+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ USA. */
+
+/* TODO:
+ - structure the opcode space into opcode+flag.
+ - merge with glibc's regex.[ch].
+ - replace (succeed_n + jump_n + set_number_at) with something that doesn't
+ need to modify the compiled regexp so that re_match can be reentrant.
+ - get rid of on_failure_jump_smart by doing the optimization in re_comp
+ rather than at run-time, so that re_match can be reentrant.
+*/
+
+/* AIX requires this to be the first thing in the file. */
+#if defined _AIX && !defined REGEX_MALLOC
+ #pragma alloca
+#endif
+
+#undef _GNU_SOURCE
+#define _GNU_SOURCE
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#if defined STDC_HEADERS && !defined emacs
+# include <stddef.h>
+#else
+/* We need this for `regex.h', and perhaps for the Emacs include files. */
+# include <sys/types.h>
+#endif
+
+/* Whether to use ISO C Amendment 1 wide char functions.
+ Those should not be used for Emacs since it uses its own. */
+#define WIDE_CHAR_SUPPORT \
+ (defined _LIBC || HAVE_WCTYPE_H && HAVE_WCHAR_H && HAVE_BTOWC && !emacs)
+
+/* For platform which support the ISO C amendement 1 functionality we
+ support user defined character classes. */
+#if WIDE_CHAR_SUPPORT
+/* Solaris 2.5 has a bug: <wchar.h> must be included before <wctype.h>. */
+# include <wchar.h>
+# include <wctype.h>
+#endif
+
+#ifdef _LIBC
+/* We have to keep the namespace clean. */
+# define regfree(preg) __regfree (preg)
+# define regexec(pr, st, nm, pm, ef) __regexec (pr, st, nm, pm, ef)
+# define regcomp(preg, pattern, cflags) __regcomp (preg, pattern, cflags)
+# define regerror(errcode, preg, errbuf, errbuf_size) \
+ __regerror(errcode, preg, errbuf, errbuf_size)
+# define re_set_registers(bu, re, nu, st, en) \
+ __re_set_registers (bu, re, nu, st, en)
+# define re_match_2(bufp, string1, size1, string2, size2, pos, regs, stop) \
+ __re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
+# define re_match(bufp, string, size, pos, regs) \
+ __re_match (bufp, string, size, pos, regs)
+# define re_search(bufp, string, size, startpos, range, regs) \
+ __re_search (bufp, string, size, startpos, range, regs)
+# define re_compile_pattern(pattern, length, bufp) \
+ __re_compile_pattern (pattern, length, bufp)
+# define re_set_syntax(syntax) __re_set_syntax (syntax)
+# define re_search_2(bufp, st1, s1, st2, s2, startpos, range, regs, stop) \
+ __re_search_2 (bufp, st1, s1, st2, s2, startpos, range, regs, stop)
+# define re_compile_fastmap(bufp) __re_compile_fastmap (bufp)
+
+/* Make sure we call libc's function even if the user overrides them. */
+# define btowc __btowc
+# define iswctype __iswctype
+# define wctype __wctype
+
+# define WEAK_ALIAS(a,b) weak_alias (a, b)
+
+/* We are also using some library internals. */
+# include <locale/localeinfo.h>
+# include <locale/elem-hash.h>
+# include <langinfo.h>
+#else
+# define WEAK_ALIAS(a,b)
+#endif
+
+/* This is for other GNU distributions with internationalized messages. */
+#if HAVE_LIBINTL_H || defined _LIBC
+# include <libintl.h>
+#else
+# define gettext(msgid) (msgid)
+#endif
+
+#ifndef gettext_noop
+/* This define is so xgettext can find the internationalizable
+ strings. */
+# define gettext_noop(String) String
+#endif
+
+/* The `emacs' switch turns on certain matching commands
+ that make sense only in Emacs. */
+#ifdef emacs
+
+# include "lisp.h"
+# include "buffer.h"
+
+/* Make syntax table lookup grant data in gl_state. */
+# define SYNTAX_ENTRY_VIA_PROPERTY
+
+# include "syntax.h"
+# include "charset.h"
+# include "category.h"
+
+# define malloc xmalloc
+# define realloc xrealloc
+# define free xfree
+
+/* Converts the pointer to the char to BEG-based offset from the start. */
+# define PTR_TO_OFFSET(d) POS_AS_IN_BUFFER (POINTER_TO_OFFSET (d))
+# define POS_AS_IN_BUFFER(p) ((p) + (NILP (re_match_object) || BUFFERP (re_match_object)))
+
+# define RE_MULTIBYTE_P(bufp) ((bufp)->multibyte)
+# define RE_STRING_CHAR(p, s) \
+ (multibyte ? (STRING_CHAR (p, s)) : (*(p)))
+# define RE_STRING_CHAR_AND_LENGTH(p, s, len) \
+ (multibyte ? (STRING_CHAR_AND_LENGTH (p, s, len)) : ((len) = 1, *(p)))
+
+/* Set C a (possibly multibyte) character before P. P points into a
+ string which is the virtual concatenation of STR1 (which ends at
+ END1) or STR2 (which ends at END2). */
+# define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \
+ do { \
+ if (multibyte) \
+ { \
+ re_char *dtemp = (p) == (str2) ? (end1) : (p); \
+ re_char *dlimit = ((p) > (str2) && (p) <= (end2)) ? (str2) : (str1); \
+ while (dtemp-- > dlimit && !CHAR_HEAD_P (*dtemp)); \
+ c = STRING_CHAR (dtemp, (p) - dtemp); \
+ } \
+ else \
+ (c = ((p) == (str2) ? (end1) : (p))[-1]); \
+ } while (0)
+
+
+#else /* not emacs */
+
+/* If we are not linking with Emacs proper,
+ we can't use the relocating allocator
+ even if config.h says that we can. */
+# undef REL_ALLOC
+
+# if defined STDC_HEADERS || defined _LIBC
+# include <stdlib.h>
+# else
+char *malloc ();
+char *realloc ();
+# endif
+
+/* When used in Emacs's lib-src, we need to get bzero and bcopy somehow.
+ If nothing else has been done, use the method below. */
+# ifdef INHIBIT_STRING_HEADER
+# if !(defined HAVE_BZERO && defined HAVE_BCOPY)
+# if !defined bzero && !defined bcopy
+# undef INHIBIT_STRING_HEADER
+# endif
+# endif
+# endif
+
+/* This is the normal way of making sure we have memcpy, memcmp and bzero.
+ This is used in most programs--a few other programs avoid this
+ by defining INHIBIT_STRING_HEADER. */
+# ifndef INHIBIT_STRING_HEADER
+# if defined HAVE_STRING_H || defined STDC_HEADERS || defined _LIBC
+# include <string.h>
+# ifndef bzero
+# ifndef _LIBC
+# define bzero(s, n) (memset (s, '\0', n), (s))
+# else
+# define bzero(s, n) __bzero (s, n)
+# endif
+# endif
+# else
+# include <strings.h>
+# ifndef memcmp
+# define memcmp(s1, s2, n) bcmp (s1, s2, n)
+# endif
+# ifndef memcpy
+# define memcpy(d, s, n) (bcopy (s, d, n), (d))
+# endif
+# endif
+# endif
+
+/* Define the syntax stuff for \<, \>, etc. */
+
+/* Sword must be nonzero for the wordchar pattern commands in re_match_2. */
+enum syntaxcode { Swhitespace = 0, Sword = 1 };
+
+# ifdef SWITCH_ENUM_BUG
+# define SWITCH_ENUM_CAST(x) ((int)(x))
+# else
+# define SWITCH_ENUM_CAST(x) (x)
+# endif
+
+/* Dummy macros for non-Emacs environments. */
+# define BASE_LEADING_CODE_P(c) (0)
+# define CHAR_CHARSET(c) 0
+# define CHARSET_LEADING_CODE_BASE(c) 0
+# define MAX_MULTIBYTE_LENGTH 1
+# define RE_MULTIBYTE_P(x) 0
+# define WORD_BOUNDARY_P(c1, c2) (0)
+# define CHAR_HEAD_P(p) (1)
+# define SINGLE_BYTE_CHAR_P(c) (1)
+# define SAME_CHARSET_P(c1, c2) (1)
+# define MULTIBYTE_FORM_LENGTH(p, s) (1)
+# define STRING_CHAR(p, s) (*(p))
+# define RE_STRING_CHAR STRING_CHAR
+# define CHAR_STRING(c, s) (*(s) = (c), 1)
+# define STRING_CHAR_AND_LENGTH(p, s, actual_len) ((actual_len) = 1, *(p))
+# define RE_STRING_CHAR_AND_LENGTH STRING_CHAR_AND_LENGTH
+# define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \
+ (c = ((p) == (str2) ? *((end1) - 1) : *((p) - 1)))
+# define MAKE_CHAR(charset, c1, c2) (c1)
+#endif /* not emacs */
+
+#ifndef RE_TRANSLATE
+# define RE_TRANSLATE(TBL, C) ((unsigned char)(TBL)[C])
+# define RE_TRANSLATE_P(TBL) (TBL)
+#endif
+\f
+/* Get the interface, including the syntax bits. */
+#include "regex.h"
+
+/* isalpha etc. are used for the character classes. */
+#include <ctype.h>
+
+#ifdef emacs
+
+/* 1 if C is an ASCII character. */
+# define IS_REAL_ASCII(c) ((c) < 0200)
+
+/* 1 if C is a unibyte character. */
+# define ISUNIBYTE(c) (SINGLE_BYTE_CHAR_P ((c)))
+
+/* The Emacs definitions should not be directly affected by locales. */
+
+/* In Emacs, these are only used for single-byte characters. */
+# define ISDIGIT(c) ((c) >= '0' && (c) <= '9')
+# define ISCNTRL(c) ((c) < ' ')
+# define ISXDIGIT(c) (((c) >= '0' && (c) <= '9') \
+ || ((c) >= 'a' && (c) <= 'f') \
+ || ((c) >= 'A' && (c) <= 'F'))
+
+/* This is only used for single-byte characters. */
+# define ISBLANK(c) ((c) == ' ' || (c) == '\t')
+
+/* The rest must handle multibyte characters. */
+
+# define ISGRAPH(c) (SINGLE_BYTE_CHAR_P (c) \
+ ? (c) > ' ' && !((c) >= 0177 && (c) <= 0237) \
+ : 1)
+
+# define ISPRINT(c) (SINGLE_BYTE_CHAR_P (c) \
+ ? (c) >= ' ' && !((c) >= 0177 && (c) <= 0237) \
+ : 1)
+
+# define ISALNUM(c) (IS_REAL_ASCII (c) \
+ ? (((c) >= 'a' && (c) <= 'z') \
+ || ((c) >= 'A' && (c) <= 'Z') \
+ || ((c) >= '0' && (c) <= '9')) \
+ : SYNTAX (c) == Sword)
+
+# define ISALPHA(c) (IS_REAL_ASCII (c) \
+ ? (((c) >= 'a' && (c) <= 'z') \
+ || ((c) >= 'A' && (c) <= 'Z')) \
+ : SYNTAX (c) == Sword)
+
+# define ISLOWER(c) (LOWERCASEP (c))
+
+# define ISPUNCT(c) (IS_REAL_ASCII (c) \
+ ? ((c) > ' ' && (c) < 0177 \
+ && !(((c) >= 'a' && (c) <= 'z') \
+ || ((c) >= 'A' && (c) <= 'Z') \
+ || ((c) >= '0' && (c) <= '9'))) \
+ : SYNTAX (c) != Sword)
+
+# define ISSPACE(c) (SYNTAX (c) == Swhitespace)
+
+# define ISUPPER(c) (UPPERCASEP (c))
+
+# define ISWORD(c) (SYNTAX (c) == Sword)
+
+#else /* not emacs */
+
+/* Jim Meyering writes:
+
+ "... Some ctype macros are valid only for character codes that
+ isascii says are ASCII (SGI's IRIX-4.0.5 is one such system --when
+ using /bin/cc or gcc but without giving an ansi option). So, all
+ ctype uses should be through macros like ISPRINT... If
+ STDC_HEADERS is defined, then autoconf has verified that the ctype
+ macros don't need to be guarded with references to isascii. ...
+ Defining isascii to 1 should let any compiler worth its salt
+ eliminate the && through constant folding."
+ Solaris defines some of these symbols so we must undefine them first. */
+
+# undef ISASCII
+# if defined STDC_HEADERS || (!defined isascii && !defined HAVE_ISASCII)
+# define ISASCII(c) 1
+# else
+# define ISASCII(c) isascii(c)
+# endif
+
+/* 1 if C is an ASCII character. */
+# define IS_REAL_ASCII(c) ((c) < 0200)
+
+/* This distinction is not meaningful, except in Emacs. */
+# define ISUNIBYTE(c) 1
+
+# ifdef isblank
+# define ISBLANK(c) (ISASCII (c) && isblank (c))
+# else
+# define ISBLANK(c) ((c) == ' ' || (c) == '\t')
+# endif
+# ifdef isgraph
+# define ISGRAPH(c) (ISASCII (c) && isgraph (c))
+# else
+# define ISGRAPH(c) (ISASCII (c) && isprint (c) && !isspace (c))
+# endif
+
+# undef ISPRINT
+# define ISPRINT(c) (ISASCII (c) && isprint (c))
+# define ISDIGIT(c) (ISASCII (c) && isdigit (c))
+# define ISALNUM(c) (ISASCII (c) && isalnum (c))
+# define ISALPHA(c) (ISASCII (c) && isalpha (c))
+# define ISCNTRL(c) (ISASCII (c) && iscntrl (c))
+# define ISLOWER(c) (ISASCII (c) && islower (c))
+# define ISPUNCT(c) (ISASCII (c) && ispunct (c))
+# define ISSPACE(c) (ISASCII (c) && isspace (c))
+# define ISUPPER(c) (ISASCII (c) && isupper (c))
+# define ISXDIGIT(c) (ISASCII (c) && isxdigit (c))
+
+# define ISWORD(c) ISALPHA(c)
+
+# ifdef _tolower
+# define TOLOWER(c) _tolower(c)
+# else
+# define TOLOWER(c) tolower(c)
+# endif
+
+/* How many characters in the character set. */
+# define CHAR_SET_SIZE 256
+
+# ifdef SYNTAX_TABLE
+
+extern char *re_syntax_table;
+
+# else /* not SYNTAX_TABLE */
+
+static char re_syntax_table[CHAR_SET_SIZE];
+
+static void
+init_syntax_once ()
+{
+ register int c;
+ static int done = 0;
+
+ if (done)
+ return;
+
+ bzero (re_syntax_table, sizeof re_syntax_table);
+
+ for (c = 0; c < CHAR_SET_SIZE; ++c)
+ if (ISALNUM (c))
+ re_syntax_table[c] = Sword;
+
+ re_syntax_table['_'] = Sword;
+
+ done = 1;
+}
+
+# endif /* not SYNTAX_TABLE */
+
+# define SYNTAX(c) re_syntax_table[(c)]
+
+#endif /* not emacs */
+\f
+#ifndef NULL
+# define NULL (void *)0
+#endif
+
+/* We remove any previous definition of `SIGN_EXTEND_CHAR',
+ since ours (we hope) works properly with all combinations of
+ machines, compilers, `char' and `unsigned char' argument types.
+ (Per Bothner suggested the basic approach.) */
+#undef SIGN_EXTEND_CHAR
+#if __STDC__
+# define SIGN_EXTEND_CHAR(c) ((signed char) (c))
+#else /* not __STDC__ */
+/* As in Harbison and Steele. */
+# define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128)
+#endif
+\f
+/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we
+ use `alloca' instead of `malloc'. This is because using malloc in
+ re_search* or re_match* could cause memory leaks when C-g is used in
+ Emacs; also, malloc is slower and causes storage fragmentation. On
+ the other hand, malloc is more portable, and easier to debug.
+
+ Because we sometimes use alloca, some routines have to be macros,
+ not functions -- `alloca'-allocated space disappears at the end of the
+ function it is called in. */
+
+#ifdef REGEX_MALLOC
+
+# define REGEX_ALLOCATE malloc
+# define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize)
+# define REGEX_FREE free
+
+#else /* not REGEX_MALLOC */
+
+/* Emacs already defines alloca, sometimes. */
+# ifndef alloca
+
+/* Make alloca work the best possible way. */
+# ifdef __GNUC__
+# define alloca __builtin_alloca
+# else /* not __GNUC__ */
+# if HAVE_ALLOCA_H
+# include <alloca.h>
+# endif /* HAVE_ALLOCA_H */
+# endif /* not __GNUC__ */
+
+# endif /* not alloca */
+
+# define REGEX_ALLOCATE alloca
+
+/* Assumes a `char *destination' variable. */
+# define REGEX_REALLOCATE(source, osize, nsize) \
+ (destination = (char *) alloca (nsize), \
+ memcpy (destination, source, osize))
+
+/* No need to do anything to free, after alloca. */
+# define REGEX_FREE(arg) ((void)0) /* Do nothing! But inhibit gcc warning. */
+
+#endif /* not REGEX_MALLOC */
+
+/* Define how to allocate the failure stack. */
+
+#if defined REL_ALLOC && defined REGEX_MALLOC
+
+# define REGEX_ALLOCATE_STACK(size) \
+ r_alloc (&failure_stack_ptr, (size))
+# define REGEX_REALLOCATE_STACK(source, osize, nsize) \
+ r_re_alloc (&failure_stack_ptr, (nsize))
+# define REGEX_FREE_STACK(ptr) \
+ r_alloc_free (&failure_stack_ptr)
+
+#else /* not using relocating allocator */
+
+# ifdef REGEX_MALLOC
+
+# define REGEX_ALLOCATE_STACK malloc
+# define REGEX_REALLOCATE_STACK(source, osize, nsize) realloc (source, nsize)
+# define REGEX_FREE_STACK free
+
+# else /* not REGEX_MALLOC */
+
+# define REGEX_ALLOCATE_STACK alloca
+
+# define REGEX_REALLOCATE_STACK(source, osize, nsize) \
+ REGEX_REALLOCATE (source, osize, nsize)
+/* No need to explicitly free anything. */
+# define REGEX_FREE_STACK(arg) ((void)0)
+
+# endif /* not REGEX_MALLOC */
+#endif /* not using relocating allocator */
+
+
+/* True if `size1' is non-NULL and PTR is pointing anywhere inside
+ `string1' or just past its end. This works if PTR is NULL, which is
+ a good thing. */
+#define FIRST_STRING_P(ptr) \
+ (size1 && string1 <= (ptr) && (ptr) <= string1 + size1)
+
+/* (Re)Allocate N items of type T using malloc, or fail. */
+#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t)))
+#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t)))
+#define RETALLOC_IF(addr, n, t) \
+ if (addr) RETALLOC((addr), (n), t); else (addr) = TALLOC ((n), t)
+#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t)))
+
+#define BYTEWIDTH 8 /* In bits. */
+
+#define STREQ(s1, s2) ((strcmp (s1, s2) == 0))
+
+#undef MAX
+#undef MIN
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+
+/* Type of source-pattern and string chars. */
+typedef const unsigned char re_char;
+
+typedef char boolean;
+#define false 0
+#define true 1
+
+static int re_match_2_internal _RE_ARGS ((struct re_pattern_buffer *bufp,
+ re_char *string1, int size1,
+ re_char *string2, int size2,
+ int pos,
+ struct re_registers *regs,
+ int stop));
+\f
+/* These are the command codes that appear in compiled regular
+ expressions. Some opcodes are followed by argument bytes. A
+ command code can specify any interpretation whatsoever for its
+ arguments. Zero bytes may appear in the compiled regular expression. */
+
+typedef enum
+{
+ no_op = 0,
+
+ /* Succeed right away--no more backtracking. */
+ succeed,
+
+ /* Followed by one byte giving n, then by n literal bytes. */
+ exactn,
+
+ /* Matches any (more or less) character. */
+ anychar,
+
+ /* Matches any one char belonging to specified set. First
+ following byte is number of bitmap bytes. Then come bytes
+ for a bitmap saying which chars are in. Bits in each byte
+ are ordered low-bit-first. A character is in the set if its
+ bit is 1. A character too large to have a bit in the map is
+ automatically not in the set.
+
+ If the length byte has the 0x80 bit set, then that stuff
+ is followed by a range table:
+ 2 bytes of flags for character sets (low 8 bits, high 8 bits)
+ See RANGE_TABLE_WORK_BITS below.
+ 2 bytes, the number of pairs that follow (upto 32767)
+ pairs, each 2 multibyte characters,
+ each multibyte character represented as 3 bytes. */
+ charset,
+
+ /* Same parameters as charset, but match any character that is
+ not one of those specified. */
+ charset_not,
+
+ /* Start remembering the text that is matched, for storing in a
+ register. Followed by one byte with the register number, in
+ the range 0 to one less than the pattern buffer's re_nsub
+ field. */
+ start_memory,
+
+ /* Stop remembering the text that is matched and store it in a
+ memory register. Followed by one byte with the register
+ number, in the range 0 to one less than `re_nsub' in the
+ pattern buffer. */
+ stop_memory,
+
+ /* Match a duplicate of something remembered. Followed by one
+ byte containing the register number. */
+ duplicate,
+
+ /* Fail unless at beginning of line. */
+ begline,
+
+ /* Fail unless at end of line. */
+ endline,
+
+ /* Succeeds if at beginning of buffer (if emacs) or at beginning
+ of string to be matched (if not). */
+ begbuf,
+
+ /* Analogously, for end of buffer/string. */
+ endbuf,
+
+ /* Followed by two byte relative address to which to jump. */
+ jump,
+
+ /* Followed by two-byte relative address of place to resume at
+ in case of failure. */
+ on_failure_jump,
+
+ /* Like on_failure_jump, but pushes a placeholder instead of the
+ current string position when executed. */
+ on_failure_keep_string_jump,
+
+ /* Just like `on_failure_jump', except that it checks that we
+ don't get stuck in an infinite loop (matching an empty string
+ indefinitely). */
+ on_failure_jump_loop,
+
+ /* Just like `on_failure_jump_loop', except that it checks for
+ a different kind of loop (the kind that shows up with non-greedy
+ operators). This operation has to be immediately preceded
+ by a `no_op'. */
+ on_failure_jump_nastyloop,
+
+ /* A smart `on_failure_jump' used for greedy * and + operators.
+ It analyses the loop before which it is put and if the
+ loop does not require backtracking, it changes itself to
+ `on_failure_keep_string_jump' and short-circuits the loop,
+ else it just defaults to changing itself into `on_failure_jump'.
+ It assumes that it is pointing to just past a `jump'. */
+ on_failure_jump_smart,
+
+ /* Followed by two-byte relative address and two-byte number n.
+ After matching N times, jump to the address upon failure.
+ Does not work if N starts at 0: use on_failure_jump_loop
+ instead. */
+ succeed_n,
+
+ /* Followed by two-byte relative address, and two-byte number n.
+ Jump to the address N times, then fail. */
+ jump_n,
+
+ /* Set the following two-byte relative address to the
+ subsequent two-byte number. The address *includes* the two
+ bytes of number. */
+ set_number_at,
+
+ wordbeg, /* Succeeds if at word beginning. */
+ wordend, /* Succeeds if at word end. */
+
+ wordbound, /* Succeeds if at a word boundary. */
+ notwordbound, /* Succeeds if not at a word boundary. */
+
+ /* Matches any character whose syntax is specified. Followed by
+ a byte which contains a syntax code, e.g., Sword. */
+ syntaxspec,
+
+ /* Matches any character whose syntax is not that specified. */
+ notsyntaxspec
+
+#ifdef emacs
+ ,before_dot, /* Succeeds if before point. */
+ at_dot, /* Succeeds if at point. */
+ after_dot, /* Succeeds if after point. */
+
+ /* Matches any character whose category-set contains the specified
+ category. The operator is followed by a byte which contains a
+ category code (mnemonic ASCII character). */
+ categoryspec,
+
+ /* Matches any character whose category-set does not contain the
+ specified category. The operator is followed by a byte which
+ contains the category code (mnemonic ASCII character). */
+ notcategoryspec
+#endif /* emacs */
+} re_opcode_t;
+\f
+/* Common operations on the compiled pattern. */
+
+/* Store NUMBER in two contiguous bytes starting at DESTINATION. */
+
+#define STORE_NUMBER(destination, number) \
+ do { \
+ (destination)[0] = (number) & 0377; \
+ (destination)[1] = (number) >> 8; \
+ } while (0)
+
+/* Same as STORE_NUMBER, except increment DESTINATION to
+ the byte after where the number is stored. Therefore, DESTINATION
+ must be an lvalue. */
+
+#define STORE_NUMBER_AND_INCR(destination, number) \
+ do { \
+ STORE_NUMBER (destination, number); \
+ (destination) += 2; \
+ } while (0)
+
+/* Put into DESTINATION a number stored in two contiguous bytes starting
+ at SOURCE. */
+
+#define EXTRACT_NUMBER(destination, source) \
+ do { \
+ (destination) = *(source) & 0377; \
+ (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \
+ } while (0)
+
+#ifdef DEBUG
+static void extract_number _RE_ARGS ((int *dest, re_char *source));
+static void
+extract_number (dest, source)
+ int *dest;
+ re_char *source;
+{
+ int temp = SIGN_EXTEND_CHAR (*(source + 1));
+ *dest = *source & 0377;
+ *dest += temp << 8;
+}
+
+# ifndef EXTRACT_MACROS /* To debug the macros. */
+# undef EXTRACT_NUMBER
+# define EXTRACT_NUMBER(dest, src) extract_number (&dest, src)
+# endif /* not EXTRACT_MACROS */
+
+#endif /* DEBUG */
+
+/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number.
