Depends-on:
sys_socket
-errno
+errno [test "$ac_cv_header_winsock2_h" = yes]
+sockets [test "$ac_cv_header_winsock2_h" = yes]
configure.ac:
AC_REQUIRE([gl_HEADER_SYS_SOCKET])
if test "$ac_cv_header_winsock2_h" = yes; then
AC_LIBOBJ([socket])
fi
+# When this module is used, sockets may actually occur as file descriptors,
+# hence it is worth warning if the modules 'close' and 'ioctl' are not used.
+m4_ifdef([gl_UNISTD_H_DEFAULTS], [AC_REQUIRE([gl_UNISTD_H_DEFAULTS])])
+m4_ifdef([gl_SYS_IOCTL_H_DEFAULTS], [AC_REQUIRE([gl_SYS_IOCTL_H_DEFAULTS])])
+AC_REQUIRE([gl_PREREQ_SYS_H_WINSOCK2])
+if test "$ac_cv_header_winsock2_h" = yes; then
+ UNISTD_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
+ SYS_IOCTL_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
+fi
gl_SYS_SOCKET_MODULE_INDICATOR([socket])
Makefile.am: