Separate the macros and the function symbols.
[gnulib.git] / lib / glthread / lock.h
1 /* Locking in multithreaded situations.
2    Copyright (C) 2005-2008 Free Software Foundation, Inc.
3
4    This program is free software; you can redistribute it and/or modify
5    it under the terms of the GNU General Public License as published by
6    the Free Software Foundation; either version 2, or (at your option)
7    any later version.
8
9    This program is distributed in the hope that it will be useful,
10    but WITHOUT ANY WARRANTY; without even the implied warranty of
11    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12    GNU General Public License for more details.
13
14    You should have received a copy of the GNU General Public License
15    along with this program; if not, write to the Free Software Foundation,
16    Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */
17
18 /* Written by Bruno Haible <bruno@clisp.org>, 2005.
19    Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
20    gthr-win32.h.  */
21
22 /* This file contains locking primitives for use with a given thread library.
23    It does not contain primitives for creating threads or for other
24    synchronization primitives.
25
26    Normal (non-recursive) locks:
27      Type:                gl_lock_t
28      Declaration:         gl_lock_define(extern, name)
29      Initializer:         gl_lock_define_initialized(, name)
30      Initialization:      gl_lock_init (name);
31      Taking the lock:     gl_lock_lock (name);
32      Releasing the lock:  gl_lock_unlock (name);
33      De-initialization:   gl_lock_destroy (name);
34    Equivalent functions with control of error handling:
35      Initialization:      err = glthread_lock_init (&name);
36      Taking the lock:     err = glthread_lock_lock (&name);
37      Releasing the lock:  err = glthread_lock_unlock (&name);
38      De-initialization:   err = glthread_lock_destroy (&name);
39
40    Read-Write (non-recursive) locks:
41      Type:                gl_rwlock_t
42      Declaration:         gl_rwlock_define(extern, name)
43      Initializer:         gl_rwlock_define_initialized(, name)
44      Initialization:      gl_rwlock_init (name);
45      Taking the lock:     gl_rwlock_rdlock (name);
46                           gl_rwlock_wrlock (name);
47      Releasing the lock:  gl_rwlock_unlock (name);
48      De-initialization:   gl_rwlock_destroy (name);
49    Equivalent functions with control of error handling:
50      Initialization:      err = glthread_rwlock_init (&name);
51      Taking the lock:     err = glthread_rwlock_rdlock (&name);
52                           err = glthread_rwlock_wrlock (&name);
53      Releasing the lock:  err = glthread_rwlock_unlock (&name);
54      De-initialization:   err = glthread_rwlock_destroy (&name);
55
56    Recursive locks:
57      Type:                gl_recursive_lock_t
58      Declaration:         gl_recursive_lock_define(extern, name)
59      Initializer:         gl_recursive_lock_define_initialized(, name)
60      Initialization:      gl_recursive_lock_init (name);
61      Taking the lock:     gl_recursive_lock_lock (name);
62      Releasing the lock:  gl_recursive_lock_unlock (name);
63      De-initialization:   gl_recursive_lock_destroy (name);
64    Equivalent functions with control of error handling:
65      Initialization:      err = glthread_recursive_lock_init (&name);
66      Taking the lock:     err = glthread_recursive_lock_lock (&name);
67      Releasing the lock:  err = glthread_recursive_lock_unlock (&name);
68      De-initialization:   err = glthread_recursive_lock_destroy (&name);
69
70   Once-only execution:
71      Type:                gl_once_t
72      Initializer:         gl_once_define(extern, name)
73      Execution:           gl_once (name, initfunction);
74    Equivalent functions with control of error handling:
75      Execution:           err = glthread_once (&name, initfunction);
76 */
77
78
79 #ifndef _LOCK_H
80 #define _LOCK_H
81
82 #include <errno.h>
83
84 /* ========================================================================= */
85
86 #if USE_POSIX_THREADS
87
88 /* Use the POSIX threads library.  */
89
90 # include <pthread.h>
91 # include <stdlib.h>
92
93 # ifdef __cplusplus
94 extern "C" {
95 # endif
96
97 # if PTHREAD_IN_USE_DETECTION_HARD
98
99 /* The pthread_in_use() detection needs to be done at runtime.  */
100 #  define pthread_in_use() \
101      glthread_in_use ()
102 extern int glthread_in_use (void);
103
104 # endif
105
106 # if USE_POSIX_THREADS_WEAK
107
108 /* Use weak references to the POSIX threads library.  */
109
110 /* Weak references avoid dragging in external libraries if the other parts
111    of the program don't use them.  Here we use them, because we don't want
