math: better 'inline'
authorPaul Eggert <eggert@cs.ucla.edu>
Wed, 21 Nov 2012 06:25:06 +0000 (22:25 -0800)
committerPaul Eggert <eggert@cs.ucla.edu>
Fri, 30 Nov 2012 07:38:50 +0000 (23:38 -0800)
commit62dbbbd1dd25b29720a66a2a2a9c6cec0f7bac10
treeadd54187b42ee12b24bea23f24409c63595e1360
parentaa7a0991de0882f7e5c62def3c53eb738cc299d4
math: better 'inline'

* lib/math.c: New file.
* lib/math.in.h (_GL_MATH_INLINE):
New macro.  Replace all uses of 'static inline' with it.
Use _GL_INLINE_HEADER_BEGIN, _GL_INLINE_HEADER_END.
* m4/math_h.m4 (gl_MATH_H):
Do not require AC_C_INLINE.
* modules/math (Files, lib_SOURCES):
Add lib/math.c.
(Depends-on): Add extern-inline.
ChangeLog
lib/math.c [new file with mode: 0644]
lib/math.in.h
m4/math_h.m4
modules/math