-# frexpl.m4 serial 6
-dnl Copyright (C) 2007 Free Software Foundation, Inc.
+# frexpl.m4 serial 9
+dnl Copyright (C) 2007-2009 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
dnl with or without modifications, as long as this notice is preserved.
gl_func_frexpl=no
fi
if test $gl_func_frexpl = yes; then
- AC_DEFINE([HAVE_FREXPL], 1,
+ AC_DEFINE([HAVE_FREXPL], [1],
[Define if the frexpl() function is available.])
dnl Also check whether it's declared.
dnl MacOS X 10.3 has frexpl() in libc but doesn't declare it in <math.h>.
REPLACE_FREXPL=1
fi
if test $gl_func_frexpl_no_libm = yes; then
- AC_DEFINE([HAVE_FREXPL_IN_LIBC], 1,
+ AC_DEFINE([HAVE_FREXPL_IN_LIBC], [1],
[Define if the frexpl() function is available in libc.])
dnl Also check whether it's declared.
dnl MacOS X 10.3 has frexpl() in libc but doesn't declare it in <math.h>.
])
dnl Test whether frexpl() works on finite numbers (this fails on
-dnl MacOS X 10.4/PowerPC, on AIX 5.1, and on BeOS) and also on infinite numbers
-dnl (this fails e.g. on IRIX 6.5 and mingw).
+dnl MacOS X 10.4/PowerPC, on AIX 5.1, and on BeOS), on denormalized numbers
+dnl (this fails on MacOS X 10.5/i386), and also on infinite numbers (this
+dnl fails e.g. on IRIX 6.5 and mingw).
AC_DEFUN([gl_FUNC_FREXPL_WORKS],
[
AC_REQUIRE([AC_PROG_CC])
AC_CACHE_CHECK([whether frexpl works], [gl_cv_func_frexpl_works],
[
AC_TRY_RUN([
+#include <float.h>
#include <math.h>
+/* Override the values of <float.h>, like done in float.in.h. */
+#if defined __i386__ && (defined __BEOS__ || defined __OpenBSD__)
+# undef LDBL_MIN_EXP
+# define LDBL_MIN_EXP (-16381)
+#endif
extern long double frexpl (long double, int *);
int main()
{
return 1;
}
}
+ /* Test on denormalized numbers. */
+ {
+ int i;
+ for (i = 1, x = 1.0L; i >= LDBL_MIN_EXP; i--, x *= 0.5L)
+ ;
+ if (x > 0.0L)
+ {
+ int exp;
+ long double y = frexpl (x, &exp);
+ /* On machines with IEEE854 arithmetic: x = 1.68105e-4932,
+ exp = -16382, y = 0.5. On MacOS X 10.5: exp = -16384, y = 0.5. */
+ if (exp != LDBL_MIN_EXP - 1)
+ return 1;
+ }
+ }
/* Test on infinite numbers. */
x = 1.0L / 0.0L;
{