112    every program that uses libintl to depend on libpthread.  This assumes
113    that libpthread would not be loaded after libintl; i.e. if libintl is
114    loaded first, by an executable that does not depend on libpthread, and
115    then a module is dynamically loaded that depends on libpthread, libintl
116    will not be multithread-safe.  */
117
118 /* The way to test at runtime whether libpthread is present is to test
119    whether a function pointer's value, such as &pthread_mutex_init, is
120    non-NULL.  However, some versions of GCC have a bug through which, in
121    PIC mode, &foo != NULL always evaluates to true if there is a direct
122    call to foo(...) in the same function.  To avoid this, we test the
123    address of a function in libpthread that we don't use.  */
124
125 #  pragma weak pthread_mutex_init
126 #  pragma weak pthread_mutex_lock
127 #  pragma weak pthread_mutex_unlock
128 #  pragma weak pthread_mutex_destroy
129 #  pragma weak pthread_rwlock_init
130 #  pragma weak pthread_rwlock_rdlock
131 #  pragma weak pthread_rwlock_wrlock
132 #  pragma weak pthread_rwlock_unlock
133 #  pragma weak pthread_rwlock_destroy
134 #  pragma weak pthread_once
135 #  pragma weak pthread_cond_init
136 #  pragma weak pthread_cond_wait
137 #  pragma weak pthread_cond_signal
138 #  pragma weak pthread_cond_broadcast
139 #  pragma weak pthread_cond_destroy
140 #  pragma weak pthread_mutexattr_init
141 #  pragma weak pthread_mutexattr_settype
142 #  pragma weak pthread_mutexattr_destroy
143 #  ifndef pthread_self
144 #   pragma weak pthread_self
145 #  endif
146
147 #  if !PTHREAD_IN_USE_DETECTION_HARD
148 #   pragma weak pthread_cancel
149 #   define pthread_in_use() (pthread_cancel != NULL)
150 #  endif
151
152 # else
153
154 #  if !PTHREAD_IN_USE_DETECTION_HARD
155 #   define pthread_in_use() 1
156 #  endif
157
158 # endif
159
160 /* -------------------------- gl_lock_t datatype -------------------------- */
161
162 typedef pthread_mutex_t gl_lock_t;
163 # define gl_lock_define(STORAGECLASS, NAME) \
164     STORAGECLASS pthread_mutex_t NAME;
165 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
166     STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer;
167 # define gl_lock_initializer \
168     PTHREAD_MUTEX_INITIALIZER
169 # define glthread_lock_init(LOCK) \
170     (pthread_in_use () ? pthread_mutex_init (LOCK, NULL) : 0)
171 # define glthread_lock_lock(LOCK) \
172     (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
173 # define glthread_lock_unlock(LOCK) \
174     (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
175 # define glthread_lock_destroy(LOCK) \
176     (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
177
178 /* ------------------------- gl_rwlock_t datatype ------------------------- */
179
180 # if HAVE_PTHREAD_RWLOCK
181
182 #  ifdef PTHREAD_RWLOCK_INITIALIZER
183
184 typedef pthread_rwlock_t gl_rwlock_t;
185 #   define gl_rwlock_define(STORAGECLASS, NAME) \
186       STORAGECLASS pthread_rwlock_t NAME;
187 #   define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
188       STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer;
189 #   define gl_rwlock_initializer \
190       PTHREAD_RWLOCK_INITIALIZER
191 #   define glthread_rwlock_init(LOCK) \
192       (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0)
193 #   define glthread_rwlock_rdlock(LOCK) \
194       (pthread_in_use () ? pthread_rwlock_rdlock (LOCK) : 0)
195 #   define glthread_rwlock_wrlock(LOCK) \
196       (pthread_in_use () ? pthread_rwlock_wrlock (LOCK) : 0)
197 #   define glthread_rwlock_unlock(LOCK) \
198       (pthread_in_use () ? pthread_rwlock_unlock (LOCK) : 0)
199 #   define glthread_rwlock_destroy(LOCK) \
200       (pthread_in_use () ? pthread_rwlock_destroy (LOCK) : 0)
201
202 #  else
203
204 typedef struct
205         {
206           int initialized;
207           pthread_mutex_t guard;   /* protects the initialization */
208           pthread_rwlock_t rwlock; /* read-write lock */
209         }
210         gl_rwlock_t;
211 #   define gl_rwlock_define(STORAGECLASS, NAME) \
212       STORAGECLASS gl_rwlock_t NAME;
213 #   define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
214       STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
215 #   define gl_rwlock_initializer \
216       { 0, PTHREAD_MUTEX_INITIALIZER }
217 #   define glthread_rwlock_init(LOCK) \
218       (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
219 #   define glthread_rwlock_rdlock(LOCK) \
220       (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
221 #   define glthread_rwlock_wrlock(LOCK) \
222       (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
223 #   define glthread_rwlock_unlock(LOCK) \
224       (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
225 #   define glthread_rwlock_destroy(LOCK) \
