/* Determine name of the currently selected locale.
- Copyright (C) 1995-1999, 2000-2009 Free Software Foundation, Inc.
+ Copyright (C) 1995-2012 Free Software Foundation, Inc.
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU Library General Public License as published
- by the Free Software Foundation; either version 2, or (at your option)
- any later version.
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
- USA. */
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
/* Written by Ulrich Drepper <drepper@gnu.org>, 1995. */
-/* Win32 code written by Tor Lillqvist <tml@iki.fi>. */
-/* MacOS X code written by Bruno Haible <bruno@clisp.org>. */
+/* Native Windows code written by Tor Lillqvist <tml@iki.fi>. */
+/* Mac OS X code written by Bruno Haible <bruno@clisp.org>. */
#include <config.h>
# include "localename.h"
#endif
+#include <limits.h>
+#include <stddef.h>
#include <stdlib.h>
#include <locale.h>
#include <string.h>
+#if HAVE_USELOCALE
+/* Mac OS X 10.5 defines the locale_t type in <xlocale.h>. */
+# if defined __APPLE__ && defined __MACH__
+# include <xlocale.h>
+# endif
+# include <langinfo.h>
+# if !defined IN_LIBINTL
+# include "glthread/lock.h"
+# endif
+#endif
+
#if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
# include <CoreFoundation/CFString.h>
# if HAVE_CFLOCALECOPYCURRENT
#endif
#if defined _WIN32 || defined __WIN32__
-# define WIN32_NATIVE
+# define WINDOWS_NATIVE
#endif
-#if defined WIN32_NATIVE || defined __CYGWIN__ /* WIN32 or Cygwin */
+#if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
/* List of language codes, sorted by value:
#if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
-/* MacOS X 10.2 or newer */
+/* Mac OS X 10.2 or newer */
-/* Canonicalize a MacOS X locale name to a Unix locale name.
+/* Canonicalize a Mac OS X locale name to a Unix locale name.
NAME is a sufficiently large buffer.
- On input, it contains the MacOS X locale name.
+ On input, it contains the Mac OS X locale name.
On output, it contains the Unix locale name. */
# if !defined IN_LIBINTL
static
http://lists.apple.com/archives/carbon-dev/2005/Mar/msg00293.html */
/* Convert legacy (NeXTstep inherited) English names to Unix (ISO 639 and
- ISO 3166) names. Prior to MacOS X 10.3, there is no API for doing this.
+ ISO 3166) names. Prior to Mac OS X 10.3, there is no API for doing this.
Therefore we do it ourselves, using a table based on the results of the
- MacOS X 10.3.8 function
+ Mac OS X 10.3.8 function
CFLocaleCreateCanonicalLocaleIdentifierFromString(). */
typedef struct { const char legacy[21+1]; const char unixy[5+1]; }
legacy_entry;
typedef struct { const char langtag[7+1]; const char unixy[12+1]; }
langtag_entry;
static const langtag_entry langtag_table[] = {
- /* MacOS X has "az-Arab", "az-Cyrl", "az-Latn".
+ /* Mac OS X has "az-Arab", "az-Cyrl", "az-Latn".
The default script for az on Unix is Latin. */
{ "az-Latn", "az" },
- /* MacOS X has "ga-dots". Does not yet exist on Unix. */
+ /* Mac OS X has "ga-dots". Does not yet exist on Unix. */
{ "ga-dots", "ga" },
- /* MacOS X has "kk-Cyrl". Does not yet exist on Unix. */
- /* MacOS X has "mn-Cyrl", "mn-Mong".
+ /* Mac OS X has "kk-Cyrl". Does not yet exist on Unix. */
+ /* Mac OS X has "mn-Cyrl", "mn-Mong".
The default script for mn on Unix is Cyrillic. */
{ "mn-Cyrl", "mn" },
- /* MacOS X has "ms-Arab", "ms-Latn".
+ /* Mac OS X has "ms-Arab", "ms-Latn".
The default script for ms on Unix is Latin. */
{ "ms-Latn", "ms" },
- /* MacOS X has "tg-Cyrl".
+ /* Mac OS X has "tg-Cyrl".
The default script for tg on Unix is Cyrillic. */
{ "tg-Cyrl", "tg" },
- /* MacOS X has "tk-Cyrl". Does not yet exist on Unix. */
- /* MacOS X has "tt-Cyrl".
+ /* Mac OS X has "tk-Cyrl". Does not yet exist on Unix. */
+ /* Mac OS X has "tt-Cyrl".
The default script for tt on Unix is Cyrillic. */
{ "tt-Cyrl", "tt" },
- /* MacOS X has "zh-Hans", "zh-Hant".
+ /* Mac OS X has "zh-Hans", "zh-Hant".
Country codes are used to distinguish these on Unix. */
{ "zh-Hans", "zh_CN" },
{ "zh-Hant", "zh_TW" }
#endif
-#if defined WIN32_NATIVE || defined __CYGWIN__ /* WIN32 or Cygwin */
+#if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
-/* Canonicalize a Win32 native locale name to a Unix locale name.
+/* Canonicalize a Windows native locale name to a Unix locale name.
NAME is a sufficiently large buffer.
- On input, it contains the Win32 locale name.
+ On input, it contains the Windows locale name.
On output, it contains the Unix locale name. */
# if !defined IN_LIBINTL
static
}
/* Internet Explorer has an LCID to RFC3066 name mapping stored in
HKEY_CLASSES_ROOT\Mime\Database\Rfc1766. But we better don't use that
- since IE's i18n subsystem is known to be inconsistent with the Win32 base
- (e.g. they have different character conversion facilities that produce
- different results). */
+ since IE's i18n subsystem is known to be inconsistent with the native
+ Windows base (e.g. they have different character conversion facilities
+ that produce different results). */
/* Use our own table. */
{
int primary, sub;
#endif
+#if HAVE_USELOCALE /* glibc or Mac OS X */
+
+/* Simple hash set of strings. We don't want to drag in lots of hash table
+ code here. */
+
+# define SIZE_BITS (sizeof (size_t) * CHAR_BIT)
+
+/* A hash function for NUL-terminated char* strings using
+ the method described by Bruno Haible.
+ See http://www.haible.de/bruno/hashfunc.html. */
+static size_t
+string_hash (const void *x)
+{
+ const char *s = (const char *) x;
+ size_t h = 0;
+
+ for (; *s; s++)
+ h = *s + ((h << 9) | (h >> (SIZE_BITS - 9)));
+
+ return h;
+}
+
+/* A hash table of fixed size. Multiple threads can access it read-only
+ simultaneously, but only one thread can insert into it at the same time. */
+
+/* A node in a hash bucket collision list. */
+struct hash_node
+ {
+ struct hash_node * volatile next;
+ char contents[100]; /* has variable size */
+ };
+
+# define HASH_TABLE_SIZE 257
+static struct hash_node * volatile struniq_hash_table[HASH_TABLE_SIZE]
+ /* = { NULL, ..., NULL } */;
+
+/* This lock protects the struniq_hash_table against multiple simultaneous
+ insertions. */
+gl_lock_define_initialized(static, struniq_lock)
+
+/* Store a copy of the given string in a string pool with indefinite extent.
