/* Test of gl_locale_name function and its variants.
- Copyright (C) 2007-2009 Free Software Foundation, Inc.
+ Copyright (C) 2007-2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "macros.h"
+
+#if HAVE_NEWLOCALE
+
static struct { int cat; int mask; const char *string; } const categories[] =
{
- { LC_CTYPE, LC_CTYPE_MASK },
- { LC_NUMERIC, LC_NUMERIC_MASK },
- { LC_TIME, LC_TIME_MASK },
- { LC_COLLATE, LC_COLLATE_MASK },
- { LC_MONETARY, LC_MONETARY_MASK },
- { LC_MESSAGES, LC_MESSAGES_MASK }
+ { LC_CTYPE, LC_CTYPE_MASK, "LC_CTYPE" },
+ { LC_NUMERIC, LC_NUMERIC_MASK, "LC_NUMERIC" },
+ { LC_TIME, LC_TIME_MASK, "LC_TIME" },
+ { LC_COLLATE, LC_COLLATE_MASK, "LC_COLLATE" },
+ { LC_MONETARY, LC_MONETARY_MASK, "LC_MONETARY" },
+ { LC_MESSAGES, LC_MESSAGES_MASK, "LC_MESSAGES" }
# ifdef LC_PAPER
- , { LC_PAPER, LC_PAPER_MASK }
+ , { LC_PAPER, LC_PAPER_MASK, "LC_PAPER" }
# endif
# ifdef LC_NAME
- , { LC_NAME, LC_NAME_MASK }
+ , { LC_NAME, LC_NAME_MASK, "LC_NAME" }
# endif
# ifdef LC_ADDRESS
- , { LC_ADDRESS, LC_ADDRESS_MASK }
+ , { LC_ADDRESS, LC_ADDRESS_MASK, "LC_ADDRESS" }
# endif
# ifdef LC_TELEPHONE
- , { LC_TELEPHONE, LC_TELEPHONE_MASK }
+ , { LC_TELEPHONE, LC_TELEPHONE_MASK, "LC_TELEPHONE" }
# endif
# ifdef LC_MEASUREMENT
- , { LC_MEASUREMENT, LC_MEASUREMENT_MASK }
+ , { LC_MEASUREMENT, LC_MEASUREMENT_MASK, "LC_MEASUREMENT" }
# endif
# ifdef LC_IDENTIFICATION
- , { LC_IDENTIFICATION, LC_IDENTIFICATION_MASK }
+ , { LC_IDENTIFICATION, LC_IDENTIFICATION_MASK, "LC_IDENTIFICATION" }
# endif
};
+#endif
+
/* Test the gl_locale_name() function. */
static void
test_locale_name (void)
}
}
}
+
+ /* Check that gl_locale_name_thread returns a string that is allocated with
+ indefinite extent. */
+ {
+ /* Try many locale names in turn, in order to defeat possible caches. */
+ static const char * const choices[] =
+ {
+ "C",
+ "POSIX",
+ "af_ZA",
+ "af_ZA.UTF-8",
+ "am_ET",
+ "am_ET.UTF-8",
+ "be_BY",
+ "be_BY.UTF-8",
+ "bg_BG",
+ "bg_BG.UTF-8",
+ "ca_ES",
+ "ca_ES.UTF-8",
+ "cs_CZ",
+ "cs_CZ.UTF-8",
+ "da_DK",
+ "da_DK.UTF-8",
+ "de_AT",
+ "de_AT.UTF-8",
+ "de_CH",
+ "de_CH.UTF-8",
+ "de_DE",
+ "de_DE.UTF-8",
+ "el_GR",
+ "el_GR.UTF-8",
+ "en_AU",
+ "en_AU.UTF-8",
+ "en_CA",
+ "en_CA.UTF-8",
+ "en_GB",
+ "en_GB.UTF-8",
+ "en_IE",
+ "en_IE.UTF-8",
+ "en_NZ",
+ "en_NZ.UTF-8",
+ "en_US",
+ "en_US.UTF-8",
+ "es_ES",
+ "es_ES.UTF-8",
+ "et_EE",
+ "et_EE.UTF-8",
+ "eu_ES",
+ "eu_ES.UTF-8",
+ "fi_FI",
+ "fi_FI.UTF-8",
+ "fr_BE",
+ "fr_BE.UTF-8",
+ "fr_CA",
+ "fr_CA.UTF-8",
+ "fr_CH",
+ "fr_CH.UTF-8",
+ "fr_FR",
+ "fr_FR.UTF-8",
+ "he_IL",
+ "he_IL.UTF-8",
+ "hr_HR",
+ "hr_HR.UTF-8",
+ "hu_HU",
+ "hu_HU.UTF-8",
+ "hy_AM",
+ "is_IS",
+ "is_IS.UTF-8",