226       (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
227 extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
228 extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
229 extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
230 extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
231 extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
232
233 #  endif
234
235 # else
236
237 typedef struct
238         {
239           pthread_mutex_t lock; /* protects the remaining fields */
240           pthread_cond_t waiting_readers; /* waiting readers */
241           pthread_cond_t waiting_writers; /* waiting writers */
242           unsigned int waiting_writers_count; /* number of waiting writers */
243           int runcount; /* number of readers running, or -1 when a writer runs */
244         }
245         gl_rwlock_t;
246 # define gl_rwlock_define(STORAGECLASS, NAME) \
247     STORAGECLASS gl_rwlock_t NAME;
248 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
249     STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
250 # define gl_rwlock_initializer \
251     { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 }
252 # define glthread_rwlock_init(LOCK) \
253     (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
254 # define glthread_rwlock_rdlock(LOCK) \
255     (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
256 # define glthread_rwlock_wrlock(LOCK) \
257     (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
258 # define glthread_rwlock_unlock(LOCK) \
259     (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
260 # define glthread_rwlock_destroy(LOCK) \
261     (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
262 extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
263 extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
264 extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
265 extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
266 extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
267
268 # endif
269
270 /* --------------------- gl_recursive_lock_t datatype --------------------- */
271
272 # if HAVE_PTHREAD_MUTEX_RECURSIVE
273
274 #  if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
275
276 typedef pthread_mutex_t gl_recursive_lock_t;
277 #   define gl_recursive_lock_define(STORAGECLASS, NAME) \
278       STORAGECLASS pthread_mutex_t NAME;
279 #   define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
280       STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer;
281 #   ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER
282 #    define gl_recursive_lock_initializer \
283        PTHREAD_RECURSIVE_MUTEX_INITIALIZER
284 #   else
285 #    define gl_recursive_lock_initializer \
286        PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
287 #   endif
288 #   define glthread_recursive_lock_init(LOCK) \
289       (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
290 #   define glthread_recursive_lock_lock(LOCK) \
291       (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
292 #   define glthread_recursive_lock_unlock(LOCK) \
293       (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
294 #   define glthread_recursive_lock_destroy(LOCK) \
295       (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
296 extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
297
298 #  else
299
300 typedef struct
301         {
302           pthread_mutex_t recmutex; /* recursive mutex */
303           pthread_mutex_t guard;    /* protects the initialization */
304           int initialized;
305         }
306         gl_recursive_lock_t;
307 #   define gl_recursive_lock_define(STORAGECLASS, NAME) \
308       STORAGECLASS gl_recursive_lock_t NAME;
309 #   define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
310       STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
311 #   define gl_recursive_lock_initializer \
312       { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 }
313 #   define glthread_recursive_lock_init(LOCK) \
314       (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
315 #   define glthread_recursive_lock_lock(LOCK) \
316       (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
317 #   define glthread_recursive_lock_unlock(LOCK) \
318       (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
319 #   define glthread_recursive_lock_destroy(LOCK) \
320       (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
321 extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
322 extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
323 extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
324 extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
325
326 #  endif
327
328 # else
329
330 /* Old versions of POSIX threads on Solaris did not have recursive locks.
