# fails), and replace calloc if it is not.
AC_DEFUN([gl_FUNC_CALLOC_POSIX],
[
- AC_CACHE_CHECK([whether calloc is POSIX compliant],
- [gl_cv_func_calloc_posix],
- [
- dnl It is too dangerous to try to allocate a large amount of memory:
- dnl some systems go to their knees when you do that. So assume that
- dnl all Unix implementations of the function are POSIX compliant.
- AC_TRY_COMPILE([],
- [#if !((defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__)
- choke me
- #endif
- ], [gl_cv_func_calloc_posix=yes], [gl_cv_func_calloc_posix=no])
- ])
- if test $gl_cv_func_calloc_posix = yes; then
+ AC_REQUIRE([gl_CHECK_MALLOC_POSIX])
+ if test $gl_cv_func_malloc_posix = yes; then
HAVE_CALLOC_POSIX=1
AC_DEFINE([HAVE_CALLOC_POSIX], 1,
[Define if the 'calloc' function is POSIX compliant.])