+ "it_CH",
+ "it_CH.UTF-8",
+ "it_IT",
+ "it_IT.UTF-8",
+ "ja_JP.UTF-8",
+ "kk_KZ",
+ "kk_KZ.UTF-8",
+ "ko_KR.UTF-8",
+ "lt_LT",
+ "lt_LT.UTF-8",
+ "nl_BE",
+ "nl_BE.UTF-8",
+ "nl_NL",
+ "nl_NL.UTF-8",
+ "no_NO",
+ "no_NO.UTF-8",
+ "pl_PL",
+ "pl_PL.UTF-8",
+ "pt_BR",
+ "pt_BR.UTF-8",
+ "pt_PT",
+ "pt_PT.UTF-8",
+ "ro_RO",
+ "ro_RO.UTF-8",
+ "ru_RU",
+ "ru_RU.UTF-8",
+ "sk_SK",
+ "sk_SK.UTF-8",
+ "sl_SI",
+ "sl_SI.UTF-8",
+ "sv_SE",
+ "sv_SE.UTF-8",
+ "tr_TR",
+ "tr_TR.UTF-8",
+ "uk_UA",
+ "uk_UA.UTF-8",
+ "zh_CN",
+ "zh_CN.UTF-8",
+ "zh_HK",
+ "zh_HK.UTF-8",
+ "zh_TW",
+ "zh_TW.UTF-8"
+ };
+ /* Remember which locales are available. */
+ unsigned char /* bool */ available[SIZEOF (choices)];
+ /* Array of remembered results of gl_locale_name_thread. */
+ const char *unsaved_names[SIZEOF (choices)][SIZEOF (categories)];
+ /* Array of remembered results of gl_locale_name_thread, stored in safe
+ memory. */
+ char *saved_names[SIZEOF (choices)][SIZEOF (categories)];
+ unsigned int j;
+
+ for (j = 0; j < SIZEOF (choices); j++)
+ {
+ locale_t locale = newlocale (LC_ALL_MASK, choices[j], NULL);
+ available[j] = (locale != NULL);
+ if (locale != NULL)
+ {
+ unsigned int i;
+
+ uselocale (locale);
+ for (i = 0; i < SIZEOF (categories); i++)
+ {
+ unsaved_names[j][i] = gl_locale_name_thread (categories[i].cat, categories[i].string);
+ saved_names[j][i] = strdup (unsaved_names[j][i]);
+ }
+ uselocale (LC_GLOBAL_LOCALE);
+ freelocale (locale);
+ }
+ }
+ /* Verify the unsaved_names are still valid. */
+ for (j = 0; j < SIZEOF (choices); j++)
+ if (available[j])
+ {
+ unsigned int i;
+
+ for (i = 0; i < SIZEOF (categories); i++)
+ ASSERT (strcmp (unsaved_names[j][i], saved_names[j][i]) == 0);
+ }
+ /* Allocate many locales, without freeing them. This is an attempt at
+ overwriting as much of the previously allocated memory as possible. */
+ for (j = SIZEOF (choices); j > 0; )
+ {
+ j--;
+ if (available[j])
+ {
+ locale_t locale = newlocale (LC_ALL_MASK, choices[j], NULL);
+ unsigned int i;
+
+ ASSERT (locale != NULL);
+ uselocale (locale);
+ for (i = 0; i < SIZEOF (categories); i++)
+ {
+ const char *name = gl_locale_name_thread (categories[i].cat, categories[i].string);
+ ASSERT (strcmp (unsaved_names[j][i], name) == 0);
+ }
+ uselocale (LC_GLOBAL_LOCALE);
+ }
+ }
+ /* Verify the unsaved_names are still valid. */
+ for (j = 0; j < SIZEOF (choices); j++)
+ if (available[j])
+ {
+ unsigned int i;
+
+ for (i = 0; i < SIZEOF (categories); i++)
+ ASSERT (strcmp (unsaved_names[j][i], saved_names[j][i]) == 0);
+ }
+ }
#else
/* Check that gl_locale_name_thread always returns NULL. */
ASSERT (gl_locale_name_thread (LC_CTYPE, "LC_CTYPE") == NULL);