331    We have to implement them ourselves.  */
332
333 typedef struct
334         {
335           pthread_mutex_t mutex;
336           pthread_t owner;
337           unsigned long depth;
338         }
339         gl_recursive_lock_t;
340 #  define gl_recursive_lock_define(STORAGECLASS, NAME) \
341      STORAGECLASS gl_recursive_lock_t NAME;
342 #  define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
343      STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
344 #  define gl_recursive_lock_initializer \
345      { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 }
346 #  define glthread_recursive_lock_init(LOCK) \
347      (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
348 #  define glthread_recursive_lock_lock(LOCK) \
349      (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
350 #  define glthread_recursive_lock_unlock(LOCK) \
351      (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
352 #  define glthread_recursive_lock_destroy(LOCK) \
353      (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
354 extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
355 extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
356 extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
357 extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
358
359 # endif
360
361 /* -------------------------- gl_once_t datatype -------------------------- */
362
363 typedef pthread_once_t gl_once_t;
364 # define gl_once_define(STORAGECLASS, NAME) \
365     STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT;
366 # define glthread_once(ONCE_CONTROL, INITFUNCTION) \
367     (pthread_in_use ()                                                         \
368      ? pthread_once (ONCE_CONTROL, INITFUNCTION)                               \
369      : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
370 extern int glthread_once_singlethreaded (pthread_once_t *once_control);
371
372 # ifdef __cplusplus
373 }
374 # endif
375
376 #endif
377
378 /* ========================================================================= */
379
380 #if USE_PTH_THREADS
381
382 /* Use the GNU Pth threads library.  */
383
384 # include <pth.h>
385 # include <stdlib.h>
386
387 # ifdef __cplusplus
388 extern "C" {
389 # endif
390
391 # if USE_PTH_THREADS_WEAK
392
393 /* Use weak references to the GNU Pth threads library.  */
394
395 #  pragma weak pth_mutex_init
396 #  pragma weak pth_mutex_acquire
397 #  pragma weak pth_mutex_release
398 #  pragma weak pth_rwlock_init
399 #  pragma weak pth_rwlock_acquire
400 #  pragma weak pth_rwlock_release
401 #  pragma weak pth_once
402
403 #  pragma weak pth_cancel
404 #  define pth_in_use() (pth_cancel != NULL)
405
406 # else
407
408 #  define pth_in_use() 1
409
410 # endif
411
412 /* -------------------------- gl_lock_t datatype -------------------------- */
413
414 typedef pth_mutex_t gl_lock_t;
415 # define gl_lock_define(STORAGECLASS, NAME) \
416     STORAGECLASS pth_mutex_t NAME;
417 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
418     STORAGECLASS pth_mutex_t NAME = gl_lock_initializer;
419 # define gl_lock_initializer \
420     PTH_MUTEX_INIT
421 # define glthread_lock_init(LOCK) \
422     (pth_in_use() && !pth_mutex_init (LOCK) ? errno : 0)
423 # define glthread_lock_lock(LOCK) \
424     (pth_in_use() && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
425 # define glthread_lock_unlock(LOCK) \
426     (pth_in_use() && !pth_mutex_release (LOCK) ? errno : 0)
427 # define glthread_lock_destroy(LOCK) \
428     ((void)(LOCK), 0)
429
430 /* ------------------------- gl_rwlock_t datatype ------------------------- */
431
432 typedef pth_rwlock_t gl_rwlock_t;
433 #  define gl_rwlock_define(STORAGECLASS, NAME) \
434      STORAGECLASS pth_rwlock_t NAME;
435 #  define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
436      STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer;
437 #  define gl_rwlock_initializer \
438      PTH_RWLOCK_INIT
439 #  define glthread_rwlock_init(LOCK) \
440      (pth_in_use() && !pth_rwlock_init (LOCK) ? errno : 0)
441 #  define glthread_rwlock_rdlock(LOCK) \
442      (pth_in_use() && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0)
443 #  define glthread_rwlock_wrlock(LOCK) \
444      (pth_in_use() && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0)
445 #  define glthread_rwlock_unlock(LOCK) \
446      (pth_in_use() && !pth_rwlock_release (LOCK) ? errno : 0)
