2011-10-09 Bruno Haible <bruno@clisp.org>
+ roundl: Simplify for platforms where 'long double' == 'double'.
+ * lib/roundl.c: Include <config.h>.
+ (roundl) [HAVE_SAME_LONG_DOUBLE_AS_DOUBLE]: New function.
+ * lib/round.c [!USE_LONG_DOUBLE]: Don't include <config.h> a second
+ time.
+ * m4/roundl.m4 (gl_FUNC_ROUNDL): Require gl_LONG_DOUBLE_VS_DOUBLE.
+ Determine ROUNDL_LIBM according to HAVE_SAME_LONG_DOUBLE_AS_DOUBLE.
+ * modules/roundl (Depends-on): Add round. Update conditions.
+
+2011-10-09 Bruno Haible <bruno@clisp.org>
+
+ truncl: Simplify for platforms where 'long double' == 'double'.
+ * lib/truncl.c: Include <config.h>.
+ (truncl) [HAVE_SAME_LONG_DOUBLE_AS_DOUBLE]: New function.
+ * lib/trunc.c [!USE_LONG_DOUBLE]: Don't include <config.h> a second
+ time.
+ * m4/truncl.m4 (gl_FUNC_TRUNCL): Require gl_LONG_DOUBLE_VS_DOUBLE.
+ Determine TRUNCL_LIBM according to HAVE_SAME_LONG_DOUBLE_AS_DOUBLE.
+ * modules/truncl (Depends-on): Add trunc. Update conditions.
+
+2011-10-09 Bruno Haible <bruno@clisp.org>
+
+ ceill: Simplify for platforms where 'long double' == 'double'.
+ * lib/ceill.c: Include <config.h>.
+ (ceill) [HAVE_SAME_LONG_DOUBLE_AS_DOUBLE]: New function.
+ * lib/ceil.c [!USE_LONG_DOUBLE]: Don't include <config.h> a second
+ time.
+ * m4/ceill.m4 (gl_FUNC_CEILL): Require gl_LONG_DOUBLE_VS_DOUBLE.
+ Determine CEILL_LIBM according to HAVE_SAME_LONG_DOUBLE_AS_DOUBLE.
+ * modules/ceill (Depends-on): Add ceil. Update conditions.
+
+2011-10-09 Bruno Haible <bruno@clisp.org>
+
+ floorl: Simplify for platforms where 'long double' == 'double'.
+ * lib/floorl.c: Include <config.h>.
+ (floorl) [HAVE_SAME_LONG_DOUBLE_AS_DOUBLE]: New function.
+ * lib/floor.c [!USE_LONG_DOUBLE]: Don't include <config.h> a second
+ time.
+ * m4/floorl.m4 (gl_FUNC_FLOORL): Require gl_LONG_DOUBLE_VS_DOUBLE.
+ Determine FLOORL_LIBM according to HAVE_SAME_LONG_DOUBLE_AS_DOUBLE.
+ * modules/floorl (Depends-on): Add floor. Update conditions.
+
+2011-10-09 Bruno Haible <bruno@clisp.org>
+
rint: Fix ordering constraints.
* m4/rint.m4 (gl_FUNC_RINT): Require gl_MATH_H_DEFAULTS.
* m4/rintf.m4 (gl_FUNC_RINTF): Likewise.