+ SOURCE must be an lvalue. */
+
+#define EXTRACT_NUMBER_AND_INCR(destination, source) \
+ do { \
+ EXTRACT_NUMBER (destination, source); \
+ (source) += 2; \
+ } while (0)
+
+#ifdef DEBUG
+static void extract_number_and_incr _RE_ARGS ((int *destination,
+ re_char **source));
+static void
+extract_number_and_incr (destination, source)
+ int *destination;
+ re_char **source;
+{
+ extract_number (destination, *source);
+ *source += 2;
+}
+
+# ifndef EXTRACT_MACROS
+# undef EXTRACT_NUMBER_AND_INCR
+# define EXTRACT_NUMBER_AND_INCR(dest, src) \
+ extract_number_and_incr (&dest, &src)
+# endif /* not EXTRACT_MACROS */
+
+#endif /* DEBUG */
+\f
+/* Store a multibyte character in three contiguous bytes starting
+ DESTINATION, and increment DESTINATION to the byte after where the
+ character is stored. Therefore, DESTINATION must be an lvalue. */
+
+#define STORE_CHARACTER_AND_INCR(destination, character) \
+ do { \
+ (destination)[0] = (character) & 0377; \
+ (destination)[1] = ((character) >> 8) & 0377; \
+ (destination)[2] = (character) >> 16; \
+ (destination) += 3; \
+ } while (0)
+
+/* Put into DESTINATION a character stored in three contiguous bytes
+ starting at SOURCE. */
+
+#define EXTRACT_CHARACTER(destination, source) \
+ do { \
+ (destination) = ((source)[0] \
+ | ((source)[1] << 8) \
+ | ((source)[2] << 16)); \
+ } while (0)
+
+
+/* Macros for charset. */
+
+/* Size of bitmap of charset P in bytes. P is a start of charset,
+ i.e. *P is (re_opcode_t) charset or (re_opcode_t) charset_not. */
+#define CHARSET_BITMAP_SIZE(p) ((p)[1] & 0x7F)
+
+/* Nonzero if charset P has range table. */
+#define CHARSET_RANGE_TABLE_EXISTS_P(p) ((p)[1] & 0x80)
+
+/* Return the address of range table of charset P. But not the start
+ of table itself, but the before where the number of ranges is
+ stored. `2 +' means to skip re_opcode_t and size of bitmap,
+ and the 2 bytes of flags at the start of the range table. */
+#define CHARSET_RANGE_TABLE(p) (&(p)[4 + CHARSET_BITMAP_SIZE (p)])
+
+/* Extract the bit flags that start a range table. */
+#define CHARSET_RANGE_TABLE_BITS(p) \
+ ((p)[2 + CHARSET_BITMAP_SIZE (p)] \
+ + (p)[3 + CHARSET_BITMAP_SIZE (p)] * 0x100)
+
+/* Test if C is listed in the bitmap of charset P. */
+#define CHARSET_LOOKUP_BITMAP(p, c) \
+ ((c) < CHARSET_BITMAP_SIZE (p) * BYTEWIDTH \
+ && (p)[2 + (c) / BYTEWIDTH] & (1 << ((c) % BYTEWIDTH)))
+
+/* Return the address of end of RANGE_TABLE. COUNT is number of
+ ranges (which is a pair of (start, end)) in the RANGE_TABLE. `* 2'
+ is start of range and end of range. `* 3' is size of each start
+ and end. */
+#define CHARSET_RANGE_TABLE_END(range_table, count) \
+ ((range_table) + (count) * 2 * 3)
+
+/* Test if C is in RANGE_TABLE. A flag NOT is negated if C is in.
+ COUNT is number of ranges in RANGE_TABLE. */
+#define CHARSET_LOOKUP_RANGE_TABLE_RAW(not, c, range_table, count) \
+ do \
+ { \
+ re_wchar_t range_start, range_end; \
+ re_char *p; \
+ re_char *range_table_end \
+ = CHARSET_RANGE_TABLE_END ((range_table), (count)); \
+ \
+ for (p = (range_table); p < range_table_end; p += 2 * 3) \
+ { \
+ EXTRACT_CHARACTER (range_start, p); \
+ EXTRACT_CHARACTER (range_end, p + 3); \
+ \
+ if (range_start <= (c) && (c) <= range_end) \
+ { \
+ (not) = !(not); \
+ break; \
+ } \
+ } \
+ } \
+ while (0)
+
+/* Test if C is in range table of CHARSET. The flag NOT is negated if
+ C is listed in it. */
+#define CHARSET_LOOKUP_RANGE_TABLE(not, c, charset) \
+ do \
+ { \
+ /* Number of ranges in range table. */ \
+ int count; \
+ re_char *range_table = CHARSET_RANGE_TABLE (charset); \
+ \
+ EXTRACT_NUMBER_AND_INCR (count, range_table); \
+ CHARSET_LOOKUP_RANGE_TABLE_RAW ((not), (c), range_table, count); \
+ } \
+ while (0)
+\f
+/* If DEBUG is defined, Regex prints many voluminous messages about what
+ it is doing (if the variable `debug' is nonzero). If linked with the
+ main program in `iregex.c', you can enter patterns and strings
+ interactively. And if linked with the main program in `main.c' and
+ the other test files, you can run the already-written tests. */
+
+#ifdef DEBUG
+
+/* We use standard I/O for debugging. */
+# include <stdio.h>
+
+/* It is useful to test things that ``must'' be true when debugging. */
+# include <assert.h>
+
+static int debug = -100000;
+
+# define DEBUG_STATEMENT(e) e
+# define DEBUG_PRINT1(x) if (debug > 0) printf (x)
+# define DEBUG_PRINT2(x1, x2) if (debug > 0) printf (x1, x2)
+# define DEBUG_PRINT3(x1, x2, x3) if (debug > 0) printf (x1, x2, x3)
+# define DEBUG_PRINT4(x1, x2, x3, x4) if (debug > 0) printf (x1, x2, x3, x4)
+# define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \
+ if (debug > 0) print_partial_compiled_pattern (s, e)
+# define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \
+ if (debug > 0) print_double_string (w, s1, sz1, s2, sz2)
+
+
+/* Print the fastmap in human-readable form. */
+
+void
+print_fastmap (fastmap)
+ char *fastmap;
+{
+ unsigned was_a_range = 0;
+ unsigned i = 0;
+
+ while (i < (1 << BYTEWIDTH))
+ {
+ if (fastmap[i++])
+ {
+ was_a_range = 0;
+ putchar (i - 1);
+ while (i < (1 << BYTEWIDTH) && fastmap[i])
+ {
+ was_a_range = 1;
+ i++;
+ }
+ if (was_a_range)
+ {
+ printf ("-");
+ putchar (i - 1);
+ }
+ }
+ }
+ putchar ('\n');
+}
+
+
+/* Print a compiled pattern string in human-readable form, starting at
+ the START pointer into it and ending just before the pointer END. */
+
+void
+print_partial_compiled_pattern (start, end)
+ re_char *start;
+ re_char *end;
+{
+ int mcnt, mcnt2;
+ re_char *p = start;
+ re_char *pend = end;
+
+ if (start == NULL)
+ {
+ printf ("(null)\n");
+ return;
+ }
+
+ /* Loop over pattern commands. */
+ while (p < pend)
+ {
+ printf ("%d:\t", p - start);
+
+ switch ((re_opcode_t) *p++)
+ {
+ case no_op:
+ printf ("/no_op");
+ break;
+
+ case succeed:
+ printf ("/succeed");
+ break;
+
+ case exactn:
+ mcnt = *p++;
+ printf ("/exactn/%d", mcnt);
+ do
+ {
+ putchar ('/');
+ putchar (*p++);
+ }
+ while (--mcnt);
+ break;
+
+ case start_memory:
+ printf ("/start_memory/%d", *p++);
+ break;
+
+ case stop_memory:
+ printf ("/stop_memory/%d", *p++);
+ break;
+
+ case duplicate:
+ printf ("/duplicate/%d", *p++);
+ break;
+
+ case anychar:
+ printf ("/anychar");
+ break;
+
+ case charset:
+ case charset_not:
+ {
+ register int c, last = -100;
+ register int in_range = 0;
+ int length = CHARSET_BITMAP_SIZE (p - 1);
+ int has_range_table = CHARSET_RANGE_TABLE_EXISTS_P (p - 1);
+
+ printf ("/charset [%s",
+ (re_opcode_t) *(p - 1) == charset_not ? "^" : "");
+
+ assert (p + *p < pend);
+
+ for (c = 0; c < 256; c++)
+ if (c / 8 < length
+ && (p[1 + (c/8)] & (1 << (c % 8))))
+ {
+ /* Are we starting a range? */
+ if (last + 1 == c && ! in_range)
+ {
+ putchar ('-');
+ in_range = 1;
+ }
+ /* Have we broken a range? */
+ else if (last + 1 != c && in_range)
+ {
+ putchar (last);
+ in_range = 0;
+ }
+
+ if (! in_range)
+ putchar (c);
+
+ last = c;
+ }
+
+ if (in_range)
+ putchar (last);
+
+ putchar (']');
+
+ p += 1 + length;
+
+ if (has_range_table)
+ {
+ int count;
+ printf ("has-range-table");
+
+ /* ??? Should print the range table; for now, just skip it. */
+ p += 2; /* skip range table bits */
+ EXTRACT_NUMBER_AND_INCR (count, p);
+ p = CHARSET_RANGE_TABLE_END (p, count);
+ }
+ }
+ break;
+
+ case begline:
+ printf ("/begline");
+ break;
+
+ case endline:
+ printf ("/endline");
+ break;
+
+ case on_failure_jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/on_failure_jump to %d", p + mcnt - start);
+ break;
+
+ case on_failure_keep_string_jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/on_failure_keep_string_jump to %d", p + mcnt - start);
+ break;
+
+ case on_failure_jump_nastyloop:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/on_failure_jump_nastyloop to %d", p + mcnt - start);
+ break;
+
+ case on_failure_jump_loop:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/on_failure_jump_loop to %d", p + mcnt - start);
+ break;
+
+ case on_failure_jump_smart:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/on_failure_jump_smart to %d", p + mcnt - start);
+ break;
+
+ case jump:
+ extract_number_and_incr (&mcnt, &p);
+ printf ("/jump to %d", p + mcnt - start);
+ break;
+
+ case succeed_n:
+ extract_number_and_incr (&mcnt, &p);
+ extract_number_and_incr (&mcnt2, &p);
+ printf ("/succeed_n to %d, %d times", p - 2 + mcnt - start, mcnt2);
+ break;
+
+ case jump_n:
+ extract_number_and_incr (&mcnt, &p);
+ extract_number_and_incr (&mcnt2, &p);
+ printf ("/jump_n to %d, %d times", p - 2 + mcnt - start, mcnt2);
+ break;
+
+ case set_number_at:
+ extract_number_and_incr (&mcnt, &p);
+ extract_number_and_incr (&mcnt2, &p);
+ printf ("/set_number_at location %d to %d", p - 2 + mcnt - start, mcnt2);
+ break;
+
+ case wordbound:
+ printf ("/wordbound");
+ break;
+
+ case notwordbound:
+ printf ("/notwordbound");
+ break;
+
+ case wordbeg:
+ printf ("/wordbeg");
+ break;
+
+ case wordend:
+ printf ("/wordend");
+
+ case syntaxspec:
+ printf ("/syntaxspec");
+ mcnt = *p++;
+ printf ("/%d", mcnt);
+ break;
+
+ case notsyntaxspec:
+ printf ("/notsyntaxspec");
+ mcnt = *p++;
+ printf ("/%d", mcnt);
+ break;
+
+# ifdef emacs
+ case before_dot:
+ printf ("/before_dot");
+ break;
+
+ case at_dot:
+ printf ("/at_dot");
+ break;
+
+ case after_dot:
+ printf ("/after_dot");
+ break;
+
+ case categoryspec:
+ printf ("/categoryspec");
+ mcnt = *p++;
+ printf ("/%d", mcnt);
+ break;
+
+ case notcategoryspec:
+ printf ("/notcategoryspec");
+ mcnt = *p++;
+ printf ("/%d", mcnt);
+ break;
+# endif /* emacs */
+
+ case begbuf:
+ printf ("/begbuf");
+ break;
+
+ case endbuf:
+ printf ("/endbuf");
+ break;
+
+ default:
+ printf ("?%d", *(p-1));
+ }
+
+ putchar ('\n');
+ }
+
+ printf ("%d:\tend of pattern.\n", p - start);
+}
+
+
+void
+print_compiled_pattern (bufp)
+ struct re_pattern_buffer *bufp;
+{
+ re_char *buffer = bufp->buffer;
+
+ print_partial_compiled_pattern (buffer, buffer + bufp->used);
+ printf ("%ld bytes used/%ld bytes allocated.\n",
+ bufp->used, bufp->allocated);
+
+ if (bufp->fastmap_accurate && bufp->fastmap)
+ {
+ printf ("fastmap: ");
+ print_fastmap (bufp->fastmap);
+ }
+
+ printf ("re_nsub: %d\t", bufp->re_nsub);
+ printf ("regs_alloc: %d\t", bufp->regs_allocated);
+ printf ("can_be_null: %d\t", bufp->can_be_null);
+ printf ("no_sub: %d\t", bufp->no_sub);
+ printf ("not_bol: %d\t", bufp->not_bol);
+ printf ("not_eol: %d\t", bufp->not_eol);
+ printf ("syntax: %lx\n", bufp->syntax);
+ fflush (stdout);
+ /* Perhaps we should print the translate table? */
+}
+
+
+void
+print_double_string (where, string1, size1, string2, size2)
+ re_char *where;
+ re_char *string1;
+ re_char *string2;
+ int size1;
+ int size2;
+{
+ int this_char;
+
+ if (where == NULL)
+ printf ("(null)");
+ else
+ {
+ if (FIRST_STRING_P (where))
+ {
+ for (this_char = where - string1; this_char < size1; this_char++)
+ putchar (string1[this_char]);
+
+ where = string2;
+ }
+
+ for (this_char = where - string2; this_char < size2; this_char++)
+ putchar (string2[this_char]);
+ }
+}
+
+#else /* not DEBUG */
+
+# undef assert
+# define assert(e)
+
+# define DEBUG_STATEMENT(e)
+# define DEBUG_PRINT1(x)
+# define DEBUG_PRINT2(x1, x2)
+# define DEBUG_PRINT3(x1, x2, x3)
+# define DEBUG_PRINT4(x1, x2, x3, x4)
+# define DEBUG_PRINT_COMPILED_PATTERN(p, s, e)
+# define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2)
+
+#endif /* not DEBUG */
+\f
+/* Set by `re_set_syntax' to the current regexp syntax to recognize. Can
+ also be assigned to arbitrarily: each pattern buffer stores its own
+ syntax, so it can be changed between regex compilations. */
+/* This has no initializer because initialized variables in Emacs
+ become read-only after dumping. */
+reg_syntax_t re_syntax_options;
+
+
+/* Specify the precise syntax of regexps for compilation. This provides
+ for compatibility for various utilities which historically have
+ different, incompatible syntaxes.
+
+ The argument SYNTAX is a bit mask comprised of the various bits
+ defined in regex.h. We return the old syntax. */
+
+reg_syntax_t
+re_set_syntax (syntax)
+ reg_syntax_t syntax;
+{
+ reg_syntax_t ret = re_syntax_options;
+
+ re_syntax_options = syntax;
+ return ret;
+}
+WEAK_ALIAS (__re_set_syntax, re_set_syntax)
+\f
+/* This table gives an error message for each of the error codes listed
+ in regex.h. Obviously the order here has to be same as there.
+ POSIX doesn't require that we do anything for REG_NOERROR,
+ but why not be nice? */
+
+static const char *re_error_msgid[] =
+ {
+ gettext_noop ("Success"), /* REG_NOERROR */
+ gettext_noop ("No match"), /* REG_NOMATCH */
+ gettext_noop ("Invalid regular expression"), /* REG_BADPAT */
+ gettext_noop ("Invalid collation character"), /* REG_ECOLLATE */
+ gettext_noop ("Invalid character class name"), /* REG_ECTYPE */
+ gettext_noop ("Trailing backslash"), /* REG_EESCAPE */
+ gettext_noop ("Invalid back reference"), /* REG_ESUBREG */
+ gettext_noop ("Unmatched [ or [^"), /* REG_EBRACK */
+ gettext_noop ("Unmatched ( or \\("), /* REG_EPAREN */
+ gettext_noop ("Unmatched \\{"), /* REG_EBRACE */
+ gettext_noop ("Invalid content of \\{\\}"), /* REG_BADBR */
+ gettext_noop ("Invalid range end"), /* REG_ERANGE */
+ gettext_noop ("Memory exhausted"), /* REG_ESPACE */
+ gettext_noop ("Invalid preceding regular expression"), /* REG_BADRPT */
+ gettext_noop ("Premature end of regular expression"), /* REG_EEND */
+ gettext_noop ("Regular expression too big"), /* REG_ESIZE */
+ gettext_noop ("Unmatched ) or \\)"), /* REG_ERPAREN */
+ };
+\f
+/* Avoiding alloca during matching, to placate r_alloc. */
+
+/* Define MATCH_MAY_ALLOCATE unless we need to make sure that the
+ searching and matching functions should not call alloca. On some
+ systems, alloca is implemented in terms of malloc, and if we're
+ using the relocating allocator routines, then malloc could cause a
+ relocation, which might (if the strings being searched are in the
+ ralloc heap) shift the data out from underneath the regexp
+ routines.
+
+ Here's another reason to avoid allocation: Emacs
+ processes input from X in a signal handler; processing X input may
+ call malloc; if input arrives while a matching routine is calling
+ malloc, then we're scrod. But Emacs can't just block input while
+ calling matching routines; then we don't notice interrupts when
+ they come in. So, Emacs blocks input around all regexp calls
+ except the matching calls, which it leaves unprotected, in the
+ faith that they will not malloc. */
+
+/* Normally, this is fine. */
+#define MATCH_MAY_ALLOCATE
+
+/* When using GNU C, we are not REALLY using the C alloca, no matter
+ what config.h may say. So don't take precautions for it. */
+#ifdef __GNUC__
+# undef C_ALLOCA
+#endif
+
+/* The match routines may not allocate if (1) they would do it with malloc
+ and (2) it's not safe for them to use malloc.
+ Note that if REL_ALLOC is defined, matching would not use malloc for the
+ failure stack, but we would still use it for the register vectors;
+ so REL_ALLOC should not affect this. */
+#if (defined C_ALLOCA || defined REGEX_MALLOC) && defined emacs
+# undef MATCH_MAY_ALLOCATE
+#endif
+
+\f
+/* Failure stack declarations and macros; both re_compile_fastmap and
+ re_match_2 use a failure stack. These have to be macros because of
+ REGEX_ALLOCATE_STACK. */
+
+
+/* Approximate number of failure points for which to initially allocate space
+ when matching. If this number is exceeded, we allocate more
+ space, so it is not a hard limit. */
+#ifndef INIT_FAILURE_ALLOC
+# define INIT_FAILURE_ALLOC 20
+#endif
+
+/* Roughly the maximum number of failure points on the stack. Would be
+ exactly that if always used TYPICAL_FAILURE_SIZE items each time we failed.
+ This is a variable only so users of regex can assign to it; we never
+ change it ourselves. */
+# if defined MATCH_MAY_ALLOCATE
+/* Note that 4400 was enough to cause a crash on Alpha OSF/1,
+ whose default stack limit is 2mb. In order for a larger
+ value to work reliably, you have to try to make it accord
+ with the process stack limit. */
+size_t re_max_failures = 40000;
+# else
+size_t re_max_failures = 4000;
+# endif
+
+union fail_stack_elt
+{
+ re_char *pointer;
+ /* This should be the biggest `int' that's no bigger than a pointer. */
+ long integer;
+};
+
+typedef union fail_stack_elt fail_stack_elt_t;
+
+typedef struct
+{
+ fail_stack_elt_t *stack;
+ size_t size;
+ size_t avail; /* Offset of next open position. */
+ size_t frame; /* Offset of the cur constructed frame. */
+} fail_stack_type;
+
+#define FAIL_STACK_EMPTY() (fail_stack.frame == 0)
+#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size)
+
+
+/* Define macros to initialize and free the failure stack.
+ Do `return -2' if the alloc fails. */
+
+#ifdef MATCH_MAY_ALLOCATE
+# define INIT_FAIL_STACK() \
+ do { \
+ fail_stack.stack = (fail_stack_elt_t *) \
+ REGEX_ALLOCATE_STACK (INIT_FAILURE_ALLOC * TYPICAL_FAILURE_SIZE \
+ * sizeof (fail_stack_elt_t)); \
+ \
+ if (fail_stack.stack == NULL) \
+ return -2; \
+ \
+ fail_stack.size = INIT_FAILURE_ALLOC; \
+ fail_stack.avail = 0; \
+ fail_stack.frame = 0; \
+ } while (0)
+
+# define RESET_FAIL_STACK() REGEX_FREE_STACK (fail_stack.stack)
+#else
+# define INIT_FAIL_STACK() \
+ do { \
+ fail_stack.avail = 0; \
+ fail_stack.frame = 0; \
+ } while (0)
+
+# define RESET_FAIL_STACK() ((void)0)
+#endif
+
+
+/* Double the size of FAIL_STACK, up to a limit
+ which allows approximately `re_max_failures' items.
+
+ Return 1 if succeeds, and 0 if either ran out of memory
+ allocating space for it or it was already too large.
+
+ REGEX_REALLOCATE_STACK requires `destination' be declared. */
+
+/* Factor to increase the failure stack size by
+ when we increase it.
+ This used to be 2, but 2 was too wasteful
+ because the old discarded stacks added up to as much space
+ were as ultimate, maximum-size stack. */
+#define FAIL_STACK_GROWTH_FACTOR 4
+
+#define GROW_FAIL_STACK(fail_stack) \
+ (((fail_stack).size * sizeof (fail_stack_elt_t) \
+ >= re_max_failures * TYPICAL_FAILURE_SIZE) \
+ ? 0 \
+ : ((fail_stack).stack \
+ = (fail_stack_elt_t *) \
+ REGEX_REALLOCATE_STACK ((fail_stack).stack, \
+ (fail_stack).size * sizeof (fail_stack_elt_t), \
+ MIN (re_max_failures * TYPICAL_FAILURE_SIZE, \
+ ((fail_stack).size * sizeof (fail_stack_elt_t) \
+ * FAIL_STACK_GROWTH_FACTOR))), \
+ \
+ (fail_stack).stack == NULL \
+ ? 0 \
+ : ((fail_stack).size \
+ = (MIN (re_max_failures * TYPICAL_FAILURE_SIZE, \
+ ((fail_stack).size * sizeof (fail_stack_elt_t) \
+ * FAIL_STACK_GROWTH_FACTOR)) \
+ / sizeof (fail_stack_elt_t)), \
+ 1)))
+
+
+/* Push a pointer value onto the failure stack.
+ Assumes the variable `fail_stack'. Probably should only
+ be called from within `PUSH_FAILURE_POINT'. */
+#define PUSH_FAILURE_POINTER(item) \
+ fail_stack.stack[fail_stack.avail++].pointer = (item)
+
+/* This pushes an integer-valued item onto the failure stack.
+ Assumes the variable `fail_stack'. Probably should only
+ be called from within `PUSH_FAILURE_POINT'. */
+#define PUSH_FAILURE_INT(item) \
+ fail_stack.stack[fail_stack.avail++].integer = (item)
+
+/* Push a fail_stack_elt_t value onto the failure stack.
+ Assumes the variable `fail_stack'. Probably should only
+ be called from within `PUSH_FAILURE_POINT'. */
+#define PUSH_FAILURE_ELT(item) \
+ fail_stack.stack[fail_stack.avail++] = (item)
+
+/* These three POP... operations complement the three PUSH... operations.
