AC_DEFUN([AC_CHECK_HEADERS_ONCE], [
:
AC_FOREACH([gl_HEADER_NAME], [$1], [
- AC_DEFUN([gl_CHECK_HEADER_]m4_quote(translit(defn([gl_HEADER_NAME]),
+ AC_DEFUN([gl_CHECK_HEADER_]m4_quote(translit(m4_defn([gl_HEADER_NAME]),
[-./], [___])), [
AC_CHECK_HEADERS(gl_HEADER_NAME)
])
AC_DEFUN([AC_CHECK_FUNCS_ONCE], [
:
AC_FOREACH([gl_FUNC_NAME], [$1], [
- AC_DEFUN([gl_CHECK_FUNC_]defn([gl_FUNC_NAME]), [
- AC_CHECK_FUNCS(defn([gl_FUNC_NAME]))
+ AC_DEFUN([gl_CHECK_FUNC_]m4_defn([gl_FUNC_NAME]), [
+ AC_CHECK_FUNCS(m4_defn([gl_FUNC_NAME]))
])
- AC_REQUIRE([gl_CHECK_FUNC_]defn([gl_FUNC_NAME]))
+ AC_REQUIRE([gl_CHECK_FUNC_]m4_defn([gl_FUNC_NAME]))
])
])
AC_DEFUN([AC_CHECK_DECLS_ONCE], [
:
AC_FOREACH([gl_DECL_NAME], [$1], [
- AC_DEFUN([gl_CHECK_DECL_]defn([gl_DECL_NAME]), [
- AC_CHECK_DECLS(defn([gl_DECL_NAME]))
+ AC_DEFUN([gl_CHECK_DECL_]m4_defn([gl_DECL_NAME]), [
+ AC_CHECK_DECLS(m4_defn([gl_DECL_NAME]))
])
- AC_REQUIRE([gl_CHECK_DECL_]defn([gl_DECL_NAME]))
+ AC_REQUIRE([gl_CHECK_DECL_]m4_defn([gl_DECL_NAME]))
])
])