/* obstack.h - object stack macros
- Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99,2003 Free Software Foundation, Inc.
+ Copyright (C) 1988-2014 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
- This file is part of the GNU C Library. Its master source is NOT part of
- the C library, however. The master source lives in /gd/gnu/lib.
-
- NOTE: The canonical source of this file is maintained with the GNU C Library.
- Bugs can be reported to bug-glibc@gnu.org.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation,
- Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+ You should have received a copy of the GNU Lesser General Public
+ License along with this program; if not, see
+ <http://www.gnu.org/licenses/>. */
/* Summary:
stack is of mature, fixed size and fixed address objects.
These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
-by calling `obstack_chunk_free'. You must define them and declare
+supply, called 'obstack_chunk_alloc'. On occasion, they free chunks,
+by calling 'obstack_chunk_free'. You must define them and declare
them before using any obstack macros.
-Each independent stack is represented by a `struct obstack'.
+Each independent stack is represented by a 'struct obstack'.
Each of the obstack macros expects a pointer to such a structure
as the first argument.
break the ordinary 'growth' macro.
Summary:
- We allocate large chunks.
- We carve out one object at a time from the current chunk.
- Once carved, an object never moves.
- We are free to append data of any size to the currently
- growing object.
- Exactly one object is growing in an obstack at any one time.
- You can run one obstack per control block.
- You may have as many control blocks as you dare.
- Because of the way we do it, you can `unwind' an obstack
- back to a previous state. (You may remove objects much
- as you would with a stack.)
+ We allocate large chunks.
+ We carve out one object at a time from the current chunk.
+ Once carved, an object never moves.
+ We are free to append data of any size to the currently
+ growing object.
+ Exactly one object is growing in an obstack at any one time.
+ You can run one obstack per control block.
+ You may have as many control blocks as you dare.
+ Because of the way we do it, you can "unwind" an obstack
+ back to a previous state. (You may remove objects much
+ as you would with a stack.)
*/
#ifndef _OBSTACK_H
#define _OBSTACK_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
\f
-/* We use subtraction of (char *) 0 instead of casting to int
- because on word-addressable machines a simple cast to int
- may ignore the byte-within-word field of the pointer. */
-
-#ifndef __PTR_TO_INT
-# define __PTR_TO_INT(P) ((P) - (char *) 0)
-#endif
-
-#ifndef __INT_TO_PTR
-# define __INT_TO_PTR(P) ((P) + (char *) 0)
-#endif
-
-/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
+/* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is
defined, as with GNU C, use that; that way we don't pollute the
namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h>
and use ptrdiff_t. */
# define PTR_INT_TYPE ptrdiff_t
#endif
+/* If B is the base of an object addressed by P, return the result of
+ aligning P to the next multiple of A + 1. B and P must be of type
+ char *. A + 1 must be a power of 2. */
+
+#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
+
+/* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case
+ where pointers can be converted to integers, aligned as integers,
+ and converted back again. If PTR_INT_TYPE is narrower than a
+ pointer (e.g., the AS/400), play it safe and compute the alignment
+ relative to B. Otherwise, use the faster strategy of computing the
+ alignment relative to 0. */
+
+#define __PTR_ALIGN(B, P, A) \
+ __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
+ P, A)
+
#include <string.h>
-struct _obstack_chunk /* Lives at front of each chunk. */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct _obstack_chunk /* Lives at front of each chunk. */
{
- char *limit; /* 1 past end of this chunk */
- struct _obstack_chunk *prev; /* address of prior chunk or NULL */
- char contents[4]; /* objects begin here */
+ char *limit; /* 1 past end of this chunk */
+ struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+ char contents[4]; /* objects begin here */
};
-struct obstack /* control current object in current chunk */
+struct obstack /* control current object in current chunk */
{
- long chunk_size; /* preferred size to allocate chunks in */
- struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
- char *object_base; /* address of object we are building */
- char *next_free; /* where to add next char to current object */
- char *chunk_limit; /* address of char after current chunk */
- PTR_INT_TYPE temp; /* Temporary for some macros. */
