- AC_CACHE_CHECK([whether locale.h conforms to POSIX],
- [gl_cv_header_working_locale_h],
- [AC_TRY_COMPILE([#include <locale.h>
-int x = LC_MESSAGES;], [],
- [gl_cv_header_working_locale_h=yes],
- [gl_cv_header_working_locale_h=no])])
- if test $gl_cv_header_working_locale_h = yes; then
- LOCALE_H=
+ dnl Use AC_REQUIRE here, so that the default behavior below is expanded
+ dnl once only, before all statements that occur in other macros.
+ AC_REQUIRE([gl_LOCALE_H_DEFAULTS])
+
+ dnl Persuade glibc <locale.h> to define locale_t.
+ AC_REQUIRE([gl_USE_SYSTEM_EXTENSIONS])
+
+ dnl If <stddef.h> is replaced, then <locale.h> must also be replaced.
+ AC_REQUIRE([gl_STDDEF_H])
+
+ AC_CACHE_CHECK([whether locale.h conforms to POSIX:2001],
+ [gl_cv_header_locale_h_posix2001],
+ [AC_COMPILE_IFELSE(
+ [AC_LANG_PROGRAM(
+ [[#include <locale.h>
+ int x = LC_MESSAGES;]],
+ [[]])],
+ [gl_cv_header_locale_h_posix2001=yes],
+ [gl_cv_header_locale_h_posix2001=no])])
+
+ dnl Check for <xlocale.h>.
+ AC_CHECK_HEADERS_ONCE([xlocale.h])
+ if test $ac_cv_header_xlocale_h = yes; then
+ HAVE_XLOCALE_H=1
+ dnl Check whether use of locale_t requires inclusion of <xlocale.h>,
+ dnl e.g. on MacOS X 10.5. If <locale.h> does not define locale_t by
+ dnl itself, we assume that <xlocale.h> will do so.
+ AC_CACHE_CHECK([whether locale.h defines locale_t],
+ [gl_cv_header_locale_has_locale_t],
+ [AC_COMPILE_IFELSE(
+ [AC_LANG_PROGRAM(
+ [[#include <locale.h>
+ locale_t x;]],
+ [[]])],
+ [gl_cv_header_locale_has_locale_t=yes],
+ [gl_cv_header_locale_has_locale_t=no])
+ ])
+ if test $gl_cv_header_locale_has_locale_t = yes; then
+ gl_cv_header_locale_h_needs_xlocale_h=no
+ else
+ gl_cv_header_locale_h_needs_xlocale_h=yes
+ fi