447 #  define glthread_rwlock_destroy(LOCK) \
448      ((void)(LOCK), 0)
449
450 /* --------------------- gl_recursive_lock_t datatype --------------------- */
451
452 /* In Pth, mutexes are recursive by default.  */
453 typedef pth_mutex_t gl_recursive_lock_t;
454 #  define gl_recursive_lock_define(STORAGECLASS, NAME) \
455      STORAGECLASS pth_mutex_t NAME;
456 #  define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
457      STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer;
458 #  define gl_recursive_lock_initializer \
459      PTH_MUTEX_INIT
460 #  define glthread_recursive_lock_init(LOCK) \
461      (pth_in_use() && !pth_mutex_init (LOCK) ? errno : 0)
462 #  define glthread_recursive_lock_lock(LOCK) \
463      (pth_in_use() && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
464 #  define glthread_recursive_lock_unlock(LOCK) \
465      (pth_in_use() && !pth_mutex_release (LOCK) ? errno : 0)
466 #  define glthread_recursive_lock_destroy(LOCK) \
467      ((void)(LOCK), 0)
468
469 /* -------------------------- gl_once_t datatype -------------------------- */
470
471 typedef pth_once_t gl_once_t;
472 # define gl_once_define(STORAGECLASS, NAME) \
473     STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT;
474 # define glthread_once(ONCE_CONTROL, INITFUNCTION) \
475     (pth_in_use ()                                                             \
476      ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION)                \
477      : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
478 extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void));
479 extern int glthread_once_singlethreaded (pth_once_t *once_control);
480
481 # ifdef __cplusplus
482 }
483 # endif
484
485 #endif
486
487 /* ========================================================================= */
488
489 #if USE_SOLARIS_THREADS
490
491 /* Use the old Solaris threads library.  */
492
493 # include <thread.h>
494 # include <synch.h>
495 # include <stdlib.h>
496
497 # ifdef __cplusplus
498 extern "C" {
499 # endif
500
501 # if USE_SOLARIS_THREADS_WEAK
502
503 /* Use weak references to the old Solaris threads library.  */
504
505 #  pragma weak mutex_init
506 #  pragma weak mutex_lock
507 #  pragma weak mutex_unlock
508 #  pragma weak mutex_destroy
509 #  pragma weak rwlock_init
510 #  pragma weak rw_rdlock
511 #  pragma weak rw_wrlock
512 #  pragma weak rw_unlock
513 #  pragma weak rwlock_destroy
514 #  pragma weak thr_self
515
516 #  pragma weak thr_suspend
517 #  define thread_in_use() (thr_suspend != NULL)
518
519 # else
520
521 #  define thread_in_use() 1
522
523 # endif
524
525 /* -------------------------- gl_lock_t datatype -------------------------- */
526
527 typedef mutex_t gl_lock_t;
528 # define gl_lock_define(STORAGECLASS, NAME) \
529     STORAGECLASS mutex_t NAME;
530 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
531     STORAGECLASS mutex_t NAME = gl_lock_initializer;
532 # define gl_lock_initializer \
533     DEFAULTMUTEX
534 # define glthread_lock_init(LOCK) \
535     (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0)
536 # define glthread_lock_lock(LOCK) \
537     (thread_in_use () ? mutex_lock (LOCK) : 0)
538 # define glthread_lock_unlock(LOCK) \
539     (thread_in_use () ? mutex_unlock (LOCK) : 0)
540 # define glthread_lock_destroy(LOCK) \
541     (thread_in_use () ? mutex_destroy (LOCK) : 0)
542
543 /* ------------------------- gl_rwlock_t datatype ------------------------- */
544
545 typedef rwlock_t gl_rwlock_t;
546 # define gl_rwlock_define(STORAGECLASS, NAME) \
547     STORAGECLASS rwlock_t NAME;
548 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
549     STORAGECLASS rwlock_t NAME = gl_rwlock_initializer;
550 # define gl_rwlock_initializer \
551     DEFAULTRWLOCK
552 # define glthread_rwlock_init(LOCK) \
553     (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0)
554 # define glthread_rwlock_rdlock(LOCK) \
555     (thread_in_use () ? rw_rdlock (LOCK) : 0)
556 # define glthread_rwlock_wrlock(LOCK) \
557     (thread_in_use () ? rw_wrlock (LOCK) : 0)
558 # define glthread_rwlock_unlock(LOCK) \
559     (thread_in_use () ? rw_unlock (LOCK) : 0)
560 # define glthread_rwlock_destroy(LOCK) \
561     (thread_in_use () ? rwlock_destroy (LOCK) : 0)
562
563 /* --------------------- gl_recursive_lock_t datatype --------------------- */
564
565 /* Old Solaris threads did not have recursive locks.