+ All assume that `fail_stack' is nonempty. */
+#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer
+#define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer
+#define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail]
+
+/* Individual items aside from the registers. */
+#define NUM_NONREG_ITEMS 3
+
+/* Used to examine the stack (to detect infinite loops). */
+#define FAILURE_PAT(h) fail_stack.stack[(h) - 1].pointer
+#define FAILURE_STR(h) (fail_stack.stack[(h) - 2].pointer)
+#define NEXT_FAILURE_HANDLE(h) fail_stack.stack[(h) - 3].integer
+#define TOP_FAILURE_HANDLE() fail_stack.frame
+
+
+#define ENSURE_FAIL_STACK(space) \
+while (REMAINING_AVAIL_SLOTS <= space) { \
+ if (!GROW_FAIL_STACK (fail_stack)) \
+ return -2; \
+ DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", (fail_stack).size);\
+ DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\
+}
+
+/* Push register NUM onto the stack. */
+#define PUSH_FAILURE_REG(num) \
+do { \
+ char *destination; \
+ ENSURE_FAIL_STACK(3); \
+ DEBUG_PRINT4 (" Push reg %d (spanning %p -> %p)\n", \
+ num, regstart[num], regend[num]); \
+ PUSH_FAILURE_POINTER (regstart[num]); \
+ PUSH_FAILURE_POINTER (regend[num]); \
+ PUSH_FAILURE_INT (num); \
+} while (0)
+
+/* Change the counter's value to VAL, but make sure that it will
+ be reset when backtracking. */
+#define PUSH_NUMBER(ptr,val) \
+do { \
+ char *destination; \
+ int c; \
+ ENSURE_FAIL_STACK(3); \
+ EXTRACT_NUMBER (c, ptr); \
+ DEBUG_PRINT4 (" Push number %p = %d -> %d\n", ptr, c, val); \
+ PUSH_FAILURE_INT (c); \
+ PUSH_FAILURE_POINTER (ptr); \
+ PUSH_FAILURE_INT (-1); \
+ STORE_NUMBER (ptr, val); \
+} while (0)
+
+/* Pop a saved register off the stack. */
+#define POP_FAILURE_REG_OR_COUNT() \
+do { \
+ int reg = POP_FAILURE_INT (); \
+ if (reg == -1) \
+ { \
+ /* It's a counter. */ \
+ /* Here, we discard `const', making re_match non-reentrant. */ \
+ unsigned char *ptr = (unsigned char*) POP_FAILURE_POINTER (); \
+ reg = POP_FAILURE_INT (); \
+ STORE_NUMBER (ptr, reg); \
+ DEBUG_PRINT3 (" Pop counter %p = %d\n", ptr, reg); \
+ } \
+ else \
+ { \
+ regend[reg] = POP_FAILURE_POINTER (); \
+ regstart[reg] = POP_FAILURE_POINTER (); \
+ DEBUG_PRINT4 (" Pop reg %d (spanning %p -> %p)\n", \
+ reg, regstart[reg], regend[reg]); \
+ } \
+} while (0)
+
+/* Check that we are not stuck in an infinite loop. */
+#define CHECK_INFINITE_LOOP(pat_cur, string_place) \
+do { \
+ int failure = TOP_FAILURE_HANDLE(); \
+ /* Check for infinite matching loops */ \
+ while (failure > 0 && \
+ (FAILURE_STR (failure) == string_place \
+ || FAILURE_STR (failure) == NULL)) \
+ { \
+ assert (FAILURE_PAT (failure) >= bufp->buffer \
+ && FAILURE_PAT (failure) <= bufp->buffer + bufp->used); \
+ if (FAILURE_PAT (failure) == pat_cur) \
+ goto fail; \
+ DEBUG_PRINT2 (" Other pattern: %p\n", FAILURE_PAT (failure)); \
+ failure = NEXT_FAILURE_HANDLE(failure); \
+ } \
+ DEBUG_PRINT2 (" Other string: %p\n", FAILURE_STR (failure)); \
+} while (0)
+
+/* Push the information about the state we will need
+ if we ever fail back to it.
+
+ Requires variables fail_stack, regstart, regend and
+ num_regs be declared. GROW_FAIL_STACK requires `destination' be
+ declared.
+
+ Does `return FAILURE_CODE' if runs out of memory. */
+
+#define PUSH_FAILURE_POINT(pattern, string_place) \
+do { \
+ char *destination; \
+ /* Must be int, so when we don't save any registers, the arithmetic \
+ of 0 + -1 isn't done as unsigned. */ \
+ \
+ DEBUG_STATEMENT (nfailure_points_pushed++); \
+ DEBUG_PRINT1 ("\nPUSH_FAILURE_POINT:\n"); \
+ DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail); \
+ DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\
+ \
+ ENSURE_FAIL_STACK (NUM_NONREG_ITEMS); \
+ \
+ DEBUG_PRINT1 ("\n"); \
+ \
+ DEBUG_PRINT2 (" Push frame index: %d\n", fail_stack.frame); \
+ PUSH_FAILURE_INT (fail_stack.frame); \
+ \
+ DEBUG_PRINT2 (" Push string %p: `", string_place); \
+ DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, size2);\
+ DEBUG_PRINT1 ("'\n"); \
+ PUSH_FAILURE_POINTER (string_place); \
+ \
+ DEBUG_PRINT2 (" Push pattern %p: ", pattern); \
+ DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern, pend); \
+ PUSH_FAILURE_POINTER (pattern); \
+ \
+ /* Close the frame by moving the frame pointer past it. */ \
+ fail_stack.frame = fail_stack.avail; \
+} while (0)
+
+/* Estimate the size of data pushed by a typical failure stack entry.
+ An estimate is all we need, because all we use this for
+ is to choose a limit for how big to make the failure stack. */
+
+#define TYPICAL_FAILURE_SIZE 20
+
+/* How many items can still be added to the stack without overflowing it. */
+#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail)
+
+
+/* Pops what PUSH_FAIL_STACK pushes.
+
+ We restore into the parameters, all of which should be lvalues:
+ STR -- the saved data position.
+ PAT -- the saved pattern position.
+ REGSTART, REGEND -- arrays of string positions.
+
+ Also assumes the variables `fail_stack' and (if debugging), `bufp',
+ `pend', `string1', `size1', `string2', and `size2'. */
+
+#define POP_FAILURE_POINT(str, pat) \
+do { \
+ assert (!FAIL_STACK_EMPTY ()); \
+ \
+ /* Remove failure points and point to how many regs pushed. */ \
+ DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \
+ DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \
+ DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \
+ \
+ /* Pop the saved registers. */ \
+ while (fail_stack.frame < fail_stack.avail) \
+ POP_FAILURE_REG_OR_COUNT (); \
+ \
+ pat = POP_FAILURE_POINTER (); \
+ DEBUG_PRINT2 (" Popping pattern %p: ", pat); \
+ DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \
+ \
+ /* If the saved string location is NULL, it came from an \
+ on_failure_keep_string_jump opcode, and we want to throw away the \
+ saved NULL, thus retaining our current position in the string. */ \
+ str = POP_FAILURE_POINTER (); \
+ DEBUG_PRINT2 (" Popping string %p: `", str); \
+ DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \
+ DEBUG_PRINT1 ("'\n"); \
+ \
+ fail_stack.frame = POP_FAILURE_INT (); \
+ DEBUG_PRINT2 (" Popping frame index: %d\n", fail_stack.frame); \
+ \
+ assert (fail_stack.avail >= 0); \
+ assert (fail_stack.frame <= fail_stack.avail); \
+ \
+ DEBUG_STATEMENT (nfailure_points_popped++); \
+} while (0) /* POP_FAILURE_POINT */
+
+
+\f
+/* Registers are set to a sentinel when they haven't yet matched. */
+#define REG_UNSET(e) ((e) == NULL)
+\f
+/* Subroutine declarations and macros for regex_compile. */
+
+static reg_errcode_t regex_compile _RE_ARGS ((re_char *pattern, size_t size,
+ reg_syntax_t syntax,
+ struct re_pattern_buffer *bufp));
+static void store_op1 _RE_ARGS ((re_opcode_t op, unsigned char *loc, int arg));
+static void store_op2 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
+ int arg1, int arg2));
+static void insert_op1 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
+ int arg, unsigned char *end));
+static void insert_op2 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
+ int arg1, int arg2, unsigned char *end));
+static boolean at_begline_loc_p _RE_ARGS ((re_char *pattern,
+ re_char *p,
+ reg_syntax_t syntax));
+static boolean at_endline_loc_p _RE_ARGS ((re_char *p,
+ re_char *pend,
+ reg_syntax_t syntax));
+static re_char *skip_one_char _RE_ARGS ((re_char *p));
+static int analyse_first _RE_ARGS ((re_char *p, re_char *pend,
+ char *fastmap, const int multibyte));
+
+/* Fetch the next character in the uncompiled pattern---translating it
+ if necessary. */
+#define PATFETCH(c) \
+ do { \
+ PATFETCH_RAW (c); \
+ c = TRANSLATE (c); \
+ } while (0)
+
+/* Fetch the next character in the uncompiled pattern, with no
+ translation. */
+#define PATFETCH_RAW(c) \
+ do { \
+ int len; \
+ if (p == pend) return REG_EEND; \
+ c = RE_STRING_CHAR_AND_LENGTH (p, pend - p, len); \
+ p += len; \
+ } while (0)
+
+
+/* If `translate' is non-null, return translate[D], else just D. We
+ cast the subscript to translate because some data is declared as
+ `char *', to avoid warnings when a string constant is passed. But
+ when we use a character as a subscript we must make it unsigned. */
+#ifndef TRANSLATE
+# define TRANSLATE(d) \
+ (RE_TRANSLATE_P (translate) ? RE_TRANSLATE (translate, (d)) : (d))
+#endif
+
+
+/* Macros for outputting the compiled pattern into `buffer'. */
+
+/* If the buffer isn't allocated when it comes in, use this. */
+#define INIT_BUF_SIZE 32
+
+/* Make sure we have at least N more bytes of space in buffer. */
+#define GET_BUFFER_SPACE(n) \
+ while ((size_t) (b - bufp->buffer + (n)) > bufp->allocated) \
+ EXTEND_BUFFER ()
+
+/* Make sure we have one more byte of buffer space and then add C to it. */
+#define BUF_PUSH(c) \
+ do { \
+ GET_BUFFER_SPACE (1); \
+ *b++ = (unsigned char) (c); \
+ } while (0)
+
+
+/* Ensure we have two more bytes of buffer space and then append C1 and C2. */
+#define BUF_PUSH_2(c1, c2) \
+ do { \
+ GET_BUFFER_SPACE (2); \
+ *b++ = (unsigned char) (c1); \
+ *b++ = (unsigned char) (c2); \
+ } while (0)
+
+
+/* As with BUF_PUSH_2, except for three bytes. */
+#define BUF_PUSH_3(c1, c2, c3) \
+ do { \
+ GET_BUFFER_SPACE (3); \
+ *b++ = (unsigned char) (c1); \
+ *b++ = (unsigned char) (c2); \
+ *b++ = (unsigned char) (c3); \
+ } while (0)
+
+
+/* Store a jump with opcode OP at LOC to location TO. We store a
+ relative address offset by the three bytes the jump itself occupies. */
+#define STORE_JUMP(op, loc, to) \
+ store_op1 (op, loc, (to) - (loc) - 3)
+
+/* Likewise, for a two-argument jump. */
+#define STORE_JUMP2(op, loc, to, arg) \
+ store_op2 (op, loc, (to) - (loc) - 3, arg)
+
+/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */
+#define INSERT_JUMP(op, loc, to) \
+ insert_op1 (op, loc, (to) - (loc) - 3, b)
+
+/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */
+#define INSERT_JUMP2(op, loc, to, arg) \
+ insert_op2 (op, loc, (to) - (loc) - 3, arg, b)
+
+
+/* This is not an arbitrary limit: the arguments which represent offsets
+ into the pattern are two bytes long. So if 2^16 bytes turns out to
+ be too small, many things would have to change. */
+/* Any other compiler which, like MSC, has allocation limit below 2^16
+ bytes will have to use approach similar to what was done below for
+ MSC and drop MAX_BUF_SIZE a bit. Otherwise you may end up
+ reallocating to 0 bytes. Such thing is not going to work too well.
+ You have been warned!! */
+#if defined _MSC_VER && !defined WIN32
+/* Microsoft C 16-bit versions limit malloc to approx 65512 bytes. */
+# define MAX_BUF_SIZE 65500L
+#else
+# define MAX_BUF_SIZE (1L << 16)
+#endif
+
+/* Extend the buffer by twice its current size via realloc and
+ reset the pointers that pointed into the old block to point to the
+ correct places in the new one. If extending the buffer results in it
+ being larger than MAX_BUF_SIZE, then flag memory exhausted. */
+#if __BOUNDED_POINTERS__
+# define SET_HIGH_BOUND(P) (__ptrhigh (P) = __ptrlow (P) + bufp->allocated)
+# define MOVE_BUFFER_POINTER(P) \
+ (__ptrlow (P) += incr, SET_HIGH_BOUND (P), __ptrvalue (P) += incr)
+# define ELSE_EXTEND_BUFFER_HIGH_BOUND \
+ else \
+ { \
+ SET_HIGH_BOUND (b); \
+ SET_HIGH_BOUND (begalt); \
+ if (fixup_alt_jump) \
+ SET_HIGH_BOUND (fixup_alt_jump); \
+ if (laststart) \
+ SET_HIGH_BOUND (laststart); \
+ if (pending_exact) \
+ SET_HIGH_BOUND (pending_exact); \
+ }
+#else
+# define MOVE_BUFFER_POINTER(P) (P) += incr
+# define ELSE_EXTEND_BUFFER_HIGH_BOUND
+#endif
+#define EXTEND_BUFFER() \
+ do { \
+ re_char *old_buffer = bufp->buffer; \
+ if (bufp->allocated == MAX_BUF_SIZE) \
+ return REG_ESIZE; \
+ bufp->allocated <<= 1; \
+ if (bufp->allocated > MAX_BUF_SIZE) \
+ bufp->allocated = MAX_BUF_SIZE; \
+ RETALLOC (bufp->buffer, bufp->allocated, unsigned char); \
+ if (bufp->buffer == NULL) \
+ return REG_ESPACE; \
+ /* If the buffer moved, move all the pointers into it. */ \
+ if (old_buffer != bufp->buffer) \
+ { \
+ int incr = bufp->buffer - old_buffer; \
+ MOVE_BUFFER_POINTER (b); \
+ MOVE_BUFFER_POINTER (begalt); \
+ if (fixup_alt_jump) \
+ MOVE_BUFFER_POINTER (fixup_alt_jump); \
+ if (laststart) \
+ MOVE_BUFFER_POINTER (laststart); \
+ if (pending_exact) \
+ MOVE_BUFFER_POINTER (pending_exact); \
+ } \
+ ELSE_EXTEND_BUFFER_HIGH_BOUND \
+ } while (0)
+
+
+/* Since we have one byte reserved for the register number argument to
+ {start,stop}_memory, the maximum number of groups we can report
+ things about is what fits in that byte. */
+#define MAX_REGNUM 255
+
+/* But patterns can have more than `MAX_REGNUM' registers. We just
+ ignore the excess. */
+typedef unsigned regnum_t;
+
+
+/* Macros for the compile stack. */
+
+/* Since offsets can go either forwards or backwards, this type needs to
+ be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */
+/* int may be not enough when sizeof(int) == 2. */
+typedef long pattern_offset_t;
+
+typedef struct
+{
+ pattern_offset_t begalt_offset;
+ pattern_offset_t fixup_alt_jump;
+ pattern_offset_t laststart_offset;
+ regnum_t regnum;
+} compile_stack_elt_t;
+
+
+typedef struct
+{
+ compile_stack_elt_t *stack;
+ unsigned size;
+ unsigned avail; /* Offset of next open position. */
+} compile_stack_type;
+
+
+#define INIT_COMPILE_STACK_SIZE 32
+
+#define COMPILE_STACK_EMPTY (compile_stack.avail == 0)
+#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size)
+
+/* The next available element. */
+#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])
+
+
+/* Structure to manage work area for range table. */
+struct range_table_work_area
+{
+ int *table; /* actual work area. */
+ int allocated; /* allocated size for work area in bytes. */
+ int used; /* actually used size in words. */
+ int bits; /* flag to record character classes */
+};
+
+/* Make sure that WORK_AREA can hold more N multibyte characters. */
+#define EXTEND_RANGE_TABLE_WORK_AREA(work_area, n) \
+ do { \
+ if (((work_area).used + (n)) * sizeof (int) > (work_area).allocated) \
+ { \
+ (work_area).allocated += 16 * sizeof (int); \
+ if ((work_area).table) \
+ (work_area).table \
+ = (int *) realloc ((work_area).table, (work_area).allocated); \
+ else \
+ (work_area).table \
+ = (int *) malloc ((work_area).allocated); \
+ if ((work_area).table == 0) \
+ FREE_STACK_RETURN (REG_ESPACE); \
+ } \
+ } while (0)
+
+#define SET_RANGE_TABLE_WORK_AREA_BIT(work_area, bit) \
+ (work_area).bits |= (bit)
+
+/* Bits used to implement the multibyte-part of the various character classes
+ such as [:alnum:] in a charset's range table. */
+#define BIT_WORD 0x1
+#define BIT_LOWER 0x2
+#define BIT_PUNCT 0x4
+#define BIT_SPACE 0x8
+#define BIT_UPPER 0x10
+#define BIT_MULTIBYTE 0x20
+
+/* Set a range (RANGE_START, RANGE_END) to WORK_AREA. */
+#define SET_RANGE_TABLE_WORK_AREA(work_area, range_start, range_end) \
+ do { \
+ EXTEND_RANGE_TABLE_WORK_AREA ((work_area), 2); \
+ (work_area).table[(work_area).used++] = (range_start); \
+ (work_area).table[(work_area).used++] = (range_end); \
+ } while (0)
+
+/* Free allocated memory for WORK_AREA. */
+#define FREE_RANGE_TABLE_WORK_AREA(work_area) \
+ do { \
+ if ((work_area).table) \
+ free ((work_area).table); \
+ } while (0)
+
+#define CLEAR_RANGE_TABLE_WORK_USED(work_area) ((work_area).used = 0, (work_area).bits = 0)
+#define RANGE_TABLE_WORK_USED(work_area) ((work_area).used)
+#define RANGE_TABLE_WORK_BITS(work_area) ((work_area).bits)
+#define RANGE_TABLE_WORK_ELT(work_area, i) ((work_area).table[i])
+
+
+/* Set the bit for character C in a list. */
+#define SET_LIST_BIT(c) (b[((c)) / BYTEWIDTH] |= 1 << ((c) % BYTEWIDTH))
+
+
+/* Get the next unsigned number in the uncompiled pattern. */
+#define GET_UNSIGNED_NUMBER(num) \
+ do { if (p != pend) \
+ { \
+ PATFETCH (c); \
+ while ('0' <= c && c <= '9') \
+ { \
+ if (num < 0) \
+ num = 0; \
+ num = num * 10 + c - '0'; \
+ if (p == pend) \
+ break; \
+ PATFETCH (c); \
+ } \
+ } \
+ } while (0)
+
+#if WIDE_CHAR_SUPPORT
+/* The GNU C library provides support for user-defined character classes
+ and the functions from ISO C amendement 1. */
+# ifdef CHARCLASS_NAME_MAX
+# define CHAR_CLASS_MAX_LENGTH CHARCLASS_NAME_MAX
+# else
+/* This shouldn't happen but some implementation might still have this
+ problem. Use a reasonable default value. */
+# define CHAR_CLASS_MAX_LENGTH 256
+# endif
+typedef wctype_t re_wctype_t;
+typedef wchar_t re_wchar_t;
+# define re_wctype wctype
+# define re_iswctype iswctype
+# define re_wctype_to_bit(cc) 0
+#else
+# define CHAR_CLASS_MAX_LENGTH 9 /* Namely, `multibyte'. */
+# define btowc(c) c
+
+/* Character classes. */
+typedef enum { RECC_ERROR = 0,
+ RECC_ALNUM, RECC_ALPHA, RECC_WORD,
+ RECC_GRAPH, RECC_PRINT,
+ RECC_LOWER, RECC_UPPER,
+ RECC_PUNCT, RECC_CNTRL,
+ RECC_DIGIT, RECC_XDIGIT,
+ RECC_BLANK, RECC_SPACE,
+ RECC_MULTIBYTE, RECC_NONASCII,
+ RECC_ASCII, RECC_UNIBYTE
+} re_wctype_t;
+
+typedef int re_wchar_t;
+
+/* Map a string to the char class it names (if any). */
+static re_wctype_t
+re_wctype (string)
+ re_char *string;
+{
+ if (STREQ (string, "alnum")) return RECC_ALNUM;
+ else if (STREQ (string, "alpha")) return RECC_ALPHA;
+ else if (STREQ (string, "word")) return RECC_WORD;
+ else if (STREQ (string, "ascii")) return RECC_ASCII;
+ else if (STREQ (string, "nonascii")) return RECC_NONASCII;
+ else if (STREQ (string, "graph")) return RECC_GRAPH;
+ else if (STREQ (string, "lower")) return RECC_LOWER;
+ else if (STREQ (string, "print")) return RECC_PRINT;
+ else if (STREQ (string, "punct")) return RECC_PUNCT;
+ else if (STREQ (string, "space")) return RECC_SPACE;
+ else if (STREQ (string, "upper")) return RECC_UPPER;
+ else if (STREQ (string, "unibyte")) return RECC_UNIBYTE;
+ else if (STREQ (string, "multibyte")) return RECC_MULTIBYTE;
+ else if (STREQ (string, "digit")) return RECC_DIGIT;
+ else if (STREQ (string, "xdigit")) return RECC_XDIGIT;
+ else if (STREQ (string, "cntrl")) return RECC_CNTRL;
+ else if (STREQ (string, "blank")) return RECC_BLANK;
+ else return 0;
+}
+
+/* True iff CH is in the char class CC. */
+static boolean
+re_iswctype (ch, cc)
+ int ch;
+ re_wctype_t cc;
+{
+ switch (cc)
+ {
+ case RECC_ALNUM: return ISALNUM (ch);
+ case RECC_ALPHA: return ISALPHA (ch);
+ case RECC_BLANK: return ISBLANK (ch);
+ case RECC_CNTRL: return ISCNTRL (ch);
+ case RECC_DIGIT: return ISDIGIT (ch);
+ case RECC_GRAPH: return ISGRAPH (ch);
+ case RECC_LOWER: return ISLOWER (ch);
+ case RECC_PRINT: return ISPRINT (ch);
+ case RECC_PUNCT: return ISPUNCT (ch);
+ case RECC_SPACE: return ISSPACE (ch);
+ case RECC_UPPER: return ISUPPER (ch);
+ case RECC_XDIGIT: return ISXDIGIT (ch);
+ case RECC_ASCII: return IS_REAL_ASCII (ch);
+ case RECC_NONASCII: return !IS_REAL_ASCII (ch);
+ case RECC_UNIBYTE: return ISUNIBYTE (ch);
+ case RECC_MULTIBYTE: return !ISUNIBYTE (ch);
+ case RECC_WORD: return ISWORD (ch);
+ case RECC_ERROR: return false;
+ default:
+ abort();
+ }
+}
+
+/* Return a bit-pattern to use in the range-table bits to match multibyte
+ chars of class CC. */
+static int
+re_wctype_to_bit (cc)
+ re_wctype_t cc;
+{
+ switch (cc)
+ {
+ case RECC_NONASCII: case RECC_PRINT: case RECC_GRAPH:
+ case RECC_MULTIBYTE: return BIT_MULTIBYTE;
+ case RECC_ALPHA: case RECC_ALNUM: case RECC_WORD: return BIT_WORD;
+ case RECC_LOWER: return BIT_LOWER;
+ case RECC_UPPER: return BIT_UPPER;
+ case RECC_PUNCT: return BIT_PUNCT;
+ case RECC_SPACE: return BIT_SPACE;
+ case RECC_ASCII: case RECC_DIGIT: case RECC_XDIGIT: case RECC_CNTRL:
+ case RECC_BLANK: case RECC_UNIBYTE: case RECC_ERROR: return 0;
+ default:
+ abort();
+ }
+}
+#endif
+
+/* Explicit quit checking is only used on NTemacs. */
+#if defined WINDOWSNT && defined emacs && defined QUIT
+extern int immediate_quit;
+# define IMMEDIATE_QUIT_CHECK \
+ do { \
+ if (immediate_quit) QUIT; \
+ } while (0)
+#else
+# define IMMEDIATE_QUIT_CHECK ((void)0)
+#endif
+\f
+#ifndef MATCH_MAY_ALLOCATE
+
+/* If we cannot allocate large objects within re_match_2_internal,
+ we make the fail stack and register vectors global.
+ The fail stack, we grow to the maximum size when a regexp
+ is compiled.
+ The register vectors, we adjust in size each time we
+ compile a regexp, according to the number of registers it needs. */
+
+static fail_stack_type fail_stack;
+
+/* Size with which the following vectors are currently allocated.
+ That is so we can make them bigger as needed,
+ but never make them smaller. */
+static int regs_allocated_size;
+
+static re_char ** regstart, ** regend;
+static re_char **best_regstart, **best_regend;
+
+/* Make the register vectors big enough for NUM_REGS registers,
+ but don't make them smaller. */
+
+static
+regex_grow_registers (num_regs)
+ int num_regs;
+{
+ if (num_regs > regs_allocated_size)
+ {
+ RETALLOC_IF (regstart, num_regs, re_char *);
+ RETALLOC_IF (regend, num_regs, re_char *);
+ RETALLOC_IF (best_regstart, num_regs, re_char *);
+ RETALLOC_IF (best_regend, num_regs, re_char *);
+
+ regs_allocated_size = num_regs;
+ }
+}
+
+#endif /* not MATCH_MAY_ALLOCATE */
+\f
+static boolean group_in_compile_stack _RE_ARGS ((compile_stack_type
+ compile_stack,
+ regnum_t regnum));
+
+/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
+ Returns one of error codes defined in `regex.h', or zero for success.
