X-Git-Url: http://erislabs.net/gitweb/?a=blobdiff_plain;f=lib%2Fglthread%2Flock.c;h=d5d060a39a28114abd754c3742d98d67d4c5e21f;hb=a1c8d3d65945c9d7b1ad9ac02e980baa0394e30d;hp=1631c25db5075fec067b908e8c27295f4fa48b84;hpb=b2e2010c7c902235b5efb5bd3c6529f61b093aa4;p=gnulib.git
diff --git a/lib/glthread/lock.c b/lib/glthread/lock.c
index 1631c25db..d5d060a39 100644
--- a/lib/glthread/lock.c
+++ b/lib/glthread/lock.c
@@ -1,5 +1,5 @@
/* Locking in multithreaded situations.
- Copyright (C) 2005-2010 Free Software Foundation, Inc.
+ Copyright (C) 2005-2012 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -12,8 +12,7 @@
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software Foundation,
- Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+ along with this program; if not, see . */
/* Written by Bruno Haible , 2005.
Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
@@ -630,7 +629,7 @@ glthread_once_singlethreaded (gl_once_t *once_control)
/* ========================================================================= */
-#if USE_WIN32_THREADS
+#if USE_WINDOWS_THREADS
/* -------------------------- gl_lock_t datatype -------------------------- */
@@ -683,7 +682,7 @@ glthread_lock_destroy_func (gl_lock_t *lock)
/* In this file, the waitqueues are implemented as circular arrays. */
#define gl_waitqueue_t gl_carray_waitqueue_t
-static inline void
+static void
gl_waitqueue_init (gl_waitqueue_t *wq)
{
wq->array = NULL;
@@ -744,7 +743,7 @@ gl_waitqueue_add (gl_waitqueue_t *wq)
}
/* Notifies the first thread from a wait queue and dequeues it. */
-static inline void
+static void
gl_waitqueue_notify_first (gl_waitqueue_t *wq)
{
SetEvent (wq->array[wq->offset + 0]);
@@ -755,7 +754,7 @@ gl_waitqueue_notify_first (gl_waitqueue_t *wq)
}
/* Notifies all threads from a wait queue and dequeues them all. */
-static inline void
+static void
gl_waitqueue_notify_all (gl_waitqueue_t *wq)
{
unsigned int i;