maint: update copyright
[gnulib.git] / lib / gl_anytreehash_list2.h
index 1b324e9..4d4adf0 100644 (file)
@@ -1,11 +1,11 @@
 /* Sequential list data type implemented by a hash table with a binary tree.
-   Copyright (C) 2006 Free Software Foundation, Inc.
+   Copyright (C) 2006-2007, 2009-2014 Free Software Foundation, Inc.
    Written by Bruno Haible <bruno@clisp.org>, 2006.
 
-   This program is free software; you can redistribute it and/or modify
+   This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
-   the Free Software Foundation; either version 2, or (at your option)
-   any later version.
+   the Free Software Foundation; either version 3 of the License, or
+   (at your option) any later version.
 
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    GNU General Public License for more details.
 
    You should have received a copy of the GNU General Public License
-   along with this program; if not, write to the Free Software Foundation,
-   Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */
+   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
 
 /* Common code of gl_avltreehash_list.c and gl_rbtreehash_list.c.  */
 
 static gl_list_node_t
 gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
-                       const void *elt)
+                        const void *elt)
 {
   if (!(start_index <= end_index
-       && end_index <= (list->root != NULL ? list->root->branch_size : 0)))
+        && end_index <= (list->root != NULL ? list->root->branch_size : 0)))
     /* Invalid arguments.  */
     abort ();
   {
@@ -31,97 +30,97 @@ gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
       (list->base.hashcode_fn != NULL
        ? list->base.hashcode_fn (elt)
        : (size_t)(uintptr_t) elt);
-    size_t index = hashcode % list->table_size;
+    size_t bucket = hashcode % list->table_size;
     gl_listelement_equals_fn equals = list->base.equals_fn;
     gl_hash_entry_t entry;
 
     if (list->base.allow_duplicates)
       {
-       for (entry = list->table[index]; entry != NULL; entry = entry->hash_next)
-         if (entry->hashcode == hashcode)
-           {
-             if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
-               {
-                 /* An entry representing multiple nodes.  */
-                 gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
-                 /* The first node is interesting.  */
-                 gl_list_node_t node = gl_oset_first (nodes);
-                 if (equals != NULL ? equals (elt, node->value) : elt == node->value)
-                   {
-                     /* All nodes in the entry are equal to the given ELT.  */
-                     if (start_index == 0)
-                       {
-                         /* We have to return only the one at the minimal
-                            position, and this is the first one in the ordered
-                            set.  */
-                         if (end_index == list->root->branch_size
-                             || node_position (node) < end_index)
-                           return node;
-                       }
-                     else
-                       {
-                         /* We have to return only the one at the minimal
-                            position >= start_index.  */
-                         const void *elt;
-                         if (gl_oset_search_atleast (nodes,
-                                                     compare_position_threshold,
-                                                     (void *)(uintptr_t)start_index,
-                                                     &elt))
-                           {
-                             node = (gl_list_node_t) elt;
-                             if (end_index == list->root->branch_size
-                                 || node_position (node) < end_index)
-                               return node;
-                           }
-                       }
-                     break;
-                   }
-               }
-             else
-               {
-                 /* An entry representing a single node.  */
-                 gl_list_node_t node = (struct gl_list_node_impl *) entry;
-                 if (equals != NULL ? equals (elt, node->value) : elt == node->value)
-                   {
-                     bool position_in_bounds;
-                     if (start_index == 0 && end_index == list->root->branch_size)
-                       position_in_bounds = true;
-                     else
-                       {
-                         size_t position = node_position (node);
-                         position_in_bounds =
-                           (position >= start_index && position < end_index);
-                       }
-                     if (position_in_bounds)
-                       return node;
-                     break;
-                   }
-               }
-           }
+        for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
+          if (entry->hashcode == hashcode)
+            {
+              if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
+                {
+                  /* An entry representing multiple nodes.  */
+                  gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
+                  /* The first node is interesting.  */
+                  gl_list_node_t node = gl_oset_first (nodes);
+                  if (equals != NULL ? equals (elt, node->value) : elt == node->value)
+                    {
+                      /* All nodes in the entry are equal to the given ELT.  */
+                      if (start_index == 0)
+                        {
+                          /* We have to return only the one at the minimal
+                             position, and this is the first one in the ordered
+                             set.  */
+                          if (end_index == list->root->branch_size
+                              || node_position (node) < end_index)
+                            return node;
+                        }
+                      else
+                        {
+                          /* We have to return only the one at the minimal
+                             position >= start_index.  */
+                          const void *elt;
+                          if (gl_oset_search_atleast (nodes,
+                                                      compare_position_threshold,
+                                                      (void *)(uintptr_t)start_index,
+                                                      &elt))
+                            {
+                              node = (gl_list_node_t) elt;
+                              if (end_index == list->root->branch_size
+                                  || node_position (node) < end_index)
+                                return node;
+                            }
+                        }
+                      break;
+                    }
+                }
+              else
+                {
+                  /* An entry representing a single node.  */
+                  gl_list_node_t node = (struct gl_list_node_impl *) entry;
+                  if (equals != NULL ? equals (elt, node->value) : elt == node->value)
+                    {
+                      bool position_in_bounds;
+                      if (start_index == 0 && end_index == list->root->branch_size)
+                        position_in_bounds = true;
+                      else
+                        {
+                          size_t position = node_position (node);
+                          position_in_bounds =
+                            (position >= start_index && position < end_index);
+                        }
+                      if (position_in_bounds)
+                        return node;
+                      break;
+                    }
+                }
+            }
       }
     else
       {
-       /* If no duplicates are allowed, multiple nodes are not needed.  */
-       for (entry = list->table[index]; entry != NULL; entry = entry->hash_next)
-         if (entry->hashcode == hashcode)
-           {
-             gl_list_node_t node = (struct gl_list_node_impl *) entry;
-             if (equals != NULL ? equals (elt, node->value) : elt == node->value)
-               {
-                 bool position_in_bounds;
-                 if (start_index == 0 && end_index == list->root->branch_size)
-                   position_in_bounds = true;
-                 else
-                   {
-                     size_t position = node_position (node);
-                     position_in_bounds =
-                       (position >= start_index && position < end_index);
-                   }
-                 if (position_in_bounds)
-                   return node;
-                 break;
-               }
-           }
+        /* If no duplicates are allowed, multiple nodes are not needed.  */
+        for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
+          if (entry->hashcode == hashcode)
+            {
+              gl_list_node_t node = (struct gl_list_node_impl *) entry;
+              if (equals != NULL ? equals (elt, node->value) : elt == node->value)
+                {
+                  bool position_in_bounds;
+                  if (start_index == 0 && end_index == list->root->branch_size)
+                    position_in_bounds = true;
+                  else
+                    {
+                      size_t position = node_position (node);
+                      position_in_bounds =
+                        (position >= start_index && position < end_index);
+                    }
+                  if (position_in_bounds)
+                    return node;
+                  break;
+                }
+            }
       }
 