+
+ Assumes the `allocated' (and perhaps `buffer') and `translate'
+ fields are set in BUFP on entry.
+
+ If it succeeds, results are put in BUFP (if it returns an error, the
+ contents of BUFP are undefined):
+ `buffer' is the compiled pattern;
+ `syntax' is set to SYNTAX;
+ `used' is set to the length of the compiled pattern;
+ `fastmap_accurate' is zero;
+ `re_nsub' is the number of subexpressions in PATTERN;
+ `not_bol' and `not_eol' are zero;
+
+ The `fastmap' field is neither examined nor set. */
+
+/* Insert the `jump' from the end of last alternative to "here".
+ The space for the jump has already been allocated. */
+#define FIXUP_ALT_JUMP() \
+do { \
+ if (fixup_alt_jump) \
+ STORE_JUMP (jump, fixup_alt_jump, b); \
+} while (0)
+
+
+/* Return, freeing storage we allocated. */
+#define FREE_STACK_RETURN(value) \
+ do { \
+ FREE_RANGE_TABLE_WORK_AREA (range_table_work); \
+ free (compile_stack.stack); \
+ return value; \
+ } while (0)
+
+static reg_errcode_t
+regex_compile (pattern, size, syntax, bufp)
+ re_char *pattern;
+ size_t size;
+ reg_syntax_t syntax;
+ struct re_pattern_buffer *bufp;
+{
+ /* We fetch characters from PATTERN here. */
+ register re_wchar_t c, c1;
+
+ /* A random temporary spot in PATTERN. */
+ re_char *p1;
+
+ /* Points to the end of the buffer, where we should append. */
+ register unsigned char *b;
+
+ /* Keeps track of unclosed groups. */
+ compile_stack_type compile_stack;
+
+ /* Points to the current (ending) position in the pattern. */
+#ifdef AIX
+ /* `const' makes AIX compiler fail. */
+ unsigned char *p = pattern;
+#else
+ re_char *p = pattern;
+#endif
+ re_char *pend = pattern + size;
+
+ /* How to translate the characters in the pattern. */
+ RE_TRANSLATE_TYPE translate = bufp->translate;
+
+ /* Address of the count-byte of the most recently inserted `exactn'
+ command. This makes it possible to tell if a new exact-match
+ character can be added to that command or if the character requires
+ a new `exactn' command. */
+ unsigned char *pending_exact = 0;
+
+ /* Address of start of the most recently finished expression.
+ This tells, e.g., postfix * where to find the start of its
+ operand. Reset at the beginning of groups and alternatives. */
+ unsigned char *laststart = 0;
+
+ /* Address of beginning of regexp, or inside of last group. */
+ unsigned char *begalt;
+
+ /* Place in the uncompiled pattern (i.e., the {) to
+ which to go back if the interval is invalid. */
+ re_char *beg_interval;
+
+ /* Address of the place where a forward jump should go to the end of
+ the containing expression. Each alternative of an `or' -- except the
+ last -- ends with a forward jump of this sort. */
+ unsigned char *fixup_alt_jump = 0;
+
+ /* Counts open-groups as they are encountered. Remembered for the
+ matching close-group on the compile stack, so the same register
+ number is put in the stop_memory as the start_memory. */
+ regnum_t regnum = 0;
+
+ /* Work area for range table of charset. */
+ struct range_table_work_area range_table_work;
+
+ /* If the object matched can contain multibyte characters. */
+ const boolean multibyte = RE_MULTIBYTE_P (bufp);
+
+#ifdef DEBUG
+ debug++;
+ DEBUG_PRINT1 ("\nCompiling pattern: ");
+ if (debug > 0)
+ {
+ unsigned debug_count;
+
+ for (debug_count = 0; debug_count < size; debug_count++)
+ putchar (pattern[debug_count]);
+ putchar ('\n');
+ }
+#endif /* DEBUG */
+
+ /* Initialize the compile stack. */
+ compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t);
+ if (compile_stack.stack == NULL)
+ return REG_ESPACE;
+
+ compile_stack.size = INIT_COMPILE_STACK_SIZE;
+ compile_stack.avail = 0;
+
+ range_table_work.table = 0;
+ range_table_work.allocated = 0;
+
+ /* Initialize the pattern buffer. */
+ bufp->syntax = syntax;
+ bufp->fastmap_accurate = 0;
+ bufp->not_bol = bufp->not_eol = 0;
+
+ /* Set `used' to zero, so that if we return an error, the pattern
+ printer (for debugging) will think there's no pattern. We reset it
+ at the end. */
+ bufp->used = 0;
+
+ /* Always count groups, whether or not bufp->no_sub is set. */
+ bufp->re_nsub = 0;
+
+#if !defined emacs && !defined SYNTAX_TABLE
+ /* Initialize the syntax table. */
+ init_syntax_once ();
+#endif
+
+ if (bufp->allocated == 0)
+ {
+ if (bufp->buffer)
+ { /* If zero allocated, but buffer is non-null, try to realloc
+ enough space. This loses if buffer's address is bogus, but
+ that is the user's responsibility. */
+ RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char);
+ }
+ else
+ { /* Caller did not allocate a buffer. Do it for them. */
+ bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char);
+ }
+ if (!bufp->buffer) FREE_STACK_RETURN (REG_ESPACE);
+
+ bufp->allocated = INIT_BUF_SIZE;
+ }
+
+ begalt = b = bufp->buffer;
+
+ /* Loop through the uncompiled pattern until we're at the end. */
+ while (p != pend)
+ {
+ PATFETCH (c);
+
+ switch (c)
+ {
+ case '^':
+ {
+ if ( /* If at start of pattern, it's an operator. */
+ p == pattern + 1
+ /* If context independent, it's an operator. */
+ || syntax & RE_CONTEXT_INDEP_ANCHORS
+ /* Otherwise, depends on what's come before. */
+ || at_begline_loc_p (pattern, p, syntax))
+ BUF_PUSH ((syntax & RE_NO_NEWLINE_ANCHOR) ? begbuf : begline);
+ else
+ goto normal_char;
+ }
+ break;
+
+
+ case '$':
+ {
+ if ( /* If at end of pattern, it's an operator. */
+ p == pend
+ /* If context independent, it's an operator. */
+ || syntax & RE_CONTEXT_INDEP_ANCHORS
+ /* Otherwise, depends on what's next. */
+ || at_endline_loc_p (p, pend, syntax))
+ BUF_PUSH ((syntax & RE_NO_NEWLINE_ANCHOR) ? endbuf : endline);
+ else
+ goto normal_char;
+ }
+ break;
+
+
+ case '+':
+ case '?':
+ if ((syntax & RE_BK_PLUS_QM)
+ || (syntax & RE_LIMITED_OPS))
+ goto normal_char;
+ handle_plus:
+ case '*':
+ /* If there is no previous pattern... */
+ if (!laststart)
+ {
+ if (syntax & RE_CONTEXT_INVALID_OPS)
+ FREE_STACK_RETURN (REG_BADRPT);
+ else if (!(syntax & RE_CONTEXT_INDEP_OPS))
+ goto normal_char;
+ }
+
+ {
+ /* 1 means zero (many) matches is allowed. */
+ boolean zero_times_ok = 0, many_times_ok = 0;
+ boolean greedy = 1;
+
+ /* If there is a sequence of repetition chars, collapse it
+ down to just one (the right one). We can't combine
+ interval operators with these because of, e.g., `a{2}*',
+ which should only match an even number of `a's. */
+
+ for (;;)
+ {
+ if ((syntax & RE_FRUGAL)
+ && c == '?' && (zero_times_ok || many_times_ok))
+ greedy = 0;
+ else
+ {
+ zero_times_ok |= c != '+';
+ many_times_ok |= c != '?';
+ }
+
+ if (p == pend)
+ break;
+ else if (*p == '*'
+ || (!(syntax & RE_BK_PLUS_QM)
+ && (*p == '+' || *p == '?')))
+ ;
+ else if (syntax & RE_BK_PLUS_QM && *p == '\\')
+ {
+ if (p+1 == pend)
+ FREE_STACK_RETURN (REG_EESCAPE);
+ if (p[1] == '+' || p[1] == '?')
+ PATFETCH (c); /* Gobble up the backslash. */
+ else
+ break;
+ }
+ else
+ break;
+ /* If we get here, we found another repeat character. */
+ PATFETCH (c);
+ }
+
+ /* Star, etc. applied to an empty pattern is equivalent
+ to an empty pattern. */
+ if (!laststart || laststart == b)
+ break;
+
+ /* Now we know whether or not zero matches is allowed
+ and also whether or not two or more matches is allowed. */
+ if (greedy)
+ {
+ if (many_times_ok)
+ {
+ boolean simple = skip_one_char (laststart) == b;
+ unsigned int startoffset = 0;
+ re_opcode_t ofj =
+ /* Check if the loop can match the empty string. */
+ (simple || !analyse_first (laststart, b, NULL, 0)) ?
+ on_failure_jump : on_failure_jump_loop;
+ assert (skip_one_char (laststart) <= b);
+
+ if (!zero_times_ok && simple)
+ { /* Since simple * loops can be made faster by using
+ on_failure_keep_string_jump, we turn simple P+
+ into PP* if P is simple. */
+ unsigned char *p1, *p2;
+ startoffset = b - laststart;
+ GET_BUFFER_SPACE (startoffset);
+ p1 = b; p2 = laststart;
+ while (p2 < p1)
+ *b++ = *p2++;
+ zero_times_ok = 1;
+ }
+
+ GET_BUFFER_SPACE (6);
+ if (!zero_times_ok)
+ /* A + loop. */
+ STORE_JUMP (ofj, b, b + 6);
+ else
+ /* Simple * loops can use on_failure_keep_string_jump
+ depending on what follows. But since we don't know
+ that yet, we leave the decision up to
+ on_failure_jump_smart. */
+ INSERT_JUMP (simple ? on_failure_jump_smart : ofj,
+ laststart + startoffset, b + 6);
+ b += 3;
+ STORE_JUMP (jump, b, laststart + startoffset);
+ b += 3;
+ }
+ else
+ {
+ /* A simple ? pattern. */
+ assert (zero_times_ok);
+ GET_BUFFER_SPACE (3);
+ INSERT_JUMP (on_failure_jump, laststart, b + 3);
+ b += 3;
+ }
+ }
+ else /* not greedy */
+ { /* I wish the greedy and non-greedy cases could be merged. */
+
+ GET_BUFFER_SPACE (7); /* We might use less. */
+ if (many_times_ok)
+ {
+ boolean emptyp = analyse_first (laststart, b, NULL, 0);
+
+ /* The non-greedy multiple match looks like a repeat..until:
+ we only need a conditional jump at the end of the loop */
+ if (emptyp) BUF_PUSH (no_op);
+ STORE_JUMP (emptyp ? on_failure_jump_nastyloop
+ : on_failure_jump, b, laststart);
+ b += 3;
+ if (zero_times_ok)
+ {
+ /* The repeat...until naturally matches one or more.
+ To also match zero times, we need to first jump to
+ the end of the loop (its conditional jump). */
+ INSERT_JUMP (jump, laststart, b);
+ b += 3;
+ }
+ }
+ else
+ {
+ /* non-greedy a?? */
+ INSERT_JUMP (jump, laststart, b + 3);
+ b += 3;
+ INSERT_JUMP (on_failure_jump, laststart, laststart + 6);
+ b += 3;
+ }
+ }
+ }
+ pending_exact = 0;
+ break;
+
+
+ case '.':
+ laststart = b;
+ BUF_PUSH (anychar);
+ break;
+
+
+ case '[':
+ {
+ CLEAR_RANGE_TABLE_WORK_USED (range_table_work);
+
+ if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
+
+ /* Ensure that we have enough space to push a charset: the
+ opcode, the length count, and the bitset; 34 bytes in all. */
+ GET_BUFFER_SPACE (34);
+
+ laststart = b;
+
+ /* We test `*p == '^' twice, instead of using an if
+ statement, so we only need one BUF_PUSH. */
+ BUF_PUSH (*p == '^' ? charset_not : charset);
+ if (*p == '^')
+ p++;
+
+ /* Remember the first position in the bracket expression. */
+ p1 = p;
+
+ /* Push the number of bytes in the bitmap. */
+ BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH);
+
+ /* Clear the whole map. */
+ bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH);
+
+ /* charset_not matches newline according to a syntax bit. */
+ if ((re_opcode_t) b[-2] == charset_not
+ && (syntax & RE_HAT_LISTS_NOT_NEWLINE))
+ SET_LIST_BIT ('\n');
+
+ /* Read in characters and ranges, setting map bits. */
+ for (;;)
+ {
+ boolean escaped_char = false;
+ const unsigned char *p2 = p;
+
+ if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
+
+ PATFETCH (c);
+
+ /* \ might escape characters inside [...] and [^...]. */
+ if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\')
+ {
+ if (p == pend) FREE_STACK_RETURN (REG_EESCAPE);
+
+ PATFETCH (c);
+ escaped_char = true;
+ }
+ else
+ {
+ /* Could be the end of the bracket expression. If it's
+ not (i.e., when the bracket expression is `[]' so
+ far), the ']' character bit gets set way below. */
+ if (c == ']' && p2 != p1)
+ break;
+ }
+
+ /* What should we do for the character which is
+ greater than 0x7F, but not BASE_LEADING_CODE_P?
+ XXX */
+
+ /* See if we're at the beginning of a possible character
+ class. */
+
+ if (!escaped_char &&
+ syntax & RE_CHAR_CLASSES && c == '[' && *p == ':')
+ {
+ /* Leave room for the null. */
+ unsigned char str[CHAR_CLASS_MAX_LENGTH + 1];
+ const unsigned char *class_beg;
+
+ PATFETCH (c);
+ c1 = 0;
+ class_beg = p;
+
+ /* If pattern is `[[:'. */
+ if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
+
+ for (;;)
+ {
+ PATFETCH (c);
+ if ((c == ':' && *p == ']') || p == pend)
+ break;
+ if (c1 < CHAR_CLASS_MAX_LENGTH)
+ str[c1++] = c;
+ else
+ /* This is in any case an invalid class name. */
+ str[0] = '\0';
+ }
+ str[c1] = '\0';
+
+ /* If isn't a word bracketed by `[:' and `:]':
+ undo the ending character, the letters, and
+ leave the leading `:' and `[' (but set bits for
+ them). */
+ if (c == ':' && *p == ']')
+ {
+ int ch;
+ re_wctype_t cc;
+
+ cc = re_wctype (str);
+
+ if (cc == 0)
+ FREE_STACK_RETURN (REG_ECTYPE);
+
+ /* Throw away the ] at the end of the character
+ class. */
+ PATFETCH (c);
+
+ if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
+
+ /* Most character classes in a multibyte match
+ just set a flag. Exceptions are is_blank,
+ is_digit, is_cntrl, and is_xdigit, since
+ they can only match ASCII characters. We
+ don't need to handle them for multibyte.
+ They are distinguished by a negative wctype. */
+
+ if (multibyte)
+ SET_RANGE_TABLE_WORK_AREA_BIT (range_table_work,
+ re_wctype_to_bit (cc));
+
+ for (ch = 0; ch < 1 << BYTEWIDTH; ++ch)
+ {
+ int translated = TRANSLATE (ch);
+ if (re_iswctype (btowc (ch), cc))
+ SET_LIST_BIT (translated);
+ }
+
+ /* Repeat the loop. */
+ continue;
+ }
+ else
+ {
+ /* Go back to right after the "[:". */
+ p = class_beg;
+ SET_LIST_BIT ('[');
+
+ /* Because the `:' may starts the range, we
+ can't simply set bit and repeat the loop.
+ Instead, just set it to C and handle below. */
+ c = ':';
+ }
+ }
+
+ if (p < pend && p[0] == '-' && p[1] != ']')
+ {
+
+ /* Discard the `-'. */
+ PATFETCH (c1);
+
+ /* Fetch the character which ends the range. */
+ PATFETCH (c1);
+
+ if (SINGLE_BYTE_CHAR_P (c))
+ {
+ if (! SINGLE_BYTE_CHAR_P (c1))
+ {
+ /* Handle a range starting with a
+ character of less than 256, and ending
+ with a character of not less than 256.
+ Split that into two ranges, the low one
+ ending at 0377, and the high one
+ starting at the smallest character in
+ the charset of C1 and ending at C1. */
+ int charset = CHAR_CHARSET (c1);
+ int c2 = MAKE_CHAR (charset, 0, 0);
+
+ SET_RANGE_TABLE_WORK_AREA (range_table_work,
+ c2, c1);
+ c1 = 0377;
+ }
+ }
+ else if (!SAME_CHARSET_P (c, c1))
+ FREE_STACK_RETURN (REG_ERANGE);
+ }
+ else
+ /* Range from C to C. */
+ c1 = c;
+
+ /* Set the range ... */
+ if (SINGLE_BYTE_CHAR_P (c))
+ /* ... into bitmap. */
+ {
+ re_wchar_t this_char;
+ int range_start = c, range_end = c1;
+
+ /* If the start is after the end, the range is empty. */
+ if (range_start > range_end)
+ {
+ if (syntax & RE_NO_EMPTY_RANGES)
+ FREE_STACK_RETURN (REG_ERANGE);
+ /* Else, repeat the loop. */
+ }
+ else
+ {
+ for (this_char = range_start; this_char <= range_end;
+ this_char++)
+ SET_LIST_BIT (TRANSLATE (this_char));
+ }
+ }
+ else
+ /* ... into range table. */
+ SET_RANGE_TABLE_WORK_AREA (range_table_work, c, c1);
+ }
+
+ /* Discard any (non)matching list bytes that are all 0 at the
+ end of the map. Decrease the map-length byte too. */
+ while ((int) b[-1] > 0 && b[b[-1] - 1] == 0)
+ b[-1]--;
+ b += b[-1];
+
+ /* Build real range table from work area. */
+ if (RANGE_TABLE_WORK_USED (range_table_work)
+ || RANGE_TABLE_WORK_BITS (range_table_work))
+ {
+ int i;
+ int used = RANGE_TABLE_WORK_USED (range_table_work);
+
+ /* Allocate space for COUNT + RANGE_TABLE. Needs two
+ bytes for flags, two for COUNT, and three bytes for
+ each character. */
+ GET_BUFFER_SPACE (4 + used * 3);
+
+ /* Indicate the existence of range table. */
+ laststart[1] |= 0x80;
+
+ /* Store the character class flag bits into the range table.
+ If not in emacs, these flag bits are always 0. */
+ *b++ = RANGE_TABLE_WORK_BITS (range_table_work) & 0xff;
+ *b++ = RANGE_TABLE_WORK_BITS (range_table_work) >> 8;
+
+ STORE_NUMBER_AND_INCR (b, used / 2);
+ for (i = 0; i < used; i++)
+ STORE_CHARACTER_AND_INCR
+ (b, RANGE_TABLE_WORK_ELT (range_table_work, i));
+ }
+ }
+ break;
+
+
+ case '(':
+ if (syntax & RE_NO_BK_PARENS)
+ goto handle_open;
+ else
+ goto normal_char;
+
+
+ case ')':
+ if (syntax & RE_NO_BK_PARENS)
+ goto handle_close;
+ else
+ goto normal_char;
+
+
+ case '\n':
+ if (syntax & RE_NEWLINE_ALT)
+ goto handle_alt;
+ else
+ goto normal_char;
+
+
+ case '|':
+ if (syntax & RE_NO_BK_VBAR)
+ goto handle_alt;
+ else
+ goto normal_char;
+
+
+ case '{':
+ if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES)
+ goto handle_interval;
+ else
+ goto normal_char;
+
+
+ case '\\':
+ if (p == pend) FREE_STACK_RETURN (REG_EESCAPE);
+
+ /* Do not translate the character after the \, so that we can
+ distinguish, e.g., \B from \b, even if we normally would
+ translate, e.g., B to b. */
+ PATFETCH_RAW (c);
+
+ switch (c)
+ {
+ case '(':
+ if (syntax & RE_NO_BK_PARENS)
+ goto normal_backslash;
+
+ handle_open:
+ {
+ int shy = 0;
+ if (p+1 < pend)
+ {
+ /* Look for a special (?...) construct */
+ if ((syntax & RE_SHY_GROUPS) && *p == '?')
+ {
+ PATFETCH (c); /* Gobble up the '?'. */
+ PATFETCH (c);
+ switch (c)
+ {
+ case ':': shy = 1; break;
+ default:
+ /* Only (?:...) is supported right now. */
+ FREE_STACK_RETURN (REG_BADPAT);
+ }
+ }
+ }
+
+ if (!shy)
+ {
+ bufp->re_nsub++;
+ regnum++;
+ }
+
+ if (COMPILE_STACK_FULL)
+ {
+ RETALLOC (compile_stack.stack, compile_stack.size << 1,
+ compile_stack_elt_t);
+ if (compile_stack.stack == NULL) return REG_ESPACE;
+
+ compile_stack.size <<= 1;
+ }
+
+ /* These are the values to restore when we hit end of this
+ group. They are all relative offsets, so that if the
+ whole pattern moves because of realloc, they will still
+ be valid. */
+ COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer;
+ COMPILE_STACK_TOP.fixup_alt_jump
+ = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0;
+ COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer;
+ COMPILE_STACK_TOP.regnum = shy ? -regnum : regnum;
+
+ /* Do not push a
+ start_memory for groups beyond the last one we can
+ represent in the compiled pattern. */
+ if (regnum <= MAX_REGNUM && !shy)
+ BUF_PUSH_2 (start_memory, regnum);
+
+ compile_stack.avail++;
+
+ fixup_alt_jump = 0;
+ laststart = 0;
+ begalt = b;
+ /* If we've reached MAX_REGNUM groups, then this open
+ won't actually generate any code, so we'll have to
+ clear pending_exact explicitly. */
+ pending_exact = 0;
+ break;
+ }
+
+ case ')':
+ if (syntax & RE_NO_BK_PARENS) goto normal_backslash;
+
+ if (COMPILE_STACK_EMPTY)
+ {
+ if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
+ goto normal_backslash;
+ else
+ FREE_STACK_RETURN (REG_ERPAREN);
+ }
+
+ handle_close:
+ FIXUP_ALT_JUMP ();
+
+ /* See similar code for backslashed left paren above. */
+ if (COMPILE_STACK_EMPTY)
+ {
+ if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
+ goto normal_char;
+ else
+ FREE_STACK_RETURN (REG_ERPAREN);
+ }
+
+ /* Since we just checked for an empty stack above, this
+ ``can't happen''. */
+ assert (compile_stack.avail != 0);
+ {
+ /* We don't just want to restore into `regnum', because
+ later groups should continue to be numbered higher,
+ as in `(ab)c(de)' -- the second group is #2. */
+ regnum_t this_group_regnum;
+
+ compile_stack.avail--;
+ begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset;
+ fixup_alt_jump
+ = COMPILE_STACK_TOP.fixup_alt_jump
+ ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1
+ : 0;
+ laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset;
+ this_group_regnum = COMPILE_STACK_TOP.regnum;
+ /* If we've reached MAX_REGNUM groups, then this open
+ won't actually generate any code, so we'll have to
+ clear pending_exact explicitly. */
+ pending_exact = 0;
+
+ /* We're at the end of the group, so now we know how many
+ groups were inside this one. */
+ if (this_group_regnum <= MAX_REGNUM && this_group_regnum > 0)
+ BUF_PUSH_2 (stop_memory, this_group_regnum);
+ }
+ break;
+
+
+ case '|': /* `\|'. */
+ if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR)
+ goto normal_backslash;
+ handle_alt:
+ if (syntax & RE_LIMITED_OPS)
+ goto normal_char;
+
+ /* Insert before the previous alternative a jump which
+ jumps to this alternative if the former fails. */
+ GET_BUFFER_SPACE (3);
+ INSERT_JUMP (on_failure_jump, begalt, b + 6);
+ pending_exact = 0;
+ b += 3;
+
+ /* The alternative before this one has a jump after it
+ which gets executed if it gets matched. Adjust that
+ jump so it will jump to this alternative's analogous
+ jump (put in below, which in turn will jump to the next
+ (if any) alternative's such jump, etc.). The last such
+ jump jumps to the correct final destination. A picture:
+ _____ _____
+ | | | |
+ | v | v
+ a | b | c
+
+ If we are at `b', then fixup_alt_jump right now points to a
+ three-byte space after `a'. We'll put in the jump, set
+ fixup_alt_jump to right after `b', and leave behind three
+ bytes which we'll fill in when we get to after `c'. */
+
+ FIXUP_ALT_JUMP ();
+
+ /* Mark and leave space for a jump after this alternative,
+ to be filled in later either by next alternative or
+ when know we're at the end of a series of alternatives. */
+ fixup_alt_jump = b;
+ GET_BUFFER_SPACE (3);
+ b += 3;
+
+ laststart = 0;
+ begalt = b;
+ break;
+
+
+ case '{':
+ /* If \{ is a literal. */
+ if (!(syntax & RE_INTERVALS)
+ /* If we're at `\{' and it's not the open-interval
+ operator. */
+ || (syntax & RE_NO_BK_BRACES))
+ goto normal_backslash;
+
+ handle_interval:
+ {
+ /* If got here, then the syntax allows intervals. */
+
+ /* At least (most) this many matches must be made. */
+ int lower_bound = 0, upper_bound = -1;
+
+ beg_interval = p;
+
+ if (p == pend)
+ FREE_STACK_RETURN (REG_EBRACE);
+
+ GET_UNSIGNED_NUMBER (lower_bound);
+
+ if (c == ',')
+ GET_UNSIGNED_NUMBER (upper_bound);
+ else
+ /* Interval such as `{1}' => match exactly once. */
+ upper_bound = lower_bound;
+
+ if (lower_bound < 0 || upper_bound > RE_DUP_MAX
+ || (upper_bound >= 0 && lower_bound > upper_bound))
+ FREE_STACK_RETURN (REG_BADBR);
+
+ if (!(syntax & RE_NO_BK_BRACES))
+ {
+ if (c != '\\')
+ FREE_STACK_RETURN (REG_BADBR);
+
+ PATFETCH (c);
+ }
+
+ if (c != '}')
+ FREE_STACK_RETURN (REG_BADBR);
+
+ /* We just parsed a valid interval. */
+
+ /* If it's invalid to have no preceding re. */
+ if (!laststart)
+ {
+ if (syntax & RE_CONTEXT_INVALID_OPS)
+ FREE_STACK_RETURN (REG_BADRPT);
+ else if (syntax & RE_CONTEXT_INDEP_OPS)
+ laststart = b;
+ else
+ goto unfetch_interval;
+ }
+
+ if (upper_bound == 0)
+ /* If the upper bound is zero, just drop the sub pattern
+ altogether. */
+ b = laststart;
+ else if (lower_bound == 1 && upper_bound == 1)
+ /* Just match it once: nothing to do here. */
+ ;
+
+ /* Otherwise, we have a nontrivial interval. When
+ we're all done, the pattern will look like:
+ set_number_at <jump count> <upper bound>
+ set_number_at <succeed_n count> <lower bound>
+ succeed_n <after jump addr> <succeed_n count>
+ <body of loop>
+ jump_n <succeed_n addr> <jump count>
+ (The upper bound and `jump_n' are omitted if
+ `upper_bound' is 1, though.) */
+ else
+ { /* If the upper bound is > 1, we need to insert
+ more at the end of the loop. */
+ unsigned int nbytes = (upper_bound < 0 ? 3
+ : upper_bound > 1 ? 5 : 0);
+ unsigned int startoffset = 0;
+
+ GET_BUFFER_SPACE (20); /* We might use less. */
+
+ if (lower_bound == 0)
+ {
+ /* A succeed_n that starts with 0 is really a
+ a simple on_failure_jump_loop. */
+ INSERT_JUMP (on_failure_jump_loop, laststart,
+ b + 3 + nbytes);
+ b += 3;
+ }
+ else
+ {
+ /* Initialize lower bound of the `succeed_n', even
+ though it will be set during matching by its
+ attendant `set_number_at' (inserted next),
+ because `re_compile_fastmap' needs to know.