- int alignment_mask; /* Mask of alignment for each object. */
- /* These prototypes vary based on `use_extra_arg', and we use
+ long chunk_size; /* preferred size to allocate chunks in */
+ struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
+ char *object_base; /* address of object we are building */
+ char *next_free; /* where to add next char to current object */
+ char *chunk_limit; /* address of char after current chunk */
+ union
+ {
+ PTR_INT_TYPE tempint;
+ void *tempptr;
+ } temp; /* Temporary for some macros. */
+ int alignment_mask; /* Mask of alignment for each object. */
+ /* These prototypes vary based on 'use_extra_arg', and we use
casts to the prototypeless function type in all assignments,
but having prototypes here quiets -Wstrict-prototypes. */
struct _obstack_chunk *(*chunkfun) (void *, long);
void (*freefun) (void *, struct _obstack_chunk *);
- void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
- unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
+ void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+ unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
unsigned maybe_empty_object:1;/* There is a possibility that the current
- chunk contains a zero-length object. This
- prevents freeing the chunk if we allocate
- a bigger chunk to replace it. */
- unsigned alloc_failed:1; /* No longer used, as we now call the failed
- handler on error, but retained for binary
- compatibility. */
+ chunk contains a zero-length object. This
+ prevents freeing the chunk if we allocate
+ a bigger chunk to replace it. */
+ unsigned alloc_failed:1; /* No longer used, as we now call the failed
+ handler on error, but retained for binary
+ compatibility. */
};
/* Declare the external functions we use; they are in obstack.c. */
extern void _obstack_newchunk (struct obstack *, int);
-extern void _obstack_free (struct obstack *, void *);
extern int _obstack_begin (struct obstack *, int, int,
- void *(*) (long), void (*) (void *));
+ void *(*) (long), void (*) (void *));
extern int _obstack_begin_1 (struct obstack *, int, int,
- void *(*) (void *, long),
- void (*) (void *, void *), void *);
-extern int _obstack_memory_used (struct obstack *);
-\f
-/* Do the function-declarations after the structs
- but before defining the macros. */
-
-void obstack_init (struct obstack *obstack);
-
-void * obstack_alloc (struct obstack *obstack, int size);
-
-void * obstack_copy (struct obstack *obstack, const void *address, int size);
-void * obstack_copy0 (struct obstack *obstack, const void *address, int size);
-
-void obstack_free (struct obstack *obstack, void *block);
-
-void obstack_blank (struct obstack *obstack, int size);
-
-void obstack_grow (struct obstack *obstack, const void *data, int size);
-void obstack_grow0 (struct obstack *obstack, const void *data, int size);
-
-void obstack_1grow (struct obstack *obstack, int data_char);
-void obstack_ptr_grow (struct obstack *obstack, const void *data);
-void obstack_int_grow (struct obstack *obstack, int data);
-
-void * obstack_finish (struct obstack *obstack);
-
-int obstack_object_size (struct obstack *obstack);
-
-int obstack_room (struct obstack *obstack);
-void obstack_make_room (struct obstack *obstack, int size);
-void obstack_1grow_fast (struct obstack *obstack, int data_char);
-void obstack_ptr_grow_fast (struct obstack *obstack, const void *data);
-void obstack_int_grow_fast (struct obstack *obstack, int data);
-void obstack_blank_fast (struct obstack *obstack, int size);
-
-void * obstack_base (struct obstack *obstack);
-void * obstack_next_free (struct obstack *obstack);
-int obstack_alignment_mask (struct obstack *obstack);
-int obstack_chunk_size (struct obstack *obstack);
-int obstack_memory_used (struct obstack *obstack);
+ void *(*) (void *, long),
+ void (*) (void *, void *), void *);
+extern int _obstack_memory_used (struct obstack *) _GL_ATTRIBUTE_PURE;
+
+/* The default name of the function for freeing a chunk is 'obstack_free',
+ but gnulib users can override this by defining '__obstack_free'. */
+#ifndef __obstack_free
+# define __obstack_free obstack_free
+#endif
+extern void __obstack_free (struct obstack *obstack, void *block);
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
+\f
+/* Error handler called when 'obstack_chunk_alloc' failed to allocate
more memory. This can be set to a user defined function which
should either abort gracefully or use longjump - but shouldn't
return. The default action is to print a message and abort. */
extern void (*obstack_alloc_failed_handler) (void);
-/* Exit value used when `print_and_abort' is used. */
+/* Exit value used when 'print_and_abort' is used. */
extern int obstack_exit_failure;
\f
/* Pointer to beginning of object being allocated or to be allocated next.
