obstack: port --enable-gcc-warnings to clang
[gnulib.git] / lib / obstack.h
index 1bf4b2f..7cf98ed 100644 (file)
@@ -1,6 +1,6 @@
 /* obstack.h - object stack macros
-   Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2006
-       Free Software Foundation, Inc.
+   Copyright (C) 1988-1994, 1996-1999, 2003-2006, 2009-2013 Free Software
+   Foundation, Inc.
    This file is part of the GNU C Library.
 
    This program is free software: you can redistribute it and/or modify
@@ -32,11 +32,11 @@ stack" is typically an immature growing object, while the rest of the
 stack is of mature, fixed size and fixed address objects.
 
 These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
-by calling `obstack_chunk_free'.  You must define them and declare
+supply, called 'obstack_chunk_alloc'.  On occasion, they free chunks,
+by calling 'obstack_chunk_free'.  You must define them and declare
 them before using any obstack macros.
 
-Each independent stack is represented by a `struct obstack'.
+Each independent stack is represented by a 'struct obstack'.
 Each of the obstack macros expects a pointer to such a structure
 as the first argument.
 
@@ -85,17 +85,17 @@ growing object.  This allows the use of register variables, which
 break the ordinary 'growth' macro.
 
 Summary:
-       We allocate large chunks.
-       We carve out one object at a time from the current chunk.
-       Once carved, an object never moves.
-       We are free to append data of any size to the currently
-         growing object.
-       Exactly one object is growing in an obstack at any one time.
-       You can run one obstack per control block.
-       You may have as many control blocks as you dare.
-       Because of the way we do it, you can `unwind' an obstack
-         back to a previous state. (You may remove objects much
-         as you would with a stack.)
+        We allocate large chunks.
+        We carve out one object at a time from the current chunk.
+        Once carved, an object never moves.
+        We are free to append data of any size to the currently
+          growing object.
+        Exactly one object is growing in an obstack at any one time.
+        You can run one obstack per control block.
+        You may have as many control blocks as you dare.
+        Because of the way we do it, you can "unwind" an obstack
+          back to a previous state. (You may remove objects much
+          as you would with a stack.)
 */
 
 
@@ -103,10 +103,6 @@ Summary:
 
 #ifndef _OBSTACK_H
 #define _OBSTACK_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
 \f
 /* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is
    defined, as with GNU C, use that; that way we don't pollute the
@@ -126,63 +122,67 @@ extern "C" {
 
 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
 
-/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
+/* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case
    where pointers can be converted to integers, aligned as integers,
    and converted back again.  If PTR_INT_TYPE is narrower than a
    pointer (e.g., the AS/400), play it safe and compute the alignment
    relative to B.  Otherwise, use the faster strategy of computing the
    alignment relative to 0.  */
 
-#define __PTR_ALIGN(B, P, A)                                               \
+#define __PTR_ALIGN(B, P, A)                                                \
   __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
-               P, A)
+                P, A)
 
 #include <string.h>
 
-struct _obstack_chunk          /* Lives at front of each chunk. */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct _obstack_chunk           /* Lives at front of each chunk. */
 {
-  char  *limit;                        /* 1 past end of this chunk */
-  struct _obstack_chunk *prev; /* address of prior chunk or NULL */
-  char contents[4];            /* objects begin here */
+  char  *limit;                 /* 1 past end of this chunk */
+  struct _obstack_chunk *prev;  /* address of prior chunk or NULL */
+  char  contents[4];            /* objects begin here */
 };
 
