localcharset
configure.ac:
-gl_LIBUNISTRING_LIBSOURCE([0.9], [uniconv/u16-strconv-to-locale.c])
+gl_LIBUNISTRING_MODULE([0.9], [uniconv/u16-strconv-to-locale])
Makefile.am:
+if LIBUNISTRING_COMPILE_UNICONV_U16_STRCONV_TO_LOCALE
+lib_SOURCES += uniconv/u16-strconv-to-locale.c
+endif
Include:
"uniconv.h"