}
#elif (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__
-/* Windows platforms. */
+/* Native Windows platforms. */
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
-/* The Win32 function Sleep() has a resolution of about 15 ms and takes
+/* The Windows API function Sleep() has a resolution of about 15 ms and takes
at least 5 ms to execute. We use this function for longer time periods.
Additionally, we use busy-looping over short time periods, to get a
resolution of about 0.01 ms. In order to measure such short timespans,