#endif
#if defined _WIN32 || defined __WIN32__
-# define WIN32_NATIVE
+# define WINDOWS_NATIVE
#endif
#if defined __EMX__
# endif
#endif
-#if !defined WIN32_NATIVE
+#if !defined WINDOWS_NATIVE
# include <unistd.h>
# if HAVE_LANGINFO_CODESET
# include <langinfo.h>
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# endif
-#elif defined WIN32_NATIVE
+#elif defined WINDOWS_NATIVE
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#endif
#endif
#if defined _WIN32 || defined __WIN32__ || defined __CYGWIN__ || defined __EMX__ || defined __DJGPP__
- /* Win32, Cygwin, OS/2, DOS */
+ /* Native Windows, Cygwin, OS/2, DOS */
# define ISSLASH(C) ((C) == '/' || (C) == '\\')
#endif
cp = charset_aliases;
if (cp == NULL)
{
-#if !(defined DARWIN7 || defined VMS || defined WIN32_NATIVE || defined __CYGWIN__)
+#if !(defined DARWIN7 || defined VMS || defined WINDOWS_NATIVE || defined __CYGWIN__)
const char *dir;
const char *base = "charset.alias";
char *file_name;
"DECKOREAN" "\0" "EUC-KR" "\0";
# endif
-# if defined WIN32_NATIVE || defined __CYGWIN__
+# if defined WINDOWS_NATIVE || defined __CYGWIN__
/* To avoid the troubles of installing a separate file in the same
directory as the DLL and of retrieving the DLL's directory at
runtime, simply inline the aliases here. */
const char *codeset;
const char *aliases;
-#if !(defined WIN32_NATIVE || defined OS2)
+#if !(defined WINDOWS_NATIVE || defined OS2)
# if HAVE_LANGINFO_CODESET
# endif
-#elif defined WIN32_NATIVE
+#elif defined WINDOWS_NATIVE
static char buf[2 + 10 + 1];