# Like gl_FUNC_STRERROR, except prepare for separate compilation (no AC_LIBOBJ).
AC_DEFUN([gl_FUNC_STRERROR_SEPARATE],
[
+ AC_REQUIRE([gl_HEADER_STRING_H_DEFAULTS])
AC_CACHE_CHECK([for working strerror function],
[gl_cv_func_working_strerror],
[AC_RUN_IFELSE(