#include "gl_array_oset.h"
+#include <stdio.h>
#include <stdlib.h>
#include <string.h>
};
#define SIZEOF(array) (sizeof (array) / sizeof (array[0]))
-#define ASSERT(condition) if (!(condition)) abort ()
+#define ASSERT(expr) \
+ do \
+ { \
+ if (!(expr)) \
+ { \
+ fprintf (stderr, "%s:%d: assertion failed\n", __FILE__, __LINE__); \
+ abort (); \
+ } \
+ } \
+ while (0)
#define RANDOM(n) (rand () % (n))
#define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]
unsigned int repeat;
/* Create set1. */
- set1 = gl_oset_create_empty (GL_ARRAY_OSET, (gl_setelement_compar_fn) strcmp);
+ set1 = gl_oset_create_empty (GL_ARRAY_OSET, (gl_setelement_compar_fn) strcmp, NULL);
/* Create set2. */
- set2 = gl_list_create_empty (GL_ARRAY_LIST, NULL, NULL, false);
+ set2 = gl_list_create_empty (GL_ARRAY_LIST, NULL, NULL, NULL, false);
check_all (set1, set2);