X-Git-Url: http://erislabs.net/gitweb/?a=blobdiff_plain;f=lib%2Fobstack.c;h=1ff4155611884c6db65780490282e2268f091f2a;hb=1fa55b5e0731bc535c7f3be42d30cf2ac8725085;hp=95514884296d3940f6314fd674bf653e31f399db;hpb=6d8337bfc808cddc275899c03482eceb6aff8547;p=gnulib.git diff --git a/lib/obstack.c b/lib/obstack.c index 955148842..1ff415561 100644 --- a/lib/obstack.c +++ b/lib/obstack.c @@ -1,34 +1,50 @@ /* obstack.c - subroutines used implicitly by object stack macros - Copyright (C) 1988, 89, 90, 91, 92, 93, 94 Free Software Foundation, Inc. + Copyright (C) 1988,89,90,91,92,93,94,96 Free Software Foundation, Inc. -This program is free software; you can redistribute it and/or modify it -under the terms of the GNU General Public License as published by the -Free Software Foundation; either version 2, or (at your option) any -later version. + This file is part of the GNU C Library. Its master source is NOT part of + the C library, however. The master source lives in /gd/gnu/lib. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. + The GNU C Library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software Foundation, -Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + The GNU C Library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with the GNU C Library; see the file COPYING.LIB. If not, + write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. */ #include "obstack.h" -/* This is just to get __GNU_LIBRARY__ defined. */ -#include +/* NOTE BEFORE MODIFYING THIS FILE: This version number must be + incremented whenever callers compiled using an old obstack.h can no + longer properly call the functions in this obstack.c. */ +#define OBSTACK_INTERFACE_VERSION 1 /* Comment out all this code if we are using the GNU C Library, and are not - actually compiling the library itself. This code is part of the GNU C - Library, but also included in many other GNU distributions. Compiling + actually compiling the library itself, and the installed library + supports the same library interface we do. This code is part of the GNU + C Library, but also included in many other GNU distributions. Compiling and linking in this code is a waste when using the GNU C library (especially if it is a shared library). Rather than having every GNU - program understand `configure --with-gnu-libc' and omit the object files, - it is simpler to just do this in the source for each such file. */ + program understand `configure --with-gnu-libc' and omit the object + files, it is simpler to just do this in the source for each such file. */ + +#include /* Random thing to get __GNU_LIBRARY__. */ +#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1 +#include +#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION +#define ELIDE_CODE +#endif +#endif -#if defined (_LIBC) || !defined (__GNU_LIBRARY__) + +#ifndef ELIDE_CODE #if defined (__STDC__) && __STDC__ @@ -40,7 +56,7 @@ Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Determine default alignment. */ struct fooalign {char x; double d;}; #define DEFAULT_ALIGNMENT \ - ((PTR_INT_TYPE) ((char *)&((struct fooalign *) 0)->d - (char *)0)) + ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0)) /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. But in fact it might be less smart and round addresses to as much as DEFAULT_ROUNDING. So we prepare for it to do that. */ @@ -55,6 +71,28 @@ union fooround {long x; double d;}; #define COPYING_UNIT int #endif + +/* The functions allocating more room by calling `obstack_chunk_alloc' + jump to the handler pointed to by `obstack_alloc_failed_handler'. + This variable by default points to the internal function + `print_and_abort'. */ +#if defined (__STDC__) && __STDC__ +static void print_and_abort (void); +void (*obstack_alloc_failed_handler) (void) = print_and_abort; +#else +static void print_and_abort (); +void (*obstack_alloc_failed_handler) () = print_and_abort; +#endif + +/* Exit value used when `print_and_abort' is used. */ +#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H +#include +#endif +#ifndef EXIT_FAILURE +#define EXIT_FAILURE 1 +#endif +int obstack_exit_failure = EXIT_FAILURE; + /* The non-GNU-C macros copy the obstack into this global variable to avoid multiple evaluation. */ @@ -66,18 +104,33 @@ struct obstack *_obstack; For free, do not use ?:, since some compilers, like the MIPS compilers, do not allow (expr) ? void : void. */ +#if defined (__STDC__) && __STDC__ #define CALL_CHUNKFUN(h, size) \ (((h) -> use_extra_arg) \ ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ - : (*(h)->chunkfun) ((size))) + : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) #define CALL_FREEFUN(h, old_chunk) \ do { \ if ((h) -> use_extra_arg) \ (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ else \ - (*(h)->freefun) ((old_chunk)); \ + (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ } while (0) +#else +#define CALL_CHUNKFUN(h, size) \ + (((h) -> use_extra_arg) \ + ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ + : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size))) + +#define CALL_FREEFUN(h, old_chunk) \ + do { \ + if ((h) -> use_extra_arg) \ + (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ + else \ + (*(void (*) ()) (h)->freefun) ((old_chunk)); \ + } while (0) +#endif /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). @@ -94,10 +147,15 @@ _obstack_begin (h, size, alignment, chunkfun, freefun) struct obstack *h; int size; int alignment; +#if defined (__STDC__) && __STDC__ + POINTER (*chunkfun) (long); + void (*freefun) (void *); +#else POINTER (*chunkfun) (); void (*freefun) (); +#endif { - register struct _obstack_chunk* chunk; /* points to new chunk */ + register struct _obstack_chunk *chunk; /* points to new chunk */ if (alignment == 0) alignment = DEFAULT_ALIGNMENT; @@ -118,25 +176,27 @@ _obstack_begin (h, size, alignment, chunkfun, freefun) size = 4096 - extra; } +#if defined (__STDC__) && __STDC__ + h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; + h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; +#else h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; h->freefun = freefun; +#endif h->chunk_size = size; h->alignment_mask = alignment - 1; h->use_extra_arg = 0; chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); if (!chunk) - { - h->alloc_failed = 1; - return 0; - } - h->alloc_failed = 0; + (*obstack_alloc_failed_handler) (); h->next_free = h->object_base = chunk->contents; h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size; chunk->prev = 0; /* The initial chunk now contains no empty object. */ h->maybe_empty_object = 0; + h->alloc_failed = 0; return 1; } @@ -145,11 +205,16 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) struct obstack *h; int size; int alignment; +#if defined (__STDC__) && __STDC__ + POINTER (*chunkfun) (POINTER, long); + void (*freefun) (POINTER, POINTER); +#else POINTER (*chunkfun) (); void (*freefun) (); +#endif POINTER arg; { - register struct _obstack_chunk* chunk; /* points to new chunk */ + register struct _obstack_chunk *chunk; /* points to new chunk */ if (alignment == 0) alignment = DEFAULT_ALIGNMENT; @@ -170,8 +235,13 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) size = 4096 - extra; } +#if defined(__STDC__) && __STDC__ + h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; + h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; +#else h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; h->freefun = freefun; +#endif h->chunk_size = size; h->alignment_mask = alignment - 1; h->extra_arg = arg; @@ -179,17 +249,14 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); if (!chunk) - { - h->alloc_failed = 1; - return 0; - } - h->alloc_failed = 0; + (*obstack_alloc_failed_handler) (); h->next_free = h->object_base = chunk->contents; h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size; chunk->prev = 0; /* The initial chunk now contains no empty object. */ h->maybe_empty_object = 0; + h->alloc_failed = 0; return 1; } @@ -204,8 +271,8 @@ _obstack_newchunk (h, length) struct obstack *h; int length; { - register struct _obstack_chunk* old_chunk = h->chunk; - register struct _obstack_chunk* new_chunk; + register struct _obstack_chunk *old_chunk = h->chunk; + register struct _obstack_chunk *new_chunk; register long new_size; register int obj_size = h->next_free - h->object_base; register int i; @@ -219,11 +286,7 @@ _obstack_newchunk (h, length) /* Allocate and initialize the new chunk. */ new_chunk = CALL_CHUNKFUN (h, new_size); if (!new_chunk) - { - h->alloc_failed = 1; - return; - } - h->alloc_failed = 0; + (*obstack_alloc_failed_handler) (); h->chunk = new_chunk; new_chunk->prev = old_chunk; new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; @@ -278,14 +341,14 @@ _obstack_allocated_p (h, obj) struct obstack *h; POINTER obj; { - register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk* plp; /* point to previous chunk if any */ + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk *plp; /* point to previous chunk if any */ lp = (h)->chunk; /* We use >= rather than > since the object cannot be exactly at the beginning of the chunk but might be an empty object exactly - at the end of an adjacent chunk. */ - while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + at the end of an adjacent chunk. */ + while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) { plp = lp->prev; lp = plp; @@ -306,14 +369,14 @@ _obstack_free (h, obj) struct obstack *h; POINTER obj; { - register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk* plp; /* point to previous chunk if any */ + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk *plp; /* point to previous chunk if any */ lp = h->chunk; /* We use >= because there cannot be an object at the beginning of a chunk. But there can be an empty object at that address at the end of another chunk. */ - while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) { plp = lp->prev; CALL_FREEFUN (h, lp); @@ -324,7 +387,7 @@ _obstack_free (h, obj) } if (lp) { - h->object_base = h->next_free = (char *)(obj); + h->object_base = h->next_free = (char *) (obj); h->chunk_limit = lp->limit; h->chunk = lp; } @@ -340,14 +403,14 @@ obstack_free (h, obj) struct obstack *h; POINTER obj; { - register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk* plp; /* point to previous chunk if any */ + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk *plp; /* point to previous chunk if any */ lp = h->chunk; /* We use >= because there cannot be an object at the beginning of a chunk. But there can be an empty object at that address at the end of another chunk. */ - while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) { plp = lp->prev; CALL_FREEFUN (h, lp); @@ -358,7 +421,7 @@ obstack_free (h, obj) } if (lp) { - h->object_base = h->next_free = (char *)(obj); + h->object_base = h->next_free = (char *) (obj); h->chunk_limit = lp->limit; h->chunk = lp; } @@ -367,6 +430,39 @@ obstack_free (h, obj) abort (); } +int +_obstack_memory_used (h) + struct obstack *h; +{ + register struct _obstack_chunk* lp; + register int nbytes = 0; + + for (lp = h->chunk; lp != 0; lp = lp->prev) + { + nbytes += lp->limit - (char *) lp; + } + return nbytes; +} + +/* Define the error handler. */ +#ifndef _ +# ifdef HAVE_LIBINTL_H +# include +# ifndef _ +# define _(Str) gettext (Str) +# endif +# else +# define _(Str) (Str) +# endif +#endif + +static void +print_and_abort () +{ + fputs (_("memory exhausted\n"), stderr); + exit (obstack_exit_failure); +} + #if 0 /* These are now turned off because the applications do not use it and it uses bcopy via obstack_grow, which causes trouble on sysV. */ @@ -405,6 +501,13 @@ int (obstack_room) (obstack) return obstack_room (obstack); } +int (obstack_make_room) (obstack, length) + struct obstack *obstack; + int length; +{ + return obstack_make_room (obstack, length); +} + void (obstack_grow) (obstack, pointer, length) struct obstack *obstack; POINTER pointer; @@ -482,4 +585,4 @@ POINTER (obstack_copy0) (obstack, pointer, length) #endif /* 0 */ -#endif /* _LIBC or not __GNU_LIBRARY__. */ +#endif /* !ELIDE_CODE */