+ Return a pointer to this copy. */
+static const char *
+struniq (const char *string)
+{
+ size_t hashcode = string_hash (string);
+ size_t slot = hashcode % HASH_TABLE_SIZE;
+ size_t size;
+ struct hash_node *new_node;
+ struct hash_node *p;
+ for (p = struniq_hash_table[slot]; p != NULL; p = p->next)
+ if (strcmp (p->contents, string) == 0)
+ return p->contents;
+ size = strlen (string) + 1;
+ new_node =
+ (struct hash_node *)
+ malloc (offsetof (struct hash_node, contents[0]) + size);
+ if (new_node == NULL)
+ /* Out of memory. Return a statically allocated string. */
+ return "C";
+ memcpy (new_node->contents, string, size);
+ /* Lock while inserting new_node. */
+ gl_lock_lock (struniq_lock);
+ /* Check whether another thread already added the string while we were
+ waiting on the lock. */
+ for (p = struniq_hash_table[slot]; p != NULL; p = p->next)
+ if (strcmp (p->contents, string) == 0)
+ {
+ free (new_node);
+ new_node = p;
+ goto done;
+ }
+ /* Really insert new_node into the hash table. Fill new_node entirely first,
+ because other threads may be iterating over the linked list. */
+ new_node->next = struniq_hash_table[slot];
+ struniq_hash_table[slot] = new_node;
+ done:
+ /* Unlock after new_node is inserted. */
+ gl_lock_unlock (struniq_lock);
+ return new_node->contents;
+}
+
+#endif
+
+
+#if defined IN_LIBINTL || HAVE_USELOCALE
+
+/* Like gl_locale_name_thread, except that the result is not in storage of
+ indefinite extent. */
+# if !defined IN_LIBINTL
+static
+# endif
+const char *
+gl_locale_name_thread_unsafe (int category, const char *categoryname)
+{
+# if HAVE_USELOCALE
+ {
+ locale_t thread_locale = uselocale (NULL);
+ if (thread_locale != LC_GLOBAL_LOCALE)
+ {
+# if __GLIBC__ >= 2 && !defined __UCLIBC__
+ /* Work around an incorrect definition of the _NL_LOCALE_NAME macro in
+ glibc < 2.12.
+ See <http://sourceware.org/bugzilla/show_bug.cgi?id=10968>. */
+ const char *name =
+ nl_langinfo (_NL_ITEM ((category), _NL_ITEM_INDEX (-1)));
+ if (name[0] == '\0')
+ /* Fallback code for glibc < 2.4, which did not implement
+ nl_langinfo (_NL_LOCALE_NAME (category)). */
+ name = thread_locale->__names[category];
+ return name;
+# elif defined __FreeBSD__ || (defined __APPLE__ && defined __MACH__)
+ /* FreeBSD, Mac OS X */
+ int mask;
+
+ switch (category)
+ {
+ case LC_CTYPE:
+ mask = LC_CTYPE_MASK;
+ break;
+ case LC_NUMERIC:
+ mask = LC_NUMERIC_MASK;
+ break;
+ case LC_TIME:
+ mask = LC_TIME_MASK;
+ break;
+ case LC_COLLATE:
+ mask = LC_COLLATE_MASK;
+ break;
+ case LC_MONETARY:
+ mask = LC_MONETARY_MASK;
+ break;
+ case LC_MESSAGES:
+ mask = LC_MESSAGES_MASK;
+ break;
+ default: /* We shouldn't get here. */
+ return "";
+ }
+ return querylocale (mask, thread_locale);
+# endif
+ }
+ }
+# endif
+ return NULL;
+}
+
+#endif
+
+const char *
+gl_locale_name_thread (int category, const char *categoryname)
+{
+#if HAVE_USELOCALE
+ const char *name = gl_locale_name_thread_unsafe (category, categoryname);
+ if (name != NULL)
+ return struniq (name);
+#endif
+ return NULL;
+}
+
/* XPG3 defines the result of 'setlocale (category, NULL)' as:
"Directs 'setlocale()' to query 'category' and return the current
setting of 'local'."
However it does not specify the exact format. Neither do SUSV2 and
ISO C 99. So we can use this feature only on selected systems (e.g.
those using GNU C Library). */
-#if defined _LIBC || (defined __GLIBC__ && __GLIBC__ >= 2)
+#if defined _LIBC || ((defined __GLIBC__ && __GLIBC__ >= 2) && !defined __UCLIBC__)
# define HAVE_LOCALE_NULL
#endif
-/* Determine the current locale's name, and canonicalize it into XPG syntax
- language[_territory][.codeset][@modifier]
- The codeset part in the result is not reliable; the locale_charset()
- should be used for codeset information instead.