Note that this might not be the final address of the object
because a new chunk might be needed to hold the final size. */
-#define obstack_base(h) ((h)->object_base)
+#define obstack_base(h) ((void *) (h)->object_base)
/* Size for allocating ordinary chunks. */
/* Pointer to next byte not yet allocated in current chunk. */
-#define obstack_next_free(h) ((h)->next_free)
+#define obstack_next_free(h) ((h)->next_free)
/* Mask specifying low bits that should be clear in address of an object. */
#define obstack_alignment_mask(h) ((h)->alignment_mask)
/* To prevent prototype warnings provide complete argument list. */
-# define obstack_init(h) \
- _obstack_begin ((h), 0, 0, \
- (void *(*) (long)) obstack_chunk_alloc, \
- (void (*) (void *)) obstack_chunk_free)
-
-# define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, \
- (void *(*) (long)) obstack_chunk_alloc, \
- (void (*) (void *)) obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
- _obstack_begin ((h), (size), (alignment), \
- (void *(*) (long)) (chunkfun), \
- (void (*) (void *)) (freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
- _obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) (void *, long)) (chunkfun), \
- (void (*) (void *, void *)) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
+#define obstack_init(h) \
+ _obstack_begin ((h), 0, 0, \
+ (void *(*) (long)) obstack_chunk_alloc, \
+ (void (*) (void *)) obstack_chunk_free)
+
+#define obstack_begin(h, size) \
+ _obstack_begin ((h), (size), 0, \
+ (void *(*) (long)) obstack_chunk_alloc, \
+ (void (*) (void *)) obstack_chunk_free)
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+ _obstack_begin ((h), (size), (alignment), \
+ (void *(*) (long)) (chunkfun), \
+ (void (*) (void *)) (freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
+ _obstack_begin_1 ((h), (size), (alignment), \
+ (void *(*) (void *, long)) (chunkfun), \
+ (void (*) (void *, void *)) (freefun), (arg))
+
+#define obstack_chunkfun(h, newchunkfun) \
((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
-# define obstack_freefun(h, newfreefun) \
+#define obstack_freefun(h, newfreefun) \
((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
-#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
+#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
#define obstack_memory_used(h) _obstack_memory_used (h)
\f
-#if defined __GNUC__ && defined __STDC__ && __STDC__
+#if defined __GNUC__
/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
does not implement __extension__. But that compiler doesn't define
__GNUC_MINOR__. */
/* For GNU C, if not -traditional,
we can define these macros to compute all args only once
without using a global variable.
- Also, we can avoid using the `temp' slot, to make faster code. */
+ Also, we can avoid using the 'temp' slot, to make faster code. */
-# define obstack_object_size(OBSTACK) \
- __extension__ \
- ({ struct obstack const *__o = (OBSTACK); \
+# define obstack_object_size(OBSTACK) \
+ __extension__ \
+ ({ struct obstack const *__o = (OBSTACK); \
(unsigned) (__o->next_free - __o->object_base); })
-# define obstack_room(OBSTACK) \
- __extension__ \
- ({ struct obstack const *__o = (OBSTACK); \
+# define obstack_room(OBSTACK) \
+ __extension__ \
+ ({ struct obstack const *__o = (OBSTACK); \
(unsigned) (__o->chunk_limit - __o->next_free); })
-# define obstack_make_room(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
+# define obstack_make_room(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
(void) 0; })
-# define obstack_empty_p(OBSTACK) \
- __extension__ \
- ({ struct obstack const *__o = (OBSTACK); \
- (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
-
-# define obstack_grow(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len > __o->chunk_limit) \
- _obstack_newchunk (__o, __len); \
- memcpy (__o->next_free, (where), __len); \
- __o->next_free += __len; \
+# define obstack_empty_p(OBSTACK) \
+ __extension__ \
+ ({ struct obstack const *__o = (OBSTACK); \
+ (__o->chunk->prev == 0 \
+ && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
+ __o->chunk->contents, \
+ __o->alignment_mask)); })
+
+# define obstack_grow(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len); \
+ memcpy (__o->next_free, where, __len); \
+ __o->next_free += __len; \
(void) 0; })
-# define obstack_grow0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, __len + 1); \
- memcpy (__o->next_free, (where), __len); \
- __o->next_free += __len; \
- *(__o->next_free)++ = 0; \
+# define obstack_grow0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len + 1); \
+ memcpy (__o->next_free, where, __len); \
+ __o->next_free += __len; \
+ *(__o->next_free)++ = 0; \
(void) 0; })
-# define obstack_1grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, 1); \
