/* Provide a replacement for the POSIX nanosleep function.
- Copyright (C) 1999 Free Software Foundation, Inc.
- This program is free software; you can redistribute it and/or modify
+ Copyright (C) 1999-2000, 2002, 2004-2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software Foundation,
- Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
-/* written by Jim Meyering */
+/* written by Jim Meyering
+ and Bruno Haible for the Woe32 part */
#include <config.h>
+
+#include <time.h>
+
+#include "intprops.h"
+#include "sig-handler.h"
+#include "verify.h"
+
+#include <stdbool.h>
#include <stdio.h>
#include <sys/types.h>
+#include <sys/select.h>
#include <signal.h>
+#include <sys/time.h>
#include <errno.h>
-#ifndef errno
-extern int errno;
-#endif
-#if HAVE_UNISTD_H
-# include <unistd.h>
-#endif
+#include <unistd.h>
-#include <time.h>
-/* FIXME: is including both like this kosher? */
-#include <sys/time.h>
-static int suspended;
-int first_call = 1;
+enum { BILLION = 1000 * 1000 * 1000 };
+
+#if HAVE_BUG_BIG_NANOSLEEP
+
+int
+nanosleep (const struct timespec *requested_delay,
+ struct timespec *remaining_delay)
+#undef nanosleep
+{
+ /* nanosleep mishandles large sleeps due to internal overflow
+ problems. The worst known case of this is cygwin 1.5.x, which
+ can't sleep more than 49.7 days (2**32 milliseconds). Solve this
+ by breaking the sleep up into smaller chunks. Verify that time_t
+ is large enough. */
+ verify (TYPE_MAXIMUM (time_t) / 49 / 24 / 60 / 60);
+ const time_t limit = 49 * 24 * 60 * 60;
+ time_t seconds = requested_delay->tv_sec;
+ struct timespec intermediate;
+ intermediate.tv_nsec = 0;
+
+ while (limit < seconds)
+ {
+ int result;
+ intermediate.tv_sec = limit;
+ result = nanosleep (&intermediate, remaining_delay);
+ seconds -= limit;
+ if (result)
+ {
+ if (remaining_delay)
+ {
+ remaining_delay->tv_sec += seconds;
+ remaining_delay->tv_nsec += requested_delay->tv_nsec;
+ if (BILLION <= requested_delay->tv_nsec)
+ {
+ remaining_delay->tv_sec++;
+ remaining_delay->tv_nsec -= BILLION;
+ }
+ }
+ return result;
+ }
+ }
+ intermediate.tv_sec = seconds;
+ intermediate.tv_nsec = requested_delay->tv_nsec;
+ return nanosleep (&intermediate, remaining_delay);
+}
+
+#elif (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__
+/* Windows platforms. */
+
+# define WIN32_LEAN_AND_MEAN
+# include <windows.h>
+
+/* The Win32 function Sleep() has a resolution of about 15 ms and takes
+ at least 5 ms to execute. We use this function for longer time periods.
+ Additionally, we use busy-looping over short time periods, to get a
+ resolution of about 0.01 ms. In order to measure such short timespans,
+ we use the QueryPerformanceCounter() function. */
+
+int
+nanosleep (const struct timespec *requested_delay,
+ struct timespec *remaining_delay)
+{
+ static bool initialized;
+ /* Number of performance counter increments per nanosecond,
+ or zero if it could not be determined. */
+ static double ticks_per_nanosecond;
+
+ if (requested_delay->tv_nsec < 0 || BILLION <= requested_delay->tv_nsec)
+ {
+ errno = EINVAL;
+ return -1;
+ }
+
+ /* For requested delays of one second or more, 15ms resolution is
+ sufficient. */
+ if (requested_delay->tv_sec == 0)
+ {
+ if (!initialized)
+ {
+ /* Initialize ticks_per_nanosecond. */
+ LARGE_INTEGER ticks_per_second;
+
+ if (QueryPerformanceFrequency (&ticks_per_second))
+ ticks_per_nanosecond =
+ (double) ticks_per_second.QuadPart / 1000000000.0;
+
+ initialized = true;
+ }
+ if (ticks_per_nanosecond)
+ {
+ /* QueryPerformanceFrequency worked. We can use
+ QueryPerformanceCounter. Use a combination of Sleep and
+ busy-looping. */
+ /* Number of milliseconds to pass to the Sleep function.
+ Since Sleep can take up to 8 ms less or 8 ms more than requested
+ (or maybe more if the system is loaded), we subtract 10 ms. */
+ int sleep_millis = (int) requested_delay->tv_nsec / 1000000 - 10;
+ /* Determine how many ticks to delay. */
+ LONGLONG wait_ticks = requested_delay->tv_nsec * ticks_per_nanosecond;
+ /* Start. */
+ LARGE_INTEGER counter_before;
+ if (QueryPerformanceCounter (&counter_before))
+ {
+ /* Wait until the performance counter has reached this value.
