-# threadlib.m4 serial 7 (gettext-0.18.2)
-dnl Copyright (C) 2005-2010 Free Software Foundation, Inc.
+# threadlib.m4 serial 9 (gettext-0.18.2)
+dnl Copyright (C) 2005-2012 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
dnl with or without modifications, as long as this notice is preserved.
dnl can change the choice through the options --enable-threads=choice or
dnl --disable-threads.
dnl Defines at most one of the macros USE_POSIX_THREADS, USE_SOLARIS_THREADS,
-dnl USE_PTH_THREADS, USE_WIN32_THREADS
+dnl USE_PTH_THREADS, USE_WINDOWS_THREADS
dnl Sets the variables LIBTHREAD and LTLIBTHREAD to the linker options for use
dnl in a Makefile (LIBTHREAD for use without libtool, LTLIBTHREAD for use with
dnl libtool).
[m4_divert_text([DEFAULTS], [gl_use_threads_default=no])],
[m4_divert_text([DEFAULTS], [gl_use_threads_default=])])
AC_ARG_ENABLE([threads],
-AC_HELP_STRING([--enable-threads={posix|solaris|pth|win32}], [specify multithreading API])m4_ifdef([gl_THREADLIB_DEFAULT_NO], [], [
+AC_HELP_STRING([--enable-threads={posix|solaris|pth|windows}], [specify multithreading API])m4_ifdef([gl_THREADLIB_DEFAULT_NO], [], [
AC_HELP_STRING([--disable-threads], [build without multithread safety])]),
[gl_use_threads=$enableval],
[if test -n "$gl_use_threads_default"; then
AC_LIB_LINKFLAGS([pth])
gl_have_pth=
gl_save_LIBS="$LIBS"
- LIBS="$LIBS -lpth"
+ LIBS="$LIBS $LIBPTH"
AC_LINK_IFELSE(
[AC_LANG_PROGRAM([[#include <pth.h>]], [[pth_self();]])],
[gl_have_pth=yes])
fi
fi
if test -z "$gl_have_pthread"; then
- if test "$gl_use_threads" = yes || test "$gl_use_threads" = win32; then
- if { case "$host_os" in
- mingw*) true;;
- *) false;;
- esac
- }; then
- gl_threads_api=win32
- AC_DEFINE([USE_WIN32_THREADS], [1],
- [Define if the Win32 multithreading API can be used.])
- fi
- fi
+ case "$gl_use_threads" in
+ yes | windows | win32) # The 'win32' is for backward compatibility.
+ if { case "$host_os" in
+ mingw*) true;;
+ *) false;;
+ esac
+ }; then
+ gl_threads_api=windows
+ AC_DEFINE([USE_WINDOWS_THREADS], [1],
+ [Define if the native Windows multithreading API can be used.])
+ fi
+ ;;
+ esac
fi
fi
AC_MSG_CHECKING([for multithread API to use])
dnl
dnl Any of the above pth -lpth 0.0
dnl
-dnl Mingw win32 N OK
+dnl Mingw windows N OK
dnl
dnl BeOS 5 --
dnl