566    We have to implement them ourselves.  */
567
568 typedef struct
569         {
570           mutex_t mutex;
571           thread_t owner;
572           unsigned long depth;
573         }
574         gl_recursive_lock_t;
575 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
576     STORAGECLASS gl_recursive_lock_t NAME;
577 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
578     STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
579 # define gl_recursive_lock_initializer \
580     { DEFAULTMUTEX, (thread_t) 0, 0 }
581 # define glthread_recursive_lock_init(LOCK) \
582     do                                          \
583       {                                         \
584         if (thread_in_use ())                   \
585           glthread_recursive_lock_init_multithreaded (LOCK); \
586       }                                         \
587     while (0)
588 # define glthread_recursive_lock_lock(LOCK) \
589     do                                          \
590       {                                         \
591         if (thread_in_use ())                   \
592           glthread_recursive_lock_lock_multithreaded (LOCK); \
593       }                                         \
594     while (0)
595 # define glthread_recursive_lock_unlock(LOCK) \
596     do                                            \
597       {                                           \
598         if (thread_in_use ())                     \
599           glthread_recursive_lock_unlock_multithreaded (LOCK); \
600       }                                           \
601     while (0)
602 # define glthread_recursive_lock_destroy(LOCK) \
603     do                                             \
604       {                                            \
605         if (thread_in_use ())                      \
606           glthread_recursive_lock_destroy_multithreaded (LOCK); \
607       }                                            \
608     while (0)
609 extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
610 extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
611 extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
612 extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
613
614 /* -------------------------- gl_once_t datatype -------------------------- */
615
616 typedef struct
617         {
618           volatile int inited;
619           mutex_t mutex;
620         }
621         gl_once_t;
622 # define gl_once_define(STORAGECLASS, NAME) \
623     STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX };
624 # define glthread_once(ONCE_CONTROL, INITFUNCTION) \
625     (thread_in_use ()                                                          \
626      ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION)                \
627      : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
628 extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void));
629 extern int glthread_once_singlethreaded (gl_once_t *once_control);
630
631 # ifdef __cplusplus
632 }
633 # endif
634
635 #endif
636
637 /* ========================================================================= */
638
639 #if USE_WIN32_THREADS
640
641 # include <windows.h>
642
643 # ifdef __cplusplus
644 extern "C" {
645 # endif
646
647 /* We can use CRITICAL_SECTION directly, rather than the Win32 Event, Mutex,
648    Semaphore types, because
649      - we need only to synchronize inside a single process (address space),
650        not inter-process locking,
651      - we don't need to support trylock operations.  (TryEnterCriticalSection
652        does not work on Windows 95/98/ME.  Packages that need trylock usually
653        define their own mutex type.)  */
654
655 /* There is no way to statically initialize a CRITICAL_SECTION.  It needs
656    to be done lazily, once only.  For this we need spinlocks.  */
657
658 typedef struct { volatile int done; volatile long started; } gl_spinlock_t;
659
660 /* -------------------------- gl_lock_t datatype -------------------------- */
661
662 typedef struct
663         {
664           gl_spinlock_t guard; /* protects the initialization */
665           CRITICAL_SECTION lock;
666         }
667         gl_lock_t;
668 # define gl_lock_define(STORAGECLASS, NAME) \
669     STORAGECLASS gl_lock_t NAME;
670 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
671     STORAGECLASS gl_lock_t NAME = gl_lock_initializer;
672 # define gl_lock_initializer \
673     { { 0, -1 } }
674 # define glthread_lock_init(LOCK) \
675     (glthread_lock_init_func (LOCK), 0)
676 # define glthread_lock_lock(LOCK) \
677     glthread_lock_lock_func (LOCK)
678 # define glthread_lock_unlock(LOCK) \
679     glthread_lock_unlock_func (LOCK)
680 # define glthread_lock_destroy(LOCK) \
681     glthread_lock_destroy_func (LOCK)
682 extern void glthread_lock_init_func (gl_lock_t *lock);
683 extern int glthread_lock_lock_func (gl_lock_t *lock);
684 extern int glthread_lock_unlock_func (gl_lock_t *lock);
685 extern int glthread_lock_destroy_func (gl_lock_t *lock);
686
687 /* ------------------------- gl_rwlock_t datatype ------------------------- */
688
689 /* It is impossible to implement read-write locks using plain locks, without
690    introducing an extra thread dedicated to managing read-write locks.