- *(__o->next_free)++ = (datum); \
+# define obstack_1grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, 1); \
+ obstack_1grow_fast (__o, datum); \
(void) 0; })
/* These assume that the obstack alignment is good enough for pointers
or ints, and that the data added so far to the current object
shares that much alignment. */
-# define obstack_ptr_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (void *)); \
- *((void **)__o->next_free)++ = (datum); \
+# define obstack_ptr_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (void *)); \
+ obstack_ptr_grow_fast (__o, datum); }) \
+
+# define obstack_int_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (int) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (int)); \
+ obstack_int_grow_fast (__o, datum); })
+
+# define obstack_ptr_grow_fast(OBSTACK,aptr) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ void *__p1 = __o1->next_free; \
+ *(const void **) __p1 = (aptr); \
+ __o1->next_free += sizeof (const void *); \
(void) 0; })
-# define obstack_int_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (int) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (int)); \
- *((int *)__o->next_free)++ = (datum); \
+# define obstack_int_grow_fast(OBSTACK,aint) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ void *__p1 = __o1->next_free; \
+ *(int *) __p1 = (aint); \
+ __o1->next_free += sizeof (int); \
(void) 0; })
-# define obstack_ptr_grow_fast(h,aptr) \
- (*((void **) (h)->next_free)++ = (aptr))
-
-# define obstack_int_grow_fast(h,aint) \
- (*((int *) (h)->next_free)++ = (aint))
-
-# define obstack_blank(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- __o->next_free += __len; \
+# define obstack_blank(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
+ obstack_blank_fast (__o, __len); \
(void) 0; })
-# define obstack_alloc(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_blank (__h, (length)); \
+# define obstack_alloc(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_blank (__h, (length)); \
obstack_finish (__h); })
-# define obstack_copy(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow (__h, (where), (length)); \
+# define obstack_copy(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow (__h, (where), (length)); \
obstack_finish (__h); })
-# define obstack_copy0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow0 (__h, (where), (length)); \
+# define obstack_copy0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow0 (__h, (where), (length)); \
obstack_finish (__h); })
/* The local variable is named __o1 to avoid a name conflict
when obstack_blank is called. */
-# define obstack_finish(OBSTACK) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- void *value; \
- value = (void *) __o1->object_base; \
- if (__o1->next_free == value) \
- __o1->maybe_empty_object = 1; \
- __o1->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
- & ~ (__o1->alignment_mask)); \
- if (__o1->next_free - (char *)__o1->chunk \
- > __o1->chunk_limit - (char *)__o1->chunk) \
- __o1->next_free = __o1->chunk_limit; \
- __o1->object_base = __o1->next_free; \
- value; })
-
-# define obstack_free(OBSTACK, OBJ) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- void *__obj = (OBJ); \
+# define obstack_finish(OBSTACK) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ void *__value = (void *) __o1->object_base; \
+ if (__o1->next_free == __value) \
+ __o1->maybe_empty_object = 1; \
+ __o1->next_free \
+ = __PTR_ALIGN (__o1->object_base, __o1->next_free, \
+ __o1->alignment_mask); \
+ if (__o1->next_free - (char *)__o1->chunk \
+ > __o1->chunk_limit - (char *)__o1->chunk) \
+ __o1->next_free = __o1->chunk_limit; \
+ __o1->object_base = __o1->next_free; \
+ __value; })
+
+# define obstack_free(OBSTACK, OBJ) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ void *__obj = (OBJ); \
if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
- __o->next_free = __o->object_base = (char *)__obj; \
- else (obstack_free) (__o, __obj); })
+ __o->next_free = __o->object_base = (char *)__obj; \
+ else (__obstack_free) (__o, __obj); })
\f
-#else /* not __GNUC__ or not __STDC__ */
+#else /* not __GNUC__ */
# define obstack_object_size(h) \
(unsigned) ((h)->next_free - (h)->object_base)
-# define obstack_room(h) \
+# define obstack_room(h) \
(unsigned) ((h)->chunk_limit - (h)->next_free)
# define obstack_empty_p(h) \
- ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
+ ((h)->chunk->prev == 0 \
+ && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
+ (h)->chunk->contents, \
+ (h)->alignment_mask))
/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
so that we can avoid having void expressions
Casting the third operand to void was tried before,
but some compilers won't accept it. */