-struct obstack         /* control current object in current chunk */
+struct obstack          /* control current object in current chunk */
 {
-  long chunk_size;             /* preferred size to allocate chunks in */
-  struct _obstack_chunk *chunk;        /* address of current struct obstack_chunk */
-  char *object_base;           /* address of object we are building */
-  char *next_free;             /* where to add next char to current object */
-  char *chunk_limit;           /* address of char after current chunk */
+  long  chunk_size;             /* preferred size to allocate chunks in */
+  struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
+  char  *object_base;           /* address of object we are building */
+  char  *next_free;             /* where to add next char to current object */
+  char  *chunk_limit;           /* address of char after current chunk */
   union
   {
     PTR_INT_TYPE tempint;
     void *tempptr;
-  } temp;                      /* Temporary for some macros.  */
-  int   alignment_mask;                /* Mask of alignment for each object. */
-  /* These prototypes vary based on `use_extra_arg', and we use
+  } temp;                       /* Temporary for some macros.  */
+  int   alignment_mask;         /* Mask of alignment for each object. */
+  /* These prototypes vary based on 'use_extra_arg', and we use
      casts to the prototypeless function type in all assignments,
      but having prototypes here quiets -Wstrict-prototypes.  */
   struct _obstack_chunk *(*chunkfun) (void *, long);
   void (*freefun) (void *, struct _obstack_chunk *);
-  void *extra_arg;             /* first arg for chunk alloc/dealloc funcs */
-  unsigned use_extra_arg:1;    /* chunk alloc/dealloc funcs take extra arg */
+  void *extra_arg;              /* first arg for chunk alloc/dealloc funcs */
+  unsigned use_extra_arg:1;     /* chunk alloc/dealloc funcs take extra arg */
   unsigned maybe_empty_object:1;/* There is a possibility that the current
-                                  chunk contains a zero-length object.  This
-                                  prevents freeing the chunk if we allocate
-                                  a bigger chunk to replace it. */
-  unsigned alloc_failed:1;     /* No longer used, as we now call the failed
-                                  handler on error, but retained for binary
-                                  compatibility.  */
+                                   chunk contains a zero-length object.  This
+                                   prevents freeing the chunk if we allocate
+                                   a bigger chunk to replace it. */
+  unsigned alloc_failed:1;      /* No longer used, as we now call the failed
+                                   handler on error, but retained for binary
+                                   compatibility.  */
 };
 
 /* Declare the external functions we use; they are in obstack.c.  */
 
 extern void _obstack_newchunk (struct obstack *, int);
 extern int _obstack_begin (struct obstack *, int, int,
-                           void *(*) (long), void (*) (void *));
+                            void *(*) (long), void (*) (void *));
 extern int _obstack_begin_1 (struct obstack *, int, int,
-                            void *(*) (void *, long),
-                            void (*) (void *, void *), void *);
+                             void *(*) (void *, long),
+                             void (*) (void *, void *), void *);
 extern int _obstack_memory_used (struct obstack *);
 
 /* The default name of the function for freeing a chunk is 'obstack_free',
@@ -193,13 +193,13 @@ extern int _obstack_memory_used (struct obstack *);
 extern void __obstack_free (struct obstack *obstack, void *block);
 
 \f
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
+/* Error handler called when 'obstack_chunk_alloc' failed to allocate
    more memory.  This can be set to a user defined function which
    should either abort gracefully or use longjump - but shouldn't
    return.  The default action is to print a message and abort.  */
 extern void (*obstack_alloc_failed_handler) (void);
 
-/* Exit value used when `print_and_abort' is used.  */
+/* Exit value used when 'print_and_abort' is used.  */
 extern int obstack_exit_failure;
 \f
 /* Pointer to beginning of object being allocated or to be allocated next.
@@ -214,32 +214,32 @@ extern int obstack_exit_failure;
 
 /* Pointer to next byte not yet allocated in current chunk.  */
 
-#define obstack_next_free(h)   ((h)->next_free)
+#define obstack_next_free(h)    ((h)->next_free)
 
 /* Mask specifying low bits that should be clear in address of an object.  */
 
 #define obstack_alignment_mask(h) ((h)->alignment_mask)
 
 /* To prevent prototype warnings provide complete argument list.  */
-#define obstack_init(h)                                                \
-  _obstack_begin ((h), 0, 0,                                   \
-                 (void *(*) (long)) obstack_chunk_alloc,       \
-                 (void (*) (void *)) obstack_chunk_free)
+#define obstack_init(h)                                         \
+  _obstack_begin ((h), 0, 0,                                    \
+                  (void *(*) (long)) obstack_chunk_alloc,       \
+                  (void (*) (void *)) obstack_chunk_free)
 
-#define obstack_begin(h, size)                                 \
-  _obstack_begin ((h), (size), 0,                              \
-                 (void *(*) (long)) obstack_chunk_alloc,       \
-                 (void (*) (void *)) obstack_chunk_free)
+#define obstack_begin(h, size)                                  \
+  _obstack_begin ((h), (size), 0,                               \
+                  (void *(*) (long)) obstack_chunk_alloc,       \
+                  (void (*) (void *)) obstack_chunk_free)
 
 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \
-  _obstack_begin ((h), (size), (alignment),                               \
-                 (void *(*) (long)) (chunkfun),                           \
-                 (void (*) (void *)) (freefun))
+  _obstack_begin ((h), (size), (alignment),                                \
+                  (void *(*) (long)) (chunkfun),                           \
+                  (void (*) (void *)) (freefun))
 
 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
-  _obstack_begin_1 ((h), (size), (alignment),                          \
-                   (void *(*) (void *, long)) (chunkfun),              \
-                   (void (*) (void *, void *)) (freefun), (arg))
+  _obstack_begin_1 ((h), (size), (alignment),                           \
+                    (void *(*) (void *, long)) (chunkfun),              \
+                    (void (*) (void *, void *)) (freefun), (arg))
 
 #define obstack_chunkfun(h, newchunkfun) \
   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
@@ -253,7 +253,7 @@ extern int obstack_exit_failure;
 
 #define obstack_memory_used(h) _obstack_memory_used (h)
 \f
-#if defined __GNUC__ && defined __STDC__ && __STDC__
+#if defined __GNUC__
 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
    does not implement __extension__.  But that compiler doesn't define
    __GNUC_MINOR__.  */
@@ -264,160 +264,162 @@ extern int obstack_exit_failure;
 /* For GNU C, if not -traditional,
    we can define these macros to compute all args only once
    without using a global variable.
-   Also, we can avoid using the `temp' slot, to make faster code.  */
+   Also, we can avoid using the 'temp' slot, to make faster code.  */
 
-# define obstack_object_size(OBSTACK)                                  \
-  __extension__                                                                \
-  ({ struct obstack const *__o = (OBSTACK);                            \
+# define obstack_object_size(OBSTACK)                                   \
+  __extension__                                                         \
+  ({ struct obstack const *__o = (OBSTACK);                             \
      (unsigned) (__o->next_free - __o->object_base); })
 
-# define obstack_room(OBSTACK)                                         \
-  __extension__                                                                \
-  ({ struct obstack const *__o = (OBSTACK);                            \
+# define obstack_room(OBSTACK)                                          \
+  __extension__                                                         \
+  ({ struct obstack const *__o = (OBSTACK);                             \
      (unsigned) (__o->chunk_limit - __o->next_free); })
 
-# define obstack_make_room(OBSTACK,length)                             \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->chunk_limit - __o->next_free < __len)                      \
-     _obstack_newchunk (__o, __len);                                   \
+# define obstack_make_room(OBSTACK,length)                              \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   int __len = (length);                                                \
+   if (__o->chunk_limit - __o->next_free < __len)                       \
+     _obstack_newchunk (__o, __len);                                    \
    (void) 0; })
 
-# define obstack_empty_p(OBSTACK)                                      \
-  __extension__                                                                \
-  ({ struct obstack const *__o = (OBSTACK);                            \
-     (__o->chunk->prev == 0                                            \
-      && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,           \
-                                       __o->chunk->contents,           \
-                                       __o->alignment_mask)); })
-
-# define obstack_grow(OBSTACK,where,length)                            \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->next_free + __len > __o->chunk_limit)                      \
-     _obstack_newchunk (__o, __len);                                   \
-   memcpy (__o->next_free, where, __len);                              \
-   __o->next_free += __len;                                            \
+# define obstack_empty_p(OBSTACK)                                       \
+  __extension__                                                         \
+  ({ struct obstack const *__o = (OBSTACK);                             \
+     (__o->chunk->prev == 0                                             \
+      && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,            \
+                                        __o->chunk->contents,           \
+                                        __o->alignment_mask)); })
+
+# define obstack_grow(OBSTACK,where,length)                             \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   int __len = (length);                                                \
+   if (__o->next_free + __len > __o->chunk_limit)                       \
+     _obstack_newchunk (__o, __len);                                    \
+   memcpy (__o->next_free, where, __len);                               \
+   __o->next_free += __len;                                             \
    (void) 0; })
 
-# define obstack_grow0(OBSTACK,where,length)                           \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->next_free + __len + 1 > __o->chunk_limit)                  \
-     _obstack_newchunk (__o, __len + 1);                               \
-   memcpy (__o->next_free, where, __len);                              \
-   __o->next_free += __len;                                            \
-   *(__o->next_free)++ = 0;                                            \
+# define obstack_grow0(OBSTACK,where,length)                            \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   int __len = (length);                                                \
+   if (__o->next_free + __len + 1 > __o->chunk_limit)                   \
+     _obstack_newchunk (__o, __len + 1);                                \
+   memcpy (__o->next_free, where, __len);                               \
+   __o->next_free += __len;                                             \
+   *(__o->next_free)++ = 0;                                             \
    (void) 0; })
 
-# define obstack_1grow(OBSTACK,datum)                                  \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   if (__o->next_free + 1 > __o->chunk_limit)                          \
-     _obstack_newchunk (__o, 1);                                       \
-   obstack_1grow_fast (__o, datum);                                    \
+# define obstack_1grow(OBSTACK,datum)                                   \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   if (__o->next_free + 1 > __o->chunk_limit)                           \
+     _obstack_newchunk (__o, 1);                                        \
+   obstack_1grow_fast (__o, datum);                                     \
    (void) 0; })
 
 /* These assume that the obstack alignment is good enough for pointers
    or ints, and that the data added so far to the current object
    shares that much alignment.  */
 
-# define obstack_ptr_grow(OBSTACK,datum)                               \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   if (__o->next_free + sizeof (void *) > __o->chunk_limit)            \
-     _obstack_newchunk (__o, sizeof (void *));                         \
-   obstack_ptr_grow_fast (__o, datum); })                              \
-
-# define obstack_int_grow(OBSTACK,datum)                               \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   if (__o->next_free + sizeof (int) > __o->chunk_limit)               \
-     _obstack_newchunk (__o, sizeof (int));                            \
+# define obstack_ptr_grow(OBSTACK,datum)                                \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   if (__o->next_free + sizeof (void *) > __o->chunk_limit)             \
+     _obstack_newchunk (__o, sizeof (void *));                          \
+   obstack_ptr_grow_fast (__o, datum); })                               \
+
+# define obstack_int_grow(OBSTACK,datum)                                \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   if (__o->next_free + sizeof (int) > __o->chunk_limit)                \
+     _obstack_newchunk (__o, sizeof (int));                             \
    obstack_int_grow_fast (__o, datum); })
 
-# define obstack_ptr_grow_fast(OBSTACK,aptr)                           \
-__extension__                                                          \
-({ struct obstack *__o1 = (OBSTACK);                                   \
-   *(const void **) __o1->next_free = (aptr);                          \
-   __o1->next_free += sizeof (const void *);                           \
+# define obstack_ptr_grow_fast(OBSTACK,aptr)                            \
+__extension__                                                           \
+({ struct obstack *__o1 = (OBSTACK);                                    \
+   void *__p1 = __o1->next_free;                                        \
+   *(const void **) __p1 = (aptr);                                      \
+   __o1->next_free += sizeof (const void *);                            \
    (void) 0; })
 
