}
static size_t
-gl_carray_indexof (gl_list_t list, const void *elt)
+gl_carray_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
+ const void *elt)
{
size_t count = list->count;
- if (count > 0)
+
+ if (!(start_index <= end_index && end_index <= count))
+ /* Invalid arguments. */
+ abort ();
+
+ if (start_index < end_index)
{
gl_listelement_equals_fn equals = list->base.equals_fn;
size_t allocated = list->allocated;
size_t i_end;
- i_end = list->offset + list->count;
+ i_end = list->offset + end_index;
if (i_end >= allocated)
i_end -= allocated;
{
size_t i;
- for (i = list->offset;;)
+ i = list->offset + start_index;
+ if (i >= allocated) /* can only happen if start_index > 0 */
+ i -= allocated;
+
+ for (;;)
{
if (equals (elt, list->elements[i]))
return (i >= list->offset ? i : i + allocated) - list->offset;
{
size_t i;
- for (i = list->offset;;)
+ i = list->offset + start_index;
+ if (i >= allocated) /* can only happen if start_index > 0 */
+ i -= allocated;
+
+ for (;;)
{
if (elt == list->elements[i])
return (i >= list->offset ? i : i + allocated) - list->offset;
}
static gl_list_node_t
-gl_carray_search (gl_list_t list, const void *elt)
+gl_carray_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
+ const void *elt)
{
- size_t index = gl_carray_indexof (list, elt);
+ size_t index = gl_carray_indexof_from_to (list, start_index, end_index, elt);
return INDEX_TO_NODE (index);
}
static bool
gl_carray_remove (gl_list_t list, const void *elt)
{
- size_t position = gl_carray_indexof (list, elt);
+ size_t position = gl_carray_indexof_from_to (list, 0, list->count, elt);
if (position == (size_t)(-1))
return false;
else
gl_carray_previous_node,
gl_carray_get_at,
gl_carray_set_at,
- gl_carray_search,
- gl_carray_indexof,
+ gl_carray_search_from_to,
+ gl_carray_indexof_from_to,
gl_carray_add_first,
gl_carray_add_last,
gl_carray_add_before,