/* Locking in multithreaded situations.
- Copyright (C) 2005-2011 Free Software Foundation, Inc.
+ Copyright (C) 2005-2014 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software Foundation,
- Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+ along with this program; if not, see <http://www.gnu.org/licenses/>. */
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
/* ========================================================================= */
-#if USE_WIN32_THREADS
+#if USE_WINDOWS_THREADS
/* -------------------------- gl_lock_t datatype -------------------------- */
/* In this file, the waitqueues are implemented as circular arrays. */
#define gl_waitqueue_t gl_carray_waitqueue_t
-static inline void
+static void
gl_waitqueue_init (gl_waitqueue_t *wq)
{
wq->array = NULL;
}
/* Notifies the first thread from a wait queue and dequeues it. */
-static inline void
+static void
gl_waitqueue_notify_first (gl_waitqueue_t *wq)
{
SetEvent (wq->array[wq->offset + 0]);
}
/* Notifies all threads from a wait queue and dequeues them all. */
-static inline void
+static void
gl_waitqueue_notify_all (gl_waitqueue_t *wq)
{
unsigned int i;