-# define obstack_int_grow_fast(OBSTACK,aint)                           \
-__extension__                                                          \
-({ struct obstack *__o1 = (OBSTACK);                                   \
-   *(int *) __o1->next_free = (aint);                                  \
-   __o1->next_free += sizeof (int);                                    \
+# define obstack_int_grow_fast(OBSTACK,aint)                            \
+__extension__                                                           \
+({ struct obstack *__o1 = (OBSTACK);                                    \
+   void *__p1 = __o1->next_free;                                        \
+   *(int *) __p1 = (aint);                                              \
+   __o1->next_free += sizeof (int);                                     \
    (void) 0; })
 
-# define obstack_blank(OBSTACK,length)                                 \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->chunk_limit - __o->next_free < __len)                      \
-     _obstack_newchunk (__o, __len);                                   \
-   obstack_blank_fast (__o, __len);                                    \
+# define obstack_blank(OBSTACK,length)                                  \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   int __len = (length);                                                \
+   if (__o->chunk_limit - __o->next_free < __len)                       \
+     _obstack_newchunk (__o, __len);                                    \
+   obstack_blank_fast (__o, __len);                                     \
    (void) 0; })
 
-# define obstack_alloc(OBSTACK,length)                                 \
-__extension__                                                          \
-({ struct obstack *__h = (OBSTACK);                                    \
-   obstack_blank (__h, (length));                                      \
+# define obstack_alloc(OBSTACK,length)                                  \
+__extension__                                                           \
+({ struct obstack *__h = (OBSTACK);                                     \
+   obstack_blank (__h, (length));                                       \
    obstack_finish (__h); })
 
-# define obstack_copy(OBSTACK,where,length)                            \
-__extension__                                                          \
-({ struct obstack *__h = (OBSTACK);                                    \
-   obstack_grow (__h, (where), (length));                              \
+# define obstack_copy(OBSTACK,where,length)                             \
+__extension__                                                           \
+({ struct obstack *__h = (OBSTACK);                                     \
+   obstack_grow (__h, (where), (length));                               \
    obstack_finish (__h); })
 
-# define obstack_copy0(OBSTACK,where,length)                           \
-__extension__                                                          \
-({ struct obstack *__h = (OBSTACK);                                    \
-   obstack_grow0 (__h, (where), (length));                             \
+# define obstack_copy0(OBSTACK,where,length)                            \
+__extension__                                                           \
+({ struct obstack *__h = (OBSTACK);                                     \
+   obstack_grow0 (__h, (where), (length));                              \
    obstack_finish (__h); })
 
 /* The local variable is named __o1 to avoid a name conflict
    when obstack_blank is called.  */
-# define obstack_finish(OBSTACK)                                       \
-__extension__                                                          \
-({ struct obstack *__o1 = (OBSTACK);                                   \
-   void *__value = (void *) __o1->object_base;                         \
-   if (__o1->next_free == __value)                                     \
-     __o1->maybe_empty_object = 1;                                     \
-   __o1->next_free                                                     \
-     = __PTR_ALIGN (__o1->object_base, __o1->next_free,                        \
-                   __o1->alignment_mask);                              \
-   if (__o1->next_free - (char *)__o1->chunk                           \
-       > __o1->chunk_limit - (char *)__o1->chunk)                      \
-     __o1->next_free = __o1->chunk_limit;                              \
-   __o1->object_base = __o1->next_free;                                        \
+# define obstack_finish(OBSTACK)                                        \
+__extension__                                                           \
+({ struct obstack *__o1 = (OBSTACK);                                    \
+   void *__value = (void *) __o1->object_base;                          \
+   if (__o1->next_free == __value)                                      \
+     __o1->maybe_empty_object = 1;                                      \
+   __o1->next_free                                                      \
+     = __PTR_ALIGN (__o1->object_base, __o1->next_free,                 \
+                    __o1->alignment_mask);                              \
+   if (__o1->next_free - (char *)__o1->chunk                            \
+       > __o1->chunk_limit - (char *)__o1->chunk)                       \
+     __o1->next_free = __o1->chunk_limit;                               \
+   __o1->object_base = __o1->next_free;                                 \
    __value; })
 
