#endif
#ifndef __INT_TO_PTR
-#if defined __STDC__ && __STDC__
-# define __INT_TO_PTR(P) ((void *) ((P) + (char *) 0))
-#else
# define __INT_TO_PTR(P) ((P) + (char *) 0)
#endif
-#endif
/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
defined, as with GNU C, use that; that way we don't pollute the
# define obstack_init(h) \
_obstack_begin ((h), 0, 0, \
- (void *(*) (long)) obstack_chunk_alloc, \
+ (void *(*) (long)) obstack_chunk_alloc, \
(void (*) (void *)) obstack_chunk_free)
# define obstack_begin(h, size) \
_obstack_begin ((h), (size), 0, \
- (void *(*) (long)) obstack_chunk_alloc, \
+ (void *(*) (long)) obstack_chunk_alloc, \
(void (*) (void *)) obstack_chunk_free)
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
_obstack_begin ((h), (size), (alignment), \
- (void *(*) (long)) (chunkfun), \
+ (void *(*) (long)) (chunkfun), \
(void (*) (void *)) (freefun))
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
# define obstack_init(h) \
_obstack_begin ((h), 0, 0, \
- (void *(*) ()) obstack_chunk_alloc, \
+ (void *(*) ()) obstack_chunk_alloc, \
(void (*) ()) obstack_chunk_free)
# define obstack_begin(h, size) \
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
_obstack_begin ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), \
+ (void *(*) ()) (chunkfun), \
(void (*) ()) (freefun))
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
_obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), \
+ (void *(*) ()) (chunkfun), \
(void (*) ()) (freefun), (arg))
# define obstack_chunkfun(h, newchunkfun) \
/* The local variable is named __o1 to avoid a name conflict
when obstack_blank is called. */
-# define obstack_finish(OBSTACK) \
+# define obstack_finish(OBSTACK) \
__extension__ \
({ struct obstack *__o1 = (OBSTACK); \
void *value; \
# define obstack_copy0(h,where,length) \
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-# define obstack_finish(h) \
+# define obstack_finish(h) \
( ((h)->next_free == (h)->object_base \
? (((h)->maybe_empty_object = 1), 0) \
: 0), \
> (h)->chunk_limit - (char *) (h)->chunk) \
? ((h)->next_free = (h)->chunk_limit) : 0), \
(h)->object_base = (h)->next_free, \
- __INT_TO_PTR ((h)->temp))
+ (void *) __INT_TO_PTR ((h)->temp))
# if defined __STDC__ && __STDC__
# define obstack_free(h,obj) \