691    Therefore here we need to use the low-level Event type.  */
692
693 typedef struct
694         {
695           HANDLE *array; /* array of waiting threads, each represented by an event */
696           unsigned int count; /* number of waiting threads */
697           unsigned int alloc; /* length of allocated array */
698           unsigned int offset; /* index of first waiting thread in array */
699         }
700         gl_waitqueue_t;
701 typedef struct
702         {
703           gl_spinlock_t guard; /* protects the initialization */
704           CRITICAL_SECTION lock; /* protects the remaining fields */
705           gl_waitqueue_t waiting_readers; /* waiting readers */
706           gl_waitqueue_t waiting_writers; /* waiting writers */
707           int runcount; /* number of readers running, or -1 when a writer runs */
708         }
709         gl_rwlock_t;
710 # define gl_rwlock_define(STORAGECLASS, NAME) \
711     STORAGECLASS gl_rwlock_t NAME;
712 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
713     STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
714 # define gl_rwlock_initializer \
715     { { 0, -1 } }
716 # define glthread_rwlock_init(LOCK) \
717     (glthread_rwlock_init_func (LOCK), 0)
718 # define glthread_rwlock_rdlock(LOCK) \
719     glthread_rwlock_rdlock_func (LOCK)
720 # define glthread_rwlock_wrlock(LOCK) \
721     glthread_rwlock_wrlock_func (LOCK)
722 # define glthread_rwlock_unlock(LOCK) \
723     glthread_rwlock_unlock_func (LOCK)
724 # define glthread_rwlock_destroy(LOCK) \
725     glthread_rwlock_destroy_func (LOCK)
726 extern void glthread_rwlock_init_func (gl_rwlock_t *lock);
727 extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock);
728 extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock);
729 extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock);
730 extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock);
731
732 /* --------------------- gl_recursive_lock_t datatype --------------------- */
733
734 /* The Win32 documentation says that CRITICAL_SECTION already implements a
735    recursive lock.  But we need not rely on it: It's easy to implement a
736    recursive lock without this assumption.  */
737
738 typedef struct
739         {
740           gl_spinlock_t guard; /* protects the initialization */
741           DWORD owner;
742           unsigned long depth;
743           CRITICAL_SECTION lock;
744         }
745         gl_recursive_lock_t;
746 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
747     STORAGECLASS gl_recursive_lock_t NAME;
748 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
749     STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
750 # define gl_recursive_lock_initializer \
751     { { 0, -1 }, 0, 0 }
752 # define glthread_recursive_lock_init(LOCK) \
753     (glthread_recursive_lock_init_func (LOCK), 0)
754 # define glthread_recursive_lock_lock(LOCK) \
755     glthread_recursive_lock_lock_func (LOCK)
756 # define glthread_recursive_lock_unlock(LOCK) \
757     glthread_recursive_lock_unlock_func (LOCK)
758 # define glthread_recursive_lock_destroy(LOCK) \
759     glthread_recursive_lock_destroy_func (LOCK)
760 extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock);
761 extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock);
762 extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock);
763 extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock);
764
765 /* -------------------------- gl_once_t datatype -------------------------- */
766
767 typedef struct
768         {
769           volatile int inited;
770           volatile long started;
771           CRITICAL_SECTION lock;
772         }
773         gl_once_t;
774 # define gl_once_define(STORAGECLASS, NAME) \
775     STORAGECLASS gl_once_t NAME = { -1, -1 };
776 # define glthread_once(ONCE_CONTROL, INITFUNCTION) \
777     (glthread_once_func (ONCE_CONTROL, INITFUNCTION), 0)
778 extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (void));
779
780 # ifdef __cplusplus
781 }
782 # endif
783
784 #endif
785
786 /* ========================================================================= */
787
788 #if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WIN32_THREADS)
789
790 /* Provide dummy implementation if threads are not supported.  */
791
792 /* -------------------------- gl_lock_t datatype -------------------------- */
793
794 typedef int gl_lock_t;
795 # define gl_lock_define(STORAGECLASS, NAME)
796 # define gl_lock_define_initialized(STORAGECLASS, NAME)
797 # define glthread_lock_init(NAME) 0
798 # define glthread_lock_lock(NAME) 0
799 # define glthread_lock_unlock(NAME) 0
800 # define glthread_lock_destroy(NAME) 0
801
802 /* ------------------------- gl_rwlock_t datatype ------------------------- */
803
804 typedef int gl_rwlock_t;
805 # define gl_rwlock_define(STORAGECLASS, NAME)
806 # define gl_rwlock_define_initialized(STORAGECLASS, NAME)
807 # define glthread_rwlock_init(NAME) 0
808 # define glthread_rwlock_rdlock(NAME) 0
809 # define glthread_rwlock_wrlock(NAME) 0
810 # define glthread_rwlock_unlock(NAME) 0
811 # define glthread_rwlock_destroy(NAME) 0
812
813 /* --------------------- gl_recursive_lock_t datatype --------------------- */
814
815 typedef int gl_recursive_lock_t;
816 # define gl_recursive_lock_define(STORAGECLASS, NAME)
817 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME)
818 # define glthread_recursive_lock_init(NAME) 0