-# define obstack_make_room(h,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
-
-# define obstack_grow(h,where,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- memcpy ((h)->next_free, (where), (h)->temp), \
- (h)->next_free += (h)->temp)
-
-# define obstack_grow0(h,where,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
- memcpy ((h)->next_free, (where), (h)->temp), \
- (h)->next_free += (h)->temp, \
+# define obstack_make_room(h,length) \
+( (h)->temp.tempint = (length), \
+ (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
+
+# define obstack_grow(h,where,length) \
+( (h)->temp.tempint = (length), \
+ (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
+ memcpy ((h)->next_free, where, (h)->temp.tempint), \
+ (h)->next_free += (h)->temp.tempint)
+
+# define obstack_grow0(h,where,length) \
+( (h)->temp.tempint = (length), \
+ (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \
+ memcpy ((h)->next_free, where, (h)->temp.tempint), \
+ (h)->next_free += (h)->temp.tempint, \
*((h)->next_free)++ = 0)
-# define obstack_1grow(h,datum) \
-( (((h)->next_free + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), 1), 0) : 0), \
- (*((h)->next_free)++ = (datum)))
+# define obstack_1grow(h,datum) \
+( (((h)->next_free + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), 1), 0) : 0), \
+ obstack_1grow_fast (h, datum))
-# define obstack_ptr_grow(h,datum) \
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
- (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = (datum)))
+# define obstack_ptr_grow(h,datum) \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
+ obstack_ptr_grow_fast (h, datum))
-# define obstack_int_grow(h,datum) \
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
- (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum)))
+# define obstack_int_grow(h,datum) \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
+ obstack_int_grow_fast (h, datum))
-# define obstack_ptr_grow_fast(h,aptr) \
- (*((const char **) (h)->next_free)++ = (aptr))
+# define obstack_ptr_grow_fast(h,aptr) \
+ (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
-# define obstack_int_grow_fast(h,aint) \
- (*((int *) (h)->next_free)++ = (aint))
+# define obstack_int_grow_fast(h,aint) \
+ (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
-# define obstack_blank(h,length) \
-( (h)->temp = (length), \
- (((h)->chunk_limit - (h)->next_free < (h)->temp) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- ((h)->next_free += (h)->temp))
+# define obstack_blank(h,length) \
+( (h)->temp.tempint = (length), \
+ (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \
+ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
+ obstack_blank_fast (h, (h)->temp.tempint))
-# define obstack_alloc(h,length) \
+# define obstack_alloc(h,length) \
(obstack_blank ((h), (length)), obstack_finish ((h)))
-# define obstack_copy(h,where,length) \
+# define obstack_copy(h,where,length) \
(obstack_grow ((h), (where), (length)), obstack_finish ((h)))
-# define obstack_copy0(h,where,length) \
+# define obstack_copy0(h,where,length) \
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-# define obstack_finish(h) \
-( ((h)->next_free == (h)->object_base \
- ? (((h)->maybe_empty_object = 1), 0) \
- : 0), \
- (h)->temp = __PTR_TO_INT ((h)->object_base), \
- (h)->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
- & ~ ((h)->alignment_mask)), \
- (((h)->next_free - (char *) (h)->chunk \
- > (h)->chunk_limit - (char *) (h)->chunk) \
- ? ((h)->next_free = (h)->chunk_limit) : 0), \
- (h)->object_base = (h)->next_free, \
- (void *) __INT_TO_PTR ((h)->temp))
-
-# define obstack_free(h,obj) \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
- (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp + (char *) (h)->chunk) \
- : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
-
-#endif /* not __GNUC__ or not __STDC__ */
+# define obstack_finish(h) \
+( ((h)->next_free == (h)->object_base \
+ ? (((h)->maybe_empty_object = 1), 0) \
+ : 0), \
+ (h)->temp.tempptr = (h)->object_base, \
+ (h)->next_free \
+ = __PTR_ALIGN ((h)->object_base, (h)->next_free, \
+ (h)->alignment_mask), \
+ (((h)->next_free - (char *) (h)->chunk \
+ > (h)->chunk_limit - (char *) (h)->chunk) \
+ ? ((h)->next_free = (h)->chunk_limit) : 0), \
+ (h)->object_base = (h)->next_free, \
+ (h)->temp.tempptr)
+
+# define obstack_free(h,obj) \
+( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \
+ ((((h)->temp.tempint > 0 \
+ && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \
+ ? (void) ((h)->next_free = (h)->object_base \
+ = (h)->temp.tempint + (char *) (h)->chunk) \
+ : (__obstack_free) (h, (h)->temp.tempint + (char *) (h)->chunk)))
+
+#endif /* not __GNUC__ */
#ifdef __cplusplus
-} /* C++ */
+} /* C++ */
#endif
#endif /* obstack.h */