{
gl_hash_entry_t next = node->hash_next;
/* Add the entry to the new table. */
- size_t index = node->hashcode % new_size;
- node->hash_next = new_table[index];
- new_table[index] = node;
+ size_t bucket = node->hashcode % new_size;
+ node->hash_next = new_table[bucket];
+ new_table[bucket] = node;
node = next;
}