+ Jump to the `jump_n' we might insert below. */
+ INSERT_JUMP2 (succeed_n, laststart,
+ b + 5 + nbytes,
+ lower_bound);
+ b += 5;
+
+ /* Code to initialize the lower bound. Insert
+ before the `succeed_n'. The `5' is the last two
+ bytes of this `set_number_at', plus 3 bytes of
+ the following `succeed_n'. */
+ insert_op2 (set_number_at, laststart, 5, lower_bound, b);
+ b += 5;
+ startoffset += 5;
+ }
+
+ if (upper_bound < 0)
+ {
+ /* A negative upper bound stands for infinity,
+ in which case it degenerates to a plain jump. */
+ STORE_JUMP (jump, b, laststart + startoffset);
+ b += 3;
+ }
+ else if (upper_bound > 1)
+ { /* More than one repetition is allowed, so
+ append a backward jump to the `succeed_n'
+ that starts this interval.
+
+ When we've reached this during matching,
+ we'll have matched the interval once, so
+ jump back only `upper_bound - 1' times. */
+ STORE_JUMP2 (jump_n, b, laststart + startoffset,
+ upper_bound - 1);
+ b += 5;
+
+ /* The location we want to set is the second
+ parameter of the `jump_n'; that is `b-2' as
+ an absolute address. `laststart' will be
+ the `set_number_at' we're about to insert;
+ `laststart+3' the number to set, the source
+ for the relative address. But we are
+ inserting into the middle of the pattern --
+ so everything is getting moved up by 5.
+ Conclusion: (b - 2) - (laststart + 3) + 5,
+ i.e., b - laststart.
+
+ We insert this at the beginning of the loop
+ so that if we fail during matching, we'll
+ reinitialize the bounds. */
+ insert_op2 (set_number_at, laststart, b - laststart,
+ upper_bound - 1, b);
+ b += 5;
+ }
+ }
+ pending_exact = 0;
+ beg_interval = NULL;
+ }
+ break;
+
+ unfetch_interval:
+ /* If an invalid interval, match the characters as literals. */
+ assert (beg_interval);
+ p = beg_interval;
+ beg_interval = NULL;
+
+ /* normal_char and normal_backslash need `c'. */
+ c = '{';
+
+ if (!(syntax & RE_NO_BK_BRACES))
+ {
+ assert (p > pattern && p[-1] == '\\');
+ goto normal_backslash;
+ }
+ else
+ goto normal_char;
+
+#ifdef emacs
+ /* There is no way to specify the before_dot and after_dot
+ operators. rms says this is ok. --karl */
+ case '=':
+ BUF_PUSH (at_dot);
+ break;
+
+ case 's':
+ laststart = b;
+ PATFETCH (c);
+ BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]);
+ break;
+
+ case 'S':
+ laststart = b;
+ PATFETCH (c);
+ BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]);
+ break;
+
+ case 'c':
+ laststart = b;
+ PATFETCH_RAW (c);
+ BUF_PUSH_2 (categoryspec, c);
+ break;
+
+ case 'C':
+ laststart = b;
+ PATFETCH_RAW (c);
+ BUF_PUSH_2 (notcategoryspec, c);
+ break;
+#endif /* emacs */
+
+
+ case 'w':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ laststart = b;
+ BUF_PUSH_2 (syntaxspec, Sword);
+ break;
+
+
+ case 'W':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ laststart = b;
+ BUF_PUSH_2 (notsyntaxspec, Sword);
+ break;
+
+
+ case '<':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ BUF_PUSH (wordbeg);
+ break;
+
+ case '>':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ BUF_PUSH (wordend);
+ break;
+
+ case 'b':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ BUF_PUSH (wordbound);
+ break;
+
+ case 'B':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ BUF_PUSH (notwordbound);
+ break;
+
+ case '`':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ BUF_PUSH (begbuf);
+ break;
+
+ case '\'':
+ if (syntax & RE_NO_GNU_OPS)
+ goto normal_char;
+ BUF_PUSH (endbuf);
+ break;
+
+ case '1': case '2': case '3': case '4': case '5':
+ case '6': case '7': case '8': case '9':
+ {
+ regnum_t reg;
+
+ if (syntax & RE_NO_BK_REFS)
+ goto normal_backslash;
+
+ reg = c - '0';
+
+ /* Can't back reference to a subexpression before its end. */
+ if (reg > regnum || group_in_compile_stack (compile_stack, reg))
+ FREE_STACK_RETURN (REG_ESUBREG);
+
+ laststart = b;
+ BUF_PUSH_2 (duplicate, reg);
+ }
+ break;
+
+
+ case '+':
+ case '?':
+ if (syntax & RE_BK_PLUS_QM)
+ goto handle_plus;
+ else
+ goto normal_backslash;
+
+ default:
+ normal_backslash:
+ /* You might think it would be useful for \ to mean
+ not to translate; but if we don't translate it
+ it will never match anything. */
+ c = TRANSLATE (c);
+ goto normal_char;
+ }
+ break;
+
+
+ default:
+ /* Expects the character in `c'. */
+ normal_char:
+ /* If no exactn currently being built. */
+ if (!pending_exact
+
+ /* If last exactn not at current position. */
+ || pending_exact + *pending_exact + 1 != b
+
+ /* We have only one byte following the exactn for the count. */
+ || *pending_exact >= (1 << BYTEWIDTH) - MAX_MULTIBYTE_LENGTH
+
+ /* If followed by a repetition operator. */
+ || (p != pend && (*p == '*' || *p == '^'))
+ || ((syntax & RE_BK_PLUS_QM)
+ ? p + 1 < pend && *p == '\\' && (p[1] == '+' || p[1] == '?')
+ : p != pend && (*p == '+' || *p == '?'))
+ || ((syntax & RE_INTERVALS)
+ && ((syntax & RE_NO_BK_BRACES)
+ ? p != pend && *p == '{'
+ : p + 1 < pend && p[0] == '\\' && p[1] == '{')))
+ {
+ /* Start building a new exactn. */
+
+ laststart = b;
+
+ BUF_PUSH_2 (exactn, 0);
+ pending_exact = b - 1;
+ }
+
+ GET_BUFFER_SPACE (MAX_MULTIBYTE_LENGTH);
+ {
+ int len;
+
+ if (multibyte)
+ len = CHAR_STRING (c, b);
+ else
+ *b = c, len = 1;
+ b += len;
+ (*pending_exact) += len;
+ }
+
+ break;
+ } /* switch (c) */
+ } /* while p != pend */
+
+
+ /* Through the pattern now. */
+
+ FIXUP_ALT_JUMP ();
+
+ if (!COMPILE_STACK_EMPTY)
+ FREE_STACK_RETURN (REG_EPAREN);
+
+ /* If we don't want backtracking, force success
+ the first time we reach the end of the compiled pattern. */
+ if (syntax & RE_NO_POSIX_BACKTRACKING)
+ BUF_PUSH (succeed);
+
+ free (compile_stack.stack);
+
+ /* We have succeeded; set the length of the buffer. */
+ bufp->used = b - bufp->buffer;
+
+#ifdef DEBUG
+ if (debug > 0)
+ {
+ re_compile_fastmap (bufp);
+ DEBUG_PRINT1 ("\nCompiled pattern: \n");
+ print_compiled_pattern (bufp);
+ }
+ debug--;
+#endif /* DEBUG */
+
+#ifndef MATCH_MAY_ALLOCATE
+ /* Initialize the failure stack to the largest possible stack. This
+ isn't necessary unless we're trying to avoid calling alloca in
+ the search and match routines. */
+ {
+ int num_regs = bufp->re_nsub + 1;
+
+ if (fail_stack.size < re_max_failures * TYPICAL_FAILURE_SIZE)
+ {
+ fail_stack.size = re_max_failures * TYPICAL_FAILURE_SIZE;
+
+ if (! fail_stack.stack)
+ fail_stack.stack
+ = (fail_stack_elt_t *) malloc (fail_stack.size
+ * sizeof (fail_stack_elt_t));
+ else
+ fail_stack.stack
+ = (fail_stack_elt_t *) realloc (fail_stack.stack,
+ (fail_stack.size
+ * sizeof (fail_stack_elt_t)));
+ }
+
+ regex_grow_registers (num_regs);
+ }
+#endif /* not MATCH_MAY_ALLOCATE */
+
+ return REG_NOERROR;
+} /* regex_compile */
+\f
+/* Subroutines for `regex_compile'. */
+
+/* Store OP at LOC followed by two-byte integer parameter ARG. */
+
+static void
+store_op1 (op, loc, arg)
+ re_opcode_t op;
+ unsigned char *loc;
+ int arg;
+{
+ *loc = (unsigned char) op;
+ STORE_NUMBER (loc + 1, arg);
+}
+
+
+/* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */
+
+static void
+store_op2 (op, loc, arg1, arg2)
+ re_opcode_t op;
+ unsigned char *loc;
+ int arg1, arg2;
+{
+ *loc = (unsigned char) op;
+ STORE_NUMBER (loc + 1, arg1);
+ STORE_NUMBER (loc + 3, arg2);
+}
+
+
+/* Copy the bytes from LOC to END to open up three bytes of space at LOC
+ for OP followed by two-byte integer parameter ARG. */
+
+static void
+insert_op1 (op, loc, arg, end)
+ re_opcode_t op;
+ unsigned char *loc;
+ int arg;
+ unsigned char *end;
+{
+ register unsigned char *pfrom = end;
+ register unsigned char *pto = end + 3;
+
+ while (pfrom != loc)
+ *--pto = *--pfrom;
+
+ store_op1 (op, loc, arg);
+}
+
+
+/* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */
+
+static void
+insert_op2 (op, loc, arg1, arg2, end)
+ re_opcode_t op;
+ unsigned char *loc;
+ int arg1, arg2;
+ unsigned char *end;
+{
+ register unsigned char *pfrom = end;
+ register unsigned char *pto = end + 5;
+
+ while (pfrom != loc)
+ *--pto = *--pfrom;
+
+ store_op2 (op, loc, arg1, arg2);
+}
+
+
+/* P points to just after a ^ in PATTERN. Return true if that ^ comes
+ after an alternative or a begin-subexpression. We assume there is at
+ least one character before the ^. */
+
+static boolean
+at_begline_loc_p (pattern, p, syntax)
+ re_char *pattern, *p;
+ reg_syntax_t syntax;
+{
+ re_char *prev = p - 2;
+ boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\';
+
+ return
+ /* After a subexpression? */
+ (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash))
+ /* After an alternative? */
+ || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash))
+ /* After a shy subexpression? */
+ || ((syntax & RE_SHY_GROUPS) && prev - 2 >= pattern
+ && prev[-1] == '?' && prev[-2] == '('
+ && (syntax & RE_NO_BK_PARENS
+ || (prev - 3 >= pattern && prev[-3] == '\\')));
+}
+
+
+/* The dual of at_begline_loc_p. This one is for $. We assume there is
+ at least one character after the $, i.e., `P < PEND'. */
+
+static boolean
+at_endline_loc_p (p, pend, syntax)
+ re_char *p, *pend;
+ reg_syntax_t syntax;
+{
+ re_char *next = p;
+ boolean next_backslash = *next == '\\';
+ re_char *next_next = p + 1 < pend ? p + 1 : 0;
+
+ return
+ /* Before a subexpression? */
+ (syntax & RE_NO_BK_PARENS ? *next == ')'
+ : next_backslash && next_next && *next_next == ')')
+ /* Before an alternative? */
+ || (syntax & RE_NO_BK_VBAR ? *next == '|'
+ : next_backslash && next_next && *next_next == '|');
+}
+
+
+/* Returns true if REGNUM is in one of COMPILE_STACK's elements and
+ false if it's not. */
+
+static boolean
+group_in_compile_stack (compile_stack, regnum)
+ compile_stack_type compile_stack;
+ regnum_t regnum;
+{
+ int this_element;
+
+ for (this_element = compile_stack.avail - 1;
+ this_element >= 0;
+ this_element--)
+ if (compile_stack.stack[this_element].regnum == regnum)
+ return true;
+
+ return false;
+}
+\f
+/* analyse_first.
+ If fastmap is non-NULL, go through the pattern and fill fastmap
+ with all the possible leading chars. If fastmap is NULL, don't
+ bother filling it up (obviously) and only return whether the
+ pattern could potentially match the empty string.
+
+ Return 1 if p..pend might match the empty string.
+ Return 0 if p..pend matches at least one char.
+ Return -1 if fastmap was not updated accurately. */
+
+static int
+analyse_first (p, pend, fastmap, multibyte)
+ re_char *p, *pend;
+ char *fastmap;
+ const int multibyte;
+{
+ int j, k;
+ boolean not;
+
+ /* If all elements for base leading-codes in fastmap is set, this
+ flag is set true. */
+ boolean match_any_multibyte_characters = false;
+
+ assert (p);
+
+ /* The loop below works as follows:
+ - It has a working-list kept in the PATTERN_STACK and which basically
+ starts by only containing a pointer to the first operation.
+ - If the opcode we're looking at is a match against some set of
+ chars, then we add those chars to the fastmap and go on to the
+ next work element from the worklist (done via `break').
+ - If the opcode is a control operator on the other hand, we either
+ ignore it (if it's meaningless at this point, such as `start_memory')
+ or execute it (if it's a jump). If the jump has several destinations
+ (i.e. `on_failure_jump'), then we push the other destination onto the
+ worklist.
+ We guarantee termination by ignoring backward jumps (more or less),
+ so that `p' is monotonically increasing. More to the point, we
+ never set `p' (or push) anything `<= p1'. */
+
+ while (p < pend)
+ {
+ /* `p1' is used as a marker of how far back a `on_failure_jump'
+ can go without being ignored. It is normally equal to `p'
+ (which prevents any backward `on_failure_jump') except right
+ after a plain `jump', to allow patterns such as:
+ 0: jump 10
+ 3..9: <body>
+ 10: on_failure_jump 3
+ as used for the *? operator. */
+ re_char *p1 = p;
+
+ switch (SWITCH_ENUM_CAST ((re_opcode_t) *p++))
+ {
+ case succeed:
+ return 1;
+ continue;
+
+ case duplicate:
+ /* If the first character has to match a backreference, that means
+ that the group was empty (since it already matched). Since this
+ is the only case that interests us here, we can assume that the
+ backreference must match the empty string. */
+ p++;
+ continue;
+
+
+ /* Following are the cases which match a character. These end
+ with `break'. */
+
+ case exactn:
+ if (fastmap)
+ {
+ int c = RE_STRING_CHAR (p + 1, pend - p);
+
+ if (SINGLE_BYTE_CHAR_P (c))
+ fastmap[c] = 1;
+ else
+ fastmap[p[1]] = 1;
+ }
+ break;
+
+
+ case anychar:
+ /* We could put all the chars except for \n (and maybe \0)
+ but we don't bother since it is generally not worth it. */
+ if (!fastmap) break;
+ return -1;
+
+
+ case charset_not:
+ /* Chars beyond end of bitmap are possible matches.
+ All the single-byte codes can occur in multibyte buffers.
+ So any that are not listed in the charset
+ are possible matches, even in multibyte buffers. */
+ if (!fastmap) break;
+ for (j = CHARSET_BITMAP_SIZE (&p[-1]) * BYTEWIDTH;
+ j < (1 << BYTEWIDTH); j++)
+ fastmap[j] = 1;
+ /* Fallthrough */
+ case charset:
+ if (!fastmap) break;
+ not = (re_opcode_t) *(p - 1) == charset_not;
+ for (j = CHARSET_BITMAP_SIZE (&p[-1]) * BYTEWIDTH - 1, p++;
+ j >= 0; j--)
+ if (!!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))) ^ not)
+ fastmap[j] = 1;
+
+ if ((not && multibyte)
+ /* Any character set can possibly contain a character
+ which doesn't match the specified set of characters. */
+ || (CHARSET_RANGE_TABLE_EXISTS_P (&p[-2])
+ && CHARSET_RANGE_TABLE_BITS (&p[-2]) != 0))
+ /* If we can match a character class, we can match
+ any character set. */
+ {
+ set_fastmap_for_multibyte_characters:
+ if (match_any_multibyte_characters == false)
+ {
+ for (j = 0x80; j < 0xA0; j++) /* XXX */
+ if (BASE_LEADING_CODE_P (j))
+ fastmap[j] = 1;
+ match_any_multibyte_characters = true;
+ }
+ }
+
+ else if (!not && CHARSET_RANGE_TABLE_EXISTS_P (&p[-2])
+ && match_any_multibyte_characters == false)
+ {
+ /* Set fastmap[I] 1 where I is a base leading code of each
+ multibyte character in the range table. */
+ int c, count;
+
+ /* Make P points the range table. `+ 2' is to skip flag
+ bits for a character class. */
+ p += CHARSET_BITMAP_SIZE (&p[-2]) + 2;
+
+ /* Extract the number of ranges in range table into COUNT. */
+ EXTRACT_NUMBER_AND_INCR (count, p);
+ for (; count > 0; count--, p += 2 * 3) /* XXX */
+ {
+ /* Extract the start of each range. */
+ EXTRACT_CHARACTER (c, p);
+ j = CHAR_CHARSET (c);
+ fastmap[CHARSET_LEADING_CODE_BASE (j)] = 1;
+ }
+ }
+ break;
+
+ case syntaxspec:
+ case notsyntaxspec:
+ if (!fastmap) break;
+#ifndef emacs
+ not = (re_opcode_t)p[-1] == notsyntaxspec;
+ k = *p++;
+ for (j = 0; j < (1 << BYTEWIDTH); j++)
+ if ((SYNTAX (j) == (enum syntaxcode) k) ^ not)
+ fastmap[j] = 1;
+ break;
+#else /* emacs */
+ /* This match depends on text properties. These end with
+ aborting optimizations. */
+ return -1;
+
+ case categoryspec:
+ case notcategoryspec:
+ if (!fastmap) break;
+ not = (re_opcode_t)p[-1] == notcategoryspec;
+ k = *p++;
+ for (j = 0; j < (1 << BYTEWIDTH); j++)
+ if ((CHAR_HAS_CATEGORY (j, k)) ^ not)
+ fastmap[j] = 1;
+
+ if (multibyte)
+ /* Any character set can possibly contain a character
+ whose category is K (or not). */
+ goto set_fastmap_for_multibyte_characters;
+ break;
+
+ /* All cases after this match the empty string. These end with
+ `continue'. */
+
+ case before_dot:
+ case at_dot:
+ case after_dot:
+#endif /* !emacs */
+ case no_op:
+ case begline:
+ case endline:
+ case begbuf:
+ case endbuf:
+ case wordbound:
+ case notwordbound:
+ case wordbeg:
+ case wordend:
+ continue;
+
+
+ case jump:
+ EXTRACT_NUMBER_AND_INCR (j, p);
+ if (j < 0)
+ /* Backward jumps can only go back to code that we've already
+ visited. `re_compile' should make sure this is true. */
+ break;
+ p += j;
+ switch (SWITCH_ENUM_CAST ((re_opcode_t) *p))
+ {
+ case on_failure_jump:
+ case on_failure_keep_string_jump:
+ case on_failure_jump_loop:
+ case on_failure_jump_nastyloop:
+ case on_failure_jump_smart:
+ p++;
+ break;
+ default:
+ continue;
+ };
+ /* Keep `p1' to allow the `on_failure_jump' we are jumping to
+ to jump back to "just after here". */
+ /* Fallthrough */
+
+ case on_failure_jump:
+ case on_failure_keep_string_jump:
+ case on_failure_jump_nastyloop:
+ case on_failure_jump_loop:
+ case on_failure_jump_smart:
+ EXTRACT_NUMBER_AND_INCR (j, p);
+ if (p + j <= p1)
+ ; /* Backward jump to be ignored. */
+ else
+ { /* We have to look down both arms.
+ We first go down the "straight" path so as to minimize
+ stack usage when going through alternatives. */
+ int r = analyse_first (p, pend, fastmap, multibyte);
+ if (r) return r;
+ p += j;
+ }
+ continue;
+
+
+ case jump_n:
+ /* This code simply does not properly handle forward jump_n. */
+ DEBUG_STATEMENT (EXTRACT_NUMBER (j, p); assert (j < 0));
+ p += 4;
+ /* jump_n can either jump or fall through. The (backward) jump
+ case has already been handled, so we only need to look at the
+ fallthrough case. */
+ continue;
+
+ case succeed_n:
+ /* If N == 0, it should be an on_failure_jump_loop instead. */
+ DEBUG_STATEMENT (EXTRACT_NUMBER (j, p + 2); assert (j > 0));
+ p += 4;
+ /* We only care about one iteration of the loop, so we don't
+ need to consider the case where this behaves like an
+ on_failure_jump. */
+ continue;
+
+
+ case set_number_at:
+ p += 4;
+ continue;
+
+
+ case start_memory:
+ case stop_memory:
+ p += 1;
+ continue;
+
+
+ default:
+ abort (); /* We have listed all the cases. */
+ } /* switch *p++ */
+
+ /* Getting here means we have found the possible starting
+ characters for one path of the pattern -- and that the empty
+ string does not match. We need not follow this path further. */
+ return 0;
+ } /* while p */
+
+ /* We reached the end without matching anything. */
+ return 1;
+
+} /* analyse_first */
+\f
+/* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in
+ BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible
+ characters can start a string that matches the pattern. This fastmap
+ is used by re_search to skip quickly over impossible starting points.
+
+ Character codes above (1 << BYTEWIDTH) are not represented in the
+ fastmap, but the leading codes are represented. Thus, the fastmap
+ indicates which character sets could start a match.
+
+ The caller must supply the address of a (1 << BYTEWIDTH)-byte data
+ area as BUFP->fastmap.
+
+ We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in
+ the pattern buffer.
+
+ Returns 0 if we succeed, -2 if an internal error. */
+
+int
+re_compile_fastmap (bufp)
+ struct re_pattern_buffer *bufp;
+{
+ char *fastmap = bufp->fastmap;
+ int analysis;
+
+ assert (fastmap && bufp->buffer);
+
+ bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */
+ bufp->fastmap_accurate = 1; /* It will be when we're done. */
+
+ analysis = analyse_first (bufp->buffer, bufp->buffer + bufp->used,
+ fastmap, RE_MULTIBYTE_P (bufp));
+ bufp->can_be_null = (analysis != 0);
+ return 0;
+} /* re_compile_fastmap */
+\f
+/* Set REGS to hold NUM_REGS registers, storing them in STARTS and
+ ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use
+ this memory for recording register information. STARTS and ENDS
+ must be allocated using the malloc library routine, and must each
+ be at least NUM_REGS * sizeof (regoff_t) bytes long.
