UINT64_MAX],
+ [UINT64_MAX == ULONG_MAX],
+ [sizeof (unsigned long long int) == sizeof (unsigned long int)])