CFLocaleRef locale = CFLocaleCopyCurrent ();
CFStringRef name = CFLocaleGetIdentifier (locale);
- if (CFStringGetCString (name, namebuf, sizeof(namebuf),
+ if (CFStringGetCString (name, namebuf, sizeof (namebuf),
kCFStringEncodingASCII))
{
gl_locale_name_canonicalize (namebuf);
kCFPreferencesCurrentApplication);
if (value != NULL
&& CFGetTypeID (value) == CFStringGetTypeID ()
- && CFStringGetCString ((CFStringRef)value, namebuf, sizeof(namebuf),
+ && CFStringGetCString ((CFStringRef)value,
+ namebuf, sizeof (namebuf),
kCFStringEncodingASCII))
{
gl_locale_name_canonicalize (namebuf);