+ We don't need to worry about overflow, because the performance
+ counter is reset at reboot, and with a frequency of 3.6E6
+ ticks per second 63 bits suffice for over 80000 years. */
+ LONGLONG wait_until = counter_before.QuadPart + wait_ticks;
+ /* Use Sleep for the longest part. */
+ if (sleep_millis > 0)
+ Sleep (sleep_millis);
+ /* Busy-loop for the rest. */
+ for (;;)
+ {
+ LARGE_INTEGER counter_after;
+ if (!QueryPerformanceCounter (&counter_after))
+ /* QueryPerformanceCounter failed, but succeeded earlier.
+ Should not happen. */
+ break;
+ if (counter_after.QuadPart >= wait_until)
+ /* The requested time has elapsed. */
+ break;
+ }
+ goto done;
+ }
+ }
+ }
+ /* Implementation for long delays and as fallback. */
+ Sleep (requested_delay->tv_sec * 1000 + requested_delay->tv_nsec / 1000000);
+
+ done:
+ /* Sleep is not interruptible. So there is no remaining delay. */
+ if (remaining_delay != NULL)
+ {
+ remaining_delay->tv_sec = 0;
+ remaining_delay->tv_nsec = 0;
+ }
+ return 0;
+}
+
+#else
+/* Unix platforms lacking nanosleep. */
+
+/* Some systems (MSDOS) don't have SIGCONT.
+ Using SIGTERM here turns the signal-handling code below
+ into a no-op on such systems. */
+# ifndef SIGCONT
+# define SIGCONT SIGTERM
+# endif
+
+static sig_atomic_t volatile suspended;
/* Handle SIGCONT. */
suspended = 1;
}
-/* FIXME: comment */
+/* Suspend execution for at least *TS_DELAY seconds. */
static void
my_usleep (const struct timespec *ts_delay)
{
struct timeval tv_delay;
tv_delay.tv_sec = ts_delay->tv_sec;
- tv_delay.tv_usec = ts_delay->tv_nsec / 1000;
- select (0, (void *) 0, (void *) 0, (void *) 0, &tv_delay);
+ tv_delay.tv_usec = (ts_delay->tv_nsec + 999) / 1000;
+ if (tv_delay.tv_usec == 1000000)
+ {
+ time_t t1 = tv_delay.tv_sec + 1;
+ if (t1 < tv_delay.tv_sec)
+ tv_delay.tv_usec = 1000000 - 1; /* close enough */
+ else
+ {
+ tv_delay.tv_sec = t1;
+ tv_delay.tv_usec = 0;
+ }
+ }
+ select (0, NULL, NULL, NULL, &tv_delay);
}
-/* FIXME: comment */
+/* Suspend execution for at least *REQUESTED_DELAY seconds. The
+ *REMAINING_DELAY part isn't implemented yet. */
int
nanosleep (const struct timespec *requested_delay,
- struct timespec *remaining_delay)
+ struct timespec *remaining_delay)
{
-#ifdef SA_INTERRUPT
- struct sigaction oldact, newact;
-#endif
+ static bool initialized;
- suspended = 0;
+ if (requested_delay->tv_nsec < 0 || BILLION <= requested_delay->tv_nsec)
+ {
+ errno = EINVAL;
+ return -1;
+ }
/* set up sig handler */
- if (first_call)
+ if (! initialized)
{
-#ifdef SA_INTERRUPT
- newact.sa_handler = sighandler;
- sigemptyset (&newact.sa_mask);
- newact.sa_flags = 0;
+ struct sigaction oldact;
sigaction (SIGCONT, NULL, &oldact);
- if (oldact.sa_handler != SIG_IGN)
- sigaction (SIGCONT, &newact, NULL);
-#else
- if (signal (SIGCONT, SIG_IGN) != SIG_IGN)
- signal (SIGCONT, sighandler);
-#endif
- first_call = 0;
+ if (get_handler (&oldact) != SIG_IGN)
+ {
+ struct sigaction newact;
+
+ newact.sa_handler = sighandler;
+ sigemptyset (&newact.sa_mask);
+ newact.sa_flags = 0;
+ sigaction (SIGCONT, &newact, NULL);
+ }
+ initialized = true;
}
+ suspended = 0;
+
my_usleep (requested_delay);
if (suspended)
{
/* Calculate time remaining. */
/* FIXME: the code in sleep doesn't use this, so there's no
- rush to implement it. */
+ rush to implement it. */
errno = EINTR;
}
return suspended;
}
+#endif