     return NULL;
@@ -130,7 +129,7 @@ gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
 
 static size_t
 gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
-                        const void *elt)
+                         const void *elt)
 {
   gl_list_node_t node =
     gl_tree_search_from_to (list, start_index, end_index, elt);
@@ -150,24 +149,24 @@ gl_tree_list_free (gl_list_t list)
       size_t i;
 
       for (i = list->table_size; i > 0; )
-       {
-         gl_hash_entry_t entry = list->table[--i];
+        {
+          gl_hash_entry_t entry = list->table[--i];
 
-         while (entry != NULL)
-           {
-             gl_hash_entry_t next = entry->hash_next;
+          while (entry != NULL)
+            {
+              gl_hash_entry_t next = entry->hash_next;
 
-             if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
-               {
-                 gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
+              if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
+                {
+                  gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
 
-                 gl_oset_free (nodes);
-                 free (entry);
-               }
+                  gl_oset_free (nodes);
+                  free (entry);
+                }
 
-             entry = next;
-           }
-       }
+              entry = next;
+            }
+        }
     }
 
   /* Iterate across all elements in post-order.  */
@@ -178,32 +177,34 @@ gl_tree_list_free (gl_list_t list)
 
     for (;;)
       {
-       /* Descend on left branch.  */
-       for (;;)
-         {
-           if (node == NULL)
-             break;
-           stack_ptr->node = node;
-           stack_ptr->rightp = false;
-           node = node->left;
-           stack_ptr++;
-         }
-       /* Climb up again.  */
-       for (;;)
-         {
-           if (stack_ptr == &stack[0])
-             goto done_iterate;
-           stack_ptr--;
-           node = stack_ptr->node;
-           if (!stack_ptr->rightp)
-             break;
-           /* Free the current node.  */
-           free (node);
-         }
-       /* Descend on right branch.  */
-       stack_ptr->rightp = true;
-       node = node->right;
-       stack_ptr++;
+        /* Descend on left branch.  */
+        for (;;)
+          {
+            if (node == NULL)
+              break;
+            stack_ptr->node = node;
+            stack_ptr->rightp = false;
+            node = node->left;
+            stack_ptr++;
+          }
+        /* Climb up again.  */
+        for (;;)
+          {
+            if (stack_ptr == &stack[0])
+              goto done_iterate;
+            stack_ptr--;
+            node = stack_ptr->node;
+            if (!stack_ptr->rightp)
+              break;
+            /* Free the current node.  */
+            if (list->base.dispose_fn != NULL)
+              list->base.dispose_fn (node->value);
+            free (node);
+          }
+        /* Descend on right branch.  */
+        stack_ptr->rightp = true;
+        node = node->right;
+        stack_ptr++;
       }
   }
  done_iterate: