/* A dummy file, to prevent empty libraries from breaking builds.
- Copyright (C) 2004 Simon Josefsson
+ Copyright (C) 2004, 2007, 2009-2013 Free Software Foundation, Inc.
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU Library General Public License as published
- by the Free Software Foundation; either version 2, or (at your option)
- any later version.
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- USA. */
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
/* Some systems, reportedly OpenBSD and Mac OS X, refuse to create
libraries without any object files. You might get an error like:
Compiling this file, and adding its object file to the library, will
prevent the library from being empty. */
+/* Some systems, such as Solaris with cc 5.0, refuse to work with libraries
+ that don't export any symbol. You might get an error like:
+
+ > cc ... libgnu.a
+ > ild: (bad file) garbled symbol table in archive ../gllib/libgnu.a
+
+ Compiling this file, and adding its object file to the library, will
+ prevent the library from exporting no symbols. */
+
+#ifdef __sun
+/* This declaration ensures that the library will export at least 1 symbol. */
+int gl_dummy_symbol;
+#else
/* This declaration is solely to ensure that after preprocessing
this file is never empty. */
typedef int dummy;
+#endif