for (i = 0; i < initial_size; i++)
gl_list_add_last (list2, contents[i]);
/* Create list3. */
list3 = gl_list_create (GL_RBTREEHASH_LIST,
for (i = 0; i < initial_size; i++)
gl_list_add_last (list2, contents[i]);
/* Create list3. */
list3 = gl_list_create (GL_RBTREEHASH_LIST,