Depends-on:
math
-remainder [test $HAVE_REMAINDERL = 0 && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 1]
-roundl [test $HAVE_REMAINDERL = 0 && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 0]
-fmal [test $HAVE_REMAINDERL = 0 && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 0]
+remainder [{ test $HAVE_REMAINDERL = 0 || test $REPLACE_REMAINDERL = 1; } && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 1]
+roundl [{ test $HAVE_REMAINDERL = 0 || test $REPLACE_REMAINDERL = 1; } && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 0]
+fmal [{ test $HAVE_REMAINDERL = 0 || test $REPLACE_REMAINDERL = 1; } && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 0]
configure.ac:
gl_FUNC_REMAINDERL
-if test $HAVE_REMAINDERL = 0; then
+if test $HAVE_REMAINDERL = 0 || test $REPLACE_REMAINDERL = 1; then
AC_LIBOBJ([remainderl])
fi
gl_MATH_MODULE_INDICATOR([remainderl])