+
+ If NUM_REGS == 0, then subsequent matches should allocate their own
+ register data.
+
+ Unless this function is called, the first search or match using
+ PATTERN_BUFFER will allocate its own register data, without
+ freeing the old data. */
+
+void
+re_set_registers (bufp, regs, num_regs, starts, ends)
+ struct re_pattern_buffer *bufp;
+ struct re_registers *regs;
+ unsigned num_regs;
+ regoff_t *starts, *ends;
+{
+ if (num_regs)
+ {
+ bufp->regs_allocated = REGS_REALLOCATE;
+ regs->num_regs = num_regs;
+ regs->start = starts;
+ regs->end = ends;
+ }
+ else
+ {
+ bufp->regs_allocated = REGS_UNALLOCATED;
+ regs->num_regs = 0;
+ regs->start = regs->end = (regoff_t *) 0;
+ }
+}
+WEAK_ALIAS (__re_set_registers, re_set_registers)
+\f
+/* Searching routines. */
+
+/* Like re_search_2, below, but only one string is specified, and
+ doesn't let you say where to stop matching. */
+
+int
+re_search (bufp, string, size, startpos, range, regs)
+ struct re_pattern_buffer *bufp;
+ const char *string;
+ int size, startpos, range;
+ struct re_registers *regs;
+{
+ return re_search_2 (bufp, NULL, 0, string, size, startpos, range,
+ regs, size);
+}
+WEAK_ALIAS (__re_search, re_search)
+
+/* End address of virtual concatenation of string. */
+#define STOP_ADDR_VSTRING(P) \
+ (((P) >= size1 ? string2 + size2 : string1 + size1))
+
+/* Address of POS in the concatenation of virtual string. */
+#define POS_ADDR_VSTRING(POS) \
+ (((POS) >= size1 ? string2 - size1 : string1) + (POS))
+
+/* Using the compiled pattern in BUFP->buffer, first tries to match the
+ virtual concatenation of STRING1 and STRING2, starting first at index
+ STARTPOS, then at STARTPOS + 1, and so on.
+
+ STRING1 and STRING2 have length SIZE1 and SIZE2, respectively.
+
+ RANGE is how far to scan while trying to match. RANGE = 0 means try
+ only at STARTPOS; in general, the last start tried is STARTPOS +
+ RANGE.
+
+ In REGS, return the indices of the virtual concatenation of STRING1
+ and STRING2 that matched the entire BUFP->buffer and its contained
+ subexpressions.
+
+ Do not consider matching one past the index STOP in the virtual
+ concatenation of STRING1 and STRING2.
+
+ We return either the position in the strings at which the match was
+ found, -1 if no match, or -2 if error (such as failure
+ stack overflow). */
+
+int
+re_search_2 (bufp, str1, size1, str2, size2, startpos, range, regs, stop)
+ struct re_pattern_buffer *bufp;
+ const char *str1, *str2;
+ int size1, size2;
+ int startpos;
+ int range;
+ struct re_registers *regs;
+ int stop;
+{
+ int val;
+ re_char *string1 = (re_char*) str1;
+ re_char *string2 = (re_char*) str2;
+ register char *fastmap = bufp->fastmap;
+ register RE_TRANSLATE_TYPE translate = bufp->translate;
+ int total_size = size1 + size2;
+ int endpos = startpos + range;
+ boolean anchored_start;
+
+ /* Nonzero if we have to concern multibyte character. */
+ const boolean multibyte = RE_MULTIBYTE_P (bufp);
+
+ /* Check for out-of-range STARTPOS. */
+ if (startpos < 0 || startpos > total_size)
+ return -1;
+
+ /* Fix up RANGE if it might eventually take us outside
+ the virtual concatenation of STRING1 and STRING2.
+ Make sure we won't move STARTPOS below 0 or above TOTAL_SIZE. */
+ if (endpos < 0)
+ range = 0 - startpos;
+ else if (endpos > total_size)
+ range = total_size - startpos;
+
+ /* If the search isn't to be a backwards one, don't waste time in a
+ search for a pattern anchored at beginning of buffer. */
+ if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0)
+ {
+ if (startpos > 0)
+ return -1;
+ else
+ range = 0;
+ }
+
+#ifdef emacs
+ /* In a forward search for something that starts with \=.
+ don't keep searching past point. */
+ if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == at_dot && range > 0)
+ {
+ range = PT_BYTE - BEGV_BYTE - startpos;
+ if (range < 0)
+ return -1;
+ }
+#endif /* emacs */
+
+ /* Update the fastmap now if not correct already. */
+ if (fastmap && !bufp->fastmap_accurate)
+ re_compile_fastmap (bufp);
+
+ /* See whether the pattern is anchored. */
+ anchored_start = (bufp->buffer[0] == begline);
+
+#ifdef emacs
+ gl_state.object = re_match_object;
+ {
+ int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (startpos));
+
+ SETUP_SYNTAX_TABLE_FOR_OBJECT (re_match_object, charpos, 1);
+ }
+#endif
+
+ /* Loop through the string, looking for a place to start matching. */
+ for (;;)
+ {
+ /* If the pattern is anchored,
+ skip quickly past places we cannot match.
+ We don't bother to treat startpos == 0 specially
+ because that case doesn't repeat. */
+ if (anchored_start && startpos > 0)
+ {
+ if (! ((startpos <= size1 ? string1[startpos - 1]
+ : string2[startpos - size1 - 1])
+ == '\n'))
+ goto advance;
+ }
+
+ /* If a fastmap is supplied, skip quickly over characters that
+ cannot be the start of a match. If the pattern can match the
+ null string, however, we don't need to skip characters; we want
+ the first null string. */
+ if (fastmap && startpos < total_size && !bufp->can_be_null)
+ {
+ register re_char *d;
+ register re_wchar_t buf_ch;
+
+ d = POS_ADDR_VSTRING (startpos);
+
+ if (range > 0) /* Searching forwards. */
+ {
+ register int lim = 0;
+ int irange = range;
+
+ if (startpos < size1 && startpos + range >= size1)
+ lim = range - (size1 - startpos);
+
+ /* Written out as an if-else to avoid testing `translate'
+ inside the loop. */
+ if (RE_TRANSLATE_P (translate))
+ {
+ if (multibyte)
+ while (range > lim)
+ {
+ int buf_charlen;
+
+ buf_ch = STRING_CHAR_AND_LENGTH (d, range - lim,
+ buf_charlen);
+
+ buf_ch = RE_TRANSLATE (translate, buf_ch);
+ if (buf_ch >= 0400
+ || fastmap[buf_ch])
+ break;
+
+ range -= buf_charlen;
+ d += buf_charlen;
+ }
+ else
+ while (range > lim
+ && !fastmap[RE_TRANSLATE (translate, *d)])
+ {
+ d++;
+ range--;
+ }
+ }
+ else
+ while (range > lim && !fastmap[*d])
+ {
+ d++;
+ range--;
+ }
+
+ startpos += irange - range;
+ }
+ else /* Searching backwards. */
+ {
+ int room = (startpos >= size1
+ ? size2 + size1 - startpos
+ : size1 - startpos);
+ buf_ch = RE_STRING_CHAR (d, room);
+ buf_ch = TRANSLATE (buf_ch);
+
+ if (! (buf_ch >= 0400
+ || fastmap[buf_ch]))
+ goto advance;
+ }
+ }
+
+ /* If can't match the null string, and that's all we have left, fail. */
+ if (range >= 0 && startpos == total_size && fastmap
+ && !bufp->can_be_null)
+ return -1;
+
+ val = re_match_2_internal (bufp, string1, size1, string2, size2,
+ startpos, regs, stop);
+#ifndef REGEX_MALLOC
+# ifdef C_ALLOCA
+ alloca (0);
+# endif
+#endif
+
+ if (val >= 0)
+ return startpos;
+
+ if (val == -2)
+ return -2;
+
+ advance:
+ if (!range)
+ break;
+ else if (range > 0)
+ {
+ /* Update STARTPOS to the next character boundary. */
+ if (multibyte)
+ {
+ re_char *p = POS_ADDR_VSTRING (startpos);
+ re_char *pend = STOP_ADDR_VSTRING (startpos);
+ int len = MULTIBYTE_FORM_LENGTH (p, pend - p);
+
+ range -= len;
+ if (range < 0)
+ break;
+ startpos += len;
+ }
+ else
+ {
+ range--;
+ startpos++;
+ }
+ }
+ else
+ {
+ range++;
+ startpos--;
+
+ /* Update STARTPOS to the previous character boundary. */
+ if (multibyte)
+ {
+ re_char *p = POS_ADDR_VSTRING (startpos);
+ int len = 0;
+
+ /* Find the head of multibyte form. */
+ while (!CHAR_HEAD_P (*p))
+ p--, len++;
+
+ /* Adjust it. */
+#if 0 /* XXX */
+ if (MULTIBYTE_FORM_LENGTH (p, len + 1) != (len + 1))
+ ;
+ else
+#endif
+ {
+ range += len;
+ if (range > 0)
+ break;
+
+ startpos -= len;
+ }
+ }
+ }
+ }
+ return -1;
+} /* re_search_2 */
+WEAK_ALIAS (__re_search_2, re_search_2)
+\f
+/* Declarations and macros for re_match_2. */
+
+static int bcmp_translate _RE_ARGS((re_char *s1, re_char *s2,
+ register int len,
+ RE_TRANSLATE_TYPE translate,
+ const int multibyte));
+
+/* This converts PTR, a pointer into one of the search strings `string1'
+ and `string2' into an offset from the beginning of that string. */
+#define POINTER_TO_OFFSET(ptr) \
+ (FIRST_STRING_P (ptr) \
+ ? ((regoff_t) ((ptr) - string1)) \
+ : ((regoff_t) ((ptr) - string2 + size1)))
+
+/* Call before fetching a character with *d. This switches over to
+ string2 if necessary.
+ Check re_match_2_internal for a discussion of why end_match_2 might
+ not be within string2 (but be equal to end_match_1 instead). */
+#define PREFETCH() \
+ while (d == dend) \
+ { \
+ /* End of string2 => fail. */ \
+ if (dend == end_match_2) \
+ goto fail; \
+ /* End of string1 => advance to string2. */ \
+ d = string2; \
+ dend = end_match_2; \
+ }
+
+/* Call before fetching a char with *d if you already checked other limits.
+ This is meant for use in lookahead operations like wordend, etc..
+ where we might need to look at parts of the string that might be
+ outside of the LIMITs (i.e past `stop'). */
+#define PREFETCH_NOLIMIT() \
+ if (d == end1) \
+ { \
+ d = string2; \
+ dend = end_match_2; \
+ } \
+
+/* Test if at very beginning or at very end of the virtual concatenation
+ of `string1' and `string2'. If only one string, it's `string2'. */
+#define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2)
+#define AT_STRINGS_END(d) ((d) == end2)
+
+
+/* Test if D points to a character which is word-constituent. We have
+ two special cases to check for: if past the end of string1, look at
+ the first character in string2; and if before the beginning of
+ string2, look at the last character in string1. */
+#define WORDCHAR_P(d) \
+ (SYNTAX ((d) == end1 ? *string2 \
+ : (d) == string2 - 1 ? *(end1 - 1) : *(d)) \
+ == Sword)
+
+/* Disabled due to a compiler bug -- see comment at case wordbound */
+
+/* The comment at case wordbound is following one, but we don't use
+ AT_WORD_BOUNDARY anymore to support multibyte form.
+
+ The DEC Alpha C compiler 3.x generates incorrect code for the
+ test WORDCHAR_P (d - 1) != WORDCHAR_P (d) in the expansion of
+ AT_WORD_BOUNDARY, so this code is disabled. Expanding the
+ macro and introducing temporary variables works around the bug. */
+
+#if 0
+/* Test if the character before D and the one at D differ with respect
+ to being word-constituent. */
+#define AT_WORD_BOUNDARY(d) \
+ (AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \
+ || WORDCHAR_P (d - 1) != WORDCHAR_P (d))
+#endif
+
+/* Free everything we malloc. */
+#ifdef MATCH_MAY_ALLOCATE
+# define FREE_VAR(var) if (var) { REGEX_FREE (var); var = NULL; } else
+# define FREE_VARIABLES() \
+ do { \
+ REGEX_FREE_STACK (fail_stack.stack); \
+ FREE_VAR (regstart); \
+ FREE_VAR (regend); \
+ FREE_VAR (best_regstart); \
+ FREE_VAR (best_regend); \
+ } while (0)
+#else
+# define FREE_VARIABLES() ((void)0) /* Do nothing! But inhibit gcc warning. */
+#endif /* not MATCH_MAY_ALLOCATE */
+
+\f
+/* Optimization routines. */
+
+/* If the operation is a match against one or more chars,
+ return a pointer to the next operation, else return NULL. */
+static re_char *
+skip_one_char (p)
+ re_char *p;
+{
+ switch (SWITCH_ENUM_CAST (*p++))
+ {
+ case anychar:
+ break;
+
+ case exactn:
+ p += *p + 1;
+ break;
+
+ case charset_not:
+ case charset:
+ if (CHARSET_RANGE_TABLE_EXISTS_P (p - 1))
+ {
+ int mcnt;
+ p = CHARSET_RANGE_TABLE (p - 1);
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ p = CHARSET_RANGE_TABLE_END (p, mcnt);
+ }
+ else
+ p += 1 + CHARSET_BITMAP_SIZE (p - 1);
+ break;
+
+ case syntaxspec:
+ case notsyntaxspec:
+#ifdef emacs
+ case categoryspec:
+ case notcategoryspec:
+#endif /* emacs */
+ p++;
+ break;
+
+ default:
+ p = NULL;
+ }
+ return p;
+}
+
+
+/* Jump over non-matching operations. */
+static unsigned char *
+skip_noops (p, pend)
+ unsigned char *p, *pend;
+{
+ int mcnt;
+ while (p < pend)
+ {
+ switch (SWITCH_ENUM_CAST ((re_opcode_t) *p))
+ {
+ case start_memory:
+ case stop_memory:
+ p += 2; break;
+ case no_op:
+ p += 1; break;
+ case jump:
+ p += 1;
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ p += mcnt;
+ break;
+ default:
+ return p;
+ }
+ }
+ assert (p == pend);
+ return p;
+}
+
+/* Non-zero if "p1 matches something" implies "p2 fails". */
+static int
+mutually_exclusive_p (bufp, p1, p2)
+ struct re_pattern_buffer *bufp;
+ unsigned char *p1, *p2;
+{
+ re_opcode_t op2;
+ const boolean multibyte = RE_MULTIBYTE_P (bufp);
+ unsigned char *pend = bufp->buffer + bufp->used;
+
+ assert (p1 >= bufp->buffer && p1 < pend
+ && p2 >= bufp->buffer && p2 <= pend);
+
+ /* Skip over open/close-group commands.
+ If what follows this loop is a ...+ construct,
+ look at what begins its body, since we will have to
+ match at least one of that. */
+ p2 = skip_noops (p2, pend);
+ /* The same skip can be done for p1, except that this function
+ is only used in the case where p1 is a simple match operator. */
+ /* p1 = skip_noops (p1, pend); */
+
+ assert (p1 >= bufp->buffer && p1 < pend
+ && p2 >= bufp->buffer && p2 <= pend);
+
+ op2 = p2 == pend ? succeed : *p2;
+
+ switch (SWITCH_ENUM_CAST (op2))
+ {
+ case succeed:
+ case endbuf:
+ /* If we're at the end of the pattern, we can change. */
+ if (skip_one_char (p1))
+ {
+ DEBUG_PRINT1 (" End of pattern: fast loop.\n");
+ return 1;
+ }
+ break;
+
+ case endline:
+ case exactn:
+ {
+ register re_wchar_t c
+ = (re_opcode_t) *p2 == endline ? '\n'
+ : RE_STRING_CHAR (p2 + 2, pend - p2 - 2);
+
+ if ((re_opcode_t) *p1 == exactn)
+ {
+ if (c != RE_STRING_CHAR (p1 + 2, pend - p1 - 2))
+ {
+ DEBUG_PRINT3 (" '%c' != '%c' => fast loop.\n", c, p1[2]);
+ return 1;
+ }
+ }
+
+ else if ((re_opcode_t) *p1 == charset
+ || (re_opcode_t) *p1 == charset_not)
+ {
+ int not = (re_opcode_t) *p1 == charset_not;
+
+ /* Test if C is listed in charset (or charset_not)
+ at `p1'. */
+ if (SINGLE_BYTE_CHAR_P (c))
+ {
+ if (c < CHARSET_BITMAP_SIZE (p1) * BYTEWIDTH
+ && p1[2 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
+ not = !not;
+ }
+ else if (CHARSET_RANGE_TABLE_EXISTS_P (p1))
+ CHARSET_LOOKUP_RANGE_TABLE (not, c, p1);
+
+ /* `not' is equal to 1 if c would match, which means
+ that we can't change to pop_failure_jump. */
+ if (!not)
+ {
+ DEBUG_PRINT1 (" No match => fast loop.\n");
+ return 1;
+ }
+ }
+ else if ((re_opcode_t) *p1 == anychar
+ && c == '\n')
+ {
+ DEBUG_PRINT1 (" . != \\n => fast loop.\n");
+ return 1;
+ }
+ }
+ break;
+
+ case charset:
+ {
+ if ((re_opcode_t) *p1 == exactn)
+ /* Reuse the code above. */
+ return mutually_exclusive_p (bufp, p2, p1);
+
+ /* It is hard to list up all the character in charset
+ P2 if it includes multibyte character. Give up in
+ such case. */
+ else if (!multibyte || !CHARSET_RANGE_TABLE_EXISTS_P (p2))
+ {
+ /* Now, we are sure that P2 has no range table.
+ So, for the size of bitmap in P2, `p2[1]' is
+ enough. But P1 may have range table, so the
+ size of bitmap table of P1 is extracted by
+ using macro `CHARSET_BITMAP_SIZE'.
+
+ Since we know that all the character listed in
+ P2 is ASCII, it is enough to test only bitmap
+ table of P1. */
+
+ if ((re_opcode_t) *p1 == charset)
+ {
+ int idx;
+ /* We win if the charset inside the loop
+ has no overlap with the one after the loop. */
+ for (idx = 0;
+ (idx < (int) p2[1]
+ && idx < CHARSET_BITMAP_SIZE (p1));
+ idx++)
+ if ((p2[2 + idx] & p1[2 + idx]) != 0)
+ break;
+
+ if (idx == p2[1]
+ || idx == CHARSET_BITMAP_SIZE (p1))
+ {
+ DEBUG_PRINT1 (" No match => fast loop.\n");
+ return 1;
+ }
+ }
+ else if ((re_opcode_t) *p1 == charset_not)
+ {
+ int idx;
+ /* We win if the charset_not inside the loop lists
+ every character listed in the charset after. */
+ for (idx = 0; idx < (int) p2[1]; idx++)
+ if (! (p2[2 + idx] == 0
+ || (idx < CHARSET_BITMAP_SIZE (p1)
+ && ((p2[2 + idx] & ~ p1[2 + idx]) == 0))))
+ break;
+
+ if (idx == p2[1])
+ {
+ DEBUG_PRINT1 (" No match => fast loop.\n");
+ return 1;
+ }
+ }
+ }
+ }
+ break;
+
+ case charset_not:
+ switch (SWITCH_ENUM_CAST (*p1))
+ {
+ case exactn:
+ case charset:
+ /* Reuse the code above. */
+ return mutually_exclusive_p (bufp, p2, p1);
+ case charset_not:
+ /* When we have two charset_not, it's very unlikely that
+ they don't overlap. The union of the two sets of excluded
+ chars should cover all possible chars, which, as a matter of
+ fact, is virtually impossible in multibyte buffers. */
+ ;
+ }
+ break;
+
+ case wordend:
+ case notsyntaxspec:
+ return ((re_opcode_t) *p1 == syntaxspec
+ && p1[1] == (op2 == wordend ? Sword : p2[1]));
+
+ case wordbeg:
+ case syntaxspec:
+ return ((re_opcode_t) *p1 == notsyntaxspec
+ && p1[1] == (op2 == wordend ? Sword : p2[1]));
+
+ case wordbound:
+ return (((re_opcode_t) *p1 == notsyntaxspec
+ || (re_opcode_t) *p1 == syntaxspec)
+ && p1[1] == Sword);
+
+#ifdef emacs
+ case categoryspec:
+ return ((re_opcode_t) *p1 == notcategoryspec && p1[1] == p2[1]);
+ case notcategoryspec:
+ return ((re_opcode_t) *p1 == categoryspec && p1[1] == p2[1]);
+#endif /* emacs */
+
+ default:
+ ;
+ }
+
+ /* Safe default. */
+ return 0;
+}
+
+\f
+/* Matching routines. */
+
+#ifndef emacs /* Emacs never uses this. */
+/* re_match is like re_match_2 except it takes only a single string. */
+
+int
+re_match (bufp, string, size, pos, regs)
+ struct re_pattern_buffer *bufp;
+ const char *string;
+ int size, pos;
+ struct re_registers *regs;
+{
+ int result = re_match_2_internal (bufp, NULL, 0, (re_char*) string, size,
+ pos, regs, size);
+# if defined C_ALLOCA && !defined REGEX_MALLOC
+ alloca (0);
+# endif
+ return result;
+}
+WEAK_ALIAS (__re_match, re_match)
+#endif /* not emacs */
+
+#ifdef emacs
+/* In Emacs, this is the string or buffer in which we
+ are matching. It is used for looking up syntax properties. */
+Lisp_Object re_match_object;
+#endif
+
+/* re_match_2 matches the compiled pattern in BUFP against the
+ the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1
+ and SIZE2, respectively). We start matching at POS, and stop
+ matching at STOP.
+
+ If REGS is non-null and the `no_sub' field of BUFP is nonzero, we
+ store offsets for the substring each group matched in REGS. See the
+ documentation for exactly how many groups we fill.
+
+ We return -1 if no match, -2 if an internal error (such as the
+ failure stack overflowing). Otherwise, we return the length of the
+ matched substring. */
+
+int
+re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
+ struct re_pattern_buffer *bufp;
+ const char *string1, *string2;
+ int size1, size2;
+ int pos;
+ struct re_registers *regs;
+ int stop;
+{
+ int result;
+
+#ifdef emacs
+ int charpos;
+ gl_state.object = re_match_object;
+ charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (pos));
+ SETUP_SYNTAX_TABLE_FOR_OBJECT (re_match_object, charpos, 1);
+#endif
+
+ result = re_match_2_internal (bufp, (re_char*) string1, size1,
+ (re_char*) string2, size2,
+ pos, regs, stop);
+#if defined C_ALLOCA && !defined REGEX_MALLOC
+ alloca (0);
+#endif
+ return result;
+}
+WEAK_ALIAS (__re_match_2, re_match_2)
+
+/* This is a separate function so that we can force an alloca cleanup
+ afterwards. */
+static int
+re_match_2_internal (bufp, string1, size1, string2, size2, pos, regs, stop)
+ struct re_pattern_buffer *bufp;
+ re_char *string1, *string2;
+ int size1, size2;
+ int pos;
+ struct re_registers *regs;
+ int stop;
+{
+ /* General temporaries. */
+ int mcnt;
+ size_t reg;
+ boolean not;
+
+ /* Just past the end of the corresponding string. */
+ re_char *end1, *end2;
+
+ /* Pointers into string1 and string2, just past the last characters in
+ each to consider matching. */
+ re_char *end_match_1, *end_match_2;
+
+ /* Where we are in the data, and the end of the current string. */
+ re_char *d, *dend;
+
+ /* Used sometimes to remember where we were before starting matching
+ an operator so that we can go back in case of failure. This "atomic"
+ behavior of matching opcodes is indispensable to the correctness
+ of the on_failure_keep_string_jump optimization. */
+ re_char *dfail;
+
+ /* Where we are in the pattern, and the end of the pattern. */
+ re_char *p = bufp->buffer;
+ re_char *pend = p + bufp->used;
+
+ /* We use this to map every character in the string. */
+ RE_TRANSLATE_TYPE translate = bufp->translate;
+
+ /* Nonzero if we have to concern multibyte character. */
+ const boolean multibyte = RE_MULTIBYTE_P (bufp);
+
+ /* Failure point stack. Each place that can handle a failure further
+ down the line pushes a failure point on this stack. It consists of
+ regstart, and regend for all registers corresponding to
+ the subexpressions we're currently inside, plus the number of such
+ registers, and, finally, two char *'s. The first char * is where
+ to resume scanning the pattern; the second one is where to resume
+ scanning the strings. */
+#ifdef MATCH_MAY_ALLOCATE /* otherwise, this is global. */
+ fail_stack_type fail_stack;
+#endif
+#ifdef DEBUG
+ unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0;
+#endif
+
+#if defined REL_ALLOC && defined REGEX_MALLOC
+ /* This holds the pointer to the failure stack, when
+ it is allocated relocatably. */
+ fail_stack_elt_t *failure_stack_ptr;
+#endif
+
+ /* We fill all the registers internally, independent of what we
+ return, for use in backreferences. The number here includes
+ an element for register zero. */
+ size_t num_regs = bufp->re_nsub + 1;
+
+ /* Information on the contents of registers. These are pointers into
+ the input strings; they record just what was matched (on this
+ attempt) by a subexpression part of the pattern, that is, the
+ regnum-th regstart pointer points to where in the pattern we began
+ matching and the regnum-th regend points to right after where we
+ stopped matching the regnum-th subexpression. (The zeroth register
+ keeps track of what the whole pattern matches.) */
+#ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */
+ re_char **regstart, **regend;
+#endif
+
+ /* The following record the register info as found in the above
+ variables when we find a match better than any we've seen before.