-# define obstack_free(OBSTACK, OBJ)                                    \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   void *__obj = (OBJ);                                                        \
+# define obstack_free(OBSTACK, OBJ)                                     \
+__extension__                                                           \
+({ struct obstack *__o = (OBSTACK);                                     \
+   void *__obj = (OBJ);                                                 \
    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
-     __o->next_free = __o->object_base = (char *)__obj;                        \
+     __o->next_free = __o->object_base = (char *)__obj;                 \
    else (__obstack_free) (__o, __obj); })
 \f
-#else /* not __GNUC__ or not __STDC__ */
+#else /* not __GNUC__ */
 
 # define obstack_object_size(h) \
  (unsigned) ((h)->next_free - (h)->object_base)
 
-# define obstack_room(h)               \
+# define obstack_room(h)                \
  (unsigned) ((h)->chunk_limit - (h)->next_free)
 
 # define obstack_empty_p(h) \
- ((h)->chunk->prev == 0                                                        \
-  && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,               \
-                                   (h)->chunk->contents,               \
-                                   (h)->alignment_mask))
+ ((h)->chunk->prev == 0                                                 \
+  && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,                \
+                                    (h)->chunk->contents,               \
+                                    (h)->alignment_mask))
 
 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
    so that we can avoid having void expressions
@@ -425,88 +427,88 @@ __extension__                                                             \
    Casting the third operand to void was tried before,
    but some compilers won't accept it.  */
 
-# define obstack_make_room(h,length)                                   \
-( (h)->temp.tempint = (length),                                                \
-  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)             \
+# define obstack_make_room(h,length)                                    \
+( (h)->temp.tempint = (length),                                         \
+  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)              \
    ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
 
-# define obstack_grow(h,where,length)                                  \
-( (h)->temp.tempint = (length),                                                \
-  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)             \
-   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),             \
-  memcpy ((h)->next_free, where, (h)->temp.tempint),                   \
+# define obstack_grow(h,where,length)                                   \
+( (h)->temp.tempint = (length),                                         \
+  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)              \
+   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),              \
+  memcpy ((h)->next_free, where, (h)->temp.tempint),                    \
   (h)->next_free += (h)->temp.tempint)
 
-# define obstack_grow0(h,where,length)                                 \
-( (h)->temp.tempint = (length),                                                \
-  (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)         \
-   ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),         \
-  memcpy ((h)->next_free, where, (h)->temp.tempint),                   \
-  (h)->next_free += (h)->temp.tempint,                                 \
+# define obstack_grow0(h,where,length)                                  \
+( (h)->temp.tempint = (length),                                         \
+  (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)          \
+   ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),          \
+  memcpy ((h)->next_free, where, (h)->temp.tempint),                    \
+  (h)->next_free += (h)->temp.tempint,                                  \
   *((h)->next_free)++ = 0)
 
-# define obstack_1grow(h,datum)                                                \
-( (((h)->next_free + 1 > (h)->chunk_limit)                             \
-   ? (_obstack_newchunk ((h), 1), 0) : 0),                             \
+# define obstack_1grow(h,datum)                                         \
+( (((h)->next_free + 1 > (h)->chunk_limit)                              \
+   ? (_obstack_newchunk ((h), 1), 0) : 0),                              \
   obstack_1grow_fast (h, datum))
 