819 # define glthread_recursive_lock_lock(NAME) 0
820 # define glthread_recursive_lock_unlock(NAME) 0
821 # define glthread_recursive_lock_destroy(NAME) 0
822
823 /* -------------------------- gl_once_t datatype -------------------------- */
824
825 typedef int gl_once_t;
826 # define gl_once_define(STORAGECLASS, NAME) \
827     STORAGECLASS gl_once_t NAME = 0;
828 # define glthread_once(ONCE_CONTROL, INITFUNCTION) \
829     (*(ONCE_CONTROL) == 0 ? (*(ONCE_CONTROL) = ~ 0, INITFUNCTION (), 0) : 0)
830
831 #endif
832
833 /* ========================================================================= */
834
835 /* Macros with built-in error handling.  */
836
837 /* -------------------------- gl_lock_t datatype -------------------------- */
838
839 #define gl_lock_init(NAME) \
840    do                                  \
841      {                                 \
842        if (glthread_lock_init (&NAME)) \
843          abort ();                     \
844      }                                 \
845    while (0)
846 #define gl_lock_lock(NAME) \
847    do                                  \
848      {                                 \
849        if (glthread_lock_lock (&NAME)) \
850          abort ();                     \
851      }                                 \
852    while (0)
853 #define gl_lock_unlock(NAME) \
854    do                                    \
855      {                                   \
856        if (glthread_lock_unlock (&NAME)) \
857          abort ();                       \
858      }                                   \
859    while (0)
860 #define gl_lock_destroy(NAME) \
861    do                                     \
862      {                                    \
863        if (glthread_lock_destroy (&NAME)) \
864          abort ();                        \
865      }                                    \
866    while (0)
867
868 /* ------------------------- gl_rwlock_t datatype ------------------------- */
869
870 #define gl_rwlock_init(NAME) \
871    do                                    \
872      {                                   \
873        if (glthread_rwlock_init (&NAME)) \
874          abort ();                       \
875      }                                   \
876    while (0)
877 #define gl_rwlock_rdlock(NAME) \
878    do                                      \
879      {                                     \
880        if (glthread_rwlock_rdlock (&NAME)) \
881          abort ();                         \
882      }                                     \
883    while (0)
884 #define gl_rwlock_wrlock(NAME) \
885    do                                      \
886      {                                     \
887        if (glthread_rwlock_wrlock (&NAME)) \
888          abort ();                         \
889      }                                     \
890    while (0)
891 #define gl_rwlock_unlock(NAME) \
892    do                                      \
893      {                                     \
894        if (glthread_rwlock_unlock (&NAME)) \
895          abort ();                         \
896      }                                     \
897    while (0)
898 #define gl_rwlock_destroy(NAME) \
899    do                                       \
900      {                                      \
901        if (glthread_rwlock_destroy (&NAME)) \
902          abort ();                          \
903      }                                      \
904    while (0)
905
906 /* --------------------- gl_recursive_lock_t datatype --------------------- */
907
908 #define gl_recursive_lock_init(NAME) \
909    do                                            \
910      {                                           \
911        if (glthread_recursive_lock_init (&NAME)) \
912          abort ();                               \
913      }                                           \
914    while (0)
915 #define gl_recursive_lock_lock(NAME) \
916    do                                            \
917      {                                           \
918        if (glthread_recursive_lock_lock (&NAME)) \
919          abort ();                               \
920      }                                           \
921    while (0)
922 #define gl_recursive_lock_unlock(NAME) \
923    do                                              \
924      {                                             \
925        if (glthread_recursive_lock_unlock (&NAME)) \
926          abort ();                                 \
927      }                                             \
928    while (0)
929 #define gl_recursive_lock_destroy(NAME) \
930    do                                               \
931      {                                              \
932        if (glthread_recursive_lock_destroy (&NAME)) \
933          abort ();                                  \
934      }                                              \
935    while (0)
936
937 /* -------------------------- gl_once_t datatype -------------------------- */
938
939 #define gl_once(NAME, INITFUNCTION) \
940    do                                           \
941      {                                          \
942        if (glthread_once (&NAME, INITFUNCTION)) \
943          abort ();                              \
944      }                                          \
945    while (0)
946
947 /* ========================================================================= */
948
949 #endif /* _LOCK_H */