+ This happens as we backtrack through the failure points, which in
+ turn happens only if we have not yet matched the entire string. */
+ unsigned best_regs_set = false;
+#ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */
+ re_char **best_regstart, **best_regend;
+#endif
+
+ /* Logically, this is `best_regend[0]'. But we don't want to have to
+ allocate space for that if we're not allocating space for anything
+ else (see below). Also, we never need info about register 0 for
+ any of the other register vectors, and it seems rather a kludge to
+ treat `best_regend' differently than the rest. So we keep track of
+ the end of the best match so far in a separate variable. We
+ initialize this to NULL so that when we backtrack the first time
+ and need to test it, it's not garbage. */
+ re_char *match_end = NULL;
+
+#ifdef DEBUG
+ /* Counts the total number of registers pushed. */
+ unsigned num_regs_pushed = 0;
+#endif
+
+ DEBUG_PRINT1 ("\n\nEntering re_match_2.\n");
+
+ INIT_FAIL_STACK ();
+
+#ifdef MATCH_MAY_ALLOCATE
+ /* Do not bother to initialize all the register variables if there are
+ no groups in the pattern, as it takes a fair amount of time. If
+ there are groups, we include space for register 0 (the whole
+ pattern), even though we never use it, since it simplifies the
+ array indexing. We should fix this. */
+ if (bufp->re_nsub)
+ {
+ regstart = REGEX_TALLOC (num_regs, re_char *);
+ regend = REGEX_TALLOC (num_regs, re_char *);
+ best_regstart = REGEX_TALLOC (num_regs, re_char *);
+ best_regend = REGEX_TALLOC (num_regs, re_char *);
+
+ if (!(regstart && regend && best_regstart && best_regend))
+ {
+ FREE_VARIABLES ();
+ return -2;
+ }
+ }
+ else
+ {
+ /* We must initialize all our variables to NULL, so that
+ `FREE_VARIABLES' doesn't try to free them. */
+ regstart = regend = best_regstart = best_regend = NULL;
+ }
+#endif /* MATCH_MAY_ALLOCATE */
+
+ /* The starting position is bogus. */
+ if (pos < 0 || pos > size1 + size2)
+ {
+ FREE_VARIABLES ();
+ return -1;
+ }
+
+ /* Initialize subexpression text positions to -1 to mark ones that no
+ start_memory/stop_memory has been seen for. Also initialize the
+ register information struct. */
+ for (reg = 1; reg < num_regs; reg++)
+ regstart[reg] = regend[reg] = NULL;
+
+ /* We move `string1' into `string2' if the latter's empty -- but not if
+ `string1' is null. */
+ if (size2 == 0 && string1 != NULL)
+ {
+ string2 = string1;
+ size2 = size1;
+ string1 = 0;
+ size1 = 0;
+ }
+ end1 = string1 + size1;
+ end2 = string2 + size2;
+
+ /* `p' scans through the pattern as `d' scans through the data.
+ `dend' is the end of the input string that `d' points within. `d'
+ is advanced into the following input string whenever necessary, but
+ this happens before fetching; therefore, at the beginning of the
+ loop, `d' can be pointing at the end of a string, but it cannot
+ equal `string2'. */
+ if (pos >= size1)
+ {
+ /* Only match within string2. */
+ d = string2 + pos - size1;
+ dend = end_match_2 = string2 + stop - size1;
+ end_match_1 = end1; /* Just to give it a value. */
+ }
+ else
+ {
+ if (stop < size1)
+ {
+ /* Only match within string1. */
+ end_match_1 = string1 + stop;
+ /* BEWARE!
+ When we reach end_match_1, PREFETCH normally switches to string2.
+ But in the present case, this means that just doing a PREFETCH
+ makes us jump from `stop' to `gap' within the string.
+ What we really want here is for the search to stop as
+ soon as we hit end_match_1. That's why we set end_match_2
+ to end_match_1 (since PREFETCH fails as soon as we hit
+ end_match_2). */
+ end_match_2 = end_match_1;
+ }
+ else
+ { /* It's important to use this code when stop == size so that
+ moving `d' from end1 to string2 will not prevent the d == dend
+ check from catching the end of string. */
+ end_match_1 = end1;
+ end_match_2 = string2 + stop - size1;
+ }
+ d = string1 + pos;
+ dend = end_match_1;
+ }
+
+ DEBUG_PRINT1 ("The compiled pattern is: ");
+ DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend);
+ DEBUG_PRINT1 ("The string to match is: `");
+ DEBUG_PRINT_DOUBLE_STRING (d, string1, size1, string2, size2);
+ DEBUG_PRINT1 ("'\n");
+
+ /* This loops over pattern commands. It exits by returning from the
+ function if the match is complete, or it drops through if the match
+ fails at this starting point in the input data. */
+ for (;;)
+ {
+ DEBUG_PRINT2 ("\n%p: ", p);
+
+ if (p == pend)
+ { /* End of pattern means we might have succeeded. */
+ DEBUG_PRINT1 ("end of pattern ... ");
+
+ /* If we haven't matched the entire string, and we want the
+ longest match, try backtracking. */
+ if (d != end_match_2)
+ {
+ /* 1 if this match ends in the same string (string1 or string2)
+ as the best previous match. */
+ boolean same_str_p = (FIRST_STRING_P (match_end)
+ == FIRST_STRING_P (d));
+ /* 1 if this match is the best seen so far. */
+ boolean best_match_p;
+
+ /* AIX compiler got confused when this was combined
+ with the previous declaration. */
+ if (same_str_p)
+ best_match_p = d > match_end;
+ else
+ best_match_p = !FIRST_STRING_P (d);
+
+ DEBUG_PRINT1 ("backtracking.\n");
+
+ if (!FAIL_STACK_EMPTY ())
+ { /* More failure points to try. */
+
+ /* If exceeds best match so far, save it. */
+ if (!best_regs_set || best_match_p)
+ {
+ best_regs_set = true;
+ match_end = d;
+
+ DEBUG_PRINT1 ("\nSAVING match as best so far.\n");
+
+ for (reg = 1; reg < num_regs; reg++)
+ {
+ best_regstart[reg] = regstart[reg];
+ best_regend[reg] = regend[reg];
+ }
+ }
+ goto fail;
+ }
+
+ /* If no failure points, don't restore garbage. And if
+ last match is real best match, don't restore second
+ best one. */
+ else if (best_regs_set && !best_match_p)
+ {
+ restore_best_regs:
+ /* Restore best match. It may happen that `dend ==
+ end_match_1' while the restored d is in string2.
+ For example, the pattern `x.*y.*z' against the
+ strings `x-' and `y-z-', if the two strings are
+ not consecutive in memory. */
+ DEBUG_PRINT1 ("Restoring best registers.\n");
+
+ d = match_end;
+ dend = ((d >= string1 && d <= end1)
+ ? end_match_1 : end_match_2);
+
+ for (reg = 1; reg < num_regs; reg++)
+ {
+ regstart[reg] = best_regstart[reg];
+ regend[reg] = best_regend[reg];
+ }
+ }
+ } /* d != end_match_2 */
+
+ succeed_label:
+ DEBUG_PRINT1 ("Accepting match.\n");
+
+ /* If caller wants register contents data back, do it. */
+ if (regs && !bufp->no_sub)
+ {
+ /* Have the register data arrays been allocated? */
+ if (bufp->regs_allocated == REGS_UNALLOCATED)
+ { /* No. So allocate them with malloc. We need one
+ extra element beyond `num_regs' for the `-1' marker
+ GNU code uses. */
+ regs->num_regs = MAX (RE_NREGS, num_regs + 1);
+ regs->start = TALLOC (regs->num_regs, regoff_t);
+ regs->end = TALLOC (regs->num_regs, regoff_t);
+ if (regs->start == NULL || regs->end == NULL)
+ {
+ FREE_VARIABLES ();
+ return -2;
+ }
+ bufp->regs_allocated = REGS_REALLOCATE;
+ }
+ else if (bufp->regs_allocated == REGS_REALLOCATE)
+ { /* Yes. If we need more elements than were already
+ allocated, reallocate them. If we need fewer, just
+ leave it alone. */
+ if (regs->num_regs < num_regs + 1)
+ {
+ regs->num_regs = num_regs + 1;
+ RETALLOC (regs->start, regs->num_regs, regoff_t);
+ RETALLOC (regs->end, regs->num_regs, regoff_t);
+ if (regs->start == NULL || regs->end == NULL)
+ {
+ FREE_VARIABLES ();
+ return -2;
+ }
+ }
+ }
+ else
+ {
+ /* These braces fend off a "empty body in an else-statement"
+ warning under GCC when assert expands to nothing. */
+ assert (bufp->regs_allocated == REGS_FIXED);
+ }
+
+ /* Convert the pointer data in `regstart' and `regend' to
+ indices. Register zero has to be set differently,
+ since we haven't kept track of any info for it. */
+ if (regs->num_regs > 0)
+ {
+ regs->start[0] = pos;
+ regs->end[0] = POINTER_TO_OFFSET (d);
+ }
+
+ /* Go through the first `min (num_regs, regs->num_regs)'
+ registers, since that is all we initialized. */
+ for (reg = 1; reg < MIN (num_regs, regs->num_regs); reg++)
+ {
+ if (REG_UNSET (regstart[reg]) || REG_UNSET (regend[reg]))
+ regs->start[reg] = regs->end[reg] = -1;
+ else
+ {
+ regs->start[reg]
+ = (regoff_t) POINTER_TO_OFFSET (regstart[reg]);
+ regs->end[reg]
+ = (regoff_t) POINTER_TO_OFFSET (regend[reg]);
+ }
+ }
+
+ /* If the regs structure we return has more elements than
+ were in the pattern, set the extra elements to -1. If
+ we (re)allocated the registers, this is the case,
+ because we always allocate enough to have at least one
+ -1 at the end. */
+ for (reg = num_regs; reg < regs->num_regs; reg++)
+ regs->start[reg] = regs->end[reg] = -1;
+ } /* regs && !bufp->no_sub */
+
+ DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n",
+ nfailure_points_pushed, nfailure_points_popped,
+ nfailure_points_pushed - nfailure_points_popped);
+ DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed);
+
+ mcnt = POINTER_TO_OFFSET (d) - pos;
+
+ DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt);
+
+ FREE_VARIABLES ();
+ return mcnt;
+ }
+
+ /* Otherwise match next pattern command. */
+ switch (SWITCH_ENUM_CAST ((re_opcode_t) *p++))
+ {
+ /* Ignore these. Used to ignore the n of succeed_n's which
+ currently have n == 0. */
+ case no_op:
+ DEBUG_PRINT1 ("EXECUTING no_op.\n");
+ break;
+
+ case succeed:
+ DEBUG_PRINT1 ("EXECUTING succeed.\n");
+ goto succeed_label;
+
+ /* Match the next n pattern characters exactly. The following
+ byte in the pattern defines n, and the n bytes after that
+ are the characters to match. */
+ case exactn:
+ mcnt = *p++;
+ DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt);
+
+ /* Remember the start point to rollback upon failure. */
+ dfail = d;
+
+ /* This is written out as an if-else so we don't waste time
+ testing `translate' inside the loop. */
+ if (RE_TRANSLATE_P (translate))
+ {
+ if (multibyte)
+ do
+ {
+ int pat_charlen, buf_charlen;
+ unsigned int pat_ch, buf_ch;
+
+ PREFETCH ();
+ pat_ch = STRING_CHAR_AND_LENGTH (p, pend - p, pat_charlen);
+ buf_ch = STRING_CHAR_AND_LENGTH (d, dend - d, buf_charlen);
+
+ if (RE_TRANSLATE (translate, buf_ch)
+ != pat_ch)
+ {
+ d = dfail;
+ goto fail;
+ }
+
+ p += pat_charlen;
+ d += buf_charlen;
+ mcnt -= pat_charlen;
+ }
+ while (mcnt > 0);
+ else
+ do
+ {
+ PREFETCH ();
+ if (RE_TRANSLATE (translate, *d) != *p++)
+ {
+ d = dfail;
+ goto fail;
+ }
+ d++;
+ }
+ while (--mcnt);
+ }
+ else
+ {
+ do
+ {
+ PREFETCH ();
+ if (*d++ != *p++)
+ {
+ d = dfail;
+ goto fail;
+ }
+ }
+ while (--mcnt);
+ }
+ break;
+
+
+ /* Match any character except possibly a newline or a null. */
+ case anychar:
+ {
+ int buf_charlen;
+ re_wchar_t buf_ch;
+
+ DEBUG_PRINT1 ("EXECUTING anychar.\n");
+
+ PREFETCH ();
+ buf_ch = RE_STRING_CHAR_AND_LENGTH (d, dend - d, buf_charlen);
+ buf_ch = TRANSLATE (buf_ch);
+
+ if ((!(bufp->syntax & RE_DOT_NEWLINE)
+ && buf_ch == '\n')
+ || ((bufp->syntax & RE_DOT_NOT_NULL)
+ && buf_ch == '\000'))
+ goto fail;
+
+ DEBUG_PRINT2 (" Matched `%d'.\n", *d);
+ d += buf_charlen;
+ }
+ break;
+
+
+ case charset:
+ case charset_not:
+ {
+ register unsigned int c;
+ boolean not = (re_opcode_t) *(p - 1) == charset_not;
+ int len;
+
+ /* Start of actual range_table, or end of bitmap if there is no
+ range table. */
+ re_char *range_table;
+
+ /* Nonzero if there is a range table. */
+ int range_table_exists;
+
+ /* Number of ranges of range table. This is not included
+ in the initial byte-length of the command. */
+ int count = 0;
+
+ DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : "");
+
+ range_table_exists = CHARSET_RANGE_TABLE_EXISTS_P (&p[-1]);
+
+ if (range_table_exists)
+ {
+ range_table = CHARSET_RANGE_TABLE (&p[-1]); /* Past the bitmap. */
+ EXTRACT_NUMBER_AND_INCR (count, range_table);
+ }
+
+ PREFETCH ();
+ c = RE_STRING_CHAR_AND_LENGTH (d, dend - d, len);
+ c = TRANSLATE (c); /* The character to match. */
+
+ if (SINGLE_BYTE_CHAR_P (c))
+ { /* Lookup bitmap. */
+ /* Cast to `unsigned' instead of `unsigned char' in
+ case the bit list is a full 32 bytes long. */
+ if (c < (unsigned) (CHARSET_BITMAP_SIZE (&p[-1]) * BYTEWIDTH)
+ && p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
+ not = !not;
+ }
+#ifdef emacs
+ else if (range_table_exists)
+ {
+ int class_bits = CHARSET_RANGE_TABLE_BITS (&p[-1]);
+
+ if ( (class_bits & BIT_LOWER && ISLOWER (c))
+ | (class_bits & BIT_MULTIBYTE)
+ | (class_bits & BIT_PUNCT && ISPUNCT (c))
+ | (class_bits & BIT_SPACE && ISSPACE (c))
+ | (class_bits & BIT_UPPER && ISUPPER (c))
+ | (class_bits & BIT_WORD && ISWORD (c)))
+ not = !not;
+ else
+ CHARSET_LOOKUP_RANGE_TABLE_RAW (not, c, range_table, count);
+ }
+#endif /* emacs */
+
+ if (range_table_exists)
+ p = CHARSET_RANGE_TABLE_END (range_table, count);
+ else
+ p += CHARSET_BITMAP_SIZE (&p[-1]) + 1;
+
+ if (!not) goto fail;
+
+ d += len;
+ break;
+ }
+
+
+ /* The beginning of a group is represented by start_memory.
+ The argument is the register number. The text
+ matched within the group is recorded (in the internal
+ registers data structure) under the register number. */
+ case start_memory:
+ DEBUG_PRINT2 ("EXECUTING start_memory %d:\n", *p);
+
+ /* In case we need to undo this operation (via backtracking). */
+ PUSH_FAILURE_REG ((unsigned int)*p);
+
+ regstart[*p] = d;
+ regend[*p] = NULL; /* probably unnecessary. -sm */
+ DEBUG_PRINT2 (" regstart: %d\n", POINTER_TO_OFFSET (regstart[*p]));
+
+ /* Move past the register number and inner group count. */
+ p += 1;
+ break;
+
+
+ /* The stop_memory opcode represents the end of a group. Its
+ argument is the same as start_memory's: the register number. */
+ case stop_memory:
+ DEBUG_PRINT2 ("EXECUTING stop_memory %d:\n", *p);
+
+ assert (!REG_UNSET (regstart[*p]));
+ /* Strictly speaking, there should be code such as:
+
+ assert (REG_UNSET (regend[*p]));
+ PUSH_FAILURE_REGSTOP ((unsigned int)*p);
+
+ But the only info to be pushed is regend[*p] and it is known to
+ be UNSET, so there really isn't anything to push.
+ Not pushing anything, on the other hand deprives us from the
+ guarantee that regend[*p] is UNSET since undoing this operation
+ will not reset its value properly. This is not important since
+ the value will only be read on the next start_memory or at
+ the very end and both events can only happen if this stop_memory
+ is *not* undone. */
+
+ regend[*p] = d;
+ DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p]));
+
+ /* Move past the register number and the inner group count. */
+ p += 1;
+ break;
+
+
+ /* \<digit> has been turned into a `duplicate' command which is
+ followed by the numeric value of <digit> as the register number. */
+ case duplicate:
+ {
+ register re_char *d2, *dend2;
+ int regno = *p++; /* Get which register to match against. */
+ DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno);
+
+ /* Can't back reference a group which we've never matched. */
+ if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno]))
+ goto fail;
+
+ /* Where in input to try to start matching. */
+ d2 = regstart[regno];
+
+ /* Remember the start point to rollback upon failure. */
+ dfail = d;
+
+ /* Where to stop matching; if both the place to start and
+ the place to stop matching are in the same string, then
+ set to the place to stop, otherwise, for now have to use
+ the end of the first string. */
+
+ dend2 = ((FIRST_STRING_P (regstart[regno])
+ == FIRST_STRING_P (regend[regno]))
+ ? regend[regno] : end_match_1);
+ for (;;)
+ {
+ /* If necessary, advance to next segment in register
+ contents. */
+ while (d2 == dend2)
+ {
+ if (dend2 == end_match_2) break;
+ if (dend2 == regend[regno]) break;
+
+ /* End of string1 => advance to string2. */
+ d2 = string2;
+ dend2 = regend[regno];
+ }
+ /* At end of register contents => success */
+ if (d2 == dend2) break;
+
+ /* If necessary, advance to next segment in data. */
+ PREFETCH ();
+
+ /* How many characters left in this segment to match. */
+ mcnt = dend - d;
+
+ /* Want how many consecutive characters we can match in
+ one shot, so, if necessary, adjust the count. */
+ if (mcnt > dend2 - d2)
+ mcnt = dend2 - d2;
+
+ /* Compare that many; failure if mismatch, else move
+ past them. */
+ if (RE_TRANSLATE_P (translate)
+ ? bcmp_translate (d, d2, mcnt, translate, multibyte)
+ : memcmp (d, d2, mcnt))
+ {
+ d = dfail;
+ goto fail;
+ }
+ d += mcnt, d2 += mcnt;
+ }
+ }
+ break;
+
+
+ /* begline matches the empty string at the beginning of the string
+ (unless `not_bol' is set in `bufp'), and after newlines. */
+ case begline:
+ DEBUG_PRINT1 ("EXECUTING begline.\n");
+
+ if (AT_STRINGS_BEG (d))
+ {
+ if (!bufp->not_bol) break;
+ }
+ else
+ {
+ unsigned char c;
+ GET_CHAR_BEFORE_2 (c, d, string1, end1, string2, end2);
+ if (c == '\n')
+ break;
+ }
+ /* In all other cases, we fail. */
+ goto fail;
+
+
+ /* endline is the dual of begline. */
+ case endline:
+ DEBUG_PRINT1 ("EXECUTING endline.\n");
+
+ if (AT_STRINGS_END (d))
+ {
+ if (!bufp->not_eol) break;
+ }
+ else
+ {
+ PREFETCH_NOLIMIT ();
+ if (*d == '\n')
+ break;
+ }
+ goto fail;
+
+
+ /* Match at the very beginning of the data. */
+ case begbuf:
+ DEBUG_PRINT1 ("EXECUTING begbuf.\n");
+ if (AT_STRINGS_BEG (d))
+ break;
+ goto fail;
+
+
+ /* Match at the very end of the data. */
+ case endbuf:
+ DEBUG_PRINT1 ("EXECUTING endbuf.\n");
+ if (AT_STRINGS_END (d))
+ break;
+ goto fail;
+
+
+ /* on_failure_keep_string_jump is used to optimize `.*\n'. It
+ pushes NULL as the value for the string on the stack. Then
+ `POP_FAILURE_POINT' will keep the current value for the
+ string, instead of restoring it. To see why, consider
+ matching `foo\nbar' against `.*\n'. The .* matches the foo;
+ then the . fails against the \n. But the next thing we want
+ to do is match the \n against the \n; if we restored the
+ string value, we would be back at the foo.
+
+ Because this is used only in specific cases, we don't need to
+ check all the things that `on_failure_jump' does, to make
+ sure the right things get saved on the stack. Hence we don't
+ share its code. The only reason to push anything on the
+ stack at all is that otherwise we would have to change
+ `anychar's code to do something besides goto fail in this
+ case; that seems worse than this. */
+ case on_failure_keep_string_jump:
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ DEBUG_PRINT3 ("EXECUTING on_failure_keep_string_jump %d (to %p):\n",
+ mcnt, p + mcnt);
+
+ PUSH_FAILURE_POINT (p - 3, NULL);
+ break;
+
+ /* A nasty loop is introduced by the non-greedy *? and +?.
+ With such loops, the stack only ever contains one failure point
+ at a time, so that a plain on_failure_jump_loop kind of
+ cycle detection cannot work. Worse yet, such a detection
+ can not only fail to detect a cycle, but it can also wrongly
+ detect a cycle (between different instantiations of the same
+ loop.
+ So the method used for those nasty loops is a little different:
+ We use a special cycle-detection-stack-frame which is pushed
+ when the on_failure_jump_nastyloop failure-point is *popped*.
+ This special frame thus marks the beginning of one iteration
+ through the loop and we can hence easily check right here
+ whether something matched between the beginning and the end of
+ the loop. */
+ case on_failure_jump_nastyloop:
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ DEBUG_PRINT3 ("EXECUTING on_failure_jump_nastyloop %d (to %p):\n",
+ mcnt, p + mcnt);
+
+ assert ((re_opcode_t)p[-4] == no_op);
+ CHECK_INFINITE_LOOP (p - 4, d);
+ PUSH_FAILURE_POINT (p - 3, d);
+ break;
+
+
+ /* Simple loop detecting on_failure_jump: just check on the
+ failure stack if the same spot was already hit earlier. */
+ case on_failure_jump_loop:
+ on_failure:
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ DEBUG_PRINT3 ("EXECUTING on_failure_jump_loop %d (to %p):\n",
+ mcnt, p + mcnt);
+
+ CHECK_INFINITE_LOOP (p - 3, d);
+ PUSH_FAILURE_POINT (p - 3, d);
+ break;
+
+
+ /* Uses of on_failure_jump:
+
+ Each alternative starts with an on_failure_jump that points
+ to the beginning of the next alternative. Each alternative
+ except the last ends with a jump that in effect jumps past
+ the rest of the alternatives. (They really jump to the
+ ending jump of the following alternative, because tensioning
+ these jumps is a hassle.)
+
+ Repeats start with an on_failure_jump that points past both
+ the repetition text and either the following jump or
+ pop_failure_jump back to this on_failure_jump. */
+ case on_failure_jump:
+ IMMEDIATE_QUIT_CHECK;
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ DEBUG_PRINT3 ("EXECUTING on_failure_jump %d (to %p):\n",
+ mcnt, p + mcnt);
+
+ PUSH_FAILURE_POINT (p -3, d);
+ break;
+
+ /* This operation is used for greedy *.
+ Compare the beginning of the repeat with what in the
+ pattern follows its end. If we can establish that there
+ is nothing that they would both match, i.e., that we
+ would have to backtrack because of (as in, e.g., `a*a')
+ then we can use a non-backtracking loop based on
+ on_failure_keep_string_jump instead of on_failure_jump. */
+ case on_failure_jump_smart:
+ IMMEDIATE_QUIT_CHECK;
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ DEBUG_PRINT3 ("EXECUTING on_failure_jump_smart %d (to %p).\n",
+ mcnt, p + mcnt);
+ {
+ re_char *p1 = p; /* Next operation. */
+ /* Here, we discard `const', making re_match non-reentrant. */
+ unsigned char *p2 = (unsigned char*) p + mcnt; /* Jump dest. */
+ unsigned char *p3 = (unsigned char*) p - 3; /* opcode location. */
+
+ p -= 3; /* Reset so that we will re-execute the
+ instruction once it's been changed. */
+
+ EXTRACT_NUMBER (mcnt, p2 - 2);
+
+ /* Ensure this is a indeed the trivial kind of loop
+ we are expecting. */
+ assert (skip_one_char (p1) == p2 - 3);
+ assert ((re_opcode_t) p2[-3] == jump && p2 + mcnt == p);
+ DEBUG_STATEMENT (debug += 2);
+ if (mutually_exclusive_p (bufp, p1, p2))
+ {
+ /* Use a fast `on_failure_keep_string_jump' loop. */
+ DEBUG_PRINT1 (" smart exclusive => fast loop.\n");
+ *p3 = (unsigned char) on_failure_keep_string_jump;
+ STORE_NUMBER (p2 - 2, mcnt + 3);
+ }
+ else
+ {
+ /* Default to a safe `on_failure_jump' loop. */
+ DEBUG_PRINT1 (" smart default => slow loop.\n");
+ *p3 = (unsigned char) on_failure_jump;
+ }
+ DEBUG_STATEMENT (debug -= 2);
+ }
+ break;
+
+ /* Unconditionally jump (without popping any failure points). */
+ case jump:
+ unconditional_jump:
+ IMMEDIATE_QUIT_CHECK;
+ EXTRACT_NUMBER_AND_INCR (mcnt, p); /* Get the amount to jump. */
+ DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt);
+ p += mcnt; /* Do the jump. */
+ DEBUG_PRINT2 ("(to %p).\n", p);
+ break;
+
+
+ /* Have to succeed matching what follows at least n times.
+ After that, handle like `on_failure_jump'. */
+ case succeed_n:
+ /* Signedness doesn't matter since we only compare MCNT to 0. */
+ EXTRACT_NUMBER (mcnt, p + 2);
+ DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt);
+
+ /* Originally, mcnt is how many times we HAVE to succeed. */
+ if (mcnt != 0)
+ {
+ /* Here, we discard `const', making re_match non-reentrant. */
+ unsigned char *p2 = (unsigned char*) p + 2; /* counter loc. */
+ mcnt--;
+ p += 4;
+ PUSH_NUMBER (p2, mcnt);
+ }
+ else
+ /* The two bytes encoding mcnt == 0 are two no_op opcodes. */
+ goto on_failure;
+ break;
+
+ case jump_n:
+ /* Signedness doesn't matter since we only compare MCNT to 0. */
+ EXTRACT_NUMBER (mcnt, p + 2);
+ DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt);
+
+ /* Originally, this is how many times we CAN jump. */
+ if (mcnt != 0)
+ {
+ /* Here, we discard `const', making re_match non-reentrant. */
+ unsigned char *p2 = (unsigned char*) p + 2; /* counter loc. */
+ mcnt--;
+ PUSH_NUMBER (p2, mcnt);
+ goto unconditional_jump;
+ }
+ /* If don't have to jump any more, skip over the rest of command. */
+ else
+ p += 4;
+ break;
+
+ case set_number_at:
+ {
+ unsigned char *p2; /* Location of the counter. */
+ DEBUG_PRINT1 ("EXECUTING set_number_at.\n");
+
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ /* Here, we discard `const', making re_match non-reentrant. */
+ p2 = (unsigned char*) p + mcnt;
+ /* Signedness doesn't matter since we only copy MCNT's bits . */
+ EXTRACT_NUMBER_AND_INCR (mcnt, p);
+ DEBUG_PRINT3 (" Setting %p to %d.\n", p2, mcnt);
+ PUSH_NUMBER (p2, mcnt);
+ break;
+ }
+
+ case wordbound:
+ case notwordbound:
+ not = (re_opcode_t) *(p - 1) == notwordbound;
+ DEBUG_PRINT2 ("EXECUTING %swordbound.\n", not?"not":"");
+
+ /* We SUCCEED (or FAIL) in one of the following cases: */
+
+ /* Case 1: D is at the beginning or the end of string. */
+ if (AT_STRINGS_BEG (d) || AT_STRINGS_END (d))
+ not = !not;
+ else
+ {
+ /* C1 is the character before D, S1 is the syntax of C1, C2
+ is the character at D, and S2 is the syntax of C2. */
+ re_wchar_t c1, c2;
+ int s1, s2;
+#ifdef emacs
+ int offset = PTR_TO_OFFSET (d - 1);
+ int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
+ UPDATE_SYNTAX_TABLE (charpos);
+#endif
+ GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
+ s1 = SYNTAX (c1);
+#ifdef emacs
+ UPDATE_SYNTAX_TABLE_FORWARD (charpos + 1);
+#endif
+ PREFETCH_NOLIMIT ();
+ c2 = RE_STRING_CHAR (d, dend - d);
+ s2 = SYNTAX (c2);
+
+ if (/* Case 2: Only one of S1 and S2 is Sword. */
+ ((s1 == Sword) != (s2 == Sword))
+ /* Case 3: Both of S1 and S2 are Sword, and macro
+ WORD_BOUNDARY_P (C1, C2) returns nonzero. */
+ || ((s1 == Sword) && WORD_BOUNDARY_P (c1, c2)))
+ not = !not;
+ }
+ if (not)
+ break;
+ else
+ goto fail;
+
+ case wordbeg:
+ DEBUG_PRINT1 ("EXECUTING wordbeg.\n");
+
+ /* We FAIL in one of the following cases: */
+
+ /* Case 1: D is at the end of string. */
+ if (AT_STRINGS_END (d))
+ goto fail;
+ else
+ {
+ /* C1 is the character before D, S1 is the syntax of C1, C2
+ is the character at D, and S2 is the syntax of C2. */
+ re_wchar_t c1, c2;
+ int s1, s2;
+#ifdef emacs
+ int offset = PTR_TO_OFFSET (d);
+ int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
+ UPDATE_SYNTAX_TABLE (charpos);
+#endif
+ PREFETCH ();
+ c2 = RE_STRING_CHAR (d, dend - d);
+ s2 = SYNTAX (c2);
+
+ /* Case 2: S2 is not Sword. */
+ if (s2 != Sword)
+ goto fail;
+
+ /* Case 3: D is not at the beginning of string ... */
+ if (!AT_STRINGS_BEG (d))
+ {
+ GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
+#ifdef emacs
+ UPDATE_SYNTAX_TABLE_BACKWARD (charpos - 1);
+#endif
+ s1 = SYNTAX (c1);
+
+ /* ... and S1 is Sword, and WORD_BOUNDARY_P (C1, C2)
+ returns 0. */
+ if ((s1 == Sword) && !WORD_BOUNDARY_P (c1, c2))
+ goto fail;
+ }
+ }
+ break;
+
+ case wordend:
+ DEBUG_PRINT1 ("EXECUTING wordend.\n");
+
+ /* We FAIL in one of the following cases: */
+
+ /* Case 1: D is at the beginning of string. */
+ if (AT_STRINGS_BEG (d))
+ goto fail;
+ else
+ {
+ /* C1 is the character before D, S1 is the syntax of C1, C2
+ is the character at D, and S2 is the syntax of C2. */
+ re_wchar_t c1, c2;
+ int s1, s2;
+#ifdef emacs
+ int offset = PTR_TO_OFFSET (d) - 1;
+ int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
+ UPDATE_SYNTAX_TABLE (charpos);
+#endif
+ GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
+ s1 = SYNTAX (c1);
+
+ /* Case 2: S1 is not Sword. */
+ if (s1 != Sword)
+ goto fail;
+
+ /* Case 3: D is not at the end of string ... */
+ if (!AT_STRINGS_END (d))
+ {
+ PREFETCH_NOLIMIT ();
+ c2 = RE_STRING_CHAR (d, dend - d);
+#ifdef emacs
+ UPDATE_SYNTAX_TABLE_FORWARD (charpos);
+#endif
+ s2 = SYNTAX (c2);
+
+ /* ... and S2 is Sword, and WORD_BOUNDARY_P (C1, C2)
+ returns 0. */
+ if ((s2 == Sword) && !WORD_BOUNDARY_P (c1, c2))
+ goto fail;
+ }
+ }
+ break;
+
+ case syntaxspec:
+ case notsyntaxspec:
+ not = (re_opcode_t) *(p - 1) == notsyntaxspec;
+ mcnt = *p++;
+ DEBUG_PRINT3 ("EXECUTING %ssyntaxspec %d.\n", not?"not":"", mcnt);
+ PREFETCH ();
+#ifdef emacs
+ {
+ int offset = PTR_TO_OFFSET (d);
+ int pos1 = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
+ UPDATE_SYNTAX_TABLE (pos1);
+ }
+#endif
+ {
+ int len;
+ re_wchar_t c;
+
+ c = RE_STRING_CHAR_AND_LENGTH (d, dend - d, len);
+
+ if ((SYNTAX (c) != (enum syntaxcode) mcnt) ^ not)
+ goto fail;
+ d += len;
+ }
+ break;
+
+#ifdef emacs
+ case before_dot:
+ DEBUG_PRINT1 ("EXECUTING before_dot.\n");
+ if (PTR_BYTE_POS (d) >= PT_BYTE)
+ goto fail;
+ break;
+
+ case at_dot:
+ DEBUG_PRINT1 ("EXECUTING at_dot.\n");
+ if (PTR_BYTE_POS (d) != PT_BYTE)
+ goto fail;
+ break;
+
+ case after_dot:
+ DEBUG_PRINT1 ("EXECUTING after_dot.\n");
+ if (PTR_BYTE_POS (d) <= PT_BYTE)
+ goto fail;
+ break;
+
+ case categoryspec:
+ case notcategoryspec:
+ not = (re_opcode_t) *(p - 1) == notcategoryspec;
+ mcnt = *p++;
+ DEBUG_PRINT3 ("EXECUTING %scategoryspec %d.\n", not?"not":"", mcnt);
+ PREFETCH ();
+ {
+ int len;
+ re_wchar_t c;
+
+ c = RE_STRING_CHAR_AND_LENGTH (d, dend - d, len);
+
+ if ((!CHAR_HAS_CATEGORY (c, mcnt)) ^ not)
+ goto fail;
+ d += len;
+ }
+ break;
+
+#endif /* emacs */
+
+ default:
+ abort ();
+ }
+ continue; /* Successfully executed one pattern command; keep going. */
+
+
+ /* We goto here if a matching operation fails. */
+ fail:
+ IMMEDIATE_QUIT_CHECK;
+ if (!FAIL_STACK_EMPTY ())
+ {
+ re_char *str, *pat;
+ /* A restart point is known. Restore to that state. */
+ DEBUG_PRINT1 ("\nFAIL:\n");
+ POP_FAILURE_POINT (str, pat);
+ switch (SWITCH_ENUM_CAST ((re_opcode_t) *pat++))
+ {
+ case on_failure_keep_string_jump:
+ assert (str == NULL);
+ goto continue_failure_jump;
+
+ case on_failure_jump_nastyloop:
+ assert ((re_opcode_t)pat[-2] == no_op);
+ PUSH_FAILURE_POINT (pat - 2, str);
+ /* Fallthrough */
+
+ case on_failure_jump_loop:
+ case on_failure_jump:
+ case succeed_n:
+ d = str;
+ continue_failure_jump:
+ EXTRACT_NUMBER_AND_INCR (mcnt, pat);
+ p = pat + mcnt;
+ break;
+
+ case no_op:
+ /* A special frame used for nastyloops. */
+ goto fail;
+
+ default:
+ abort();
+ }
+
+ assert (p >= bufp->buffer && p <= pend);
+
+ if (d >= string1 && d <= end1)
+ dend = end_match_1;
+ }
+ else
+ break; /* Matching at this starting point really fails. */
+ } /* for (;;) */
+
+ if (best_regs_set)
+ goto restore_best_regs;
+
+ FREE_VARIABLES ();
+
+ return -1; /* Failure to match. */
+} /* re_match_2 */
+\f
+/* Subroutine definitions for re_match_2. */
+
+/* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN
+ bytes; nonzero otherwise. */
+
+static int
+bcmp_translate (s1, s2, len, translate, multibyte)
+ re_char *s1, *s2;
+ register int len;
+ RE_TRANSLATE_TYPE translate;
+ const int multibyte;
+{
+ register re_char *p1 = s1, *p2 = s2;
+ re_char *p1_end = s1 + len;
+ re_char *p2_end = s2 + len;
+
+ /* FIXME: Checking both p1 and p2 presumes that the two strings might have
+ different lengths, but relying on a single `len' would break this. -sm */
+ while (p1 < p1_end && p2 < p2_end)
+ {
+ int p1_charlen, p2_charlen;
+ re_wchar_t p1_ch, p2_ch;
+
+ p1_ch = RE_STRING_CHAR_AND_LENGTH (p1, p1_end - p1, p1_charlen);
+ p2_ch = RE_STRING_CHAR_AND_LENGTH (p2, p2_end - p2, p2_charlen);
+
+ if (RE_TRANSLATE (translate, p1_ch)
+ != RE_TRANSLATE (translate, p2_ch))
+ return 1;
+
+ p1 += p1_charlen, p2 += p2_charlen;
+ }
+
+ if (p1 != p1_end || p2 != p2_end)
+ return 1;
+
+ return 0;
+}
+\f
+/* Entry points for GNU code. */
+
+/* re_compile_pattern is the GNU regular expression compiler: it
+ compiles PATTERN (of length SIZE) and puts the result in BUFP.
+ Returns 0 if the pattern was valid, otherwise an error string.
+
+ Assumes the `allocated' (and perhaps `buffer') and `translate' fields
+ are set in BUFP on entry.
+
+ We call regex_compile to do the actual compilation. */
+
+const char *
+re_compile_pattern (pattern, length, bufp)
+ const char *pattern;
+ size_t length;
+ struct re_pattern_buffer *bufp;
+{
+ reg_errcode_t ret;
+
+ /* GNU code is written to assume at least RE_NREGS registers will be set
+ (and at least one extra will be -1). */
+ bufp->regs_allocated = REGS_UNALLOCATED;
+
+ /* And GNU code determines whether or not to get register information
+ by passing null for the REGS argument to re_match, etc., not by
+ setting no_sub. */
+ bufp->no_sub = 0;
+
+ ret = regex_compile ((re_char*) pattern, length, re_syntax_options, bufp);
+
+ if (!ret)
+ return NULL;
+ return gettext (re_error_msgid[(int) ret]);
+}
+WEAK_ALIAS (__re_compile_pattern, re_compile_pattern)
+\f
+/* Entry points compatible with 4.2 BSD regex library. We don't define
+ them unless specifically requested. */
+
+#if defined _REGEX_RE_COMP || defined _LIBC
+
+/* BSD has one and only one pattern buffer. */
+static struct re_pattern_buffer re_comp_buf;
+
+char *
+# ifdef _LIBC
+/* Make these definitions weak in libc, so POSIX programs can redefine
+ these names if they don't use our functions, and still use
+ regcomp/regexec below without link errors. */
+weak_function
+# endif
+re_comp (s)
+ const char *s;
+{
+ reg_errcode_t ret;
+
+ if (!s)
+ {
+ if (!re_comp_buf.buffer)
+ /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
+ return (char *) gettext ("No previous regular expression");
+ return 0;
+ }
+
+ if (!re_comp_buf.buffer)
+ {
+ re_comp_buf.buffer = (unsigned char *) malloc (200);
+ if (re_comp_buf.buffer == NULL)
+ /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
+ return (char *) gettext (re_error_msgid[(int) REG_ESPACE]);
+ re_comp_buf.allocated = 200;
+
+ re_comp_buf.fastmap = (char *) malloc (1 << BYTEWIDTH);
+ if (re_comp_buf.fastmap == NULL)
+ /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
+ return (char *) gettext (re_error_msgid[(int) REG_ESPACE]);
+ }
+
+ /* Since `re_exec' always passes NULL for the `regs' argument, we
+ don't need to initialize the pattern buffer fields which affect it. */
+
+ ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf);
+
+ if (!ret)
+ return NULL;
+
+ /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */
+ return (char *) gettext (re_error_msgid[(int) ret]);
+}
+
+
+int
+# ifdef _LIBC
+weak_function
+# endif
+re_exec (s)
+ const char *s;
+{
+ const int len = strlen (s);
+ return
+ 0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0);
+}
+#endif /* _REGEX_RE_COMP */
+\f
+/* POSIX.2 functions. Don't define these for Emacs. */
+
+#ifndef emacs
+
+/* regcomp takes a regular expression as a string and compiles it.
+
+ PREG is a regex_t *. We do not expect any fields to be initialized,
+ since POSIX says we shouldn't. Thus, we set
+
+ `buffer' to the compiled pattern;
+ `used' to the length of the compiled pattern;
+ `syntax' to RE_SYNTAX_POSIX_EXTENDED if the
+ REG_EXTENDED bit in CFLAGS is set; otherwise, to
+ RE_SYNTAX_POSIX_BASIC;
+ `fastmap' to an allocated space for the fastmap;
+ `fastmap_accurate' to zero;
+ `re_nsub' to the number of subexpressions in PATTERN.
+
+ PATTERN is the address of the pattern string.
+
+ CFLAGS is a series of bits which affect compilation.
+
+ If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we
+ use POSIX basic syntax.
+
+ If REG_NEWLINE is set, then . and [^...] don't match newline.
+ Also, regexec will try a match beginning after every newline.
+
+ If REG_ICASE is set, then we considers upper- and lowercase
+ versions of letters to be equivalent when matching.
+
+ If REG_NOSUB is set, then when PREG is passed to regexec, that
+ routine will report only success or failure, and nothing about the
+ registers.
+
+ It returns 0 if it succeeds, nonzero if it doesn't. (See regex.h for
+ the return codes and their meanings.) */
+
+int
+regcomp (preg, pattern, cflags)
+ regex_t *preg;
+ const char *pattern;
+ int cflags;
+{
+ reg_errcode_t ret;
+ reg_syntax_t syntax
+ = (cflags & REG_EXTENDED) ?
+ RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC;
+
+ /* regex_compile will allocate the space for the compiled pattern. */
+ preg->buffer = 0;
+ preg->allocated = 0;
+ preg->used = 0;
+
+ /* Try to allocate space for the fastmap. */
+ preg->fastmap = (char *) malloc (1 << BYTEWIDTH);
+
+ if (cflags & REG_ICASE)
+ {
+ unsigned i;
+
+ preg->translate
+ = (RE_TRANSLATE_TYPE) malloc (CHAR_SET_SIZE
+ * sizeof (*(RE_TRANSLATE_TYPE)0));
+ if (preg->translate == NULL)
+ return (int) REG_ESPACE;
+
+ /* Map uppercase characters to corresponding lowercase ones. */
+ for (i = 0; i < CHAR_SET_SIZE; i++)
+ preg->translate[i] = ISUPPER (i) ? TOLOWER (i) : i;
+ }
+ else
+ preg->translate = NULL;
+
+ /* If REG_NEWLINE is set, newlines are treated differently. */
+ if (cflags & REG_NEWLINE)
+ { /* REG_NEWLINE implies neither . nor [^...] match newline. */
+ syntax &= ~RE_DOT_NEWLINE;
+ syntax |= RE_HAT_LISTS_NOT_NEWLINE;
+ }
+ else
+ syntax |= RE_NO_NEWLINE_ANCHOR;
+
+ preg->no_sub = !!(cflags & REG_NOSUB);
+
+ /* POSIX says a null character in the pattern terminates it, so we
+ can use strlen here in compiling the pattern. */
+ ret = regex_compile ((re_char*) pattern, strlen (pattern), syntax, preg);
+
+ /* POSIX doesn't distinguish between an unmatched open-group and an
+ unmatched close-group: both are REG_EPAREN. */
+ if (ret == REG_ERPAREN)
+ ret = REG_EPAREN;
+
+ if (ret == REG_NOERROR && preg->fastmap)
+ { /* Compute the fastmap now, since regexec cannot modify the pattern
+ buffer. */
+ re_compile_fastmap (preg);
+ if (preg->can_be_null)
+ { /* The fastmap can't be used anyway. */
+ free (preg->fastmap);
+ preg->fastmap = NULL;
+ }
+ }
+ return (int) ret;
+}
+WEAK_ALIAS (__regcomp, regcomp)
+
+
+/* regexec searches for a given pattern, specified by PREG, in the
+ string STRING.
+
+ If NMATCH is zero or REG_NOSUB was set in the cflags argument to
+ `regcomp', we ignore PMATCH. Otherwise, we assume PMATCH has at
+ least NMATCH elements, and we set them to the offsets of the
+ corresponding matched substrings.
+
+ EFLAGS specifies `execution flags' which affect matching: if
+ REG_NOTBOL is set, then ^ does not match at the beginning of the
+ string; if REG_NOTEOL is set, then $ does not match at the end.
+
+ We return 0 if we find a match and REG_NOMATCH if not. */
+
+int
+regexec (preg, string, nmatch, pmatch, eflags)
+ const regex_t *preg;
+ const char *string;
+ size_t nmatch;
+ regmatch_t pmatch[];
+ int eflags;
+{
+ int ret;
+ struct re_registers regs;
+ regex_t private_preg;
+ int len = strlen (string);
+ boolean want_reg_info = !preg->no_sub && nmatch > 0 && pmatch;
+
+ private_preg = *preg;
+
+ private_preg.not_bol = !!(eflags & REG_NOTBOL);
+ private_preg.not_eol = !!(eflags & REG_NOTEOL);
+
+ /* The user has told us exactly how many registers to return
+ information about, via `nmatch'. We have to pass that on to the
+ matching routines. */
+ private_preg.regs_allocated = REGS_FIXED;
+
+ if (want_reg_info)
+ {
+ regs.num_regs = nmatch;
+ regs.start = TALLOC (nmatch * 2, regoff_t);
+ if (regs.start == NULL)
+ return (int) REG_NOMATCH;
+ regs.end = regs.start + nmatch;
+ }
+
+ /* Instead of using not_eol to implement REG_NOTEOL, we could simply
+ pass (&private_preg, string, len + 1, 0, len, ...) pretending the string
+ was a little bit longer but still only matching the real part.
+ This works because the `endline' will check for a '\n' and will find a
+ '\0', correctly deciding that this is not the end of a line.
+ But it doesn't work out so nicely for REG_NOTBOL, since we don't have
+ a convenient '\0' there. For all we know, the string could be preceded
+ by '\n' which would throw things off. */
+
+ /* Perform the searching operation. */
+ ret = re_search (&private_preg, string, len,
+ /* start: */ 0, /* range: */ len,
+ want_reg_info ? ®s : (struct re_registers *) 0);
+
+ /* Copy the register information to the POSIX structure. */
+ if (want_reg_info)
+ {
+ if (ret >= 0)
+ {
+ unsigned r;
+
+ for (r = 0; r < nmatch; r++)
+ {
+ pmatch[r].rm_so = regs.start[r];
+ pmatch[r].rm_eo = regs.end[r];
+ }
+ }
+
+ /* If we needed the temporary register info, free the space now. */
+ free (regs.start);
+ }
+
+ /* We want zero return to mean success, unlike `re_search'. */
+ return ret >= 0 ? (int) REG_NOERROR : (int) REG_NOMATCH;
+}
+WEAK_ALIAS (__regexec, regexec)
+
+
+/* Returns a message corresponding to an error code, ERRCODE, returned
+ from either regcomp or regexec. We don't use PREG here. */
+
+size_t
+regerror (errcode, preg, errbuf, errbuf_size)
+ int errcode;
+ const regex_t *preg;
+ char *errbuf;
+ size_t errbuf_size;
+{
+ const char *msg;
+ size_t msg_size;
+
+ if (errcode < 0
+ || errcode >= (sizeof (re_error_msgid) / sizeof (re_error_msgid[0])))
+ /* Only error codes returned by the rest of the code should be passed
+ to this routine. If we are given anything else, or if other regex
+ code generates an invalid error code, then the program has a bug.
+ Dump core so we can fix it. */
+ abort ();
+
+ msg = gettext (re_error_msgid[errcode]);
+
+ msg_size = strlen (msg) + 1; /* Includes the null. */
+
+ if (errbuf_size != 0)
+ {
+ if (msg_size > errbuf_size)
+ {
+ strncpy (errbuf, msg, errbuf_size - 1);
+ errbuf[errbuf_size - 1] = 0;
+ }
+ else
+ strcpy (errbuf, msg);
+ }
+
+ return msg_size;
+}
+WEAK_ALIAS (__regerror, regerror)
+
+
+/* Free dynamically allocated space used by PREG. */
+
+void
+regfree (preg)
+ regex_t *preg;
+{
+ if (preg->buffer != NULL)
+ free (preg->buffer);
+ preg->buffer = NULL;
+
+ preg->allocated = 0;
+ preg->used = 0;
+
+ if (preg->fastmap != NULL)
+ free (preg->fastmap);
+ preg->fastmap = NULL;
+ preg->fastmap_accurate = 0;
+
+ if (preg->translate != NULL)
+ free (preg->translate);
+ preg->translate = NULL;
+}
+WEAK_ALIAS (__regfree, regfree)
+
+#endif /* not emacs */