-# define obstack_ptr_grow(h,datum)                                     \
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)               \
-   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),               \
+# define obstack_ptr_grow(h,datum)                                      \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)                \
+   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),                \
   obstack_ptr_grow_fast (h, datum))
 
-# define obstack_int_grow(h,datum)                                     \
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                  \
-   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                  \
+# define obstack_int_grow(h,datum)                                      \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                   \
+   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                   \
   obstack_int_grow_fast (h, datum))
 
-# define obstack_ptr_grow_fast(h,aptr)                                 \
+# define obstack_ptr_grow_fast(h,aptr)                                  \
   (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
 
-# define obstack_int_grow_fast(h,aint)                                 \
+# define obstack_int_grow_fast(h,aint)                                  \
   (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
 
-# define obstack_blank(h,length)                                       \
-( (h)->temp.tempint = (length),                                                \
-  (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)             \
-   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),             \
+# define obstack_blank(h,length)                                        \
+( (h)->temp.tempint = (length),                                         \
+  (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)              \
+   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),              \
   obstack_blank_fast (h, (h)->temp.tempint))
 
-# define obstack_alloc(h,length)                                       \
+# define obstack_alloc(h,length)                                        \
  (obstack_blank ((h), (length)), obstack_finish ((h)))
 
-# define obstack_copy(h,where,length)                                  \
+# define obstack_copy(h,where,length)                                   \
  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
 
-# define obstack_copy0(h,where,length)                                 \
+# define obstack_copy0(h,where,length)                                  \
  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
 
-# define obstack_finish(h)                                             \
-( ((h)->next_free == (h)->object_base                                  \
-   ? (((h)->maybe_empty_object = 1), 0)                                        \
-   : 0),                                                               \
-  (h)->temp.tempptr = (h)->object_base,                                        \
-  (h)->next_free                                                       \
-    = __PTR_ALIGN ((h)->object_base, (h)->next_free,                   \
-                  (h)->alignment_mask),                                \
-  (((h)->next_free - (char *) (h)->chunk                               \
-    > (h)->chunk_limit - (char *) (h)->chunk)                          \
-   ? ((h)->next_free = (h)->chunk_limit) : 0),                         \
-  (h)->object_base = (h)->next_free,                                   \
+# define obstack_finish(h)                                              \
+( ((h)->next_free == (h)->object_base                                   \
+   ? (((h)->maybe_empty_object = 1), 0)                                 \
+   : 0),                                                                \
+  (h)->temp.tempptr = (h)->object_base,                                 \
+  (h)->next_free                                                        \
+    = __PTR_ALIGN ((h)->object_base, (h)->next_free,                    \
+                   (h)->alignment_mask),                                \
+  (((h)->next_free - (char *) (h)->chunk                                \
+    > (h)->chunk_limit - (char *) (h)->chunk)                           \
+   ? ((h)->next_free = (h)->chunk_limit) : 0),                          \
+  (h)->object_base = (h)->next_free,                                    \
   (h)->temp.tempptr)
 
-# define obstack_free(h,obj)                                           \
-( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,            \
-  ((((h)->temp.tempint > 0                                             \
-    && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))    \
-   ? (int) ((h)->next_free = (h)->object_base                          \
-           = (h)->temp.tempint + (char *) (h)->chunk)                  \
+# define obstack_free(h,obj)                                            \
+( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,             \
+  ((((h)->temp.tempint > 0                                              \
+    && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))     \
+   ? (int) ((h)->next_free = (h)->object_base                           \
+            = (h)->temp.tempint + (char *) (h)->chunk)                  \
    : (((__obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
 
-#endif /* not __GNUC__ or not __STDC__ */
+#endif /* not __GNUC__ */
 
 #ifdef __cplusplus
-}      /* C++ */
+}       /* C++ */
 #endif
 
 #endif /* obstack.h */