Winsock wrappers but needs to pass on the socket handle to some
other library that only accepts sockets. */
#if WINDOWS_SOCKETS
+
+#include <sys/socket.h>
+
static inline SOCKET
gl_fd_to_handle (int fd)
{
return _get_osfhandle (fd);
}
+
#else
+
#define gl_fd_to_handle(x) (x)
-#endif
-#endif
+#endif /* WINDOWS_SOCKETS */
+
+#endif /* SOCKETS_H */