- The result must not be freed; it is statically allocated. */
-
const char *
gl_locale_name_posix (int category, const char *categoryname)
{
/* On other systems we ignore what setlocale reports and instead look at the
environment variables directly. This is necessary
1. on systems which have a facility for customizing the default locale
- (MacOS X, native Windows, Cygwin) and where the system's setlocale()
- function ignores this default locale (MacOS X, Cygwin), in two cases:
+ (Mac OS X, native Windows, Cygwin) and where the system's setlocale()
+ function ignores this default locale (Mac OS X, Cygwin), in two cases:
a. when the user missed to use the setlocale() override from libintl
(for example by not including <libintl.h>),
b. when setlocale supports only the "C" locale, such as on Cygwin
if (retval != NULL && retval[0] != '\0')
{
#if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
- /* MacOS X 10.2 or newer.
+ /* Mac OS X 10.2 or newer.
Ignore invalid LANG value set by the Terminal application. */
if (strcmp (retval, "UTF-8") != 0)
#endif
locale, customizing it for each location. POSIX:2001 does not require
such a facility.
- The systems with such a facility are MacOS X and Windows: They provide a
+ The systems with such a facility are Mac OS X and Windows: They provide a
GUI that allows the user to choose a locale.
- - On MacOS X, by default, none of LC_* or LANG are set. Starting with
- MacOS X 10.4 or 10.5, LANG is set for processes launched by the
+ - On Mac OS X, by default, none of LC_* or LANG are set. Starting with
+ Mac OS X 10.4 or 10.5, LANG is set for processes launched by the
'Terminal' application (but sometimes to an incorrect value "UTF-8").
When no environment variable is set, setlocale (LC_ALL, "") uses the
"C" locale.
"C.UTF-8" locale, which operates in the same way as the "C" locale.
*/
-#if !(HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE || defined WIN32_NATIVE || defined __CYGWIN__)
+#if !(HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE || defined WINDOWS_NATIVE || defined __CYGWIN__)
/* The system does not have a way of setting the locale, other than the
POSIX specified environment variables. We use C as default locale. */
codeset. */
# if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
- /* MacOS X 10.2 or newer */
+ /* Mac OS X 10.2 or newer */
{
/* Cache the locale name, since CoreFoundation calls are expensive. */
static const char *cached_localename;
if (cached_localename == NULL)
{
char namebuf[256];
-# if HAVE_CFLOCALECOPYCURRENT /* MacOS X 10.3 or newer */
+# if HAVE_CFLOCALECOPYCURRENT /* Mac OS X 10.3 or newer */
CFLocaleRef locale = CFLocaleCopyCurrent ();
CFStringRef name = CFLocaleGetIdentifier (locale);
- if (CFStringGetCString (name, namebuf, sizeof(namebuf),
+ if (CFStringGetCString (name, namebuf, sizeof (namebuf),
kCFStringEncodingASCII))
{
gl_locale_name_canonicalize (namebuf);
cached_localename = strdup (namebuf);
}
CFRelease (locale);
-# elif HAVE_CFPREFERENCESCOPYAPPVALUE /* MacOS X 10.2 or newer */
+# elif HAVE_CFPREFERENCESCOPYAPPVALUE /* Mac OS X 10.2 or newer */
CFTypeRef value =
CFPreferencesCopyAppValue (CFSTR ("AppleLocale"),
kCFPreferencesCurrentApplication);
if (value != NULL
&& CFGetTypeID (value) == CFStringGetTypeID ()
- && CFStringGetCString ((CFStringRef)value, namebuf, sizeof(namebuf),
+ && CFStringGetCString ((CFStringRef)value,
+ namebuf, sizeof (namebuf),
kCFStringEncodingASCII))
{
gl_locale_name_canonicalize (namebuf);
# endif
-# if defined WIN32_NATIVE || defined __CYGWIN__ /* WIN32 or Cygwin */
+# if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
{
LCID lcid;
- /* Use native Win32 API locale ID. */
+ /* Use native Windows API locale ID. */
lcid = GetThreadLocale ();
return gl_locale_name_from_win32_LCID (lcid);
#endif
}
+/* Determine the current locale's name, and canonicalize it into XPG syntax
+ language[_territory][.codeset][@modifier]
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+
const char *
gl_locale_name (int category, const char *categoryname)
{
const char *retval;
+ retval = gl_locale_name_thread (category, categoryname);
+ if (retval != NULL)
+ return retval;
+
retval = gl_locale_name_posix (category, categoryname);
if (retval != NULL)
return retval;