/* Determine name of the currently selected locale.
- Copyright (C) 1995-2010 Free Software Foundation, Inc.
+ Copyright (C) 1995-2012 Free Software Foundation, Inc.
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU Library General Public License as published
- by the Free Software Foundation; either version 2, or (at your option)
- any later version.
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
- USA. */
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
/* Written by Ulrich Drepper <drepper@gnu.org>, 1995. */
-/* Win32 code written by Tor Lillqvist <tml@iki.fi>. */
+/* Native Windows code written by Tor Lillqvist <tml@iki.fi>. */
/* MacOS X code written by Bruno Haible <bruno@clisp.org>. */
#include <config.h>
#endif
#if defined _WIN32 || defined __WIN32__
-# define WIN32_NATIVE
+# define WINDOWS_NATIVE
#endif
-#if defined WIN32_NATIVE || defined __CYGWIN__ /* WIN32 or Cygwin */
+#if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
/* List of language codes, sorted by value:
#endif
-#if defined WIN32_NATIVE || defined __CYGWIN__ /* WIN32 or Cygwin */
+#if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
-/* Canonicalize a Win32 native locale name to a Unix locale name.
+/* Canonicalize a Windows native locale name to a Unix locale name.
NAME is a sufficiently large buffer.
- On input, it contains the Win32 locale name.
+ On input, it contains the Windows locale name.
On output, it contains the Unix locale name. */
# if !defined IN_LIBINTL
static
}
/* Internet Explorer has an LCID to RFC3066 name mapping stored in
HKEY_CLASSES_ROOT\Mime\Database\Rfc1766. But we better don't use that
- since IE's i18n subsystem is known to be inconsistent with the Win32 base
- (e.g. they have different character conversion facilities that produce
- different results). */
+ since IE's i18n subsystem is known to be inconsistent with the native
+ Windows base (e.g. they have different character conversion facilities
+ that produce different results). */
/* Use our own table. */
{
int primary, sub;
locale_t thread_locale = uselocale (NULL);
if (thread_locale != LC_GLOBAL_LOCALE)
{
-# if __GLIBC__ >= 2
+# if __GLIBC__ >= 2 && !defined __UCLIBC__
/* Work around an incorrect definition of the _NL_LOCALE_NAME macro in
glibc < 2.12.
See <http://sourceware.org/bugzilla/show_bug.cgi?id=10968>. */
locale names of length > 31, we can assume that it is NUL terminated
in this buffer. But we need to make a copy of the locale name, of
indefinite extent. */
- struct _xlocale
+ struct _xlocale_part1_v0 /* used in MacOS X 10.5 */
{
int32_t __refcount;
void (*__free_extra)(void *);
__darwin_mbstate_t __mbs[10];
int64_t __magic;
+ };
+ struct _xlocale_part1_v1 /* used in MacOS X >= 10.6.0 */
+ {
+ int32_t __refcount;
+ void (*__free_extra)(void *);
+ __darwin_mbstate_t __mbs[10];
+ /*pthread_lock_t*/ int __lock;
+ int64_t __magic;
+ };
+ struct _xlocale_part2
+ {
+ int64_t __magic;
unsigned char __collate_load_error;
unsigned char __collate_substitute_nontrivial;
unsigned char _messages_using_locale;
char *_time_locale_buf;
/* more */
};
- struct _xlocale *tlp = (struct _xlocale *) thread_locale;
+ struct _xlocale_part2 *tlp;
+ if (((struct _xlocale_part1_v0 *) thread_locale)->__magic
+ == 0x786C6F63616C6530LL)
+ /* MacOS X 10.5 */
+ tlp =
+ (struct _xlocale_part2 *)
+ &((struct _xlocale_part1_v0 *) thread_locale)->__magic;
+ else if (((struct _xlocale_part1_v1 *) thread_locale)->__magic
+ == 0x786C6F63616C6530LL)
+ /* MacOS X >= 10.6.0 */
+ tlp =
+ (struct _xlocale_part2 *)
+ &((struct _xlocale_part1_v1 *) thread_locale)->__magic;
+ else
+ /* Unsupported version of MacOS X: The internals of 'struct _xlocale'
+ have changed again. */
+ return "";
switch (category)
{
case LC_CTYPE:
However it does not specify the exact format. Neither do SUSV2 and
ISO C 99. So we can use this feature only on selected systems (e.g.
those using GNU C Library). */
-#if defined _LIBC || (defined __GLIBC__ && __GLIBC__ >= 2)
+#if defined _LIBC || ((defined __GLIBC__ && __GLIBC__ >= 2) && !defined __UCLIBC__)
# define HAVE_LOCALE_NULL
#endif
"C.UTF-8" locale, which operates in the same way as the "C" locale.
*/
-#if !(HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE || defined WIN32_NATIVE || defined __CYGWIN__)
+#if !(HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE || defined WINDOWS_NATIVE || defined __CYGWIN__)
/* The system does not have a way of setting the locale, other than the
POSIX specified environment variables. We use C as default locale. */
# endif
-# if defined WIN32_NATIVE || defined __CYGWIN__ /* WIN32 or Cygwin */
+# if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
{
LCID lcid;
- /* Use native Win32 API locale ID. */
+ /* Use native Windows API locale ID. */
lcid = GetThreadLocale ();
return gl_locale_name_from_win32_LCID (lcid);